dolphin/Source/DSPTool/StubHost.cpp
David Korth 8417c78b7a Update Discord rich presence when the title changes
This allows us to update the rich presence description if a channel
is launched from the Wii Menu. It also handles other PPC title
launches, e.g. Smash Bros. Masterpieces.

Host.h: Added Host_TitleChanged().

DolphinNoGUI/MainNoGUI.cpp: Implemented Host_TitleChanged().
DolphinQt/Host.cpp: Implemented Host_TitleChanged().

Android/jni/MainAndroid.cpp: Stubbed Host_TitleChanged().
DSPTool/StubHost.cpp: Stubbed Host_TitleChanged().
UnitTests/StubHost.cpp: Stubbed Host_TitleChanged().
2019-05-24 14:12:48 +02:00

58 lines
911 B
C++

// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// Stub implementation of the Host_* callbacks for DSPTool. These implementations
// do nothing except return default values when required.
#include <string>
#include "Core/Host.h"
void Host_NotifyMapLoaded()
{
}
void Host_RefreshDSPDebuggerWindow()
{
}
void Host_Message(HostMessageID)
{
}
void* Host_GetRenderHandle()
{
return nullptr;
}
void Host_UpdateTitle(const std::string&)
{
}
void Host_UpdateDisasmDialog()
{
}
void Host_UpdateMainFrame()
{
}
void Host_RequestRenderWindowSize(int, int)
{
}
bool Host_UINeedsControllerState()
{
return false;
}
bool Host_RendererHasFocus()
{
return false;
}
bool Host_RendererIsFullscreen()
{
return false;
}
void Host_YieldToUI()
{
}
void Host_UpdateProgressDialog(const char* caption, int position, int total)
{
}
void Host_TitleChanged()
{
}