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https://github.com/dolphin-emu/dolphin.git
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a82675b7d5
Also changes some function params, but this is ok. Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
44 lines
1.3 KiB
C++
44 lines
1.3 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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// ---------------------------------------------------------------------------------
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// Class: WaveFileWriter
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// Description: Simple utility class to make it easy to write long 16-bit stereo
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// audio streams to disk.
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// Use Start() to start recording to a file, and AddStereoSamples to add wave data.
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// The float variant will convert from -1.0-1.0 range and clamp.
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// Alternatively, AddSamplesBE for big endian wave data.
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// If Stop is not called when it destructs, the destructor will call Stop().
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// ---------------------------------------------------------------------------------
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#pragma once
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#include <string>
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#include "Common/FileUtil.h"
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class WaveFileWriter
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{
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File::IOFile file;
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bool skip_silence;
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u32 audio_size;
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short *conv_buffer;
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void Write(u32 value);
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void Write4(const char *ptr);
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WaveFileWriter& operator=(const WaveFileWriter&)/* = delete*/;
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public:
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WaveFileWriter();
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~WaveFileWriter();
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bool Start(const std::string& filename, unsigned int HLESampleRate);
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void Stop();
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void SetSkipSilence(bool skip) { skip_silence = skip; }
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void AddStereoSamples(const short *sample_data, u32 count);
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void AddStereoSamplesBE(const short *sample_data, u32 count); // big endian
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u32 GetAudioSize() const { return audio_size; }
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};
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