mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 13:57:57 -07:00
357 lines
19 KiB
XML
357 lines
19 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{FA3FA62B-6F58-4B86-9453-4D149940A066}</ProjectGuid>
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<WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion>
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<!--
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Enable this once wxwidgets is completely removed
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<ProjectName>Dolphin</ProjectName>
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-->
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<UseDebugLibraries>true</UseDebugLibraries>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\VSProps\Base.props" />
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<Import Project="..\..\VSProps\PCHUse.props" />
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<Import Project="..\..\VSProps\QtCompile.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros">
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</PropertyGroup>
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<ItemDefinitionGroup>
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<Link>
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<AdditionalLibraryDirectories>$(ExternalsDir)ffmpeg\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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<ClCompile>
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<AdditionalIncludeDirectories>$(ProjectDir)VideoInterface;$(ProjectDir)GameList;$(ProjectDir)Debugger;$(ProjectDir)Settings;$(ProjectDir)Config;$(ProjectDir)Config\Mapping;$(ProjectDir)Config\Graphics;$(ProjectDir)NetPlay;$(ProjectDir)QtUtils;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Manifest>
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<AdditionalManifestFiles>DolphinQt2.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
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</Manifest>
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</ItemDefinitionGroup>
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<!--
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MOC files need to be listed. Put headers here ONLY if they use Q_OBJECT. Otherwise, put them
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in the ItemGroup for ClInclude.
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-->
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<!--NOTE: When adding moc'd files, you must list outputs in the ClCompile ItemGroup too!-->
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<ItemGroup>
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<QtMoc Include="AboutDialog.h" />
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<QtMoc Include="Config\CheatWarningWidget.h" />
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<QtMoc Include="Config\ControllersWindow.h" />
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<QtMoc Include="Config\FilesystemWidget.h" />
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<QtMoc Include="Config\GeckoCodeWidget.h" />
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<QtMoc Include="Config\Mapping\IOWindow.h" />
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<QtMoc Include="Config\Mapping\MappingButton.h" />
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<QtMoc Include="Config\Mapping\MappingWidget.h" />
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<QtMoc Include="Config\Mapping\MappingWindow.h" />
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<QtMoc Include="Config\LogConfigWidget.h" />
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<QtMoc Include="Config\LogWidget.h" />
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<QtMoc Include="Config\Graphics\AdvancedWidget.h" />
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<QtMoc Include="Config\Graphics\EnhancementsWidget.h" />
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<QtMoc Include="Config\Graphics\GeneralWidget.h" />
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<QtMoc Include="Config\Graphics\GraphicsBool.h" />
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<QtMoc Include="Config\Graphics\GraphicsChoice.h" />
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<QtMoc Include="Config\Graphics\GraphicsSlider.h" />
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<QtMoc Include="Config\Graphics\GraphicsWidget.h" />
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<QtMoc Include="Config\Graphics\GraphicsWindow.h" />
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<QtMoc Include="Config\Graphics\HacksWidget.h" />
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<QtMoc Include="Config\Graphics\SoftwareRendererWidget.h" />
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<QtMoc Include="Config\SettingsWindow.h" />
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<QtMoc Include="FIFOPlayerWindow.h" />
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<QtMoc Include="Debugger\RegisterWidget.h" />
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<QtMoc Include="GameList\GameFile.h" />
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<QtMoc Include="GameList\GameList.h" />
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<QtMoc Include="GameList\GameListModel.h" />
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<QtMoc Include="GameList\GameTracker.h" />
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<QtMoc Include="GameList\GridProxyModel.h" />
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<QtMoc Include="GameList\ListProxyModel.h" />
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<QtMoc Include="Host.h" />
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<QtMoc Include="HotkeyScheduler.h" />
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<QtMoc Include="InDevelopmentWarning.h" />
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<QtMoc Include="Settings\InterfacePane.h" />
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<QtMoc Include="Settings\AudioPane.h" />
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<QtMoc Include="MainWindow.h" />
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<QtMoc Include="MenuBar.h" />
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<QtMoc Include="NetPlay\GameListDialog.h" />
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<QtMoc Include="NetPlay\MD5Dialog.h" />
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<QtMoc Include="NetPlay\NetPlayDialog.h" />
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<QtMoc Include="NetPlay\NetPlaySetupDialog.h" />
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<QtMoc Include="NetPlay\PadMappingDialog.h" />
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<QtMoc Include="QtUtils\DoubleClickEventFilter.h" />
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<QtMoc Include="QtUtils\WindowActivationEventFilter.h" />
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<QtMoc Include="RenderWidget.h" />
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<QtMoc Include="Settings.h" />
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<QtMoc Include="Settings\AdvancedPane.h" />
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<QtMoc Include="Settings\GeneralPane.h" />
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<QtMoc Include="ToolBar.h" />
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</ItemGroup>
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<!--TODO figure out how to get QtMoc to add outputs to ClCompile's inputs...-->
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<ItemGroup>
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<ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)AdvancedPane.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)AudioPane.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)AdvancedWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)CheatWarningWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)WindowActivationEventFilter.cpp" />
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<ClCompile Include="Translation.cpp" />
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</ItemGroup>
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<!--Put standard C/C++ headers here-->
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<ItemGroup>
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<Copy SourceFiles="@(DataTxtFiles)" DestinationFolder="$(BinaryOutputDir)" Condition="!Exists('$(BinaryOutputDir)%(Filename)%(DataTxtFiles.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) > $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataTxtFiles.Extension)').Ticks)" />
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<Message Text="Copy: @(BinaryFiles) -> $(BinaryOutputDir)" Importance="High" />
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<Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" />
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</Target>
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</Project>
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