dolphin/Source/Core/VideoBackends
Stenzek e370f6a82a OGL: Use struct for post-processing shader options
This removes the need for token pasting, which isn't supported in GLSL
ES. Shouldn't cause any issues unless people are using reserved keywords
as option names.
2017-04-16 14:00:02 +10:00
..
D3D VideoBackends: Support updated texture encoding shader generators 2017-04-12 00:11:22 +10:00
D3D12 VideoBackends: Support updated texture encoding shader generators 2017-04-12 00:11:22 +10:00
Null VideoBackends: Support updated texture encoding shader generators 2017-04-12 00:11:22 +10:00
OGL OGL: Use struct for post-processing shader options 2017-04-16 14:00:02 +10:00
Software VideoBackends: Support updated texture encoding shader generators 2017-04-12 00:11:22 +10:00
Vulkan Vulkan: Raise the number of texel buffer/storage image descriptors 2017-04-14 18:29:53 +10:00
CMakeLists.txt cmake: Build D3D and D3D12 video backends 2017-01-21 00:35:55 +01:00