dolphin/Languages/nb.po
Glenn Rice 216cf0fd6a Update several of the translations.
Update pot file to reflect recent changes in strings in the code.
Make the Host_GetKeyState routine thread safe on linux.
Clean up config main, and migrate the plugin selection to the display tab.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6994 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-30 22:02:47 +00:00

4961 lines
131 KiB
Plaintext

# Translation of dolphin-emu.pot to Norwegian Bokmaal
# Copyright (C) 2003-2011
# This file is distributed under the same license as the dolphin-emu package.
# Knut <e-k-nut@hotmail.com>, 2011
#
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2011-01-30 14:18-0600\n"
"PO-Revision-Date: 2011-01-23 12:32+0100\n"
"Last-Translator: Knut <e-k-nut@hotmail.com>\n"
"Language-Team: Norwegian <e-k-nut@hotmail.com>\n"
"Language: Norwegian Bokmaal\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:494
msgid " (too many to display)"
msgstr "(for mange til til å vises)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:252
#: Source/Core/DolphinWX/Src/NetWindow.cpp:434
#: Source/Core/DolphinWX/Src/NetWindow.cpp:473
msgid " Game : "
msgstr "Spill :"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:525
msgid "! NOT"
msgstr "!IKKE"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:74
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:141
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopier%1$s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:770
#, c-format
msgid "%d Free Blocks; %d Free Dir Entries"
msgstr "%d Ledige Blokker; %d Ledige Dir Entries"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:129
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:321
#, fuzzy, c-format
msgid "%s already exists, overwrite?"
msgstr ""
" eksisterer allerede.\n"
"Ønsker du å erstatte den?"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:169
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:402
#, fuzzy, c-format
msgid "%s failed to open"
msgstr "Velg en fil å åpne"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:79
#, c-format
msgid ""
"%s has an incorrect hash.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio will be garbled."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:395
#, c-format
msgid "%s is a 0 byte file"
msgstr ""
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:161
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:378
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
#, c-format
msgid "%sDelete%s"
msgstr "%sSlett%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:201
#, c-format
msgid "%sExport GCI%s"
msgstr "%sEksporter GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImporter GCI%s"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:524
msgid "&& AND"
msgstr "&& OG"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:302
msgid "&About..."
msgstr "&Om..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:113
msgid "&Boot from DVD Drive..."
msgstr "&Start fra DVD-stasjon..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:239
msgid "&Breakpoints"
msgstr "&Breakpoints"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:124
msgid "&Browse for ISOs..."
msgstr "&Bla etter ISO-filer..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
msgid "&Cheats Manager"
msgstr "Jukse&kode-manager"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:184
msgid "&DSP Settings"
msgstr "Innstillinger for &DSP"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:989
msgid "&Delete ISO..."
msgstr "&Slett ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1006
msgid "&Delete selected ISOs..."
msgstr "&Slett valgte ISO-filer..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:177
msgid "&Emulation"
msgstr "&Emulasjon"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
msgid "&File"
msgstr "&Fil"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:142
#, fuzzy
msgid "&Frame Advance"
msgstr "Avansert"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:320
msgid "&Fullscreen"
msgstr "&Fullskjerm"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:185
msgid "&Gamecube Pad Settings"
msgstr "Innstillinger for &GameCubekontroll"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
msgid "&Graphics Settings"
msgstr "&Kofigurer Grafikk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:303
msgid "&Help"
msgstr "&Hjelp"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:241
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:155
msgid "&Load State"
msgstr "Last &inn Save State"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:197
msgid "&Memcard Manager (GC)"
msgstr "&Minnekort Manager (GC)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:240
msgid "&Memory"
msgstr "&Minne"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:109
msgid "&Open..."
msgstr "&Åpne..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
msgid "&Options"
msgstr "&Innstillinger"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:324
msgid "&Pause"
msgstr "&Pause"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:326
msgid "&Play"
msgstr "&Spill"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:972
msgid "&Properties"
msgstr "&Egenskaper"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:122
msgid "&Refresh List"
msgstr "&Oppdater liste"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:238
msgid "&Registers"
msgstr "&Registre"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:133
msgid "&Reset"
msgstr "&Restart"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:242
msgid "&Sound"
msgstr "&Lyd"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:329
msgid "&Stop"
msgstr "S&topp"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:220
msgid "&Tools"
msgstr "&Verktøy"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
msgid "&Video"
msgstr "&Video"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:291
msgid "&View"
msgstr "Vi&s"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:186
msgid "&Wiimote Settings"
msgstr "Innstillinger for Wii-kontroll"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:367
msgid "(-)+zFar"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:362
msgid "(-)+zNear"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:439
msgid "(off)"
msgstr "(av)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159
msgid "16 bit"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160
msgid "32 bit"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:667
msgid "32,000 Hz"
msgstr ""
#: Source/Core/Core/Src/Core.cpp:271
msgid "32-bit platforms do not support fastmem yet. Report this bug."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:222
msgid "3D Vision (Requires Fullscreen)"
msgstr "&3D Vision (Krever fullskjerm)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:666
msgid "48,000 Hz"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158
msgid "8 bit"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43
msgid "<Insert name here>"
msgstr "<Sett inn navn her>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281
msgid "<No resolutions found>"
msgstr "<Ingen oppløsning funnet>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:74
msgid "<Nothing>"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
msgid "<Press Key>"
msgstr "<Trykk Knapp>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:317
msgid "<System>"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:177
#: Source/Core/DolphinWX/Src/NetWindow.cpp:213
msgid "A NetPlay window is already open!!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:348
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:379
msgid "A game is not currently running."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:118
msgid ""
"A supported bluetooth device was not found!\n"
"(Only the Microsoft bluetooth stack is supported.)"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:85
msgid ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
msgstr ""
"ADVARSEL:\n"
"\n"
"NetPlay vil kun fungere ordentlig under følgende innstillinger:\n"
" - Dobbelkjerne [AV]\n"
" - Audio Throttle [AV]\n"
" - DSP-HLE med \"Null Audio\" eller DSP-LLE\n"
" - Antall brukte kontrollere som brukes må manuelt settes til [Standard "
"Controller]\n"
"\n"
"Alle spillere bør bruke samme versjon av Dolphin og de samme "
"innstillingene.\n"
"Enten skru av bruk av minnekort, eller sende nøyaktig kopi til alle "
"spillere.\n"
"Det er foreløpig ingen støtte for Wii-kontrollere.\n"
"\n"
"Du må fremme TCP-porten til verten!!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:79
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84
msgid "AM-Baseboard"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:120
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:290
msgid "AR Codes"
msgstr "<AR-koder>"
#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
msgid "About Dolphin"
msgstr "Om Dolphin"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr "Aksellerasjon"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:295
msgid "Accurate Texture Cache"
msgstr "Nøyaktig Tekstur-Cache"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
msgid "Accurate VBeam emulation"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
msgid "Action"
msgstr "Action"
#: Source/Core/Core/Src/ARDecrypt.cpp:483
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:669
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:756
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:549
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:609
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:803
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:684
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:196
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:873
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:946
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:897
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:839
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:149
msgid "Adapter:"
msgstr "Adapter:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:73
msgid "Add"
msgstr "Legg Til"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1312
msgid "Add ActionReplay Code"
msgstr "Legg til Action Replay Kode"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1241
msgid "Add Patch"
msgstr "Legg til Patch"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:466
msgid "Add new pane"
msgstr "Legg til ny rute"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:900
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:436
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:458
msgid "Add..."
msgstr "Legg til..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:68
msgid "Address :"
msgstr "Adresse :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:366
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:361
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:778
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "Juster analogkontrolltrykket som kreves for å aktivere knapper"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:345
msgid "Advanced"
msgstr "Avansert"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:526
msgid "Advanced Settings"
msgstr "Avanserte Innstillinger"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:602
msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, wad)"
msgstr "Alle GC/Wii-filer (elf, dol, gcm, iso, ciso, wad)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:908
msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
msgstr "Alle GC/Wii-bildefiler (gcm, iso, ciso, wad)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1295
msgid "All Gamecube GCM files (gcm)"
msgstr "Alle GameCube GCM-filer (gcm)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1264
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1278
msgid "All Save States (sav, s##)"
msgstr "Alle Save States (sav, s##)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1293
msgid "All Wii ISO files (iso)"
msgstr "Alle Wii ISO-filer (iso)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1313
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Alle komprimerte GC/Wii-filer (gcz)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:93
msgid "All files (*.*)|*.*"
msgstr "Alle filer (*.*)|*.*"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
msgid ""
"Allows the CPU to read or write to the EFB (render buffer).\n"
"This is needed for certain gameplay functionality (e.g. star pointer in "
"Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
"Hunter Tri),\n"
"but enabling this option can also have a huge negative impact on performance "
"if the game uses this functionality heavily."
msgstr ""
"Tillater CPU-en å lese og skrive til EFB (renderingsbufferen).\n"
"Dette trengs for at enkelte funksjoner i spill skal fungere skikkelig (f."
"eks. stjernesiktet i Super Mario Galaxy) i tillegg til noen spills visuelle "
"effekter (F.eks. Monster Hunter Tri),\n"
" men å aktivere dette alternativet kan også ha negativ innvirkning på "
"ytelsen om spillet bruker funksjonen mye."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:189
msgid "Anisotropic Filtering:"
msgstr "Anisotropisk Filtrering:"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:194
msgid "Anti-Aliasing:"
msgstr "Kantutjevning:"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr ""
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311
msgid "Apploader unable to load from file"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:934
msgid "Apploader:"
msgstr "Applikasjonslaster:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127
msgid "Apply"
msgstr "Bruk"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:634
#, fuzzy, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr ""
"Er du sikker på at du vil slette denne filen?\n"
"Den vil bli borte for alltid!"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1115
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Er du sikker på at du vil slette disse filene?\n"
"De vil bli borte for alltid!"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1106
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
"Er du sikker på at du vil slette denne filen?\n"
"Den vil bli borte for alltid!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:876
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:168
msgid "Aspect Ratio:"
msgstr "Aspektforhold:"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:80
msgid "At least one pane must remain open."
msgstr "Minst en rute må stå åpent."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:504
#, fuzzy
msgid "Audio"
msgstr "Kjerne"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:681
#, fuzzy
msgid "Audio Backend :"
msgstr "Audio Backend"
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:38
msgid "AudioCommon: Error opening AO device.\n"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568
msgid "Auto"
msgstr "Automatisk"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165
msgid "Auto [recommended]"
msgstr "Automatisk [anbefalt]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:456
msgid ""
"Auto size the window to match the game's output resolution adjusted by the "
"EFB scale.\n"
"It is best to set the aspect ratio to stretch when using this."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
msgid "Back"
msgstr "Tilbake"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:685
#, fuzzy
msgid "Backend Settings"
msgstr "Grunnleggende Innstillinger"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:280
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:92
msgid "Background Input"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
#, fuzzy
msgid "Backward"
msgstr "Tilbake"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:289
msgid "Bad File Header"
msgstr ""
#: Source/Core/Core/Src/PluginManager.cpp:93
msgid "Bad gameini filename"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:632
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:537
msgid "Banner Details"
msgstr "Bannerdetaljer"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:503
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
#, fuzzy
msgid "Bar"
msgstr "Banner"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:129
msgid "Basic"
msgstr "Grunnleggende"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512
msgid "Basic Settings"
msgstr "Grunnleggende Innstillinger"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Bass"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:172
msgid "Block Allocation Table checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:636
msgid "Blocks"
msgstr "Blokker"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Blue"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
#, fuzzy
msgid "Blue Left"
msgstr "NP Venstre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
#, fuzzy
msgid "Blue Right"
msgstr "NP Høyre"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
msgid "Bottom"
msgstr "Bunn"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:243
#, c-format
msgid "Bound Controls: %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:376
msgid "Broken"
msgstr "Ødelagt"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
msgid "Browse"
msgstr "Bla i"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:205
msgid "Browse for a directory to add"
msgstr "Bla etter en mappe å legge til"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
msgid "Browse for an ISO directory..."
msgstr "Bla etter en ISO-mappe..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188
msgid "Browse for output directory"
msgstr "Bla etter lagringssted"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
msgid "Buffer:"
msgstr "Buffer:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:68
msgid "Buttons"
msgstr "Knapper"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:74
msgid "C-Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:529
msgid "CPU Emulator Engine"
msgstr "CPU Emulator Motor"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
msgid ""
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
"vertex.\n"
"This is the more accurate behavior but reduces performance."
msgstr ""
"Kalkuler lys for 3D grafikk på et per-pixel nivå istedenfor per hjørne.\n"
"Dette er mer nøyaktig oppførsel, men reduserer ytelse."
#: Source/Core/Core/Src/PluginManager.cpp:100
msgid "Can't init Video Plugin"
msgstr ""
#: Source/Core/Core/Src/PluginManager.cpp:176
#, c-format
msgid "Can't open %s, it has a missing function"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
msgid "Cancel"
msgstr "Avbryt"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:92
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:189
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:263
#, c-format
msgid "Cannot open %s"
msgstr ""
#: Source/Core/Core/Src/CoreTiming.cpp:122
msgid "Cannot unregister events with events pending"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1211
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1827
#, c-format
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1841
#, c-format
msgid "Cant find WiiMote by connection handle %02x"
msgstr ""
#: Source/Core/Core/Src/HW/DVDInterface.cpp:644
#: Source/Core/Core/Src/HW/DVDInterface.cpp:654
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:240
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:335
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:49
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:310
msgid "Center"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:514
msgid "Change"
msgstr "Endre"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:110
msgid "Change &Disc..."
msgstr "Endre &Disk..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:500
msgid "Change Game"
msgstr "Endre Spill"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:473
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Endre språk for brukerinnstillinger.\n"
"Krever omstart."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:368
msgid "Changes sign to zFar Parameter (after correction)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:363
msgid "Changes sign to zNear Parameter (after correction)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:479
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:480
msgid "Changing this will have no effect while the emulator is running!"
msgstr "Å endre dette vil ikke ha noen effekt mens emulatoren kjører!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:276
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:57
msgid "Cheat Code"
msgstr "Juksekode"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:123
msgid "Cheat Search"
msgstr "Juksekodesøk"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:37
msgid "Cheats Manager"
msgstr "Juksekode Manager"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:318
msgid "Chinese (Simplified)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:319
msgid "Chinese (Traditional)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:912
msgid "Choose a DVD root directory:"
msgstr "Velg en DVD-rotmappe"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:907
msgid "Choose a default ISO:"
msgstr "Velg en standard ISO:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1336
msgid "Choose a directory to add"
msgstr "Velg en mappe å legge til"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1186
msgid "Choose a file to open"
msgstr "Velg en fil å åpne"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:218
msgid "Choose a memory card:"
msgstr "Velg et minnekort:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:914
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Velg fil til å bruke som applikasjonslaster: (gjelder kun for disker laget "
"fra mapper)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:785
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824
msgid "Choose the folder to extract to"
msgstr "Velg mappen å ekstraktere til"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
msgid "Circle Stick"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
msgid "Classic"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:505
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:933
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
#: Source/Core/DolphinWX/Src/LogWindow.cpp:137
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:114
msgid "Clear"
msgstr "Tøm"
#: Source/Core/Core/Src/CoreTiming.cpp:174
msgid "Clear failed."
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayServer.cpp:259
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:279
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110
#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:462
msgid "Close"
msgstr "Lukk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:181
msgid "Co&nfigure..."
msgstr "Ko&nfigurer..."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:78
msgid "Code Info"
msgstr "Kodeinfo"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553
msgid "Code: "
msgstr "Kode:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
msgid "Command"
msgstr "Kommando"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:634
msgid "Comment"
msgstr "Kommentar"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:501
msgid "Comment:"
msgstr "Kommentar:"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:996
msgid "Compress ISO..."
msgstr "Komprimer ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1008
msgid "Compress selected ISOs..."
msgstr "Komprimer valgte ISO-er..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1194
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1327
msgid "Compressing ISO"
msgstr "Komprimerer ISO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:378
msgid "Config"
msgstr "Konfig"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:585
msgid "Config..."
msgstr "Konfigurasjon..."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
msgid "Configure"
msgstr "Konfigurer"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:117
msgid "Configure Control"
msgstr "Konfigurer Kontroller"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:287
#: Source/Core/DolphinWX/Src/NetWindow.cpp:536
msgid "Configure Pads"
msgstr "Konfigurer Kontroller"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:378
msgid "Configure..."
msgstr "Konfigurer..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1230
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1258
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1323
msgid "Confirm File Overwrite"
msgstr "Bekreft filoverskrivning"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:601
msgid "Confirm On Stop"
msgstr "Bekreft ved stans"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:61
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
msgid "Connect"
msgstr "Koble til"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:859
msgid "Connect USB Keyboard"
msgstr "Koble til USB-tastatur"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:338
#, c-format
msgid "Connect Wiimote %i"
msgstr "Koble til Wii-kontroll %i"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195
msgid "Connect Wiimote 1"
msgstr "Koble til Wii-kontroll 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
msgid "Connect Wiimote 2"
msgstr "Koble til Wii-kontroll 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
msgid "Connect Wiimote 3"
msgstr "Koble til Wii-kontroll 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198
msgid "Connect Wiimote 4"
msgstr "Koble til Wii-kontroll 4"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:11
#, fuzzy, c-format
msgid "Connected to %i Wiimotes"
msgstr "Koblet til . Wii-kontroller"
#: Source/Core/DolphinWX/Src/Main.cpp:617
msgid "Connecting..."
msgstr "Kobler til..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:138
msgid "Console"
msgstr "Konsoll"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
msgid "Control"
msgstr "Kontroll"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:192
msgid "Convert to GCI"
msgstr "Konverter til GCI"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:260
msgid "Copy"
msgstr "Kopier"
#: Source/Core/Core/Src/CoreParameter.cpp:356
msgid "Copy failed"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:793
#, c-format
msgid "Copy to Memcard %c"
msgstr "Kopier til Minnekort %c"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
msgid "Core"
msgstr "Kjerne"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp:216
#, fuzzy, c-format
msgid "Could not copy %s to %s"
msgstr "Kunne ikke lage %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:148
#, c-format
msgid "Could not create %s"
msgstr "Kunne ikke lage %s"
#: Source/Core/Core/Src/PluginManager.cpp:135
#, fuzzy, c-format
msgid "Could not get info about plugin %s"
msgstr "Kunne ikke lage %s"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:68
#, fuzzy, c-format
msgid "Could not initialize backend %s."
msgstr "Kunne ikke lage %s"
#: Source/Core/Core/Src/CoreParameter.cpp:136
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:273
#, fuzzy, c-format
msgid "Could not recognize ISO file %s"
msgstr "Kunne ikke lage %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:597
#, fuzzy, c-format
msgid "Could not save %s"
msgstr "Kunne ikke lage %s"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:495
msgid ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:121
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155
msgid "Couldn't find open command for extension 'ini'!"
msgstr ""
#: Source/Core/DolphinWX/Src/BootManager.cpp:158
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491
msgid "Count:"
msgstr "Antall:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:479
msgid "Country:"
msgstr "Land"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:174
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:545
msgid "Create AR Code"
msgstr "Lag AR-kode"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:502
#: Source/Core/DolphinWX/Src/FrameAui.cpp:567
msgid "Create new perspective"
msgstr "Lag nytt perspektiv"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:471
msgid "Created by KDE-Look.org"
msgstr "Laget av KDE-Look.org"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:468
msgid ""
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
msgstr ""
"Laget av Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:469
msgid "Created by VistaIcons.com"
msgstr "Laget av VistaIcons.com"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:470
msgid "Created by black_rider and published on ForumW.org > Web Developments"
msgstr "Laget av black_rider og publisert på ForumW.org > Web Developments"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15
msgid "Creator: "
msgstr "Skaper:"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427
msgid "Crop"
msgstr "Krum"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Crossfade"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:611
#, c-format
msgid "Current dir changed from %s to %s after wxFileSelector!"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:355
#, fuzzy
msgid "Custom Projection Hack"
msgstr "Projeksjons-Hack for:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:357
msgid "Customize some Orthographic Projection parameters."
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
msgid "D-Pad"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353
msgid "DList Cache"
msgstr "DList Cache"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:380
msgid "DSP"
msgstr "DSP"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:652
#, fuzzy
msgid "DSP Emulator Engine"
msgstr "CPU Emulator Motor"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
msgid "DSP HLE emulation (fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:275
#, fuzzy
msgid "DSP LLE interpreter (slow)"
msgstr "Interpreter (VELDIG treg)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:274
msgid "DSP LLE recompiler"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:380
msgid "DSP settings"
msgstr "Innstillinger for DSP"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533
msgid "DSPLLE on thread"
msgstr "DSPLLE på CPU-tråd"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:931
msgid "DVD Root:"
msgstr "DVD-rot:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:320
#, fuzzy
msgid "Danish"
msgstr "Spansk"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:164
msgid "Data Size"
msgstr "Datastørrelse"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:483
msgid "Date:"
msgstr "Dato:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:535
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:569
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro-filer(*.sav)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
msgid "Dead Zone"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:87
msgid "Debug"
msgstr "Debug"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
msgid "Decimal"
msgstr "Desimal"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:994
msgid "Decompress ISO..."
msgstr "Dekomprimer ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1009
msgid "Decompress selected ISOs..."
msgstr "Dekomprimer valgte ISO-filer..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1194
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1327
msgid "Decompressing ISO"
msgstr "Dekomprimerer ISO"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:932
msgid "Default"
msgstr "Standard"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:928
msgid "Default ISO:"
msgstr "Standard ISO:"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:100
msgid "Default font"
msgstr "Standard tekst-font"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:946
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
msgid "Delete"
msgstr "Slett"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:794
msgid "Delete Save"
msgstr "Slett Lagrinsfil"
#: Source/Core/VideoCommon/Src/AVIDump.cpp:71
#, fuzzy, c-format
msgid "Delete the existing file '%s'?"
msgstr "Velg lagringsfil"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:503
msgid "Detect"
msgstr "Finn automatisk"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:234
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:329
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:133
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:918
msgid "Device"
msgstr "Device"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:856
msgid "Device Settings"
msgstr "Innstillinger for device"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
msgid "Dial"
msgstr ""
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:228
msgid "Direct3D11"
msgstr ""
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:215
msgid "Direct3D9"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:152
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:359
msgid "Disable Dest. Alpha Pass"
msgstr "Deaktiver Dest. Alpha Pass"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:358
msgid "Disable Fog"
msgstr "Deaktiver tåke (fog)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356
msgid "Disable Lighting"
msgstr "Deaktiver lyseffekter"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357
msgid "Disable Textures"
msgstr "Deaktiver teksturer"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89
msgid ""
"Disable fog. Improves performance but causes glitches in games which rely on "
"proper fog emulation."
msgstr ""
"Deaktiverer tåke. Øker ytelsen, men skaper feil i spill som krever nøyaktig "
"tåkeemulering."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
msgid ""
"Disable lighting. Improves performance but causes lighting to disappear in "
"games which use it."
msgstr ""
"Deaktiverer lyseffekter. Øker ytelsen, men forårsaker at lys forsvinner i "
"spill som krever dem."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88
msgid ""
"Disable texturing.\n"
"This is only useful for debugging purposes."
msgstr ""
"Deaktiverer teksturer.\n"
"Dette er kun nyttig for feilsøking."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90
msgid ""
"Disables an alpha-setting pass.\n"
"Breaks certain effects but might help performance."
msgstr ""
"Deaktiverer alpha-setting pass.\n"
"ødelegger enkelte effekter, men kan hjelpe på ytelsen."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:555
msgid "Disc"
msgstr "Disk"
#: Source/Core/DiscIO/Src/DriveBlob.cpp:111
#: Source/Core/DiscIO/Src/DriveBlob.cpp:130
msgid "Disc Read Error"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:503
msgid "Display"
msgstr "Visning"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:349
msgid "Distance Alpha Pass"
msgstr "Avstand Alpha Pass"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
msgid "Divide"
msgstr "Del"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:925
msgid "Do you want to stop the current emulation?"
msgstr "Vil du stoppe pågående emulering?"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:804
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:111
#, fuzzy, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Konfigurer grafikk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:299
msgid "Dolphin &Web Site"
msgstr "Dolphin &Webside"
#: Source/Core/DolphinWX/Src/ConfigMain.h:37
msgid "Dolphin Configuration"
msgstr "Konfigurer Dolphin"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:93
#, fuzzy
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Dolphin Wii-kontroll Konfigurasjon"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1091
#, fuzzy
msgid "Dolphin GCPad Configuration"
msgstr "Konfigurer Dolphin"
#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:181
#, fuzzy
msgid "Dolphin OpenGL"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:662
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1020
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS-Filmer (*.dtm)"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
msgid "Dolphin Wiimote Configuration"
msgstr "Dolphin Wii-kontroll Konfigurasjon"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:300
msgid "Dolphin at &Google Code"
msgstr "Dolphin på &Google Code"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
"Dolphin kunne ikke finne noen GC/Wii ISO-filer. Dobbeltklikk her for å bla "
"etter filer..."
#: Source/Core/DolphinWX/Src/Main.cpp:204
msgid ""
"Dolphin has not been configured with an install location,\n"
"Keep Dolphin portable?"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:306
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
"Dolphin er satt til å gjemme alle spill. Dobbeltklikk her for å vise alle "
"spill..."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
msgid "Down"
msgstr "Ned"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42
msgid "Download Codes (WiiRD Database)"
msgstr "Last ned juksekoder (WiiRD Database)"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
msgid "Drums"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:75
msgid "Dummy"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415
msgid "Dump EFB Target"
msgstr "Dump EFB Target"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:416
msgid "Dump Frames"
msgstr "Skjermdumping"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:413
msgid "Dump Textures"
msgstr "Dump teksturer"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:97
msgid "Dump game textures to User/Dump/Textures/<game id>/"
msgstr "Dump spillteksturer til User/Dump/Textures/<game id>/"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:321
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:494
msgid "Dutch"
msgstr "Nederlansk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:126
msgid "E&xit"
msgstr "&Avslutt"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:229
msgid "EFB"
msgstr "EFB"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:373
msgid "EFB Copy Regions"
msgstr "kopieringsregioner for EFB"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215
msgid "EFB Scaled Copy"
msgstr "EFB skalert kopi"
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:157
msgid "EUROPE"
msgstr "EUROPA"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:396
msgid "Edit"
msgstr "Endre"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
msgid "Edit ActionReplay Code"
msgstr "Endre ActionReplay-kode"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:280
msgid "Edit Config"
msgstr "Endre Konfigurasjon"
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr "Endre Patch"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:396
msgid "Edit current perspective"
msgstr "Endre nåværende perspektiv"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:435
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:457
msgid "Edit..."
msgstr "Endre..."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
#, fuzzy
msgid "Effect"
msgstr "Perfekt"
#: Source/Core/Core/Src/Core.cpp:175
msgid "Emu Thread already running"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:250
msgid "Emulate format changes"
msgstr "Emuler formatendringer"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
msgid ""
"Emulate frame buffer copies directly to textures.\n"
"This is not so accurate, but it's good enough for the way many games use "
"framebuffer copies."
msgstr ""
"Emuler skjermbufferkopiering direkte til teksturer.\n"
"Dette er ikke så nøyaktig, men det er bra nok for de mange spill som "
"benytter skjermbufferkopier."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Emulated Wiimote"
msgstr "Emulert Wii-kontroll"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:374
msgid "Emulation State: "
msgstr "Emulasjonsstatus:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:558
msgid "Emulator Display Settings"
msgstr "Innstillinger for Emulasjonsvisning"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:356
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:263
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:298
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:382
msgid "Enable"
msgstr "Aktiver"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:103
msgid "Enable AR Logging"
msgstr "Aktiver AR-logging"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:656
msgid "Enable Audio Throttle"
msgstr "Aktiver Audio Throttle"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
msgid "Enable BAT"
msgstr "Aktiver BAT"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
msgid "Enable Block Merging"
msgstr "Aktiver Block Merging"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:249
msgid "Enable CPU Access"
msgstr "Aktiver CPU Access"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:517
msgid "Enable Cheats"
msgstr "Aktiver Juksekoder"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
msgid "Enable Copy to EFB"
msgstr "Aktiver kopiering til EFB"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:654
msgid "Enable DTK Music"
msgstr "Aktiver DTK-musikk"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:429
msgid "Enable Display List Caching"
msgstr "Aktiver Display List Caching"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
msgid "Enable Dual Core"
msgstr "Aktiver Dobbelkjerne"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:513
msgid "Enable Dual Core (speedup)"
msgstr "Aktiver Dobbelkjerne (for bedre ytelse)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
msgid "Enable EFB To Texture"
msgstr "Aktiver EFB Til Tekstur"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:430
msgid "Enable Hotkeys"
msgstr "Aktiver Snarveistaster"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
msgid "Enable Idle Skipping"
msgstr "Aktiver Idle Skipping"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515
msgid "Enable Idle Skipping (speedup)"
msgstr "Aktiver Idle Skipping (for bedre ytelse)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
msgid "Enable MMU"
msgstr "Aktiver MMU"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:428
msgid "Enable OpenCL"
msgstr "Aktiver OpenCL"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
msgid "Enable Progressive Scan"
msgstr "Aktiver Progressiv Skanning"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:846
msgid "Enable Screen Saver (burn-in reduction)"
msgstr "Aktiver Skjermsparer (reduserer for brent bilde)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:328
msgid "Enable WideScreen"
msgstr "Aktiver Widescreen"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:355
msgid "Enable Wireframe"
msgstr "Aktiver WireFrame"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:269
msgid "Enable cache"
msgstr "Aktiver cache"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
"Aktiver rask disktilgang. Trengs for noen få spill. (PÅ = Raskt, AV = "
"Kompitabelt)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:807
msgid "Enable pages"
msgstr "Aktiver sider"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:352
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
"Aktiver dette for å bedre ytelsen i The Legend Of Zelda: Twillight Princess. "
"Deaktiver for andre spill."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
msgid ""
"Enables Block Address Translation (BAT); a function of the Memory Management "
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
"Fast)"
msgstr ""
"Tillater Block Adress Translation (BAT); en funksjon av Memory Management "
"Unit (MMU). Nøyaktig for manskinvaren, men treg å emulere. (PÅ = "
"Kompitabelt, AV = Raskt)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
msgid ""
"Enables anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles."
msgstr ""
"Tillater anisotropisk filtrering.\n"
"Øker bildekvaliteten for teksturer med skjeve visningsvinkler."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
msgid ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
"Games often need this for post-processing or other things, but if you can "
"live without it, you can sometimes get a big speedup."
msgstr ""
"Tillater emulering av Embedded Frame Buffer-kopier, om spillet benytter "
"dem.\n"
"Spill trenger dette ofte for postprosessering eller andre ting, men du kan "
"leve uten, og noen ganger oppleve kraftig økt utelse."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
msgid ""
"Enables reinterpreting the data inside the EFB when the pixel format "
"changes.\n"
"Some games depend on this function for certain effects, so enable it if "
"you're having glitches.\n"
"Depending on how the game uses this function, the speed hits caused by this "
"option range from none to critical."
msgstr ""
"Tillater tolkning av dataen i EFB når pikselformatet endres.\n"
"Noen spill trenger denne funksjonen for enkelte effekter, så aktiver denne "
"hvis du har feil.\n"
"Avhengig av hvordan spillet bruker denne funksjonen, kan ytelsespåvirkningen "
"variere fra ingen til kritisk."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = "
"Kompitabelt, AV = Raskt)"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
msgid "End"
msgstr "Slutt"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:322
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:489
msgid "English"
msgstr "Engelsk"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:184
msgid "Enhancements"
msgstr "Forbedringer"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:566
msgid "Enter a name for the new perspective:"
msgstr "Skriv inn et navn for det nye perspektivet:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:198
#, c-format
msgid "Entry %d/%d"
msgstr "Entry %d/%d"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85
#, c-format
msgid "Entry 1/%d"
msgstr "Entry 1/%d"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205
msgid "Equal"
msgstr "Lik"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1342
#: Source/Core/DolphinWX/Src/LogWindow.cpp:84
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:148
msgid "Error"
msgstr "Feil"
#: Source/Core/Core/Src/State.cpp:331 Source/Core/Core/Src/State.cpp:434
msgid "Error allocating buffer"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:399
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:79
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:72
#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:124
msgid "Error loading selected language. Falling back to system default."
msgstr ""
#: Source/Core/Core/Src/OnFrame.cpp:168
#, c-format
msgid "Error opening file %s for recording"
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:278
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Euphoria"
msgstr ""
#: Source/Core/Core/Src/MemTools.cpp:214
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
msgid "Execute"
msgstr "Kjør"
#: Source/Core/DolphinWX/Src/Main.cpp:129
msgid "Exit Dolphin with emulator"
msgstr "Avslutt Dolphin"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:469
#, fuzzy
msgid "Export Failed"
msgstr "Eksporter Fil"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:660
msgid "Export File"
msgstr "Eksporter Fil"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:139
msgid "Export Recording..."
msgstr "Eksporter Opptak..."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:796
msgid "Export Save"
msgstr "Eksporter Lagringsfil"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:978
msgid "Export Wii save (Experimental)"
msgstr "Eksporter Wii-lagringsfil (Eksperimentiell)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
msgid "Export all saves"
msgstr "Eksporter alle lagringsfiler"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:81
msgid "Export failed, try again?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:564
msgid "Export save as..."
msgstr "Eksporter lagringsfil som..."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:259
msgid "Extension"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:369
msgid "Extra Parameter"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:370
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:642
msgid "Extract All Files..."
msgstr "Ekstrakter Alle Filer..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:644
msgid "Extract Apploader..."
msgstr "Ekstrakter Applikasjonslaster..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:645
msgid "Extract DOL..."
msgstr "Ekstrakter DOL..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:638
msgid "Extract Directory..."
msgstr "Ekstrakter Mappe..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:640
msgid "Extract File..."
msgstr "Ekstrakter Fil..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:636
msgid "Extract Partition..."
msgstr "Ekstrakter Partisjon..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:745
#, c-format
msgid "Extracting %s"
msgstr "Ekstrakterer %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:729
msgid "Extracting All Files"
msgstr "Ekstrakterer Alle Filer"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:729
msgid "Extracting Directory"
msgstr "Ekstrakterer Mappe"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:731
msgid "Extracting..."
msgstr "Ekstrakterer..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:160
msgid "FRANCE"
msgstr "FRANKRIKE"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:485
msgid "FST Size:"
msgstr "FST Størrelse:"
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:79
msgid "Failed to Connect!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:202
msgid "Failed to Listen!!"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286
msgid "Failed to download codes."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:845
#, c-format
msgid "Failed to extract to %s!"
msgstr ""
#: Source/Core/Core/Src/DSP/DSPCore.cpp:64
#, c-format
msgid "Failed to load DSP ROM: %s"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:62
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:71
msgid "Failed to load hid.dll"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:157
msgid "Failed to read banner.bin"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:131
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:125
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:311
#, c-format
msgid "Failed to read data from file %d"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:119
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:113
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:107
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:214
msgid ""
"Failed to read save data\n"
"(0xA000-)\n"
"Memcard may be truncated"
msgstr ""
#: Source/Core/DiscIO/Src/VolumeGC.cpp:61
msgid "Failed to read unique ID from disc image"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:83
msgid "Failed to write BT.DINF to SYSCONF"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:249
msgid "Failed to write bkhdr"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:173
#, c-format
msgid "Failed to write header for %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:282
#, c-format
msgid "Failed to write header for file %d"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:314
msgid "Fast"
msgstr "Raskt"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
msgid "Fast version of the MMU. Does not work for every game."
msgstr "Rask versjon av MMU. Fungerer ikke for alle spill."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
msgid ""
"Faster variants look at fewer pixels and thus have more potential for "
"errors.\n"
"Slower variants look at more pixels and thus are safer."
msgstr ""
"Raskere variant som ser på færre piksler, men har større potensiell for "
"feil.\n"
"Tregere variant som ser på flere piksler, og er dermed mer nøyaktig."
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283
msgid "File contained no codes."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:423
msgid "File converted to .gci"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:438
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:98
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:435
msgid "File is not recognized as a memcard"
msgstr ""
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:302
msgid "File not compressed"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:120
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:296
msgid "Filesystem"
msgstr "Filsystem"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1148
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:637
msgid "First Block"
msgstr "Første Blokk"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:803
msgid "Fix Checksums"
msgstr "Fiks Checksummer"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166
msgid "Force 16:9"
msgstr "Tving 16:9"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166
msgid "Force 4:3"
msgstr "Tving 4:3"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:218
msgid "Force Bi/Trilinear Filtering"
msgstr "Tving Bi/Trilineær Filtrering"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
msgid "Force Filtering"
msgstr "Tving Filtrering"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Note that this might cause graphical glitches"
msgstr ""
"Tving spillet til å rendere grafikk for widescreen-oppløsninger.\n"
"Merk at dette kan forårsake grafiske feil."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
msgid ""
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
"Improves texture quality (especially when using a high internal resolution) "
"but causes glitches in some games."
msgstr ""
"Tvinger bilineær teksturfiltrering, til og med om spillet bestemt har "
"avslått det.\n"
"Forbedrer teksturkvalitet (spesielt ved høyere intern oppløsning), men "
"forårsaker feil i noen spill."
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:86
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
msgid "Forward"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:236
msgid "Fractional"
msgstr "Desimal"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:145
msgid "Frame S&kipping"
msgstr "Frame S&kipping"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541
msgid "Framelimit :"
msgstr "Framelimit :"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:417
msgid "Free Look"
msgstr "Fri Utkikk"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:323
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:491
msgid "French"
msgstr "Fransk"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
msgid "Frets"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:375
msgid "FullScr"
msgstr "FullSkj"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:608
msgid "Fullscreen Display Resolution:"
msgstr "Fullskjermvisningsoppløsning:"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
msgid ""
"Fully emulate embedded frame buffer copies.\n"
"This is more accurate than EFB Copy to Texture, and some games need this to "
"work properly, but it can also be very slow."
msgstr ""
"Fullstendig emuler Embedded Frame Buffer-kopier.\n"
"Dette er mer nøyaktig enn EFB-kopiering til tekstur, og noen spill krever "
"dette for å fungere skikkelig, men det kan også være tregt."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:541
msgid "GCI File(*.gci)"
msgstr "GCI Fi(*.gci)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:381
msgid "GCPad"
msgstr "GC-kontroll"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:477
msgid "Game ID:"
msgstr "Spill ID:"
#: Source/Core/DolphinWX/Src/NetPlay.cpp:260
msgid "Game is already running!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlay.cpp:290
msgid "Game isn't running!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:376
msgid "Game not found!!"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
msgid "Game-Specific Settings"
msgstr "Spill-spesifikke Innstillinger"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:286
msgid "GameConfig"
msgstr "SpillKonfigurasjon"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505
msgid "Gamecube"
msgstr "GameCube"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1190
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:219
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr "GameCube-minnekort (*.raw,*.gcp)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:381
msgid "Gamecube Pad settings"
msgstr "Innstillinger for GameCube-kontroll"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:292
msgid "Gecko Codes"
msgstr "Gecko Juksekoder"
#: Source/Core/Core/Src/GeckoCode.cpp:139
#, c-format
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported.)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:124
msgid "General"
msgstr "Generelt"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:324
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:490
msgid "German"
msgstr "Tysk"
#: Source/Core/Core/Src/ActionReplay.cpp:451
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:379
msgid "Graphics"
msgstr "Grafikk"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627
#, fuzzy
msgid "Graphics Plugin"
msgstr "Grafikk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:379
msgid "Graphics settings"
msgstr "Innstillinger for grafikk"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206
msgid "Greater Than"
msgstr "Større Enn"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:325
msgid "Greek"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Green"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Green Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
#, fuzzy
msgid "Green Right"
msgstr "NP Høyre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
msgid "Guitar"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1221
msgid "HCI_CMD_INQUIRY is called, please report!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:142
msgid "Header checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:326
msgid "Hebrew"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
#, fuzzy
msgid "Height"
msgstr "Høyre"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
msgid "Help"
msgstr "Hjelp"
#: Source/Core/DolphinWX/Src/Main.cpp:184
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:308
msgid "Hide"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:573
msgid "Hide Mouse Cursor"
msgstr "Gjem musepeker"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:458
msgid ""
"Hide the cursor when it is over the rendering window\n"
" and the rendering window has focus."
msgstr ""
"Gjem musepekeren når den er over renderingsvinduet\n"
" og renderingsvinduet er i fokus."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
msgid "Home"
msgstr "Hjem"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:63
#: Source/Core/DolphinWX/Src/NetWindow.cpp:113
msgid "Host"
msgstr "Vert"
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
msgid "Hotkey Configuration"
msgstr "Konfigurer Snarveistaster"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:594
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
msgid "Hotkeys"
msgstr "Snarveistaster"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:327
msgid "Hungarian"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
msgid "Hybrid Wiimote"
msgstr "Hybrid Wii-kontroll"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:503
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:717
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
"in your nand dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:302
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:702
msgid "IPL Settings"
msgstr "Innstillinger for IPL"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:241
msgid "IR"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr "IR-peker"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:867
msgid "IR Sensitivity:"
msgstr "IR-sensitivitet:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:521
msgid "ISO Details"
msgstr "ISO-detaljer"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:895
msgid "ISO Directories"
msgstr "ISO-mapper"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:163
msgid "ITALY"
msgstr "ITALIA"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:635
msgid "Icon"
msgstr "Ikon"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
#, fuzzy
msgid ""
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
msgstr ""
"Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = "
"Kompitabelt, AV = Raskt)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:447
msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\n"
"you also have to disable Audio Throttle in DSP to make it effective."
msgstr ""
"Hvis du setter Framelimit høyere enn spillets fulle hastighet (NTSC:60, "
"PAL:50),\n"
"må du også deaktivere Audio Throttle i DSP-innstillingene for å oppnå ønsket "
"bildefrekvens."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:795
msgid "Import Save"
msgstr "Importer Lagringsfil"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:60
msgid "Import failed, try again?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:464
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:452
msgid "Imported file has invalid length"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:461
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:378
msgid "In Game"
msgstr "I spillet"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:549
msgid "In-Game"
msgstr "I spillet"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:86
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:294
msgid "Info"
msgstr "Info"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:364
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Information"
msgstr "Informasjon"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:499
msgid "Input"
msgstr "Inndata"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:28
msgid "Input Source"
msgstr "Kilde For Inndata"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
msgid "Insert"
msgstr "Sett Inn"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:168
msgid "Insert Encrypted or Decrypted code here..."
msgstr "Sett Inn Kryptert eller Dekryptert kode her..."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:857
msgid "Insert SD Card"
msgstr "Sett inn SD-kort"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:43
msgid "Insert name here.."
msgstr "Sett inn navn her..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
msgid "Install Wii Menu"
msgstr "Installer Wii Meny"
#: Source/Core/DolphinWX/Src/Main.cpp:224
msgid "Install directory could not be saved"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:998
msgid "Install to Wii Menu"
msgstr "Installer til Wii Meny"
#: Source/Core/Core/Src/MemTools.cpp:248
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1147
msgid "Installing WAD to Wii Menu..."
msgstr "Installer WAD til Wii Meny..."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:236
msgid "Integral [recommended]"
msgstr "Heltallig [anbefalt]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:600
msgid "Interface Settings"
msgstr "Innstillinger for kontrollpanel"
#: Source/Core/Core/Src/State.cpp:209
msgid "Internal LZO Error - compression failed"
msgstr ""
#: Source/Core/Core/Src/State.cpp:450
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%ld, %ld) \n"
"Try verifying the state again"
msgstr ""
#: Source/Core/Core/Src/State.cpp:349
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
#: Source/Core/Core/Src/State.cpp:494
msgid "Internal LZO Error - lzo_init() failed"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:268
msgid "Interpreter (VERY slow)"
msgstr "Interpreter (VELDIG treg)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:377
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:205
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:608
msgid "Invalid Value!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:472
msgid "Invalid bat.map or dir entry"
msgstr ""
#: Source/Core/Core/Src/CoreTiming.cpp:544
#, c-format
msgid "Invalid event type %i"
msgstr ""
#: Source/Core/Core/Src/HW/DVDInterface.cpp:314
msgid "Invalid file"
msgstr ""
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
#: Source/Core/Core/Src/OnFrame.cpp:234
msgid "Invalid recording file"
msgstr ""
#: Source/Core/Core/Src/Core.cpp:498
msgid "Invalid state"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:328
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:493
msgid "Italian"
msgstr "Italiensk"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
msgid "JAPAN"
msgstr "JAPAN"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:269
msgid "JIT Recompiler (recommended)"
msgstr "JIT Rekompilerer (anbefalt)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270
msgid "JITIL experimental recompiler"
msgstr "JITIL eksperimentiell rekompilerer"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:329
msgid "Japanese"
msgstr "Japansk"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:179
msgid "KOREA"
msgstr "KOREA"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84
msgid ""
"Keeps track of textures based on looking at the actual pixels in the "
"texture.\n"
"Can cause slowdown, but some games need this option enabled to work properly."
msgstr ""
"Holder orden på teksturer basert på det faktiske antall piksler i "
"teksturen.\n"
"Kan skade ytelsen, men noen spill krever dette for å fungere skikkelig."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
msgid "Key"
msgstr "Tast"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:330
msgid "Korean"
msgstr "Koreansk"
#. i18n: Left
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:55
msgid "L"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
msgid "L Button"
msgstr "L-Knappen"
#. i18n: Left-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
msgid "L-Analog"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:636
msgid "Language:"
msgstr "Språk:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:159
msgid "Last Overwritten State"
msgstr "Siste Overskrevne Save State:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:166
#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
msgid "Last Saved State"
msgstr "Siste Save State:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
msgid "Left"
msgstr "Venstre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
msgid "Left Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:712
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Venstreklikk for å oppdage inndata.\n"
"Middelklikk for å tømme.\n"
"Høyreklikk for flere alternativer."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:717
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Venstre/Høyre-klikk for flere alternativer.\n"
"Middelklikk for å tømme."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:207
msgid "Less Than"
msgstr "Mindre Enn"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:944
msgid "Load"
msgstr "Last inn"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414
msgid "Load Hi-Res Textures"
msgstr "Last inn Hi-Res-teksturer"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:214
msgid "Load Native Mipmaps"
msgstr "Last inn Opprinnelige Mipmaps"
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:111
msgid "Load Script..."
msgstr "Last Inn Skript..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
msgid "Load State..."
msgstr "Last Inn Save State..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:208
#, c-format
msgid "Load Wii System Menu (%d %c)"
msgstr "Last inn Wii System Meny (%d %c)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:98
msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
msgstr "Laster inn høyoppløsningsteksturer fra User/Load/Textures/<game id>/"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
msgid ""
"Loads native mipmaps instead of generating them.\n"
"Loading native mipmaps is the more accurate behavior, but might also "
"decrease performance (your mileage might vary though)."
msgstr ""
"Laster opprinnelige mipmpas istedenfor å generere dem.\n"
"Å laste mipmaps er den nøyaktigste oppførserselen i forhold til GC/Wii, men "
"det kan redusere ytelsen."
#: Source/Core/DolphinWX/Src/Main.cpp:124
msgid "Loads the specified file (DOL, ELF, WAD, GCM, ISO)"
msgstr "Laster den spesifiserte filen (DOL, ELF, WAD, GCM, ISO)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:547
msgid "Local"
msgstr "Lokal"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531
msgid "Lock threads to cores"
msgstr "Lås CPU-tråder til kjerner"
#: Source/Core/DolphinWX/Src/LogWindow.h:57
msgid "Log"
msgstr "Logg"
#: Source/Core/DolphinWX/Src/Frame.cpp:418
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
msgid "Logging"
msgstr "Logging"
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:258
msgid "Lost connection to server!"
msgstr ""
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:61
msgid "Lua Script Console"
msgstr "Lua Script-Konsoll"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
msgid "M Button"
msgstr "M-knappen"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:120
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
msgid "MMU Speed Hack"
msgstr "Yteleses-hack for MMU"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:534
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:568
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark-filer(*.gcs)"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:73
msgid "Main Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:481
msgid "Maker ID:"
msgstr "Skaper ID:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:499
msgid "Maker:"
msgstr "Skaper:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:458
msgid "Memcard already has a save for this title"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:297
msgid "Memcard already opened"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:220
#, c-format
msgid ""
"Memcard failed to load\n"
" Card size is invalid (%04X)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:81
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:226
msgid "Memory Card"
msgstr "Minnekort"
#: Source/Core/DolphinWX/Src/MemcardManager.h:36
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:348
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:47
msgid "Menu"
msgstr "Meny"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:82
#, fuzzy
msgid "Mic"
msgstr "Diverse"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:422
msgid "Misc"
msgstr "Diverse"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:844
msgid "Misc Settings"
msgstr "Diverse Innstillinger"
#: Source/Core/AudioCommon/Src/Mixer.cpp:184
msgid "Mixer: Unsupported sample rate."
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
msgid "Modifier"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:94
msgid ""
"Modify textures to show the format they're using.\n"
"This is only useful for debugging purposes."
msgstr ""
"Modifiser teksturer til å vise formatet de benytter.\n"
"Dette er kun nyttig for feilsøking."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:101
msgid "Monospaced font"
msgstr "Mono-mellomrom tekst-font"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:267
msgid "Motion Plus"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:271
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:83
msgid "Motor"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:72
msgid "Multiply"
msgstr "Multipliser"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
msgid "NP Add"
msgstr "NP Legg Til"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
msgid "NP Begin"
msgstr "NP Begynn"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
msgid "NP Decimal"
msgstr "NP Desimal"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
msgid "NP Delete"
msgstr "NP Slett"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
msgid "NP Divide"
msgstr "NP Divider"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
msgid "NP Down"
msgstr "NP Ned"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
msgid "NP End"
msgstr "NP Slutt"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
msgid "NP Enter"
msgstr "NP Enter"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
msgid "NP Equal"
msgstr "NP Erlik"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:113
msgid "NP Home"
msgstr "NP Home"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
msgid "NP Insert"
msgstr "NP Insert"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:114
msgid "NP Left"
msgstr "NP Venstre"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
msgid "NP Multiply"
msgstr "NP Multipliser"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
msgid "NP Page Down"
msgstr "NP Page Down"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
msgid "NP Page Up"
msgstr "NP Page Up"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
msgid "NP Right"
msgstr "NP Høyre"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
msgid "NP Separator"
msgstr "NP Separatør"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
msgid "NP Space"
msgstr "NP Mellomrom"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
msgid "NP Subtract"
msgstr "NP Trekk Fra"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
msgid "NP Tab"
msgstr "NP Tab"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:115
msgid "NP Up"
msgstr "NP Opp"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:475
msgid "Name:"
msgstr "Navn:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:77
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:278
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13
msgid "Name: "
msgstr "Navn:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:567
msgid "Native GCI files(*.gci)"
msgstr "Maskinvare-innfødte GCI-filer(*.gci)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:196
msgid "New &Lua Console"
msgstr "Ny &Lua-konsoll"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149
msgid "New Scan"
msgstr "Nytt Søk"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:207
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:805
msgid "Next Page"
msgstr "Neste Side"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153
msgid "Next Scan"
msgstr "Neste Søk"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:47
msgid "Nickname :"
msgstr "Brukernavn :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:187
msgid "No Country (SDK)"
msgstr "Intet Land (SDK)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:308
msgid "No ISOs or WADS found"
msgstr "Ingen ISO- eller WAD-filer funnet"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:540
#, c-format
msgid "No banner file found for title %s"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:473
msgid "No docking"
msgstr "Ingen dokking"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:449
msgid "No free dir index entries"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:533
#, c-format
msgid "No save folder found for title %s"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20
#: Source/Core/DolphinWX/Src/NetWindow.cpp:555
msgid "None"
msgstr "Ingen"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:309
msgid "Normal"
msgstr "Normal"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:331
msgid "Norwegian Bokmaal"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204
msgid "Not Equal"
msgstr "Ikke Lik"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:375
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:921
msgid "Not Set"
msgstr "Ikke Satt"
#: Source/Core/DolphinWX/Src/Main.cpp:616
msgid "Not connected"
msgstr "Ikke tilkoblet"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:260
msgid "Notes"
msgstr "Notater"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14
msgid "Notes: "
msgstr "Notater:"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:81
#: Source/Core/DolphinWX/Src/FrameAui.cpp:84
#: Source/Core/DolphinWX/Src/FrameAui.cpp:539
#: Source/Core/DolphinWX/Src/FrameAui.cpp:580
#: Source/Core/DolphinWX/Src/FrameAui.cpp:588
#: Source/Core/DolphinWX/Src/LogWindow.cpp:83
msgid "Notice"
msgstr "Merknad"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:102
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:80
msgid "Number Of Codes: "
msgstr "Antall koder:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr "Nunchuk Aksellerasjon"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:102
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:68
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:29
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:79
msgid "OK"
msgstr "OK"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262
msgid "Off"
msgstr "Av"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62
msgid "Offset:"
msgstr "Offset:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:446
#, c-format
msgid "Only %d blocks available"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
msgid "Open"
msgstr "Åpne"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:980
msgid "Open &containing folder"
msgstr "Åpne &tilholdsmappe"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:977
msgid "Open Wii &save folder"
msgstr "Åpne Wii &lagringsfil-mappe"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
msgid "Open file..."
msgstr "Åpne fil..."
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:53
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr ""
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:65
msgid "OpenAL: can't find sound devices"
msgstr ""
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:59
#, c-format
msgid "OpenAL: can't open device %s"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:116
msgid "Opens the debugger"
msgstr "Åpner debuggeren"
#: Source/Core/DolphinWX/Src/Main.cpp:120
msgid "Opens the logger"
msgstr "Åpner loggeren"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:132
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:91
msgid "Options"
msgstr "Alternativer"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
#, fuzzy
msgid "Orange"
msgstr "Rekkevidde"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:478
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:209
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:499
msgid "Output"
msgstr "Utdata"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:138
msgid "P&lay Recording..."
msgstr "Spi&llopptak..."
#: Source/Core/Core/Src/HW/GCPad.cpp:29
#, fuzzy
msgid "Pad"
msgstr "Kontroll"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:557
msgid "Pad "
msgstr "Kontroll"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
msgid "Pads"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
msgid "Page Down"
msgstr "Page Down"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:104
msgid "Page Up"
msgstr "Page Up"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:47
msgid "Pair Up"
msgstr "Pair Up"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
msgid "Paragraph"
msgstr "Paragraf"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:210
#, c-format
msgid "Partition %i"
msgstr "Partisjon %i"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:288
msgid "Patches"
msgstr "Patcher"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:507
msgid "Paths"
msgstr "Mappestier"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1407
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1408
msgid "Pause"
msgstr "Pause"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:380
msgid "Perfect"
msgstr "Perfekt"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:568
#, c-format
msgid "Perspective %d"
msgstr "Perspektiv %d"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:217
msgid "Pixel Depth"
msgstr "Pikseldybde"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216
msgid "Pixel Lighting"
msgstr "Pikselbelysning"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:373
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1416
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1417
msgid "Play"
msgstr "Spill"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
msgid "Play/Pause"
msgstr "Spill/Pause"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:379
msgid "Playable"
msgstr "Spillbar"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
msgid "Players"
msgstr "Spillere"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:926
msgid "Please confirm..."
msgstr "Vennligst bekreft..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:538
msgid "Please create a perspective before saving"
msgstr "Vennlisght lag et persektiv før du lagrer"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
msgid "Plus-Minus"
msgstr "Pluss-Minus"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:332
#, fuzzy
msgid "Polish"
msgstr "Engelsk"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:769
#, fuzzy
msgid "Port 1"
msgstr "Port :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770
#, fuzzy
msgid "Port 2"
msgstr "Port :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771
#, fuzzy
msgid "Port 3"
msgstr "Port :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:772
#, fuzzy
msgid "Port 4"
msgstr "Port :"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
#: Source/Core/DolphinWX/Src/NetWindow.cpp:106
msgid "Port :"
msgstr "Port :"
#: Source/Core/DolphinWX/Src/Main.cpp:209
msgid ""
"Portable Setting could not be saved\n"
" Are you running Dolphin from read only media or from a directory that "
"dolphin is not located in?"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:333
msgid "Portuguese (Brazilian)"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:435
msgid "Post-Processing Shader:"
msgstr "postprosesserings-shadere:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:206
msgid "Prev Page"
msgstr "Forrige Side"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:804
msgid "Previous Page"
msgstr "Forrige Side"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:184
msgid "Previous Value"
msgstr "Forrige Verdi"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
msgid "Print"
msgstr "Print"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:914
msgid "Profile"
msgstr "Profil"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371
msgid "Projection Stats"
msgstr "Projeksjonsstatistikk"
#: Source/Core/DolphinWX/Src/ISOProperties.h:47
msgid "Properties"
msgstr "Egenskaper"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
msgid "Purge Cache"
msgstr "Tøm Cache"
#: Source/Core/Common/Src/MsgHandler.cpp:66
msgid "Question"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:137
#: Source/Core/DolphinWX/Src/NetWindow.cpp:297
msgid "Quit"
msgstr "Avslutt"
#. i18n: Right
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
msgid "R"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
msgid "R Button"
msgstr "R-knappen"
#. i18n: Right-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
msgid "R-Analog"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:267
msgid "RAM"
msgstr "RAM"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:166
msgid "RUSSIA"
msgstr "RUSSLAND"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:546
msgid "Range"
msgstr "Rekkevidde"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:385
msgid "Real"
msgstr "Ekte"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:43
msgid "Real Wiimote"
msgstr "Ekte Wii-kontroll"
#: Source/Core/DolphinWX/Src/Frame.cpp:174
msgid "Reconnect Wiimote Confirm"
msgstr "Gjenntilkoble Wii-kontroll bekreftelse"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Red"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
#, fuzzy
msgid "Red Left"
msgstr "NP Venstre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
#, fuzzy
msgid "Red Right"
msgstr "Høyre"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky but also heavily decreases "
"performance."
msgstr ""
"Reduser mengden firkant-avgrensning forårsaket av rasteriseringen av 3D-"
"grafikk.\n"
"Dette gjør det gjengitte bildet ser mindre klumpete, men også tungt senker "
"ytelsen."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:923
#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:40
msgid "Refresh"
msgstr "Oppdater"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
msgid "Refresh game list"
msgstr "Oppdater spilliste"
#: Source/Core/DolphinWX/Src/Main.cpp:233
msgid "Relaunch Dolphin from the install directory and save from there"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:902
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:437
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:459
msgid "Remove"
msgstr "Fjern"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
msgid ""
"Render the scene as a wireframe.\n"
"This is only useful for debugging purposes."
msgstr ""
"Render scenen som en wireframe.\n"
"Dette er kun nyttig for feilsøking."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:575
msgid "Render to Main Window"
msgstr "Render til Hovedvindu."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:459
msgid "Render to main window."
msgstr "Render til hovedvindu."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:350
msgid "Rendering"
msgstr "Renderer"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:461
msgid "Required for using the Japanese ROM font."
msgstr "Kreves for å bruke den japanske ROM-fonten."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:935
msgid "Reset"
msgstr "Restart"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178
msgid "Results"
msgstr "Resultater"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
msgid "Return"
msgstr "Tilbake"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
msgid "Right"
msgstr "Høyre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
#, fuzzy
msgid "Right Stick"
msgstr "Høyre"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:82
msgid "Rumble"
msgstr ""
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:112
msgid "Run"
msgstr "Kjør"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:450
msgid "Run DSPLLE on a dedicated thread (not recommended)."
msgstr "Kjør DSPLLE på en dedikert CPU-tråd (ikke anbefalt)."
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:163
msgid "Running script...\n"
msgstr "Kjører skript...\n"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:334
msgid "Russian"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:156
msgid "Sa&ve State"
msgstr "Lagre Sa&ve State"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:303
msgid "Safe"
msgstr "Sikker"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:683
#, fuzzy
msgid "Sample Rate :"
msgstr "Prøveratio"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:945
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:991
#: Source/Core/DolphinWX/Src/FrameTools.cpp:395
msgid "Save"
msgstr "Lagre"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:539
msgid "Save GCI as..."
msgstr "Lagre GCI som..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:158
msgid "Save State..."
msgstr "Lagre Save State..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:610
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:620
msgid "Save as..."
msgstr "Lagre som..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1309
msgid "Save compressed GCM/ISO"
msgstr "Lagre komprimert GCM/ISO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:395
msgid "Save current perspective"
msgstr "Lagre nåværende perspektiv"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1298
msgid "Save decompressed GCM/ISO"
msgstr "Lagre dekomprimert GCM/ISO"
#: Source/Core/Core/Src/OnFrame.cpp:281
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:242
msgid "Scale:"
msgstr "Skala:"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:586
msgid "Scanning for ISOs"
msgstr "Søker etter ISO-filer"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:587
msgid "Scanning..."
msgstr "Søker..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:376
msgid "ScrShot"
msgstr "SkjDump"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:103
msgid "Scroll Lock"
msgstr "Scroll Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
msgid "Search Filter"
msgstr "Søkefilter"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:898
msgid "Search Subfolders"
msgstr "Søk i Undermapper"
#: Source/Core/Common/Src/SysConf.h:110 Source/Core/Common/Src/SysConf.h:133
#: Source/Core/Common/Src/SysConf.h:153 Source/Core/Common/Src/SysConf.h:174
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
msgid "Select"
msgstr "Velg"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:660
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1018
msgid "Select The Recording File"
msgstr "Velg Opptaksfil"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66
msgid ""
"Select a hardware adapter to use.\n"
"When in doubt, use the first one"
msgstr ""
"Velg en maskinvareadapter å bruke.\n"
"Om du er i tvil, benytt den første"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:528
msgid "Select a save file to import"
msgstr "Velg en lagringsfil å importere"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:337
msgid "Select floating windows"
msgstr "Velg flytvindu"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:453
msgid "Select resolution for fullscreen mode"
msgstr "Velg oppløsning for fullskjermsmodus"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1211
msgid ""
"Select the System Menu wad extracted from the update partition of a disc"
msgstr ""
"Velg en Wii System Menu WAD-fil ekstraktert fra en oppdateringpartisjon på "
"en Wii-disk."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:600
msgid "Select the file to load"
msgstr "Velg fil å laste"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1178
msgid "Select the save file"
msgstr "Velg lagringsfil"
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:138
msgid "Select the script to load"
msgstr "Velg et skript å laste"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1262
msgid "Select the state to load"
msgstr "Velg en save state å laste"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1276
msgid "Select the state to save"
msgstr "Velg en save state å lagre"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio (4:3)\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to window: Stretch the picture to the window size."
msgstr ""
"Velg hvilket bildeformat som skal benyttes under rendering:\n"
"Automatisk: Benytt det egentlige bildeformat (4:3 eller 16:9)\n"
"Tving 16:9: Strekk bildet til formatet 16:9.\n"
"Tving 4:3: Strekk bildet til formatet 4:3.\n"
"Strekk til vindu: Strekk bildet til vindusstørrelsen."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:102
msgid "Selected font"
msgstr "Valgt font"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:269
msgid "Send"
msgstr "Send"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:864
msgid "Sensor Bar Position:"
msgstr "Sensorbarposisjon:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:74
msgid "Separator"
msgstr "Separatør"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:483
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr "Serieport 1 - Dette er porten som enheter som nettadapter bruker"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
msgid "Set"
msgstr "Sett"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:578
msgid "Set Console as NTSC-J"
msgstr "Sett konsoll til NTSC-J"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:981
msgid "Set as &default ISO"
msgstr "Sett som &standard ISO"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:806
#, c-format
msgid "Set as default Memcard %c"
msgstr "Sett som standard Minnekort %c"
#: Source/Core/DolphinWX/Src/Main.cpp:220
#, c-format
msgid ""
"Set install location to:\n"
" %s ?"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:462
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr ""
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:210
msgid "SetupWiiMem: Cant find setting file"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:253
msgid "Shake"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:497
msgid "Short Name:"
msgstr "Kortnavn:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
msgid "Show &Console"
msgstr "Vis &Konsoll"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
msgid "Show &Logwindow"
msgstr "Vis &Loggvindu"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
msgid "Show &Statusbar"
msgstr "Vis &Statusbar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
msgid "Show &Toolbar"
msgstr "Vis &Verktøylinje"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
msgid "Show Drives"
msgstr "Vis DVD-stasjoner"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:369
msgid "Show FPS"
msgstr "Vis Bildefrekvens (FPS)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:278
msgid "Show France"
msgstr "Vis Frankrive"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:264
msgid "Show GameCube"
msgstr "Vis GameCube"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:280
msgid "Show Italy"
msgstr "Vis Italia"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:271
msgid "Show JAP"
msgstr "Vis JAP"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:282
msgid "Show Korea"
msgstr "Vis Korea"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:488
msgid "Show Language:"
msgstr "Vis Språk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:273
msgid "Show PAL"
msgstr "Vis PAL"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:261
msgid "Show Platforms"
msgstr "Vis Plattformer"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
msgid "Show Regions"
msgstr "Vis Regioner"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:374
msgid "Show Shader Errors"
msgstr "Vis Shader-feil"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
msgid "Show Taiwan"
msgstr "Vis Taiwan"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:275
msgid "Show USA"
msgstr "Vis USA"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:266
msgid "Show Wad"
msgstr "Vis WAD"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:262
msgid "Show Wii"
msgstr "Vis Wii"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:464
msgid "Show a confirmation box before stopping a game."
msgstr "Vis en bekreftelsesboks før spill stoppes."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:465
msgid ""
"Show a message box when a potentially serious error has occured.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin\n"
"suddenly crashes without any explanation at all."
msgstr ""
"Vis en meldingsboks når en potensielt alvorlig feil inntreffer.\n"
"Ved å deaktivere denne, kan irriterende og ikke-kritiske meldinger unngås, "
"men det kan også forårsake\n"
"at Dolphin plutselig krasjer uten noen forklaring."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:93
msgid ""
"Show projection statistics.\n"
"This is only useful for debugging purposes."
msgstr ""
"Vis projeksjonsstatistikker.\n"
"Dette er kun nyttig for feilsøing."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:815
msgid "Show save banner"
msgstr "Vis lagringsbanner."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:819
msgid "Show save blocks"
msgstr "Vis lagringsblokker"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:817
msgid "Show save comment"
msgstr "Vis lagringskommentar"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:818
msgid "Show save icon"
msgstr "Vis lagringsikon"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:816
msgid "Show save title"
msgstr "Vis lagringstittel"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91
msgid "Show the number of frames rendered per second."
msgstr "Vis antall bilder rendert per sekund (FPS)."
#: Source/Core/DolphinWX/Src/Main.cpp:111
msgid "Show this help message"
msgstr "Vis denne hjelpemelding"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
msgid "Show unknown"
msgstr "Vis ukjent"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92
msgid ""
"Show various statistics.\n"
"This is only useful for debugging purposes."
msgstr ""
"Vis diverse statistikker.\n"
"Dette er kun nyttig for feilsøking."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:281
#, fuzzy
msgid "Sideways Wiimote"
msgstr "Ekte Wii-kontroll"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311
msgid "Simplified Chinese"
msgstr "Simplifisert Kinesisk"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:262
msgid "Size"
msgstr "Størrelse"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:527
msgid "Skip GC BIOS"
msgstr "Dropp GC BIOS"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
#: Source/Core/DolphinWX/Src/FrameTools.cpp:175
msgid "Slot"
msgstr "Slot"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:710
#, fuzzy
msgid "Slot A"
msgstr "Slot"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:711
#, fuzzy
msgid "Slot B"
msgstr "Slot"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
msgid "Snapshot"
msgstr "Stillbilde"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670
msgid "Sound Settings"
msgstr "Innstillinger for lyd"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:70
#, c-format
msgid "Sound backend %s is not valid."
msgstr ""
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:56
#, c-format
msgid "Sound buffer creation failed: %s"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
msgid "Space"
msgstr "Mellomrom"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:335
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:492
msgid "Spanish"
msgstr "Spansk"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"Fractional: Uses your display resolution directly instead of the native "
"resolution. The quality scales with your display/window size, as does the "
"performance impact.\n"
"Integral: This is like Fractional, but rounds up to an integer multiple of "
"the native resolution. Should give a more accurate look but is usually "
"slower.\n"
"The other options are fixed resolutions for choosing a visual quality "
"independent of your display size."
msgstr ""
"Spesifiser oppløsning å rendere på. En høy oppløsning vil øke "
"bildekvaliteten, men krever også mer grafisk ytelse, og kan forårsake feil i "
"enkelte spill.\n"
"Desimalmodus: Bruker din skjermoppløsning direkte isteden for den "
"opprinnelige oppløsningen. Kvaliteten skalerer med din skerm/vindus-"
"størrelse, dette gjør også ytelseskravet.\n"
"Helltallmodus: Skalerer som i desimalmodus, men runder opp til et heltallig "
"forhold til opprinnelig oppløsning. Kan være mer nøyaktig, men tregere.\n"
"De andre alternativene er forhåndsbestemte oppløsninger for å velge en "
"visuell kvalitet uavhengig av din skjermoppløsning."
#: Source/Core/DolphinWX/Src/Main.cpp:133
msgid "Specify a video plugin"
msgstr "Spesifiser en programvareutvidelse for video"
#: Source/Core/DolphinWX/Src/Main.cpp:138
msgid "Specify an audio plugin"
msgstr "Spesifiser en programvareutvidelse for audio"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
msgid "Speed up Disc Transfer Rate"
msgstr "Øk diskoverføringshatighet"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
msgid "Square Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:77
msgid "Standard Controller"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:49
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:201
msgid "Start &NetPlay"
msgstr "Start &NetPlay"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:137
msgid "Start Re&cording"
msgstr "Begynn &Opptak"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:571
msgid "Start Renderer in Fullscreen"
msgstr "Start rendereren i Fullskjerm"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:457
msgid "Start the rendering window in fullscreen mode."
msgstr "Start renderingsvinduet i fullskermsmodus."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263
msgid "State"
msgstr "Save State"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
msgid "Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
#: Source/Core/DolphinWX/Src/FrameTools.cpp:374
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:113
#: Source/Core/DolphinWX/Src/NetWindow.cpp:306
msgid "Stop"
msgstr "Stopp"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166
msgid "Stretch to Window"
msgstr "Strekk til Vindu"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Strum"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
msgid "Subtract"
msgstr "Trekk Fra"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:78
#, c-format
msgid "Successfully exported file to %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:57
#, fuzzy
msgid "Successfully imported save files"
msgstr "Velg lagringsfil"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:244
msgid "Swing"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:879
msgid "System Language:"
msgstr "Systemspråk:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:182
msgid "TAIWAN"
msgstr "TAIWAN"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
msgid "Tab"
msgstr "Tab"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:469
msgid "Tab split"
msgstr "Tab splitting"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
#, fuzzy
msgid "Table Left"
msgstr "Aktiver Juksekoder"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
#, fuzzy
msgid "Table Right"
msgstr "Deaktiver lyseffekter"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
#: Source/Core/DolphinWX/Src/FrameTools.cpp:332
#: Source/Core/DolphinWX/Src/FrameTools.cpp:376
msgid "Take Screenshot"
msgstr "Ta skjermbilde"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:503
msgid "Test"
msgstr "Test"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:265
msgid "Texture"
msgstr "Tekstur"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372
msgid "Texture Format"
msgstr "Teksturformat"
#: Source/Core/Core/Src/CoreParameter.cpp:210
msgid "The WAD has been installed successfully"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:197
msgid "The address is invalid"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:517
msgid "The checksum was successfully fixed"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1342
msgid "The chosen directory is already in the list"
msgstr "Den valgte mappen finnes allerede i listen"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1256
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1322
#, fuzzy, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
" eksisterer allerede.\n"
"Ønsker du å erstatte den?"
#: Source/Core/AudioCommon/Src/WaveFile.cpp:51
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:44
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:279
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:587
msgid "The name can not be empty"
msgstr "Navnet kan ikke være blankt"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:579
msgid "The name can not contain the character ','"
msgstr "navnet kan ikke inneholde tegnet ','"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:455
msgid "The save you are trying to copy has an invalid file size"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:406
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:86
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:79
#: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:131
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:45
msgid "The server and client's NetPlay versions are incompatible!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:42
msgid "The server is full!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:48
msgid "The server responded: the game is currently running!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:51
msgid "The server sent an unknown error message!"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:119
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:198
msgid "The value is invalid"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:597
msgid "Theme"
msgstr "Tema"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:538
msgid "Theme selection went wrong"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:462
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Disse innstillingene overstyrer Dolphins kjerneinnstillinger.\n"
"Ubestemt betyr at spillet bruker Dolphins kjerneinnstillinger."
#: Source/Core/Core/Src/ActionReplay.cpp:356
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:486
msgid "This could cause slow down in Wii Menu and some games."
msgstr "Dette kan føre til ytelsesreduksjon i Wii Meny og noen spill."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:477
msgid ""
"This is used to control game speed by sound throttle.\n"
"Disabling this could cause abnormal game speed, such as too fast.\n"
"But sometimes enabling this could cause constant noise.\n"
"\n"
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
msgstr ""
"Dette brukes for å kontrollere spillets bildefrekvens via Audio Throttle.\n"
"Deaktivering av denne kan forårsake unormal bildefrekvens, kanskje for høy.\n"
"Men å aktivere den kan noen ganger foråsake konstant bråk.\n"
"\n"
"Tastatursnarvei <TAB>: Hold nede for å deaktivere Audio Throttle."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:476
msgid "This is used to play music tracks, like BGM."
msgstr ""
"Dette formatet brukes for å spille musikkspor, som bakgrunnsmusikk (BGM)."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:446
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core,\n"
"but can also cause occasional crashes/glitches."
msgstr ""
"Dette splitter opp Video- og CPU- trådene, så de kan kjære på separate "
"kjerner.\n"
"Øker ytelsen på datamaskiner med mer enn én kjerne,\n"
"men kan også føre til feil/krasj."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:281
msgid "This will let you Manually Edit the INI config file"
msgstr "Dette lar deg manuelt endre INI-konfigurasjonsfilen"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
msgid "Threshold"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:247
msgid "Tilt"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:633
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
msgid "Title"
msgstr "Tittel"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
#: Source/Core/DolphinWX/Src/FrameTools.cpp:375
msgid "Toggle Fullscreen"
msgstr "Vipp Mellom Vindu/Fullskjerm"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:135
msgid "Toggle all"
msgstr "Vipp alle alternativer"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
msgid "Top"
msgstr "Topp"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312
msgid "Traditional Chinese"
msgstr "Tradisjonell Kinesisk"
#: Source/Core/Core/Src/Boot/Boot.cpp:369
msgid "Tried to load an unknown file type."
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
msgid "Triggers"
msgstr ""
#: Source/Core/Common/Src/SysConf.h:98 Source/Core/Common/Src/SysConf.h:121
msgid "Trying to read from invalid SYSCONF"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:43
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:336
msgid "Turkish"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
#, fuzzy
msgid "Turntable"
msgstr "Aktiver"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71
msgid "Type"
msgstr "Type"
#: Source/Core/Core/Src/PluginManager.cpp:276
#, c-format
msgid "Type %d config not supported in plugin %s"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32
msgid "UDP Port:"
msgstr "UDP Port:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:250
msgid "UDP Wiimote"
msgstr "UDP Wii-kontroll"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:190
msgid "UNKNOWN"
msgstr "UKJENT"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:169
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:170
msgid "Undo Load State"
msgstr "Angre Lasting av Save State"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203
msgid "Unknown"
msgstr "UKJENT"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:895
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr ""
#: Source/Core/Common/Src/SysConf.cpp:120
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayClient.cpp:231
#, c-format
msgid "Unknown message received with id : %d"
msgstr ""
#: Source/Core/DolphinWX/Src/NetPlayServer.cpp:503
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
#: Source/Core/Core/Src/HW/Memmap.cpp:636
#, c-format
msgid ""
"Unknown pointer %#08x\n"
"Continue?"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
msgid "Up"
msgstr "Opp"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:100
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
msgid "Update"
msgstr "Oppdater"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282
#, fuzzy
msgid "Upright Wiimote"
msgstr "UDP Wii-kontroll"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:848
msgid "Use EuRGB60 Mode (PAL60)"
msgstr "Bruk EuRGB60-modus (PAL60)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:523
#, fuzzy
msgid "Use FPS For Limiting"
msgstr "Bruk FPS (Bilder-per-sekund) for begrensning"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560
msgid "Use Hex"
msgstr "Bruk Hex"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:604
msgid "Use Panic Handlers"
msgstr "Bruk panikkadvarslere"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
msgid "Use XFB"
msgstr "Bruk XFB"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:73
msgid ""
"Uses the high-resolution render buffer for EFB copies instead of scaling "
"them down to native resolution.\n"
"Vastly improves visual quality in games which use EFB copies but might cause "
"glitches in some games."
msgstr ""
"Bruker høyoppløsningsrenderbufferen for EFB-kopier istedenfor å skalere dem "
"ned til opprinnelig oppløsning.\n"
"Forbedrer den visuelle kvaliteten meget i spill som bruker EFB-koper, men "
"kan skape feil i noen spill."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:408
msgid "Utility"
msgstr "Verktøyet"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:179
msgid "V-Sync"
msgstr "Vertikal Synkronisering"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:197
msgid "Value"
msgstr "Verdi:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73
msgid "Value:"
msgstr "Verdi:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:557
msgid "Value: "
msgstr "Verdi:"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370
msgid "Various Statistics"
msgstr "Diverse Statistikker"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:90
msgid "Verbosity"
msgstr "Verbøsitet"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
msgid "Video"
msgstr "Video"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:384
msgid "Virtual"
msgstr "Virtuell"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675
msgid "Volume"
msgstr "Volum"
#: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:111
#: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:140
#: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:166
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
msgid ""
"Wait for vertical blanks.\n"
"Reduces tearing but might also decrease performance"
msgstr ""
"Vent på vertikale mellomrom.\n"
"Minsker grafiske rifter, men kan også redusere ytelsen"
#: Source/Core/DolphinWX/Src/Frame.cpp:662
#: Source/Core/DolphinWX/Src/LogWindow.cpp:85
#: Source/Core/Common/Src/MsgHandler.cpp:67
msgid "Warning"
msgstr "Advarsel"
#: Source/Core/Core/Src/Boot/Boot.cpp:238
msgid "Warning - starting DOL in wrong console mode!"
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:288
msgid "Warning - starting ELF in wrong console mode!"
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:185
msgid "Warning - starting ISO in wrong console mode!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:551
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:590
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:111
#: Source/Core/AudioCommon/Src/WaveFile.cpp:125
msgid "WaveFileWriter - file not open."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
msgid "Whammy"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:107
msgid ""
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
"texture, which is a very time-consuming task.\n"
"With this option enabled, we'll skip decoding a texture if it didn't "
"change.\n"
"This results in a nice speedup, but possibly causes glitches.\n"
"If you have any problems with this option enabled you should either try "
"increasing the safety of the texture cache or disable this option.\n"
"(NOTE: The safier the texture cache is adjusted the lower the speedup will "
"be; accurate texture cache set to \"safe\" might actually be slower!)"
msgstr ""
"Når EFB til RAM benyttes, må RAM-data ofte de-kodes til en VRAM-tekstur, noe "
"som er veldig tidskrevende.\n"
"Med dette alternativet aktivert, vil de-kodingen hoppes over hvis en tekstur "
"ikke ble endret.\n"
"Resultatet er en økning i ytelse, men feil vil muligens oppstå.\n"
"Hvis du har problemer med denne innstillingen aktivert, bør du enten prøve å "
"øke nøyaktigheten til tekstur-cache-en, eller deaktivere alternativet.\n"
"(MERK: Jo nøyaktigere tekstur-cache-en er innstilt på, jo lavere vil "
"ytelsesøkningen bli; med tekstur-cache sett til \"sikker\" kan ytelsen bli "
"dårligere!)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:177
msgid "Widescreen Hack"
msgstr "Widescreen Hack"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
msgid "Width"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:326
msgid "Wii Console"
msgstr "Wii-konsoll"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:198
msgid "Wii Save Import"
msgstr "Importer Wii-lagringsfil"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1180
msgid "Wii save files (*.bin)|*.bin"
msgstr "Wii-lagringsfiler (*.bin)|*.bin"
#: Source/Core/DiscIO/Src/WiiWad.cpp:81
msgid "WiiWAD: Could not read from file"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:382
#: Source/Core/Core/Src/HW/Wiimote.cpp:15
msgid "Wiimote"
msgstr "Wii-kontroll"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:76
#, fuzzy
msgid "Wiimote "
msgstr "Wii-kontroll"
#: Source/Core/DolphinWX/Src/Frame.cpp:173
#, c-format
msgid ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
msgstr ""
"Wii-kontrollen %i har blitt frakoblet av systemet.\n"
"Kanskje spillet ikke støtter flere enn en Wii-kontroll,\n"
"eller kanskje den koblet seg fra pga. inaktivitet.\n"
"Vil du koble til igjen øyeblikkelig?"
#: Source/Core/DolphinWX/Src/Main.cpp:618
msgid "Wiimote Connected"
msgstr "Wii-kontroll Tilkoblet"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:840
msgid "Wiimote Motor"
msgstr "Wii-kontroll-motor"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:836
msgid "Wiimote Settings"
msgstr "Innstillinger for Wii-kontroll"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:382
msgid "Wiimote settings"
msgstr "Innstillinger for Wii-kontroll"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:460
msgid "Will enable progressive scan option if supported by software."
msgstr "Vil aktivere progressiv scan, om det støttes av programvaren."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:613
msgid "Window Size:"
msgstr "Vindusstørrelse:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:455
msgid "Window height for windowed mode"
msgstr "Vindushøyde for vindusmodus"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:454
msgid "Window width for windowed mode"
msgstr "Vinduslengde for vindusmodus"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
msgid "Windows Left"
msgstr "Windows Venstre"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
msgid "Windows Menu"
msgstr "Windows Meny"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
msgid "Windows Right"
msgstr "Windows Høyre"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:111
msgid "Word Wrap"
msgstr "Ordkrumning"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1195
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1328
msgid "Working..."
msgstr "Arbeider..."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:115
msgid "Write to Console"
msgstr "Skriv til Konsoll"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:113
msgid "Write to File"
msgstr "Skriv til Fil"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:117
msgid "Write to Window ->"
msgstr "Skriv til Vindu ->"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:51
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:133
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:142
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:379
msgid "XFB"
msgstr "XFB"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Yellow"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:83
msgid "You can't close panes that have pages in them."
msgstr "Du kan ikke lukke rutene som har sider/faner i dem."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:183
msgid "You must choose a game!!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:601
msgid "You must enter a name!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:434
msgid "You must enter a valid decimal or hex value."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:623
msgid "You must enter a valid profile name."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1075
msgid "You must restart Dolphin in order for the change to take effect."
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:174
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
#: Source/Core/Common/Src/SysConf.cpp:50
#, c-format
msgid ""
"Your SYSCONF file is the wrong size - should be 0x%04x (but is 0x%04llx)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:351
msgid "ZTP hack"
msgstr "ZTP hack"
#: Source/Core/Core/Src/ActionReplay.cpp:388
msgid "Zero 3 code not supported"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:410
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:451
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:476
msgid "[ waiting ]"
msgstr "[ venter ]"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:526
msgid "^ ADD"
msgstr "^ LEGG TIL"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:915
msgid "apploader (.img)"
msgstr "applikasjonslaster (.img)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:196
msgid "failed to read bk header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:410
#, c-format
msgid "failed to read data from file: %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:98
msgid "failed to read header"
msgstr ""
#: Source/Core/Core/Src/HW/Memmap.cpp:450
#, c-format
msgid "iCacheJIT: Reading Opcode from %x. Please report."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:109
#, c-format
msgid "not a wii save or read failure for file header size %x"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:478
msgid "please someone fill this tooltip i have no idea what to say :D"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:447
#, c-format
msgid "unknown cmd 0x%08x"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1158
msgid "wxExecute returned -1 on application run!"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:364
msgid "zFar Correction: "
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:359
msgid "zNear Correction: "
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
msgid "| OR"
msgstr "| ELLER"
#~ msgid "%d %%"
#~ msgstr "%d %%"
#~ msgid "&Frame Stepping"
#~ msgstr "&Bilde-etter-bilde Modus"
#, fuzzy
#~ msgid "AOSound"
#~ msgstr "&Lyd"
#, fuzzy
#~ msgid "Adjust window size"
#~ msgstr "Vindusstørrelse:"
#~ msgid "Alternate RFI"
#~ msgstr "Alternativ RFI"
#~ msgid "Bleach Versus Crusade"
#~ msgstr "Bleach Versus Crusade"
#~ msgid "Connected"
#~ msgstr "Tilkoblet"
#, fuzzy
#~ msgid "DSound"
#~ msgstr "&Lyd"
#~ msgid "Disconnected"
#~ msgstr "Frakoblet"
#~ msgid "Enable HLE Audio"
#~ msgstr "Aktiver HLE Audio"
#~ msgid "Enable JIT Dynarec"
#~ msgstr "Aktiver JIT Dynarec"
#~ msgid ""
#~ "Enables dynamic recompilation of DSP code.\n"
#~ "Changing this will have no effect while the emulator is running!"
#~ msgstr ""
#~ "Tillater dynamisk rekompilering av DSP kode.\n"
#~ "Endring av dette vil ikke ha noen effekt mens emulatoren er i gang!"
#~ msgid ""
#~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this "
#~ "option may fix the game."
#~ msgstr ""
#~ "Hvis et spill fryser til, fungerer kun i Interpreter-modus, eller Dolphin "
#~ "krasjer, kan dette alternativet muligens fikse spillet."
#~ msgid "Metroid Other M"
#~ msgstr "Metroid Other M"
#, fuzzy
#~ msgid "OpenAL"
#~ msgstr "Åpne"
#, fuzzy
#~ msgid "OpenGL"
#~ msgstr "Åpne"
#~ msgid "Plugins"
#~ msgstr "Programvareutvidelser"
#~ msgid "Skies of Arcadia"
#~ msgstr "Skies of Arcadia"
#~ msgid "Sonic and the Black Knight"
#~ msgstr "Sonic and the Black Knight"
#~ msgid "The file "
#~ msgstr "Filen"
#~ msgid "This is usually used to play voice and sound effects."
#~ msgstr ""
#~ "Dette formatet brukes vanligvis til å spille stemme- og lyd- effekter."
#, fuzzy
#~ msgid "Wiimote %i %s"
#~ msgstr "Wii-kontroll"
#~ msgid "Zelda Twilight Princess Bloom hack"
#~ msgstr "Zelda Twilight Princess Bloom-hack"