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561a4cfcce
This new setting is like Override Language on NTSC Games, except instead of only applying to the GameCube language setting, it also applies to the Wii language setting. Fixes https://bugs.dolphin-emu.org/issues/11299
65 lines
1.3 KiB
C++
65 lines
1.3 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <vector>
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#include <QWidget>
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class QCheckBox;
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class QComboBox;
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class QLabel;
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class QPushButton;
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class QRadioButton;
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class QSlider;
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class QVBoxLayout;
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namespace Core
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{
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enum class State;
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}
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class GeneralPane final : public QWidget
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{
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Q_OBJECT
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public:
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explicit GeneralPane(QWidget* parent = nullptr);
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private:
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void CreateLayout();
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void ConnectLayout();
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void CreateBasic();
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void CreateAutoUpdate();
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void CreateAdvanced();
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void LoadConfig();
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void OnSaveConfig();
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void OnEmulationStateChanged(Core::State state);
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// Widgets
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QVBoxLayout* m_main_layout;
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QComboBox* m_combobox_speedlimit;
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QComboBox* m_combobox_update_track;
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QCheckBox* m_checkbox_dualcore;
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QCheckBox* m_checkbox_cheats;
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QCheckBox* m_checkbox_override_region_settings;
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QCheckBox* m_checkbox_auto_disc_change;
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#ifdef USE_DISCORD_PRESENCE
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QCheckBox* m_checkbox_discord_presence;
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#endif
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QLabel* m_label_speedlimit;
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std::vector<QRadioButton*> m_cpu_cores;
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// Analytics related
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#if defined(USE_ANALYTICS) && USE_ANALYTICS
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void CreateAnalytics();
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void GenerateNewIdentity();
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QPushButton* m_button_generate_new_identity;
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QCheckBox* m_checkbox_enable_analytics;
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#endif
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};
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