dolphin/Source/Core/DiscIO/RiivolutionParser.cpp
Lioncash e5b91f00b0 Common: Replace StringBeginsWith/StringEndsWith with std equivalents
Obsoletes these functions in favor of the standard member functions
added in C++20.
2023-01-24 14:58:20 -05:00

526 lines
18 KiB
C++

// Copyright 2021 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DiscIO/RiivolutionParser.h"
#include <algorithm>
#include <sstream>
#include <string>
#include <string_view>
#include <vector>
#include <fmt/format.h>
#include <pugixml.hpp>
#include "Common/FileSearch.h"
#include "Common/FileUtil.h"
#include "Common/IOFile.h"
#include "Common/StringUtil.h"
#include "DiscIO/GameModDescriptor.h"
#include "DiscIO/RiivolutionPatcher.h"
namespace DiscIO::Riivolution
{
Patch::~Patch() = default;
std::optional<Disc> ParseFile(const std::string& filename)
{
::File::IOFile f(filename, "rb");
if (!f)
return std::nullopt;
std::vector<char> data;
data.resize(f.GetSize());
if (!f.ReadBytes(data.data(), data.size()))
return std::nullopt;
return ParseString(std::string_view(data.data(), data.size()), filename);
}
static std::map<std::string, std::string> ReadParams(const pugi::xml_node& node,
std::map<std::string, std::string> params = {})
{
for (const auto& param_node : node.children("param"))
{
const std::string param_name = param_node.attribute("name").as_string();
const std::string param_value = param_node.attribute("value").as_string();
params[param_name] = param_value;
}
return params;
}
static std::vector<u8> ReadHexString(std::string_view sv)
{
if ((sv.size() % 2) == 1)
return {};
if (sv.starts_with("0x") || sv.starts_with("0X"))
sv = sv.substr(2);
std::vector<u8> result;
result.reserve(sv.size() / 2);
while (!sv.empty())
{
u8 tmp;
if (!TryParse(std::string(sv.substr(0, 2)), &tmp, 16))
return {};
result.push_back(tmp);
sv = sv.substr(2);
}
return result;
};
std::optional<Disc> ParseString(std::string_view xml, std::string xml_path)
{
pugi::xml_document doc;
const auto parse_result = doc.load_buffer(xml.data(), xml.size());
if (!parse_result)
return std::nullopt;
const auto wiidisc = doc.child("wiidisc");
if (!wiidisc)
return std::nullopt;
Disc disc;
disc.m_xml_path = std::move(xml_path);
disc.m_version = wiidisc.attribute("version").as_int(-1);
if (disc.m_version != 1)
return std::nullopt;
const std::string default_root = wiidisc.attribute("root").as_string();
const auto id = wiidisc.child("id");
if (id)
{
for (const auto& attribute : id.attributes())
{
const std::string_view attribute_name(attribute.name());
if (attribute_name == "game")
disc.m_game_filter.m_game = attribute.as_string();
else if (attribute_name == "developer")
disc.m_game_filter.m_developer = attribute.as_string();
else if (attribute_name == "disc")
disc.m_game_filter.m_disc = attribute.as_int(-1);
else if (attribute_name == "version")
disc.m_game_filter.m_version = attribute.as_int(-1);
}
auto xml_regions = id.children("region");
if (xml_regions.begin() != xml_regions.end())
{
std::vector<std::string> regions;
for (const auto& region : xml_regions)
regions.push_back(region.attribute("type").as_string());
disc.m_game_filter.m_regions = std::move(regions);
}
}
const auto options = wiidisc.child("options");
if (options)
{
for (const auto& section_node : options.children("section"))
{
Section& section = disc.m_sections.emplace_back();
section.m_name = section_node.attribute("name").as_string();
for (const auto& option_node : section_node.children("option"))
{
Option& option = section.m_options.emplace_back();
option.m_id = option_node.attribute("id").as_string();
option.m_name = option_node.attribute("name").as_string();
option.m_selected_choice = option_node.attribute("default").as_uint(0);
auto option_params = ReadParams(option_node);
for (const auto& choice_node : option_node.children("choice"))
{
Choice& choice = option.m_choices.emplace_back();
choice.m_name = choice_node.attribute("name").as_string();
auto choice_params = ReadParams(choice_node, option_params);
for (const auto& patchref_node : choice_node.children("patch"))
{
PatchReference& patchref = choice.m_patch_references.emplace_back();
patchref.m_id = patchref_node.attribute("id").as_string();
patchref.m_params = ReadParams(patchref_node, choice_params);
}
}
}
}
for (const auto& macro_node : options.children("macros"))
{
const std::string macro_id = macro_node.attribute("id").as_string();
for (auto& section : disc.m_sections)
{
auto option_to_clone = std::find_if(section.m_options.begin(), section.m_options.end(),
[&](const Option& o) { return o.m_id == macro_id; });
if (option_to_clone == section.m_options.end())
continue;
Option cloned_option = *option_to_clone;
cloned_option.m_name = macro_node.attribute("name").as_string();
for (auto& choice : cloned_option.m_choices)
for (auto& patch_ref : choice.m_patch_references)
patch_ref.m_params = ReadParams(macro_node, patch_ref.m_params);
}
}
}
const auto patches = wiidisc.children("patch");
for (const auto& patch_node : patches)
{
Patch& patch = disc.m_patches.emplace_back();
patch.m_id = patch_node.attribute("id").as_string();
patch.m_root = patch_node.attribute("root").as_string();
if (patch.m_root.empty())
patch.m_root = default_root;
for (const auto& patch_subnode : patch_node.children())
{
const std::string_view patch_name(patch_subnode.name());
if (patch_name == "file" || patch_name == "dolphin_sys_file")
{
auto& file = patch_name == "dolphin_sys_file" ? patch.m_sys_file_patches.emplace_back() :
patch.m_file_patches.emplace_back();
file.m_disc = patch_subnode.attribute("disc").as_string();
file.m_external = patch_subnode.attribute("external").as_string();
file.m_resize = patch_subnode.attribute("resize").as_bool(true);
file.m_create = patch_subnode.attribute("create").as_bool(false);
file.m_offset = patch_subnode.attribute("offset").as_uint(0);
file.m_fileoffset = patch_subnode.attribute("fileoffset").as_uint(0);
file.m_length = patch_subnode.attribute("length").as_uint(0);
}
else if (patch_name == "folder" || patch_name == "dolphin_sys_folder")
{
auto& folder = patch_name == "dolphin_sys_folder" ?
patch.m_sys_folder_patches.emplace_back() :
patch.m_folder_patches.emplace_back();
folder.m_disc = patch_subnode.attribute("disc").as_string();
folder.m_external = patch_subnode.attribute("external").as_string();
folder.m_resize = patch_subnode.attribute("resize").as_bool(true);
folder.m_create = patch_subnode.attribute("create").as_bool(false);
folder.m_recursive = patch_subnode.attribute("recursive").as_bool(true);
folder.m_length = patch_subnode.attribute("length").as_uint(0);
}
else if (patch_name == "savegame")
{
auto& savegame = patch.m_savegame_patches.emplace_back();
savegame.m_external = patch_subnode.attribute("external").as_string();
savegame.m_clone = patch_subnode.attribute("clone").as_bool(true);
}
else if (patch_name == "memory")
{
auto& memory = patch.m_memory_patches.emplace_back();
memory.m_offset = patch_subnode.attribute("offset").as_uint(0);
memory.m_value = ReadHexString(patch_subnode.attribute("value").as_string());
memory.m_valuefile = patch_subnode.attribute("valuefile").as_string();
memory.m_original = ReadHexString(patch_subnode.attribute("original").as_string());
memory.m_ocarina = patch_subnode.attribute("ocarina").as_bool(false);
memory.m_search = patch_subnode.attribute("search").as_bool(false);
memory.m_align = patch_subnode.attribute("align").as_uint(1);
}
}
}
return disc;
}
static bool CheckRegion(const std::vector<std::string>& xml_regions, std::string_view game_region)
{
if (xml_regions.begin() == xml_regions.end())
return true;
for (const auto& region : xml_regions)
{
if (region == game_region)
return true;
}
return false;
}
bool Disc::IsValidForGame(const std::string& game_id, std::optional<u16> revision,
std::optional<u8> disc_number) const
{
if (game_id.size() != 6)
return false;
const std::string_view game_id_full = std::string_view(game_id);
const std::string_view game_region = game_id_full.substr(3, 1);
const std::string_view game_developer = game_id_full.substr(4, 2);
const int disc_number_int = std::optional<int>(disc_number).value_or(-1);
const int revision_int = std::optional<int>(revision).value_or(-1);
if (m_game_filter.m_game && !game_id_full.starts_with(*m_game_filter.m_game))
return false;
if (m_game_filter.m_developer && game_developer != *m_game_filter.m_developer)
return false;
if (m_game_filter.m_disc && disc_number_int != *m_game_filter.m_disc)
return false;
if (m_game_filter.m_version && revision_int != *m_game_filter.m_version)
return false;
if (m_game_filter.m_regions && !CheckRegion(*m_game_filter.m_regions, game_region))
return false;
return true;
}
std::vector<Patch> Disc::GeneratePatches(const std::string& game_id) const
{
const std::string_view game_id_full = std::string_view(game_id);
const std::string_view game_id_no_region = game_id_full.substr(0, 3);
const std::string_view game_region = game_id_full.substr(3, 1);
const std::string_view game_developer = game_id_full.substr(4, 2);
const auto replace_variables =
[&](std::string_view sv,
const std::vector<std::pair<std::string, std::string_view>>& replacements) {
std::string result;
result.reserve(sv.size());
while (!sv.empty())
{
bool replaced = false;
for (const auto& r : replacements)
{
if (sv.starts_with(r.first))
{
for (char c : r.second)
result.push_back(c);
sv = sv.substr(r.first.size());
replaced = true;
break;
}
}
if (replaced)
continue;
result.push_back(sv[0]);
sv = sv.substr(1);
}
return result;
};
// Take only selected patches, replace placeholders in all strings, and return them.
std::vector<Patch> active_patches;
for (const auto& section : m_sections)
{
for (const auto& option : section.m_options)
{
const u32 selected = option.m_selected_choice;
if (selected == 0 || selected > option.m_choices.size())
continue;
const Choice& choice = option.m_choices[selected - 1];
for (const auto& patch_ref : choice.m_patch_references)
{
const auto patch = std::find_if(m_patches.begin(), m_patches.end(),
[&](const Patch& p) { return patch_ref.m_id == p.m_id; });
if (patch == m_patches.end())
continue;
std::vector<std::pair<std::string, std::string_view>> replacements;
replacements.emplace_back(std::pair{"{$__gameid}", game_id_no_region});
replacements.emplace_back(std::pair{"{$__region}", game_region});
replacements.emplace_back(std::pair{"{$__maker}", game_developer});
for (const auto& param : patch_ref.m_params)
replacements.emplace_back(std::pair{"{$" + param.first + "}", param.second});
Patch& new_patch = active_patches.emplace_back(*patch);
new_patch.m_root = replace_variables(new_patch.m_root, replacements);
for (auto& file : new_patch.m_file_patches)
{
file.m_disc = replace_variables(file.m_disc, replacements);
file.m_external = replace_variables(file.m_external, replacements);
}
for (auto& folder : new_patch.m_folder_patches)
{
folder.m_disc = replace_variables(folder.m_disc, replacements);
folder.m_external = replace_variables(folder.m_external, replacements);
}
for (auto& savegame : new_patch.m_savegame_patches)
{
savegame.m_external = replace_variables(savegame.m_external, replacements);
}
for (auto& memory : new_patch.m_memory_patches)
{
memory.m_valuefile = replace_variables(memory.m_valuefile, replacements);
}
}
}
}
return active_patches;
}
std::vector<Patch> GenerateRiivolutionPatchesFromGameModDescriptor(
const GameModDescriptorRiivolution& descriptor, const std::string& game_id,
std::optional<u16> revision, std::optional<u8> disc_number)
{
std::vector<Patch> result;
for (const auto& patch_info : descriptor.patches)
{
auto parsed = ParseFile(patch_info.xml);
if (!parsed || !parsed->IsValidForGame(game_id, revision, disc_number))
continue;
for (auto& section : parsed->m_sections)
{
for (auto& option : section.m_options)
{
const auto* info = [&]() -> const GameModDescriptorRiivolutionPatchOption* {
for (const auto& o : patch_info.options)
{
if (o.section_name == section.m_name)
{
if (!o.option_id.empty() && o.option_id == option.m_id)
return &o;
if (!o.option_name.empty() && o.option_name == option.m_name)
return &o;
}
}
return nullptr;
}();
if (info && info->choice <= option.m_choices.size())
option.m_selected_choice = info->choice;
}
}
for (auto& p : parsed->GeneratePatches(game_id))
{
p.m_file_data_loader =
std::make_shared<FileDataLoaderHostFS>(patch_info.root, parsed->m_xml_path, p.m_root);
result.emplace_back(std::move(p));
}
}
return result;
}
std::vector<Patch> GenerateRiivolutionPatchesFromConfig(const std::string root_directory,
const std::string& game_id,
std::optional<u16> revision,
std::optional<u8> disc_number)
{
std::vector<Patch> result;
// The way Riivolution stores settings only makes sense for standard game IDs.
if (!(game_id.size() == 4 || game_id.size() == 6))
return result;
const std::optional<Config> config = ParseConfigFile(
fmt::format("{}/riivolution/config/{}.xml", root_directory, game_id.substr(0, 4)));
for (const std::string& path : Common::DoFileSearch({root_directory + "riivolution"}, {".xml"}))
{
std::optional<Disc> parsed = ParseFile(path);
if (!parsed || !parsed->IsValidForGame(game_id, revision, disc_number))
continue;
if (config)
ApplyConfigDefaults(&*parsed, *config);
for (auto& patch : parsed->GeneratePatches(game_id))
{
patch.m_file_data_loader =
std::make_shared<FileDataLoaderHostFS>(root_directory, parsed->m_xml_path, patch.m_root);
result.emplace_back(std::move(patch));
}
}
return result;
}
std::optional<Config> ParseConfigFile(const std::string& filename)
{
::File::IOFile f(filename, "rb");
if (!f)
return std::nullopt;
std::vector<char> data;
data.resize(f.GetSize());
if (!f.ReadBytes(data.data(), data.size()))
return std::nullopt;
return ParseConfigString(std::string_view(data.data(), data.size()));
}
std::optional<Config> ParseConfigString(std::string_view xml)
{
pugi::xml_document doc;
const auto parse_result = doc.load_buffer(xml.data(), xml.size());
if (!parse_result)
return std::nullopt;
const auto riivolution = doc.child("riivolution");
if (!riivolution)
return std::nullopt;
Config config;
config.m_version = riivolution.attribute("version").as_int(-1);
if (config.m_version != 2)
return std::nullopt;
const auto options = riivolution.children("option");
for (const auto& option_node : options)
{
auto& option = config.m_options.emplace_back();
option.m_id = option_node.attribute("id").as_string();
option.m_default = option_node.attribute("default").as_uint(0);
}
return config;
}
std::string WriteConfigString(const Config& config)
{
pugi::xml_document doc;
auto riivolution = doc.append_child("riivolution");
riivolution.append_attribute("version").set_value(config.m_version);
for (const auto& option : config.m_options)
{
auto option_node = riivolution.append_child("option");
option_node.append_attribute("id").set_value(option.m_id.c_str());
option_node.append_attribute("default").set_value(option.m_default);
}
std::stringstream ss;
doc.print(ss, " ");
return ss.str();
}
bool WriteConfigFile(const std::string& filename, const Config& config)
{
auto xml = WriteConfigString(config);
if (xml.empty())
return false;
::File::CreateFullPath(filename);
::File::IOFile f(filename, "wb");
if (!f)
return false;
if (!f.WriteString(xml))
return false;
return true;
}
void ApplyConfigDefaults(Disc* disc, const Config& config)
{
for (const auto& config_option : config.m_options)
{
auto* matching_option = [&]() -> Option* {
for (auto& section : disc->m_sections)
{
for (auto& option : section.m_options)
{
if (option.m_id.empty())
{
if ((section.m_name + option.m_name) == config_option.m_id)
return &option;
}
else
{
if (option.m_id == config_option.m_id)
return &option;
}
}
}
return nullptr;
}();
if (matching_option)
matching_option->m_selected_choice = config_option.m_default;
}
}
} // namespace DiscIO::Riivolution