mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 13:57:57 -07:00
59 lines
1.1 KiB
C++
59 lines
1.1 KiB
C++
// Copyright 2008 Dolphin Emulator Project
|
|
// Licensed under GPLv2+
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <memory>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include "Common/CommonTypes.h"
|
|
|
|
class HiresTexture
|
|
{
|
|
public:
|
|
using SOILPointer = std::unique_ptr<u8, void(*)(unsigned char*)>;
|
|
|
|
static void Init();
|
|
static void Update();
|
|
static void Shutdown();
|
|
|
|
static std::shared_ptr<HiresTexture> Search(
|
|
const u8* texture, size_t texture_size,
|
|
const u8* tlut, size_t tlut_size,
|
|
u32 width, u32 height,
|
|
int format, bool has_mipmaps
|
|
);
|
|
|
|
static std::string GenBaseName(
|
|
const u8* texture, size_t texture_size,
|
|
const u8* tlut, size_t tlut_size,
|
|
u32 width, u32 height,
|
|
int format, bool has_mipmaps,
|
|
bool dump = false
|
|
);
|
|
|
|
~HiresTexture();
|
|
|
|
struct Level
|
|
{
|
|
Level();
|
|
|
|
SOILPointer data;
|
|
size_t data_size = 0;
|
|
u32 width = 0;
|
|
u32 height = 0;
|
|
};
|
|
std::vector<Level> m_levels;
|
|
|
|
private:
|
|
static std::unique_ptr<HiresTexture> Load(const std::string& base_filename, u32 width, u32 height);
|
|
static void Prefetch();
|
|
|
|
static std::string GetTextureDirectory(const std::string& game_id);
|
|
|
|
HiresTexture() {}
|
|
|
|
};
|