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https://github.com/dolphin-emu/dolphin.git
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ef85b9af45
Also, some tab/space mismatches removed from VideoOGL, and some places I missed in VideoDX[number] projects. Now, the Core is literally the only project with tab/space mismatches (on a large scale).
54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official Git repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _BANNER_LOADER_H_
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#define _BANNER_LOADER_H_
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#include <vector>
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#include <string>
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#include "Filesystem.h"
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namespace DiscIO
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{
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class IBannerLoader
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{
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public:
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IBannerLoader()
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{}
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virtual ~IBannerLoader()
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{}
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virtual bool IsValid() = 0;
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virtual bool GetBanner(u32* _pBannerImage) = 0;
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virtual std::vector<std::string> GetNames() = 0;
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virtual std::string GetCompany() = 0;
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virtual std::vector<std::string> GetDescriptions() = 0;
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};
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IBannerLoader* CreateBannerLoader(DiscIO::IFileSystem& _rFileSystem, DiscIO::IVolume *pVolume);
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} // namespace
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#endif
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