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https://github.com/dolphin-emu/dolphin.git
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e4085f0f04
Switch to Billiard's IniFile implementation throughout Dolphin (it's faster!!). git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5579 8ced0084-cf51-0410-be5f-012b33b47a6e
123 lines
2.9 KiB
C++
123 lines
2.9 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _INIFILE_H_
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#define _INIFILE_H_
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#include "CommonTypes.h"
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#include <fstream>
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#include <map>
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#include <string>
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#include <sstream>
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// some things that include IniFile.h rely on this being here
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#include "StringUtil.h"
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class IniFile;
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class Section : public std::map<std::string, std::string>
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{
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friend class IniFile;
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public:
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Section() : m_use_lines(false) {}
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bool Exists(const std::string& key) const;
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void Delete(const std::string& key);
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void SetLines(const std::vector<std::string>& lines);
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void GetLines(std::vector<std::string>& lines);
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bool Get(const std::string& key, std::string* const val, const std::string& def = "") const;
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void Set(const std::string& key, const std::string& val, const std::string& def = "");
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template <typename V>
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void Set(const std::string& key, const V val)
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{
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std::ostringstream ss;
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ss << val;
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operator[](key) = ss.str();
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}
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// if val doesn't match def, set the key's value to val
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// otherwise delete that key
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//
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// this removed a lot of redundant code in the game-properties stuff
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template <typename V, typename D>
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void Set(const std::string& key, const V val, const D def)
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{
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if (val != def)
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Set(key, val);
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else
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{
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iterator f = find(key);
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if (f != end())
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erase(f);
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}
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}
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template <typename V>
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bool Get(const std::string& key, V* const val) const
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{
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const const_iterator f = find(key);
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if (f != end())
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{
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std::istringstream ss(f->second);
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ss >> *val;
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return true;
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}
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return false;
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}
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template <typename V, typename D>
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bool Get(const std::string& key, V* const val, const D def) const
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{
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if (Get(key, val))
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return true;
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*val = def;
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return false;
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}
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protected:
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void Save(std::ostream& file) const;
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std::vector<std::string> m_lines;
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private:
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bool m_use_lines;
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};
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class IniFile : public std::map<std::string, Section>
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{
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public:
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void Clean();
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bool Exists(const std::string& section) const;
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void Delete(const std::string& section);
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bool Save(const char filename[]) const;
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bool Load(const char filename[]);
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bool Save(const std::string& filename) const;
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bool Load(const std::string& filename);
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void Save(std::ostream& file) const;
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void Load(std::istream& file);
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};
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#endif // _INIFILE_H_
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