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mirror of https://github.com/dolphin-emu/dolphin.git synced 2025-08-01 18:48:56 -06:00
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db072e1986b3cec84a3bcd4314fa617e449f697b
dolphin/Source/Plugins/Plugin_WiimoteNew/Src/WiimoteReal
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Soren Jorvang db072e1986 Add Common::AtomicDecrement for gcc to match win32.
Use the debug option for conf.CheckWXConfig on OS X as on Unix.

Take care of a few compiler warnings.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6084 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-08-10 08:29:15 +00:00
..
WiimoteReal.cpp
Add Common::AtomicDecrement for gcc to match win32.
2010-08-10 08:29:15 +00:00
WiimoteReal.h
New Wiimote Plugin: Added a "Hybrid Wiimote" input source type. This allows a real wiimote to be used with an emulated extension.(and in the future, real wiimote with emulated motion plus) If the emulated extension is set to "None", a real extension can be used. Real/Emulated buttons are combined. Real acceleration data is used. Currently, emulated IR data is used.(might change this to allow both) Switching between an emulated and a real extension in-game is a bit testy right now, but if you switch the emu-extension to "None" before connecting a real extension, it usually works.
2010-08-10 04:12:32 +00:00
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