dolphin/Source/Core/Common/CMakeLists.txt
JosJuice 2137fb7813 Externals: Add zstd
I had to rename Source/Common/Compiler.h because the VS build
confuses it with Externals/zstd/lib/common/compiler.h otherwise.
2020-05-13 20:53:10 +02:00

290 lines
5.2 KiB
CMake

add_library(common
Analytics.cpp
Analytics.h
Assert.h
Atomic.h
BitField.h
BitSet.h
BitUtils.h
BlockingLoop.h
CDUtils.cpp
CDUtils.h
ChunkFile.h
CodeBlock.h
ColorUtil.cpp
ColorUtil.h
Common.h
CommonFuncs.cpp
CommonFuncs.h
CommonPaths.h
CommonTypes.h
Config/Config.cpp
Config/Config.h
Config/ConfigInfo.cpp
Config/ConfigInfo.h
Config/Enums.h
Config/Layer.cpp
Config/Layer.h
CPUDetect.h
Crypto/AES.cpp
Crypto/AES.h
Crypto/bn.cpp
Crypto/bn.h
Crypto/ec.cpp
Crypto/ec.h
Debug/MemoryPatches.cpp
Debug/MemoryPatches.h
Debug/OSThread.cpp
Debug/OSThread.h
Debug/Threads.h
Debug/Watches.cpp
Debug/Watches.h
DebugInterface.h
DynamicLibrary.cpp
DynamicLibrary.h
ENetUtil.cpp
ENetUtil.h
Event.h
File.cpp
File.h
FileSearch.cpp
FileSearch.h
FileUtil.cpp
FileUtil.h
FixedSizeQueue.h
Flag.h
FloatUtils.cpp
FloatUtils.h
FPURoundMode.h
GekkoDisassembler.cpp
GekkoDisassembler.h
Hash.cpp
Hash.h
HttpRequest.cpp
HttpRequest.h
Image.cpp
Image.h
IniFile.cpp
IniFile.h
Inline.h
JitRegister.cpp
JitRegister.h
Lazy.h
LinearDiskCache.h
Logging/ConsoleListener.h
Logging/Log.h
Logging/LogManager.cpp
Logging/LogManager.h
MathUtil.cpp
MathUtil.h
Matrix.cpp
Matrix.h
MD5.cpp
MD5.h
MemArena.cpp
MemArena.h
MemoryUtil.cpp
MemoryUtil.h
MinizipUtil.h
MsgHandler.cpp
MsgHandler.h
NandPaths.cpp
NandPaths.h
Network.cpp
Network.h
PcapFile.cpp
PcapFile.h
PerformanceCounter.cpp
PerformanceCounter.h
Profiler.cpp
Profiler.h
QoSSession.cpp
QoSSession.h
Random.cpp
Random.h
Result.h
ScopeGuard.h
SDCardUtil.cpp
SDCardUtil.h
Semaphore.h
SFMLHelper.cpp
SFMLHelper.h
SettingsHandler.cpp
SettingsHandler.h
SPSCQueue.h
StringUtil.cpp
StringUtil.h
SymbolDB.cpp
SymbolDB.h
Thread.cpp
Thread.h
Timer.cpp
Timer.h
TraversalClient.cpp
TraversalClient.h
TraversalProto.h
UPnP.cpp
UPnP.h
VariantUtil.h
Version.cpp
Version.h
WindowSystemInfo.h
WorkQueueThread.h
)
target_link_libraries(common
PUBLIC
${CMAKE_THREAD_LIBS_INIT}
enet
fmt::fmt
${MBEDTLS_LIBRARIES}
minizip
PRIVATE
${CURL_LIBRARIES}
${ICONV_LIBRARIES}
png
${VTUNE_LIBRARIES}
)
if (APPLE)
target_link_libraries(common
PRIVATE
${APPKIT_LIBRARY}
${COREFOUNDATION_LIBRARY}
${IOK_LIBRARY}
)
elseif(WIN32)
target_link_libraries(common
PRIVATE
kernel32.lib
shlwapi.lib
winmm.lib
)
if (_M_X86_64)
target_link_libraries(common PRIVATE opengl32.lib)
endif()
endif()
if(ANDROID)
target_sources(common PRIVATE
AndroidAnalytics.cpp
AndroidAnalytics.h
Logging/ConsoleListenerDroid.cpp
)
elseif(WIN32)
target_sources(common PRIVATE
LdrWatcher.cpp
LdrWatcher.h
Logging/ConsoleListenerWin.cpp
)
else()
target_sources(common PRIVATE
Logging/ConsoleListenerNix.cpp
)
endif()
if(_M_ARM_64)
target_sources(common PRIVATE
Arm64Emitter.cpp
Arm64Emitter.h
ArmCommon.h
ArmCPUDetect.cpp
GenericFPURoundMode.cpp
)
else()
if(_M_X86) #X86
target_sources(common PRIVATE
x64ABI.cpp
x64ABI.h
x64Emitter.cpp
x64Emitter.h
x64FPURoundMode.cpp
x64CPUDetect.cpp
x64Reg.h
)
else() # Generic
target_sources(common PRIVATE
GenericFPURoundMode.cpp
GenericCPUDetect.cpp
)
endif()
endif()
# OpenGL Interface
target_sources(common PRIVATE
GL/GLContext.cpp
GL/GLContext.h
GL/GLUtil.cpp
GL/GLUtil.h
GL/GLExtensions/GLExtensions.cpp
GL/GLExtensions/GLExtensions.h
)
if(ENABLE_EGL AND EGL_FOUND)
target_sources(common PRIVATE
GL/GLInterface/EGL.cpp
GL/GLInterface/EGL.h
)
if(ANDROID)
target_sources(common PRIVATE
GL/GLInterface/EGLAndroid.cpp
GL/GLInterface/EGLAndroid.h
)
elseif(ENABLE_X11 AND X11_FOUND)
target_sources(common PRIVATE
GL/GLInterface/EGLX11.cpp
GL/GLInterface/EGLX11.h
)
endif()
target_include_directories(common PRIVATE ${EGL_INCLUDE_DIRS})
target_link_libraries(common PUBLIC ${EGL_LIBRARIES})
endif()
if(WIN32)
target_sources(common PRIVATE
CompatPatches.cpp
GL/GLInterface/WGL.cpp
GL/GLInterface/WGL.h
)
elseif(APPLE)
target_sources(common PRIVATE
GL/GLInterface/AGL.h
GL/GLInterface/AGL.mm
)
elseif(ENABLE_X11 AND X11_FOUND)
target_sources(common PRIVATE
GL/GLX11Window.cpp
GL/GLX11Window.h
GL/GLInterface/GLX.cpp
GL/GLInterface/GLX.h
)
# GLX has a hard dependency on libGL.
# Make sure to link to it if using GLX.
target_link_libraries(common PUBLIC ${OPENGL_LIBRARIES})
endif()
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
target_link_libraries(common PUBLIC dl rt)
endif()
if(USE_UPNP)
target_link_libraries(common PRIVATE Miniupnpc::miniupnpc)
endif()
if(OPROFILE_FOUND)
target_link_libraries(common PRIVATE OProfile::OProfile)
endif()
if(UNIX)
# Posix networking code needs to be fixed for Windows
add_executable(traversal_server TraversalServer.cpp)
target_link_libraries(traversal_server PRIVATE common)
if(SYSTEMD_FOUND)
target_link_libraries(traversal_server PRIVATE ${SYSTEMD_LIBRARIES})
endif()
elseif(WIN32)
target_link_libraries(common PRIVATE "-INCLUDE:enableCompatPatches")
endif()