dolphin/Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.h
Jordan Woyak 78a9bdf04a InputCommon: Use value of "Modifier" button "Range" setting rather than always applying 50%.
Make "Clear" button reset "Modifier" "Range" settings to 50%.
2022-01-04 14:09:50 -06:00

45 lines
1.2 KiB
C++

// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerEmu/StickGate.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
namespace ControllerEmu
{
class AnalogStick : public ReshapableInput
{
public:
using StateData = ReshapeData;
AnalogStick(const char* name, std::unique_ptr<StickGate>&& stick_gate);
AnalogStick(const char* name, const char* ui_name, std::unique_ptr<StickGate>&& stick_gate);
ReshapeData GetReshapableState(bool adjusted) const final override;
ControlState GetGateRadiusAtAngle(double ang) const override;
StateData GetState() const;
private:
Control* GetModifierInput() const override;
std::unique_ptr<StickGate> m_stick_gate;
};
// An AnalogStick with an OctagonStickGate
class OctagonAnalogStick : public AnalogStick
{
public:
OctagonAnalogStick(const char* name, ControlState gate_radius);
OctagonAnalogStick(const char* name, const char* ui_name, ControlState gate_radius);
ControlState GetVirtualNotchSize() const override;
private:
SettingValue<double> m_virtual_notch_setting;
};
} // namespace ControllerEmu