mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 05:47:56 -07:00
100 lines
2.3 KiB
C++
100 lines
2.3 KiB
C++
// Copyright 2016 Dolphin Emulator Project
|
|
// Licensed under GPLv2+
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <functional>
|
|
#include <map>
|
|
#include <memory>
|
|
#include <string>
|
|
|
|
#include "Common/Config/ConfigInfo.h"
|
|
#include "Common/Config/Enums.h"
|
|
#include "Common/Config/Layer.h"
|
|
#include "Common/Config/Section.h"
|
|
|
|
namespace Config
|
|
{
|
|
using Layers = std::map<LayerType, std::unique_ptr<Layer>>;
|
|
using ConfigChangedCallback = std::function<void()>;
|
|
|
|
// Layer management
|
|
Layers* GetLayers();
|
|
void AddLayer(std::unique_ptr<Layer> layer);
|
|
void AddLayer(std::unique_ptr<ConfigLayerLoader> loader);
|
|
Layer* GetLayer(LayerType layer);
|
|
void RemoveLayer(LayerType layer);
|
|
bool LayerExists(LayerType layer);
|
|
|
|
void AddConfigChangedCallback(ConfigChangedCallback func);
|
|
void InvokeConfigChangedCallbacks();
|
|
|
|
// Explicit load and save of layers
|
|
void Load();
|
|
void Save();
|
|
|
|
void Init();
|
|
void Shutdown();
|
|
void ClearCurrentRunLayer();
|
|
|
|
const std::string& GetSystemName(System system);
|
|
System GetSystemFromName(const std::string& system);
|
|
const std::string& GetLayerName(LayerType layer);
|
|
LayerType GetActiveLayerForConfig(const ConfigLocation&);
|
|
|
|
template <typename T>
|
|
T Get(LayerType layer, const ConfigInfo<T>& info)
|
|
{
|
|
if (layer == LayerType::Meta)
|
|
return Get(info);
|
|
return GetLayer(layer)->Get(info);
|
|
}
|
|
|
|
template <typename T>
|
|
T Get(const ConfigInfo<T>& info)
|
|
{
|
|
return GetLayer(GetActiveLayerForConfig(info.location))->Get(info);
|
|
}
|
|
|
|
template <typename T>
|
|
T GetBase(const ConfigInfo<T>& info)
|
|
{
|
|
return Get(LayerType::Base, info);
|
|
}
|
|
|
|
template <typename T>
|
|
LayerType GetActiveLayerForConfig(const ConfigInfo<T>& info)
|
|
{
|
|
return GetActiveLayerForConfig(info.location);
|
|
}
|
|
|
|
template <typename T>
|
|
void Set(LayerType layer, const ConfigInfo<T>& info, const T& value)
|
|
{
|
|
GetLayer(layer)->Set(info, value);
|
|
InvokeConfigChangedCallbacks();
|
|
}
|
|
|
|
template <typename T>
|
|
void SetBase(const ConfigInfo<T>& info, const T& value)
|
|
{
|
|
Set<T>(LayerType::Base, info, value);
|
|
}
|
|
|
|
template <typename T>
|
|
void SetCurrent(const ConfigInfo<T>& info, const T& value)
|
|
{
|
|
Set<T>(LayerType::CurrentRun, info, value);
|
|
}
|
|
|
|
template <typename T>
|
|
void SetBaseOrCurrent(const ConfigInfo<T>& info, const T& value)
|
|
{
|
|
if (GetActiveLayerForConfig(info) == LayerType::Base)
|
|
Set<T>(LayerType::Base, info, value);
|
|
else
|
|
Set<T>(LayerType::CurrentRun, info, value);
|
|
}
|
|
}
|