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2452747429
We can use u32 instead of unsigned int to shorten up these definitions and make them much nicer to read. While we're at it, change the size array to house u32 elements to match the return value of the function.
20 lines
467 B
C++
20 lines
467 B
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/CommonTypes.h"
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#include "VideoCommon/VertexLoader.h"
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class VertexLoader_TextCoord
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{
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public:
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static u32 GetSize(u64 type, u32 format, u32 elements);
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static TPipelineFunction GetFunction(u64 type, u32 format, u32 elements);
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// It is important to synchronize tcIndex.
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static TPipelineFunction GetDummyFunction();
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};
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