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45 lines
1.1 KiB
C++
45 lines
1.1 KiB
C++
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <wx/arrstr.h>
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#include <wx/panel.h>
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class wxButton;
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class wxCheckBox;
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class wxChoice;
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class wxString;
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class GameCubeConfigPane final : public wxPanel
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{
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public:
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GameCubeConfigPane(wxWindow* parent, wxWindowID id);
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private:
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void InitializeGUI();
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void LoadGUIValues();
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void RefreshGUI();
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void OnSystemLanguageChange(wxCommandEvent&);
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void OnOverrideLanguageCheckBoxChanged(wxCommandEvent&);
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void OnSkipBiosCheckBoxChanged(wxCommandEvent&);
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void OnSlotAChanged(wxCommandEvent&);
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void OnSlotBChanged(wxCommandEvent&);
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void OnSP1Changed(wxCommandEvent&);
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void OnSlotAButtonClick(wxCommandEvent&);
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void OnSlotBButtonClick(wxCommandEvent&);
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void ChooseEXIDevice(const wxString& device_name, int device_id);
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void ChooseSlotPath(bool is_slot_a, TEXIDevices device_type);
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wxArrayString m_ipl_language_strings;
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wxChoice* m_system_lang_choice;
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wxCheckBox* m_override_lang_checkbox;
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wxCheckBox* m_skip_bios_checkbox;
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wxChoice* m_exi_devices[3];
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wxButton* m_memcard_path[2];
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};
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