mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 05:47:56 -07:00
e149ad4f0a
SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
27 lines
620 B
C++
27 lines
620 B
C++
// Copyright 2009 Dolphin Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include <memory>
|
|
|
|
#include "AudioCommon/Mixer.h"
|
|
#include "Common/CommonTypes.h"
|
|
|
|
class SoundStream
|
|
{
|
|
protected:
|
|
std::unique_ptr<Mixer> m_mixer;
|
|
|
|
public:
|
|
SoundStream() : m_mixer(new Mixer(48000)) {}
|
|
virtual ~SoundStream() {}
|
|
static bool isValid() { return false; }
|
|
Mixer* GetMixer() const { return m_mixer.get(); }
|
|
virtual bool Init() { return false; }
|
|
virtual void SetVolume(int) {}
|
|
virtual void SoundLoop() {}
|
|
virtual void Update() {}
|
|
virtual bool SetRunning(bool running) { return false; }
|
|
};
|