mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 22:09:19 -07:00
787 lines
23 KiB
C++
787 lines
23 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <cstdio>
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#include <string>
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#include <vector>
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#include <wx/bitmap.h>
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#include <wx/chartype.h>
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#include <wx/defs.h>
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#include <wx/event.h>
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#include <wx/gdicmn.h>
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#include <wx/image.h>
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#include <wx/listbox.h>
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#include <wx/menu.h>
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#include <wx/menuitem.h>
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#include <wx/panel.h>
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#include <wx/stattext.h>
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#include <wx/string.h>
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#include <wx/textctrl.h>
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#include <wx/textdlg.h>
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#include <wx/thread.h>
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#include <wx/toolbar.h>
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#include <wx/translation.h>
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#include <wx/window.h>
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#include <wx/windowid.h>
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#include <wx/aui/auibar.h>
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#include "Common/BreakPoints.h"
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#include "Common/CommonTypes.h"
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#include "Common/StringUtil.h"
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#include "Common/SymbolDB.h"
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#include "Core/Core.h"
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#include "Core/CoreParameter.h"
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#include "Core/Host.h"
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#include "Core/Debugger/Debugger_SymbolMap.h"
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#include "Core/Debugger/PPCDebugInterface.h"
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#include "Core/HW/CPU.h"
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#include "Core/HW/Memmap.h"
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#include "Core/HW/SystemTimers.h"
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#include "Core/PowerPC/Gekko.h"
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#include "Core/PowerPC/JitInterface.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "Core/PowerPC/PPCSymbolDB.h"
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#include "Core/PowerPC/PPCTables.h"
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#include "DolphinWX/Frame.h"
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#include "DolphinWX/Globals.h"
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#include "DolphinWX/WxUtils.h"
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#include "DolphinWX/Debugger/BreakpointWindow.h"
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#include "DolphinWX/Debugger/CodeView.h"
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#include "DolphinWX/Debugger/CodeWindow.h"
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#include "DolphinWX/Debugger/DebuggerUIUtil.h"
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#include "DolphinWX/Debugger/JitWindow.h"
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#include "DolphinWX/Debugger/RegisterWindow.h"
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#include "DolphinWX/Debugger/WatchWindow.h"
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extern "C" // Bitmaps
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{
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#include "DolphinWX/resources/toolbar_add_memorycheck.c" // NOLINT
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#include "DolphinWX/resources/toolbar_add_breakpoint.c" // NOLINT
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}
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CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter, CFrame *parent,
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wxWindowID id, const wxPoint& position, const wxSize& size, long style, const wxString& name)
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: wxPanel(parent, id, position, size, style, name)
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, Parent(parent)
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, m_RegisterWindow(nullptr)
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, m_WatchWindow(nullptr)
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, m_BreakpointWindow(nullptr)
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, m_MemoryWindow(nullptr)
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, m_JitWindow(nullptr)
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, m_SoundWindow(nullptr)
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, m_VideoWindow(nullptr)
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, codeview(nullptr)
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{
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InitBitmaps();
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DebugInterface* di = &PowerPC::debug_interface;
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codeview = new CCodeView(di, &g_symbolDB, this, wxID_ANY);
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callstack = new wxListBox(this, wxID_ANY);
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callstack->Bind(wxEVT_LISTBOX, &CCodeWindow::OnCallstackListChange, this);
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symbols = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
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symbols->Bind(wxEVT_LISTBOX, &CCodeWindow::OnSymbolListChange, this);
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calls = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
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calls->Bind(wxEVT_LISTBOX, &CCodeWindow::OnCallsListChange, this);
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callers = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
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callers->Bind(wxEVT_LISTBOX, &CCodeWindow::OnCallersListChange, this);
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m_aui_toolbar = new wxAuiToolBar(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxAUI_TB_HORIZONTAL | wxAUI_TB_PLAIN_BACKGROUND);
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wxTextCtrl* const address_textctrl = new wxTextCtrl(m_aui_toolbar, IDM_ADDRBOX);
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address_textctrl->Bind(wxEVT_TEXT, &CCodeWindow::OnAddrBoxChange, this);
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m_aui_toolbar->AddControl(new wxStaticText(m_aui_toolbar, wxID_ANY, _("Address Search:")));
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m_aui_toolbar->AddSpacer(5);
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m_aui_toolbar->AddControl(address_textctrl);
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m_aui_toolbar->Realize();
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m_aui_manager.SetManagedWindow(this);
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m_aui_manager.SetFlags(wxAUI_MGR_DEFAULT | wxAUI_MGR_LIVE_RESIZE);
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m_aui_manager.AddPane(m_aui_toolbar, wxAuiPaneInfo().ToolbarPane().Top().Floatable(false));
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m_aui_manager.AddPane(callstack, wxAuiPaneInfo().MinSize(150, 100).Left().CloseButton(false).Floatable(false).Caption(_("Callstack")));
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m_aui_manager.AddPane(symbols, wxAuiPaneInfo().MinSize(150, 100).Left().CloseButton(false).Floatable(false).Caption(_("Symbols")));
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m_aui_manager.AddPane(calls, wxAuiPaneInfo().MinSize(150, 100).Left().CloseButton(false).Floatable(false).Caption(_("Function calls")));
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m_aui_manager.AddPane(callers, wxAuiPaneInfo().MinSize(150, 100).Left().CloseButton(false).Floatable(false).Caption(_("Function callers")));
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m_aui_manager.AddPane(codeview, wxAuiPaneInfo().CenterPane().CloseButton(false).Floatable(false));
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m_aui_manager.Update();
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// Menu
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Bind(wxEVT_MENU, &CCodeWindow::OnCPUMode, this, IDM_INTERPRETER, IDM_JIT_SR_OFF);
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Bind(wxEVT_MENU, &CCodeWindow::OnChangeFont, this, IDM_FONT_PICKER);
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Bind(wxEVT_MENU, &CCodeWindow::OnJitMenu, this, IDM_CLEAR_CODE_CACHE, IDM_SEARCH_INSTRUCTION);
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Bind(wxEVT_MENU, &CCodeWindow::OnSymbolsMenu, this, IDM_CLEAR_SYMBOLS, IDM_PATCH_HLE_FUNCTIONS);
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Bind(wxEVT_MENU, &CCodeWindow::OnProfilerMenu, this, IDM_PROFILE_BLOCKS, IDM_WRITE_PROFILE);
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// Toolbar
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Bind(wxEVT_MENU, &CCodeWindow::OnCodeStep, this, IDM_STEP, IDM_GOTOPC);
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// Other
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Bind(wxEVT_HOST_COMMAND, &CCodeWindow::OnHostMessage, this);
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}
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CCodeWindow::~CCodeWindow()
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{
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m_aui_manager.UnInit();
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}
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wxMenuBar *CCodeWindow::GetMenuBar()
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{
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return Parent->GetMenuBar();
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}
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wxToolBar *CCodeWindow::GetToolBar()
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{
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return Parent->m_ToolBar;
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}
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// ----------
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// Events
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void CCodeWindow::OnHostMessage(wxCommandEvent& event)
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{
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switch (event.GetId())
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{
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case IDM_NOTIFY_MAP_LOADED:
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NotifyMapLoaded();
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if (m_BreakpointWindow) m_BreakpointWindow->NotifyUpdate();
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break;
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case IDM_UPDATE_DISASM_DIALOG:
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Update();
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if (codeview) codeview->Center(PC);
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if (m_RegisterWindow) m_RegisterWindow->NotifyUpdate();
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if (m_WatchWindow) m_WatchWindow->NotifyUpdate();
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break;
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case IDM_UPDATE_BREAKPOINTS:
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Update();
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if (m_BreakpointWindow) m_BreakpointWindow->NotifyUpdate();
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break;
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case IDM_UPDATE_JIT_PANE:
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// Check if the JIT pane is in the AUI notebook. If not, add it and switch to it.
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if (!m_JitWindow)
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ToggleJitWindow(true);
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m_JitWindow->ViewAddr(codeview->GetSelection());
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break;
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}
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}
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// The Play, Stop, Step, Skip, Go to PC and Show PC buttons go here
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void CCodeWindow::OnCodeStep(wxCommandEvent& event)
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{
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switch (event.GetId())
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{
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case IDM_STEP:
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SingleStep();
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break;
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case IDM_STEPOVER:
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StepOver();
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break;
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case IDM_STEPOUT:
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StepOut();
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break;
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case IDM_TOGGLE_BREAKPOINT:
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ToggleBreakpoint();
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break;
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case IDM_SKIP:
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PC += 4;
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Update();
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break;
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case IDM_SETPC:
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PC = codeview->GetSelection();
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Update();
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break;
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case IDM_GOTOPC:
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JumpToAddress(PC);
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break;
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}
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UpdateButtonStates();
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// Update all toolbars in the aui manager
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Parent->UpdateGUI();
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}
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bool CCodeWindow::JumpToAddress(u32 address)
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{
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// Jump to anywhere in memory
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if (address <= 0xFFFFFFFF)
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{
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codeview->Center(address);
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UpdateLists();
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return true;
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}
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return false;
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}
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void CCodeWindow::OnCodeViewChange(wxCommandEvent &event)
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{
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UpdateLists();
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}
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void CCodeWindow::OnAddrBoxChange(wxCommandEvent& event)
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{
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wxTextCtrl* pAddrCtrl = (wxTextCtrl*)m_aui_toolbar->FindControl(IDM_ADDRBOX);
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// Trim leading and trailing whitespace.
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wxString txt = pAddrCtrl->GetValue().Trim().Trim(false);
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bool success = false;
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unsigned long addr;
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if (txt.ToULong(&addr, 16))
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{
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if (JumpToAddress(addr))
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success = true;
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}
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if (success)
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pAddrCtrl->SetBackgroundColour(wxNullColour);
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else
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pAddrCtrl->SetBackgroundColour(*wxRED);
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pAddrCtrl->Refresh();
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event.Skip();
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}
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void CCodeWindow::OnCallstackListChange(wxCommandEvent& event)
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{
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int index = callstack->GetSelection();
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if (index >= 0)
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{
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u32 address = (u32)(u64)(callstack->GetClientData(index));
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if (address)
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JumpToAddress(address);
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}
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}
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void CCodeWindow::OnCallersListChange(wxCommandEvent& event)
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{
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int index = callers->GetSelection();
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if (index >= 0)
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{
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u32 address = (u32)(u64)(callers->GetClientData(index));
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if (address)
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JumpToAddress(address);
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}
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}
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void CCodeWindow::OnCallsListChange(wxCommandEvent& event)
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{
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int index = calls->GetSelection();
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if (index >= 0)
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{
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u32 address = (u32)(u64)(calls->GetClientData(index));
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if (address)
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JumpToAddress(address);
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}
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}
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void CCodeWindow::SingleStep()
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{
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if (CCPU::IsStepping())
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{
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PowerPC::breakpoints.ClearAllTemporary();
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JitInterface::InvalidateICache(PC, 4, true);
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CCPU::StepOpcode(&sync_event);
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wxThread::Sleep(20);
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// need a short wait here
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JumpToAddress(PC);
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Update();
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}
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}
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void CCodeWindow::StepOver()
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{
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if (CCPU::IsStepping())
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{
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UGeckoInstruction inst = PowerPC::HostRead_Instruction(PC);
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if (inst.LK)
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{
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PowerPC::breakpoints.ClearAllTemporary();
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PowerPC::breakpoints.Add(PC + 4, true);
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CCPU::EnableStepping(false);
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JumpToAddress(PC);
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Update();
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}
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else
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{
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SingleStep();
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}
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UpdateButtonStates();
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// Update all toolbars in the aui manager
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Parent->UpdateGUI();
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}
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}
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void CCodeWindow::StepOut()
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{
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if (CCPU::IsStepping())
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{
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PowerPC::breakpoints.ClearAllTemporary();
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// Keep stepping until the next blr or timeout after one second
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u64 timeout = SystemTimers::GetTicksPerSecond();
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u64 steps = 0;
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PowerPC::CoreMode oldMode = PowerPC::GetMode();
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PowerPC::SetMode(PowerPC::MODE_INTERPRETER);
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UGeckoInstruction inst = PowerPC::HostRead_Instruction(PC);
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while (inst.hex != 0x4e800020 && steps < timeout) // check for blr
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{
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if (inst.LK)
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{
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// Step over branches
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u32 next_pc = PC + 4;
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while (PC != next_pc && steps < timeout)
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{
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PowerPC::SingleStep();
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++steps;
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}
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}
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else
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{
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PowerPC::SingleStep();
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++steps;
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}
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inst = PowerPC::HostRead_Instruction(PC);
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}
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PowerPC::SingleStep();
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PowerPC::SetMode(oldMode);
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JumpToAddress(PC);
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Update();
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UpdateButtonStates();
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// Update all toolbars in the aui manager
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Parent->UpdateGUI();
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}
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}
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void CCodeWindow::ToggleBreakpoint()
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{
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if (CCPU::IsStepping())
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{
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if (codeview) codeview->ToggleBreakpoint(codeview->GetSelection());
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Update();
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}
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}
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void CCodeWindow::UpdateLists()
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{
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callers->Clear();
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u32 addr = codeview->GetSelection();
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Symbol *symbol = g_symbolDB.GetSymbolFromAddr(addr);
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if (!symbol)
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return;
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for (auto& call : symbol->callers)
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{
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u32 caller_addr = call.callAddress;
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Symbol *caller_symbol = g_symbolDB.GetSymbolFromAddr(caller_addr);
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if (caller_symbol)
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{
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int idx = callers->Append(StrToWxStr(StringFromFormat
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("< %s (%08x)", caller_symbol->name.c_str(), caller_addr).c_str()));
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callers->SetClientData(idx, (void*)(u64)caller_addr);
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}
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}
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calls->Clear();
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for (auto& call : symbol->calls)
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{
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u32 call_addr = call.function;
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Symbol *call_symbol = g_symbolDB.GetSymbolFromAddr(call_addr);
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if (call_symbol)
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{
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int idx = calls->Append(StrToWxStr(StringFromFormat
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("> %s (%08x)", call_symbol->name.c_str(), call_addr).c_str()));
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calls->SetClientData(idx, (void*)(u64)call_addr);
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}
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}
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}
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void CCodeWindow::UpdateCallstack()
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{
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if (Core::GetState() == Core::CORE_STOPPING) return;
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callstack->Clear();
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std::vector<Dolphin_Debugger::CallstackEntry> stack;
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bool ret = Dolphin_Debugger::GetCallstack(stack);
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for (auto& frame : stack)
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{
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int idx = callstack->Append(StrToWxStr(frame.Name));
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callstack->SetClientData(idx, (void*)(u64)frame.vAddress);
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}
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if (!ret)
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callstack->Append(StrToWxStr("invalid callstack"));
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}
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// Create CPU Mode menus
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void CCodeWindow::CreateMenu(const SCoreStartupParameter& core_startup_parameter, wxMenuBar *pMenuBar)
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{
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// CPU Mode
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wxMenu* pCoreMenu = new wxMenu;
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wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _("&Interpreter core"),
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_("This is necessary to get break points"
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" and stepping to work as explained in the Developer Documentation. But it can be very"
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" slow, perhaps slower than 1 fps."),
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wxITEM_CHECK);
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interpreter->Check(core_startup_parameter.iCPUCore == PowerPC::CORE_INTERPRETER);
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pCoreMenu->AppendSeparator();
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pCoreMenu->Append(IDM_JIT_NO_BLOCK_LINKING, _("&JIT Block Linking off"),
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_("Provide safer execution by not linking the JIT blocks."),
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wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_NO_BLOCK_CACHE, _("&Disable JIT Cache"),
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_("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing.\n[This option must be selected before a game is started.]"),
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wxITEM_CHECK);
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pCoreMenu->Append(IDM_CLEAR_CODE_CACHE, _("&Clear JIT cache"));
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pCoreMenu->AppendSeparator();
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pCoreMenu->Append(IDM_LOG_INSTRUCTIONS, _("&Log JIT instruction coverage"));
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pCoreMenu->Append(IDM_SEARCH_INSTRUCTION, _("&Search for an op"));
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pCoreMenu->AppendSeparator();
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pCoreMenu->Append(IDM_JIT_OFF, _("&JIT off (JIT core)"),
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_("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
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wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_LS_OFF, _("&JIT LoadStore off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_LSLBZX_OFF, _(" &JIT LoadStore lbzx off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_LSLXZ_OFF, _(" &JIT LoadStore lXz off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_LSLWZ_OFF, _("&JIT LoadStore lwz off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_LSF_OFF, _("&JIT LoadStore Floating off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_LSP_OFF, _("&JIT LoadStore Paired off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_FP_OFF, _("&JIT FloatingPoint off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_I_OFF, _("&JIT Integer off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_P_OFF, _("&JIT Paired off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_SR_OFF, _("&JIT SystemRegisters off"),
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wxEmptyString, wxITEM_CHECK);
|
|
|
|
pMenuBar->Append(pCoreMenu, _("&JIT"));
|
|
|
|
|
|
// Debug Menu
|
|
wxMenu* pDebugMenu = new wxMenu;
|
|
|
|
pDebugMenu->Append(IDM_STEP, _("Step &Into\tF11"));
|
|
pDebugMenu->Append(IDM_STEPOVER, _("Step &Over\tF10"));
|
|
pDebugMenu->Append(IDM_STEPOUT, _("Step O&ut\tSHIFT+F11"));
|
|
pDebugMenu->Append(IDM_TOGGLE_BREAKPOINT, _("Toggle &Breakpoint\tF9"));
|
|
pDebugMenu->AppendSeparator();
|
|
|
|
wxMenu* pPerspectives = new wxMenu;
|
|
Parent->m_SavedPerspectives = new wxMenu;
|
|
pDebugMenu->AppendSubMenu(pPerspectives, _("Perspectives"), _("Edit Perspectives"));
|
|
pPerspectives->Append(IDM_SAVE_PERSPECTIVE, _("Save perspectives"), _("Save currently-toggled perspectives"));
|
|
pPerspectives->Append(IDM_EDIT_PERSPECTIVES, _("Edit perspectives"), _("Toggle editing of perspectives"), wxITEM_CHECK);
|
|
pPerspectives->AppendSeparator();
|
|
pPerspectives->Append(IDM_ADD_PERSPECTIVE, _("Create new perspective"));
|
|
pPerspectives->AppendSubMenu(Parent->m_SavedPerspectives, _("Saved perspectives"));
|
|
Parent->PopulateSavedPerspectives();
|
|
pPerspectives->AppendSeparator();
|
|
wxMenu* pAddPane = new wxMenu;
|
|
pPerspectives->AppendSubMenu(pAddPane, _("Add new pane to"));
|
|
pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_TOP, _("Top"));
|
|
pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_BOTTOM, _("Bottom"));
|
|
pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_LEFT, _("Left"));
|
|
pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_RIGHT, _("Right"));
|
|
pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_CENTER, _("Center"));
|
|
pPerspectives->Append(IDM_TAB_SPLIT, _("Tab split"), "", wxITEM_CHECK);
|
|
pPerspectives->Append(IDM_NO_DOCKING, _("Disable docking"), "Disable docking of perspective panes to main window", wxITEM_CHECK);
|
|
|
|
|
|
pMenuBar->Append(pDebugMenu, _("&Debug"));
|
|
|
|
CreateMenuSymbols(pMenuBar);
|
|
}
|
|
|
|
void CCodeWindow::CreateMenuOptions(wxMenu* pMenu)
|
|
{
|
|
wxMenuItem* boottopause = pMenu->Append(IDM_BOOT_TO_PAUSE, _("Boot to pause"),
|
|
_("Start the game directly instead of booting to pause"),
|
|
wxITEM_CHECK);
|
|
boottopause->Check(bBootToPause);
|
|
|
|
wxMenuItem* automaticstart = pMenu->Append(IDM_AUTOMATIC_START, _("&Automatic start"),
|
|
_(
|
|
"Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
|
|
" if you have not given it an elf file with the --elf command line. [This can be"
|
|
" convenient if you are bug-testing with a certain game and want to rebuild"
|
|
" and retry it several times, either with changes to Dolphin or if you are"
|
|
" developing a homebrew game.]"),
|
|
wxITEM_CHECK);
|
|
automaticstart->Check(bAutomaticStart);
|
|
|
|
pMenu->Append(IDM_FONT_PICKER, _("&Font..."));
|
|
}
|
|
|
|
// CPU Mode and JIT Menu
|
|
void CCodeWindow::OnCPUMode(wxCommandEvent& event)
|
|
{
|
|
switch (event.GetId())
|
|
{
|
|
case IDM_INTERPRETER:
|
|
PowerPC::SetMode(UseInterpreter() ? PowerPC::MODE_INTERPRETER : PowerPC::MODE_JIT);
|
|
break;
|
|
case IDM_BOOT_TO_PAUSE:
|
|
bBootToPause = !bBootToPause;
|
|
return;
|
|
case IDM_AUTOMATIC_START:
|
|
bAutomaticStart = !bAutomaticStart;
|
|
return;
|
|
case IDM_JIT_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_LS_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStoreOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_LSLXZ_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStorelXzOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_LSLWZ_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStorelwzOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_LSLBZX_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStorelbzxOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_LSF_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStoreFloatingOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_LSP_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStorePairedOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_FP_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITFloatingPointOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_I_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITIntegerOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_P_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITPairedOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_SR_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITSystemRegistersOff = event.IsChecked();
|
|
break;
|
|
}
|
|
|
|
// Clear the JIT cache to enable these changes
|
|
JitInterface::ClearCache();
|
|
|
|
// Update
|
|
UpdateButtonStates();
|
|
}
|
|
|
|
void CCodeWindow::OnJitMenu(wxCommandEvent& event)
|
|
{
|
|
switch (event.GetId())
|
|
{
|
|
case IDM_LOG_INSTRUCTIONS:
|
|
PPCTables::LogCompiledInstructions();
|
|
break;
|
|
|
|
case IDM_CLEAR_CODE_CACHE:
|
|
JitInterface::ClearCache();
|
|
break;
|
|
|
|
case IDM_SEARCH_INSTRUCTION:
|
|
{
|
|
wxString str = wxGetTextFromUser("", _("Op?"), wxEmptyString, this);
|
|
auto const wx_name = WxStrToStr(str);
|
|
bool found = false;
|
|
for (u32 addr = 0x80000000; addr < 0x80180000; addr += 4)
|
|
{
|
|
const char *name = PPCTables::GetInstructionName(PowerPC::HostRead_U32(addr));
|
|
if (name && (wx_name == name))
|
|
{
|
|
NOTICE_LOG(POWERPC, "Found %s at %08x", wx_name.c_str(), addr);
|
|
found = true;
|
|
}
|
|
}
|
|
if (!found)
|
|
NOTICE_LOG(POWERPC, "Opcode %s not found", wx_name.c_str());
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Shortcuts
|
|
bool CCodeWindow::UseInterpreter()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_INTERPRETER);
|
|
}
|
|
|
|
bool CCodeWindow::BootToPause()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_BOOT_TO_PAUSE);
|
|
}
|
|
|
|
bool CCodeWindow::AutomaticStart()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_AUTOMATIC_START);
|
|
}
|
|
|
|
bool CCodeWindow::JITNoBlockCache()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_JIT_NO_BLOCK_CACHE);
|
|
}
|
|
|
|
bool CCodeWindow::JITNoBlockLinking()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_JIT_NO_BLOCK_LINKING);
|
|
}
|
|
|
|
// Toolbar
|
|
void CCodeWindow::InitBitmaps()
|
|
{
|
|
// load original size 48x48
|
|
m_Bitmaps[Toolbar_Step] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png);
|
|
m_Bitmaps[Toolbar_StepOver] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
m_Bitmaps[Toolbar_StepOut] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
m_Bitmaps[Toolbar_Skip] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
m_Bitmaps[Toolbar_GotoPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
m_Bitmaps[Toolbar_SetPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
|
|
// scale to 24x24 for toolbar
|
|
for (auto& bitmap : m_Bitmaps)
|
|
bitmap = wxBitmap(bitmap.ConvertToImage().Scale(24, 24));
|
|
}
|
|
|
|
void CCodeWindow::PopulateToolbar(wxToolBar* toolBar)
|
|
{
|
|
int w = m_Bitmaps[0].GetWidth(),
|
|
h = m_Bitmaps[0].GetHeight();
|
|
|
|
toolBar->SetToolBitmapSize(wxSize(w, h));
|
|
WxUtils::AddToolbarButton(toolBar, IDM_STEP, _("Step"), m_Bitmaps[Toolbar_Step], _("Step into the next instruction"));
|
|
WxUtils::AddToolbarButton(toolBar, IDM_STEPOVER, _("Step Over"), m_Bitmaps[Toolbar_StepOver], _("Step over the next instruction"));
|
|
WxUtils::AddToolbarButton(toolBar, IDM_STEPOUT, _("Step Out"), m_Bitmaps[Toolbar_StepOut], _("Step out of the current function"));
|
|
WxUtils::AddToolbarButton(toolBar, IDM_SKIP, _("Skip"), m_Bitmaps[Toolbar_Skip], _("Skips the next instruction completely"));
|
|
toolBar->AddSeparator();
|
|
WxUtils::AddToolbarButton(toolBar, IDM_GOTOPC, _("Show PC"), m_Bitmaps[Toolbar_GotoPC], _("Go to the current instruction"));
|
|
WxUtils::AddToolbarButton(toolBar, IDM_SETPC, _("Set PC"), m_Bitmaps[Toolbar_SetPC], _("Set the current instruction"));
|
|
}
|
|
|
|
// Update GUI
|
|
void CCodeWindow::Update()
|
|
{
|
|
if (!codeview) return;
|
|
|
|
codeview->Refresh();
|
|
UpdateCallstack();
|
|
UpdateButtonStates();
|
|
|
|
// Do not automatically show the current PC position when a breakpoint is hit or
|
|
// when we pause since this can be called at other times too.
|
|
//codeview->Center(PC);
|
|
}
|
|
|
|
void CCodeWindow::UpdateButtonStates()
|
|
{
|
|
bool Initialized = (Core::GetState() != Core::CORE_UNINITIALIZED);
|
|
bool Pause = (Core::GetState() == Core::CORE_PAUSE);
|
|
bool Stepping = CCPU::IsStepping();
|
|
wxToolBar* ToolBar = GetToolBar();
|
|
|
|
// Toolbar
|
|
if (!ToolBar)
|
|
return;
|
|
|
|
if (!Initialized)
|
|
{
|
|
ToolBar->EnableTool(IDM_STEPOVER, false);
|
|
ToolBar->EnableTool(IDM_STEPOUT, false);
|
|
ToolBar->EnableTool(IDM_SKIP, false);
|
|
}
|
|
else
|
|
{
|
|
if (!Stepping)
|
|
{
|
|
ToolBar->EnableTool(IDM_STEPOVER, false);
|
|
ToolBar->EnableTool(IDM_STEPOUT, false);
|
|
ToolBar->EnableTool(IDM_SKIP, false);
|
|
}
|
|
else
|
|
{
|
|
ToolBar->EnableTool(IDM_STEPOVER, true);
|
|
ToolBar->EnableTool(IDM_STEPOUT, true);
|
|
ToolBar->EnableTool(IDM_SKIP, true);
|
|
}
|
|
}
|
|
|
|
ToolBar->EnableTool(IDM_STEP, Initialized && Stepping);
|
|
ToolBar->Realize();
|
|
|
|
// Menu bar
|
|
// ------------------
|
|
GetMenuBar()->Enable(IDM_INTERPRETER, Pause); // CPU Mode
|
|
|
|
GetMenuBar()->Enable(IDM_JIT_NO_BLOCK_CACHE, !Initialized);
|
|
|
|
GetMenuBar()->Enable(IDM_JIT_OFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JIT_LS_OFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JIT_LSLXZ_OFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JIT_LSLWZ_OFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JIT_LSLBZX_OFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JIT_LSF_OFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JIT_LSP_OFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JIT_FP_OFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JIT_I_OFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JIT_P_OFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JIT_SR_OFF, Pause);
|
|
|
|
GetMenuBar()->Enable(IDM_CLEAR_CODE_CACHE, Pause); // JIT Menu
|
|
GetMenuBar()->Enable(IDM_SEARCH_INSTRUCTION, Initialized);
|
|
|
|
GetMenuBar()->Enable(IDM_CLEAR_SYMBOLS, Initialized); // Symbols menu
|
|
GetMenuBar()->Enable(IDM_SCAN_FUNCTIONS, Initialized);
|
|
GetMenuBar()->Enable(IDM_LOAD_MAP_FILE, Initialized);
|
|
GetMenuBar()->Enable(IDM_SAVEMAPFILE, Initialized);
|
|
GetMenuBar()->Enable(IDM_LOAD_MAP_FILE_AS, Initialized);
|
|
GetMenuBar()->Enable(IDM_SAVE_MAP_FILE_AS, Initialized);
|
|
GetMenuBar()->Enable(IDM_LOAD_BAD_MAP_FILE, Initialized);
|
|
GetMenuBar()->Enable(IDM_SAVE_MAP_FILE_WITH_CODES, Initialized);
|
|
GetMenuBar()->Enable(IDM_CREATE_SIGNATURE_FILE, Initialized);
|
|
GetMenuBar()->Enable(IDM_APPEND_SIGNATURE_FILE, Initialized);
|
|
GetMenuBar()->Enable(IDM_COMBINE_SIGNATURE_FILES, Initialized);
|
|
GetMenuBar()->Enable(IDM_RENAME_SYMBOLS, Initialized);
|
|
GetMenuBar()->Enable(IDM_USE_SIGNATURE_FILE, Initialized);
|
|
GetMenuBar()->Enable(IDM_PATCH_HLE_FUNCTIONS, Initialized);
|
|
|
|
// Update Fonts
|
|
callstack->SetFont(DebuggerFont);
|
|
symbols->SetFont(DebuggerFont);
|
|
callers->SetFont(DebuggerFont);
|
|
calls->SetFont(DebuggerFont);
|
|
}
|