mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 05:47:56 -07:00
d9fec92628
Also remedies places where the video backends and core rely on things being indirectly included.
66 lines
1.7 KiB
C
66 lines
1.7 KiB
C
// Copyright 2008 Dolphin Emulator Project
|
|
// Licensed under GPLv2+
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include "Common/CommonTypes.h"
|
|
#include "VideoCommon/LightingShaderGen.h"
|
|
#include "VideoCommon/ShaderGenCommon.h"
|
|
#include "VideoCommon/VideoCommon.h"
|
|
|
|
// TODO should be reordered
|
|
#define SHADER_POSITION_ATTRIB 0
|
|
#define SHADER_POSMTX_ATTRIB 1
|
|
#define SHADER_NORM0_ATTRIB 2
|
|
#define SHADER_NORM1_ATTRIB 3
|
|
#define SHADER_NORM2_ATTRIB 4
|
|
#define SHADER_COLOR0_ATTRIB 5
|
|
#define SHADER_COLOR1_ATTRIB 6
|
|
|
|
#define SHADER_TEXTURE0_ATTRIB 8
|
|
#define SHADER_TEXTURE1_ATTRIB 9
|
|
#define SHADER_TEXTURE2_ATTRIB 10
|
|
#define SHADER_TEXTURE3_ATTRIB 11
|
|
#define SHADER_TEXTURE4_ATTRIB 12
|
|
#define SHADER_TEXTURE5_ATTRIB 13
|
|
#define SHADER_TEXTURE6_ATTRIB 14
|
|
#define SHADER_TEXTURE7_ATTRIB 15
|
|
|
|
#pragma pack(1)
|
|
|
|
struct vertex_shader_uid_data
|
|
{
|
|
u32 NumValues() const { return sizeof(vertex_shader_uid_data); }
|
|
|
|
u32 components : 23;
|
|
u32 numTexGens : 4;
|
|
u32 numColorChans : 2;
|
|
u32 dualTexTrans_enabled : 1;
|
|
u32 pixel_lighting : 1;
|
|
u32 pad : 1;
|
|
|
|
u32 texMtxInfo_n_projection : 16; // Stored separately to guarantee that the texMtxInfo struct is 8 bits wide
|
|
struct {
|
|
u32 inputform : 2;
|
|
u32 texgentype : 3;
|
|
u32 sourcerow : 5;
|
|
u32 embosssourceshift : 3;
|
|
u32 embosslightshift : 3;
|
|
} texMtxInfo[8];
|
|
|
|
struct {
|
|
u32 index : 6;
|
|
u32 normalize : 1;
|
|
u32 pad : 1;
|
|
} postMtxInfo[8];
|
|
|
|
LightingUidData lighting;
|
|
};
|
|
#pragma pack()
|
|
|
|
typedef ShaderUid<vertex_shader_uid_data> VertexShaderUid;
|
|
|
|
VertexShaderUid GetVertexShaderUid(API_TYPE api_type);
|
|
ShaderCode GenerateVertexShaderCode(API_TYPE api_type);
|