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e149ad4f0a
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46 lines
1.4 KiB
C++
46 lines
1.4 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <atomic>
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#include <memory>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Core/HW/WiimoteEmu/ExtensionPort.h"
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#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
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#include "InputCommon/ControllerEmu/ControllerEmu.h"
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#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
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namespace ControllerEmu
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{
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// A container of the selected and available attachments
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// for configuration saving/loading purposes
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class Attachments : public ControlGroup
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{
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public:
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explicit Attachments(const std::string& name);
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void AddAttachment(std::unique_ptr<EmulatedController> att);
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u32 GetSelectedAttachment() const;
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void SetSelectedAttachment(u32 val);
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NumericSetting<int>& GetSelectionSetting();
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const std::vector<std::unique_ptr<EmulatedController>>& GetAttachmentList() const;
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private:
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SettingValue<int> m_selection_value;
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// This is here and not added to the list of numeric_settings because it's serialized differently,
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// by string (to be independent from the enum), and visualized differently in the UI.
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// For the rest, it's treated similarly to other numeric_settings in the group.
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NumericSetting<int> m_selection_setting = {
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&m_selection_value, {""}, 0, 0, WiimoteEmu::ExtensionNumber::MAX - 1};
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std::vector<std::unique_ptr<EmulatedController>> m_attachments;
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};
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} // namespace ControllerEmu
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