dolphin/Source/Core
Jasper St. Pierre e53268be1b WiimoteEmu: Add back the calibrated accel data to the EEPROM
It seems that games actually read this to determine how to act, which
isn't particularly strange. I was imagining it was more for the
Wiimote's internal normalization, but I was wrong.
2015-02-16 15:16:23 -08:00
..
AudioCommon Cleanup DotProduct function to make it more readable. 2015-02-16 13:53:58 +13:00
Common Make address translation respect the CPU translation mode. 2015-02-11 13:56:22 -08:00
Core WiimoteEmu: Add back the calibrated accel data to the EEPROM 2015-02-16 15:16:23 -08:00
DiscIO Merge pull request #2042 from unknownbrackets/gcz-fix 2015-02-14 13:46:06 +11:00
DolphinQt Merge pull request #2015 from Stevoisiak/WAD-Version-Check 2015-02-13 22:09:30 +01:00
DolphinWX Merge pull request #2035 from magumagu/remove-bat-option 2015-02-15 17:27:18 -08:00
InputCommon Merge pull request #1923 from Sonicadvance1/remove_sdl_assumption 2015-01-21 13:29:39 -06:00
UICommon PostProcessing: Add support for user-supplied anaglyph shaders. 2015-01-25 22:07:03 +01:00
VideoBackends Merge pull request #1752 from Buddybenj/clean-up 2015-02-10 11:39:14 -08:00
VideoCommon Windows AVIDump: support "silent" frame dumping 2015-02-14 23:38:14 +01:00
CMakeLists.txt