dolphin/Source/Core/VideoCommon/TextureConversionShader.h
2014-02-18 02:19:10 -05:00

18 lines
388 B
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "Common/Common.h"
#include "VideoCommon/TextureDecoder.h"
#include "VideoCommon/VideoCommon.h"
namespace TextureConversionShader
{
u16 GetEncodedSampleCount(u32 format);
const char *GenerateEncodingShader(u32 format, API_TYPE ApiType = API_OPENGL);
}