dolphin/Source/Core/DolphinWX/Debugger/WatchView.h
Lioncash 5ada887f94 DolphinWX: Get rid of wxGrid-based casts in the debugger.
This technically also fixes a memory leak in WatchView.cpp, because the table setting was done such that the grid wouldn't take ownership of the table, which means said table wouldn't be deleted in the grid's destructor.
2015-03-24 14:09:33 -04:00

57 lines
1.1 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <string>
#include <wx/defs.h>
#include <wx/grid.h>
#include <wx/string.h>
#include <wx/windowid.h>
#include "Common/CommonTypes.h"
class wxWindow;
class CWatchTable : public wxGridTableBase
{
enum
{
MAX_SPECIALS = 256,
};
public:
CWatchTable()
{
}
int GetNumberCols() override { return 5; }
int GetNumberRows() override { return MAX_SPECIALS; }
wxString GetValue(int row, int col) override;
void SetValue(int row, int col, const wxString&) override;
wxGridCellAttr* GetAttr(int, int, wxGridCellAttr::wxAttrKind) override;
void UpdateWatch();
private:
std::array<u32, MAX_SPECIALS> m_CachedWatch;
std::array<bool, MAX_SPECIALS> m_CachedWatchHasChanged;
DECLARE_NO_COPY_CLASS(CWatchTable);
};
class CWatchView : public wxGrid
{
public:
CWatchView(wxWindow* parent, wxWindowID id = wxID_ANY);
void Update() override;
void OnMouseDownR(wxGridEvent& event);
void OnPopupMenu(wxCommandEvent& event);
private:
u32 m_selectedAddress = 0;
u32 m_selectedRow = 0;
CWatchTable* m_watch_table;
};