dolphin/Source/Core/Core
2018-07-12 20:36:53 +02:00
..
Boot Convert Dolphin.Core.DefaultISO to use new-style config 2018-07-06 19:28:19 -07:00
Config Merge pull request #6222 from iwubcode/emulated_input_improvements 2018-07-12 20:36:53 +02:00
ConfigLoaders Merge pull request #7226 from lioncash/netplay 2018-07-09 00:38:12 -04:00
Debugger SymbolDB: Namespace code under the Common namespace 2018-05-27 18:01:40 -04:00
DSP Merge pull request #7152 from lioncash/dsp-interp 2018-06-25 01:42:42 +02:00
FifoPlayer Common: Move host communication enum to Host.h 2018-05-28 14:34:59 -04:00
HLE Common: Move host communication enum to Host.h 2018-05-28 14:34:59 -04:00
HW Merge pull request #6222 from iwubcode/emulated_input_improvements 2018-07-12 20:36:53 +02:00
IOS BTEmu: Make WriteToEndpoint's reference parameter const 2018-06-22 20:59:00 -04:00
PowerPC Core/PowerPC: Add option to disable branch following 2018-07-09 22:58:40 +02:00
ActionReplay.cpp ActionReplay: Use Common::BitCast instead of reinterpret_cast in Subtype_AddCode() 2018-06-20 16:38:30 -04:00
ActionReplay.h
Analytics.cpp Common/Random: Add convenience template for simple arithmetic values 2018-06-14 10:31:13 -04:00
Analytics.h
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp Merge pull request #7235 from spycrab/jit_disable_following 2018-07-09 23:22:08 +02:00
BootManager.h Remove useless BootManager::Stop 2018-05-26 11:33:13 +02:00
CMakeLists.txt Wiimote Emulation: Add game-configurable shake/swing commands for the wiimote at three intensities 2018-07-07 00:49:47 -05:00
CommonTitles.h
ConfigManager.cpp Core/PowerPC: Add option to disable branch following 2018-07-09 22:58:40 +02:00
ConfigManager.h Core/PowerPC: Add option to disable branch following 2018-07-09 22:58:40 +02:00
Core.cpp Core: Namespace NetPlay utilities under the NetPlay namespace 2018-07-06 19:53:23 -04:00
Core.h WiimoteDevice: Make Callback_WiimoteInterruptChannel() accept its data as a u8* rather than void* 2018-06-20 16:04:10 -04:00
Core.vcxproj Wiimote Emulation: Add game-configurable shake/swing commands for the wiimote at three intensities 2018-07-07 00:49:47 -05:00
Core.vcxproj.filters Wiimote Emulation: Add game-configurable shake/swing commands for the wiimote at three intensities 2018-07-07 00:49:47 -05:00
CoreTiming.cpp
CoreTiming.h
DSPEmulator.cpp DSPEmulator: Default destructor in the cpp file 2018-05-29 07:54:39 -04:00
DSPEmulator.h DSPEmulator: Make the IsLLE() member function const-qualified 2018-05-29 17:45:07 -04:00
GeckoCode.cpp PowerPC: Move MMU-specifics from PowerPC.h to MMU.h 2018-05-17 19:18:55 -04:00
GeckoCode.h
GeckoCodeConfig.cpp Core/GeckoCodeConfig: Circumvent DDOS protection 2018-05-29 03:56:28 +02:00
GeckoCodeConfig.h
Host.h Common: Move host communication enum to Host.h 2018-05-28 14:34:59 -04:00
HotkeyManager.cpp Input: Allow cycling to occur for each individual controller 2018-07-07 12:55:49 -05:00
HotkeyManager.h Input: Allow cycling to occur for each individual controller 2018-07-07 12:55:49 -05:00
MachineContext.h
MemoryWatcher.cpp
MemoryWatcher.h
MemTools.cpp
MemTools.h
Movie.cpp Core/PowerPC: Add option to disable branch following 2018-07-09 22:58:40 +02:00
Movie.h Core/PowerPC: Add option to disable branch following 2018-07-09 22:58:40 +02:00
NetPlayClient.cpp Merge pull request #7238 from Techjar/netplay-bundle-pad-states 2018-07-11 11:27:10 +02:00
NetPlayClient.h NetPlay: Bundle multiple local pads into one packet 2018-07-09 21:37:44 -04:00
NetPlayProto.h Core: Namespace NetPlay utilities under the NetPlay namespace 2018-07-06 19:53:23 -04:00
NetPlayServer.cpp Merge pull request #7238 from Techjar/netplay-bundle-pad-states 2018-07-11 11:27:10 +02:00
NetPlayServer.h Core: Namespace NetPlay utilities under the NetPlay namespace 2018-07-06 19:53:23 -04:00
PatchEngine.cpp PowerPC: Move MMU-specifics from PowerPC.h to MMU.h 2018-05-17 19:18:55 -04:00
PatchEngine.h
State.cpp Only show savestate version mismatch OSD message when relevant 2018-06-19 16:15:18 +02:00
State.h
SysConf.cpp FS: Add a struct for modes 2018-06-03 20:45:35 +02:00
SysConf.h
TitleDatabase.cpp Don't store custom names from TitleDatabase in GameFileCache 2018-06-04 07:45:22 +02:00
TitleDatabase.h Don't store custom names from TitleDatabase in GameFileCache 2018-06-04 07:45:22 +02:00
WiiRoot.cpp WiiRoot: Use a namespace alias for FS to reduce noise 2018-06-03 21:37:28 +02:00
WiiRoot.h
WiiUtils.cpp
WiiUtils.h