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https://github.com/dolphin-emu/dolphin.git
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e0383634d3
correct some parts of uid.sys as disc title ids are included title in uid + tmd on nand is how the sysmenu knows which save files to look for. IE games that are displayed in the disc channel at least once and have a save file will be viewable in the sysmenu save manager git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6189 8ced0084-cf51-0410-be5f-012b33b47a6e
36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
// Copyright (C) 2010 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef __NANDPATHS_H__
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#define __NANDPATHS_H__
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#include <string>
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#include "CommonTypes.h"
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#define TITLEID_SYSMENU 0x0000000100000002ull
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namespace Common
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{
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std::string CreateTicketFileName(u64 _titleID);
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std::string CreateTitleDataPath(u64 _titleID);
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std::string CreateTitleContentPath(u64 _titleID);
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bool CheckTitleTMD(u64 _titleID);
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bool CheckTitleTIK(u64 _titleID);
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}
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#endif
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