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dolphin
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efabcaf6eaa4edca1e2472968c817f621a30eecf
dolphin
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Source
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Core
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VideoCommon
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GraphicsModSystem
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Runtime
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iwubcode
62fee2f3b6
VideoCommon: add loading cube maps from DDS files and loading it into our custom texture object. Custom texture object now has the concept of slices in addition to levels. Traditional custom textures have a single slice
2023-09-02 20:20:09 -05:00
..
CustomPipelineAction.cpp
VideoCommon: add loading cube maps from DDS files and loading it into our custom texture object. Custom texture object now has the concept of slices in addition to levels. Traditional custom textures have a single slice
2023-09-02 20:20:09 -05:00
CustomPipelineAction.h
VideoCommon: add support to graphics mod manager to load in assets and pass it to graphics actions
2023-08-20 18:53:27 -05:00
MoveAction.cpp
…
MoveAction.h
VideoCommon: add structures to graphics mods to allow for future adding or removing parameters with less code overhead
2022-10-09 00:00:01 -05:00
PrintAction.cpp
VideoCommon: call texture load graphics mod hook when Dolphin loads a texture
2022-10-28 19:24:43 -05:00
PrintAction.h
VideoCommon: call texture load graphics mod hook when Dolphin loads a texture
2022-10-28 19:24:43 -05:00
ScaleAction.cpp
VideoCommon: add structures to graphics mods to allow for future adding or removing parameters with less code overhead
2022-10-09 00:00:01 -05:00
ScaleAction.h
…
SkipAction.cpp
VideoCommon: add structures to graphics mods to allow for future adding or removing parameters with less code overhead
2022-10-09 00:00:01 -05:00
SkipAction.h
VideoCommon: add structures to graphics mods to allow for future adding or removing parameters with less code overhead
2022-10-09 00:00:01 -05:00