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239cde8aea
We must not provide the /Externals directory as global include directory. Here, this yield a crash because of external minizip header and system library mismatch. Soundtouch itself recormends to include it with <SoundTouch.h> and -I/usr/include/soundtouch, so this should fit better.
29 lines
635 B
C++
29 lines
635 B
C++
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <SoundTouch.h>
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namespace AudioCommon
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{
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class AudioStretcher
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{
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public:
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explicit AudioStretcher(unsigned int sample_rate);
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void ProcessSamples(const short* in, unsigned int num_in, unsigned int num_out);
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void GetStretchedSamples(short* out, unsigned int num_out);
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void Clear();
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private:
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unsigned int m_sample_rate;
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std::array<short, 2> m_last_stretched_sample = {};
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soundtouch::SoundTouch m_sound_touch;
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double m_stretch_ratio = 1.0;
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};
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} // namespace AudioCommon
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