dolphin/Source/Core/VideoCommon/HiresTextures.h

51 lines
1.3 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <set>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "VideoCommon/Assets/CustomTextureData.h"
#include "VideoCommon/TextureConfig.h"
#include "VideoCommon/TextureInfo.h"
enum class TextureFormat;
std::set<std::string> GetTextureDirectoriesWithGameId(const std::string& root_directory,
const std::string& game_id);
class HiresTexture
{
public:
static void Init();
static void Update();
static void Clear();
static void Shutdown();
static std::shared_ptr<HiresTexture> Search(const TextureInfo& texture_info);
static std::string GenBaseName(const TextureInfo& texture_info, bool dump = false);
~HiresTexture();
AbstractTextureFormat GetFormat() const;
bool HasArbitraryMipmaps() const;
VideoCommon::CustomTextureData& GetData() { return m_data; }
const VideoCommon::CustomTextureData& GetData() const { return m_data; }
private:
static std::unique_ptr<HiresTexture> Load(const std::string& base_filename, u32 width,
u32 height);
static void Prefetch();
HiresTexture() = default;
VideoCommon::CustomTextureData m_data;
bool m_has_arbitrary_mipmaps = false;
};