dolphin/Source/Core/DolphinWX/Src
2013-03-01 22:45:10 -06:00
..
Debugger Open std::fstream in a unicode-safe manner. 2013-02-28 19:33:39 -06:00
GLInterface ARM Support without GLSL 2013-02-26 13:49:00 -06:00
MemoryCards Move GCMemcard from DolphinWX/Memorycards to Core/HW 2011-10-04 13:14:18 -07:00
AboutDolphin.cpp Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
AboutDolphin.h
ARCodeAddEdit.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
ARCodeAddEdit.h Revert "Ctrl+A support in the action replay code editing menu." 2013-01-21 00:11:53 -05:00
CheatsWindow.cpp Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
CheatsWindow.h Eliminate nearly all the _connect_macro_ ugliness by using wxw's newish Bind functions. 2013-01-13 03:06:56 -06:00
ConfigMain.cpp Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
ConfigMain.h Merge branch 'external-theme' 2013-01-16 19:00:19 -06:00
FifoPlayerDlg.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
FifoPlayerDlg.h Replace all of Connect/Disconnect with Bind/Unbind. 2013-01-13 12:45:33 -06:00
Frame.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00
Frame.h Kill themes in the config and load pngs from "theme" directory for now. 2013-01-13 13:12:50 -06:00
FrameAui.cpp Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
FrameTools.cpp Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
GameListCtrl.cpp Kill wstring version of game description. 2013-03-01 22:45:10 -06:00
GameListCtrl.h Save secondary list sorting. 2012-12-17 06:08:45 -05:00
GCMicDlg.cpp Replace all of Connect/Disconnect with Bind/Unbind. 2013-01-13 12:45:33 -06:00
GCMicDlg.h ok...just need to update the button... 2011-10-09 01:11:48 -07:00
GeckoCodeDiag.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
GeckoCodeDiag.h Added a note to try the native code handler in the error message window. 2012-01-03 01:24:16 -05:00
GLInterface.h ARM Support without GLSL 2013-02-26 13:49:00 -06:00
Globals.h Remove some unused resource files. 2013-01-16 17:09:09 -06:00
HotkeyDlg.cpp Replace all of Connect/Disconnect with Bind/Unbind. 2013-01-13 12:45:33 -06:00
HotkeyDlg.h
InputConfigDiag.cpp Buildfix. 2013-02-28 03:11:10 -06:00
InputConfigDiag.h Eliminate nearly all the _connect_macro_ ugliness by using wxw's newish Bind functions. 2013-01-13 03:06:56 -06:00
InputConfigDiagBitmaps.cpp Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
ISOFile.cpp Kill wstring version of game description. 2013-03-01 22:45:10 -06:00
ISOFile.h Kill wstring version of game description. 2013-03-01 22:45:10 -06:00
ISOProperties.cpp Kill wstring version of game description. 2013-03-01 22:45:10 -06:00
ISOProperties.h Remove "Alternate Wiimote Timing" option. It's no longer needed. 2013-02-01 21:39:01 -06:00
LogConfigWindow.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
LogConfigWindow.h added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window) 2012-01-07 23:04:18 -08:00
LogWindow.cpp Fix segfault in LogWindow on Mac 2012-03-18 15:11:34 -07:00
LogWindow.h added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window) 2012-01-07 23:04:18 -08:00
Main.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
Main.h
MainAndroid.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00
MainNoGUI.cpp Have the ability to disable screensaver due to Nvidia + Displayport can cause annoying flickering 2011-08-26 13:29:01 -07:00
MemcardManager.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
MemcardManager.h Replace all of Connect/Disconnect with Bind/Unbind. 2013-01-13 12:45:33 -06:00
NetWindow.cpp Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
NetWindow.h build against wxWidgets3 from Externals on Windows. 2012-03-18 02:31:19 -07:00
PatchAddEdit.cpp Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
PatchAddEdit.h Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291. 2011-07-09 21:00:30 +00:00
PHackSettings.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
PHackSettings.h
stdafx.cpp
stdafx.h
TASInputDlg.cpp Fix the majority of the compiler warnings unearthed by the addition of 2013-01-29 23:24:51 -06:00
TASInputDlg.h Revert "support retina display" 2012-12-24 08:01:44 +13:00
UDPConfigDiag.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
UDPConfigDiag.h
VideoConfigDiag.cpp Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
VideoConfigDiag.h Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
WiimoteConfigDiag.cpp Provide an option to not send speaker data. It can cause rumble lag even when the speaker is muted. 2013-02-15 03:00:31 -06:00
WiimoteConfigDiag.h Provide an option to not send speaker data. It can cause rumble lag even when the speaker is muted. 2013-02-15 03:00:31 -06:00
WXInputBase.cpp build against wxWidgets3 from Externals on Windows. 2012-03-18 02:31:19 -07:00
WXInputBase.h
WxUtils.cpp Buildfix. 2013-02-28 03:11:10 -06:00
WxUtils.h Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
X11Utils.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
X11Utils.h On linux don't check to see if the xdg-screensaver program is present at build time. Just build in the code to call the program. If the program does not exist it will silently fail, and the screensaver will not be inhibited. 2011-06-17 13:14:55 +00:00