mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 13:57:57 -07:00
aaa48e19fe
Fix blob type detection for game right-click menu
512 lines
13 KiB
C++
512 lines
13 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstddef>
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#include <cstring>
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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#include "Common/Assert.h"
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#include "Common/CommonPaths.h"
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "Common/MathUtil.h"
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#include "Common/Logging/Log.h"
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#include "DiscIO/Blob.h"
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#include "DiscIO/FileBlob.h"
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#include "DiscIO/FileMonitor.h"
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#include "DiscIO/Volume.h"
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#include "DiscIO/VolumeDirectory.h"
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namespace DiscIO
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{
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CVolumeDirectory::CVolumeDirectory(const std::string& _rDirectory, bool _bIsWii,
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const std::string& _rApploader, const std::string& _rDOL)
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: m_totalNameSize(0)
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, m_dataStartAddress(-1)
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, m_diskHeader(DISKHEADERINFO_ADDRESS)
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, m_diskHeaderInfo(new SDiskHeaderInfo())
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, m_fst_address(0)
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, m_dol_address(0)
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{
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m_rootDirectory = ExtractDirectoryName(_rDirectory);
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// create the default disk header
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SetUniqueID("AGBJ01");
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SetName("Default name");
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if (_bIsWii)
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{
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SetDiskTypeWii();
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}
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else
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{
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SetDiskTypeGC();
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}
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// Don't load the dol if we've no apploader...
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if (SetApploader(_rApploader))
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SetDOL(_rDOL);
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BuildFST();
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}
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CVolumeDirectory::~CVolumeDirectory()
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{
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}
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bool CVolumeDirectory::IsValidDirectory(const std::string& _rDirectory)
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{
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std::string directoryName = ExtractDirectoryName(_rDirectory);
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return File::IsDirectory(directoryName);
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}
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bool CVolumeDirectory::Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt) const
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{
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if (!decrypt && (_Offset + _Length >= 0x400) && m_is_wii)
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{
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// Fully supporting this would require re-encrypting every file that's read.
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// Only supporting the areas that IOS allows software to read could be more feasible.
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// Currently, only the header (up to 0x400) is supported, though we're cheating a bit
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// with it by reading the header inside the current partition instead. Supporting the
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// header is enough for booting games, but not for running things like the Disc Channel.
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return false;
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}
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if (decrypt && !m_is_wii)
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PanicAlertT("Tried to decrypt data from a non-Wii volume");
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// header
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if (_Offset < DISKHEADERINFO_ADDRESS)
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{
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WriteToBuffer(DISKHEADER_ADDRESS, DISKHEADERINFO_ADDRESS, m_diskHeader.data(), _Offset, _Length, _pBuffer);
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}
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// header info
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if (_Offset >= DISKHEADERINFO_ADDRESS && _Offset < APPLOADER_ADDRESS)
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{
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WriteToBuffer(DISKHEADERINFO_ADDRESS, sizeof(m_diskHeaderInfo), (u8*)m_diskHeaderInfo.get(), _Offset, _Length, _pBuffer);
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}
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// apploader
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if (_Offset >= APPLOADER_ADDRESS && _Offset < APPLOADER_ADDRESS + m_apploader.size())
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{
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WriteToBuffer(APPLOADER_ADDRESS, m_apploader.size(), m_apploader.data(), _Offset, _Length, _pBuffer);
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}
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// dol
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if (_Offset >= m_dol_address && _Offset < m_dol_address + m_DOL.size())
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{
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WriteToBuffer(m_dol_address, m_DOL.size(), m_DOL.data(), _Offset, _Length, _pBuffer);
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}
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// fst
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if (_Offset >= m_fst_address && _Offset < m_dataStartAddress)
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{
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WriteToBuffer(m_fst_address, m_FSTData.size(), m_FSTData.data(), _Offset, _Length, _pBuffer);
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}
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if (m_virtualDisk.empty())
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return true;
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// Determine which file the offset refers to
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std::map<u64, std::string>::const_iterator fileIter = m_virtualDisk.lower_bound(_Offset);
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if (fileIter->first > _Offset && fileIter != m_virtualDisk.begin())
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--fileIter;
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// zero fill to start of file data
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PadToAddress(fileIter->first, _Offset, _Length, _pBuffer);
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while (fileIter != m_virtualDisk.end() && _Length > 0)
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{
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_dbg_assert_(DVDINTERFACE, fileIter->first <= _Offset);
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u64 fileOffset = _Offset - fileIter->first;
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const std::string fileName = fileIter->second;
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std::unique_ptr<PlainFileReader> reader(PlainFileReader::Create(fileName));
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if (reader == nullptr)
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return false;
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u64 fileSize = reader->GetDataSize();
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FileMon::CheckFile(fileName, fileSize);
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if (fileOffset < fileSize)
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{
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u64 fileBytes = fileSize - fileOffset;
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if (_Length < fileBytes)
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fileBytes = _Length;
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if (!reader->Read(fileOffset, fileBytes, _pBuffer))
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return false;
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_Length -= fileBytes;
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_pBuffer += fileBytes;
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_Offset += fileBytes;
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}
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++fileIter;
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if (fileIter != m_virtualDisk.end())
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{
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_dbg_assert_(DVDINTERFACE, fileIter->first >= _Offset);
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PadToAddress(fileIter->first, _Offset, _Length, _pBuffer);
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}
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}
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return true;
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}
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std::string CVolumeDirectory::GetUniqueID() const
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{
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static const size_t ID_LENGTH = 6;
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return std::string(m_diskHeader.begin(), m_diskHeader.begin() + ID_LENGTH);
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}
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void CVolumeDirectory::SetUniqueID(const std::string& id)
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{
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size_t length = id.length();
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if (length > 6)
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length = 6;
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memcpy(m_diskHeader.data(), id.c_str(), length);
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}
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IVolume::ECountry CVolumeDirectory::GetCountry() const
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{
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u8 country_code = m_diskHeader[3];
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return CountrySwitch(country_code);
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}
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std::string CVolumeDirectory::GetMakerID() const
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{
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return "VOID";
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}
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std::string CVolumeDirectory::GetInternalName() const
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{
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char name[0x60];
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if (Read(0x20, 0x60, (u8*)name, false))
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return DecodeString(name);
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else
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return "";
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}
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std::map<IVolume::ELanguage, std::string> CVolumeDirectory::GetNames(bool prefer_long) const
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{
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std::map<IVolume::ELanguage, std::string> names;
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std::string name = GetInternalName();
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if (!name.empty())
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names[IVolume::ELanguage::LANGUAGE_UNKNOWN] = name;
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return names;
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}
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void CVolumeDirectory::SetName(const std::string& name)
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{
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size_t length = name.length();
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if (length > MAX_NAME_LENGTH)
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length = MAX_NAME_LENGTH;
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memcpy(&m_diskHeader[0x20], name.c_str(), length);
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m_diskHeader[length + 0x20] = 0;
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}
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u64 CVolumeDirectory::GetFSTSize() const
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{
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return 0;
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}
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std::string CVolumeDirectory::GetApploaderDate() const
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{
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return "VOID";
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}
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IVolume::EPlatform CVolumeDirectory::GetVolumeType() const
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{
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return m_is_wii ? WII_DISC : GAMECUBE_DISC;
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}
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BlobType CVolumeDirectory::GetBlobType() const
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{
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// VolumeDirectory isn't actually a blob, but it sort of acts
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// like one, so it makes sense that it has its own blob type.
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// It should be made into a proper blob in the future.
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return BlobType::DIRECTORY;
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}
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u64 CVolumeDirectory::GetSize() const
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{
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return 0;
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}
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u64 CVolumeDirectory::GetRawSize() const
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{
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return GetSize();
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}
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std::string CVolumeDirectory::ExtractDirectoryName(const std::string& _rDirectory)
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{
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std::string directoryName = _rDirectory;
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size_t lastSep = directoryName.find_last_of(DIR_SEP_CHR);
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if (lastSep != directoryName.size() - 1)
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{
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// TODO: This assumes that file names will always have a dot in them
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// and directory names never will; both assumptions are often
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// right but in general wrong.
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size_t extensionStart = directoryName.find_last_of('.');
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if (extensionStart != std::string::npos && extensionStart > lastSep)
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{
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directoryName.resize(lastSep);
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}
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}
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else
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{
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directoryName.resize(lastSep);
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}
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return directoryName;
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}
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void CVolumeDirectory::SetDiskTypeWii()
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{
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m_diskHeader[0x18] = 0x5d;
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m_diskHeader[0x19] = 0x1c;
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m_diskHeader[0x1a] = 0x9e;
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m_diskHeader[0x1b] = 0xa3;
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memset(&m_diskHeader[0x1c], 0, 4);
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m_is_wii = true;
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m_addressShift = 2;
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}
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void CVolumeDirectory::SetDiskTypeGC()
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{
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memset(&m_diskHeader[0x18], 0, 4);
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m_diskHeader[0x1c] = 0xc2;
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m_diskHeader[0x1d] = 0x33;
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m_diskHeader[0x1e] = 0x9f;
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m_diskHeader[0x1f] = 0x3d;
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m_is_wii = false;
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m_addressShift = 0;
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}
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bool CVolumeDirectory::SetApploader(const std::string& _rApploader)
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{
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if (!_rApploader.empty())
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{
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std::string data;
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if (!File::ReadFileToString(_rApploader, data))
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{
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PanicAlertT("Apploader unable to load from file");
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return false;
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}
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size_t apploaderSize = 0x20 + Common::swap32(*(u32*)&data.data()[0x14]) + Common::swap32(*(u32*)&data.data()[0x18]);
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if (apploaderSize != data.size())
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{
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PanicAlertT("Apploader is the wrong size...is it really an apploader?");
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return false;
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}
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m_apploader.resize(apploaderSize);
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std::copy(data.begin(), data.end(), m_apploader.begin());
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// 32byte aligned (plus 0x20 padding)
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m_dol_address = ROUND_UP(APPLOADER_ADDRESS + m_apploader.size() + 0x20, 0x20ull);
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return true;
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}
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else
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{
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m_apploader.resize(0x20);
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// Make sure BS2 HLE doesn't try to run the apploader
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*(u32*)&m_apploader[0x10] = (u32)-1;
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return false;
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}
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}
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void CVolumeDirectory::SetDOL(const std::string& rDOL)
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{
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if (!rDOL.empty())
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{
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std::string data;
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File::ReadFileToString(rDOL, data);
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m_DOL.resize(data.size());
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std::copy(data.begin(), data.end(), m_DOL.begin());
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Write32((u32)(m_dol_address >> m_addressShift), 0x0420, &m_diskHeader);
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// 32byte aligned (plus 0x20 padding)
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m_fst_address = ROUND_UP(m_dol_address + m_DOL.size() + 0x20, 0x20ull);
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}
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}
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void CVolumeDirectory::BuildFST()
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{
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m_FSTData.clear();
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File::FSTEntry rootEntry;
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// read data from physical disk to rootEntry
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u64 totalEntries = AddDirectoryEntries(m_rootDirectory, rootEntry) + 1;
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m_fstNameOffset = totalEntries * ENTRY_SIZE; // offset in FST nameTable
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m_FSTData.resize(m_fstNameOffset + m_totalNameSize);
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// if FST hasn't been assigned (ie no apploader/dol setup), set to default
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if (m_fst_address == 0)
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m_fst_address = APPLOADER_ADDRESS + 0x2000;
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// 4 byte aligned start of data on disk
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m_dataStartAddress = ROUND_UP(m_fst_address + m_FSTData.size(), 0x8000ull);
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u64 curDataAddress = m_dataStartAddress;
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u32 fstOffset = 0; // Offset within FST data
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u32 nameOffset = 0; // Offset within name table
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u32 rootOffset = 0; // Offset of root of FST
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// write root entry
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WriteEntryData(fstOffset, DIRECTORY_ENTRY, 0, 0, totalEntries);
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for (auto& entry : rootEntry.children)
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{
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WriteEntry(entry, fstOffset, nameOffset, curDataAddress, rootOffset);
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}
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// overflow check
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_dbg_assert_(DVDINTERFACE, nameOffset == m_totalNameSize);
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// write FST size and location
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Write32((u32)(m_fst_address >> m_addressShift), 0x0424, &m_diskHeader);
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Write32((u32)(m_FSTData.size() >> m_addressShift), 0x0428, &m_diskHeader);
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Write32((u32)(m_FSTData.size() >> m_addressShift), 0x042c, &m_diskHeader);
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}
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void CVolumeDirectory::WriteToBuffer(u64 _SrcStartAddress, u64 _SrcLength, const u8* _Src,
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u64& _Address, u64& _Length, u8*& _pBuffer) const
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{
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if (_Length == 0)
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return;
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_dbg_assert_(DVDINTERFACE, _Address >= _SrcStartAddress);
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u64 srcOffset = _Address - _SrcStartAddress;
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if (srcOffset < _SrcLength)
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{
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u64 srcBytes = _SrcLength - srcOffset;
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if (_Length < srcBytes)
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srcBytes = _Length;
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memcpy(_pBuffer, _Src + srcOffset, (size_t)srcBytes);
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_Length -= srcBytes;
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_pBuffer += srcBytes;
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_Address += srcBytes;
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}
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}
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void CVolumeDirectory::PadToAddress(u64 _StartAddress, u64& _Address, u64& _Length, u8*& _pBuffer) const
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{
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if (_StartAddress <= _Address)
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return;
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u64 padBytes = _StartAddress - _Address;
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if (padBytes > _Length)
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padBytes = _Length;
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if (_Length > 0)
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{
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memset(_pBuffer, 0, (size_t)padBytes);
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_Length -= padBytes;
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_pBuffer += padBytes;
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_Address += padBytes;
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}
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}
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void CVolumeDirectory::Write32(u32 data, u32 offset, std::vector<u8>* const buffer)
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{
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(*buffer)[offset++] = (data >> 24);
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(*buffer)[offset++] = (data >> 16) & 0xff;
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(*buffer)[offset++] = (data >> 8) & 0xff;
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(*buffer)[offset] = (data) & 0xff;
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}
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void CVolumeDirectory::WriteEntryData(u32& entryOffset, u8 type, u32 nameOffset, u64 dataOffset, u64 length)
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{
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m_FSTData[entryOffset++] = type;
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m_FSTData[entryOffset++] = (nameOffset >> 16) & 0xff;
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m_FSTData[entryOffset++] = (nameOffset >> 8) & 0xff;
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m_FSTData[entryOffset++] = (nameOffset) & 0xff;
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Write32((u32)(dataOffset >> m_addressShift), entryOffset, &m_FSTData);
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entryOffset += 4;
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Write32((u32)length, entryOffset, &m_FSTData);
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entryOffset += 4;
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}
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void CVolumeDirectory::WriteEntryName(u32& nameOffset, const std::string& name)
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{
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strncpy((char*)&m_FSTData[nameOffset + m_fstNameOffset], name.c_str(), name.length() + 1);
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nameOffset += (u32)(name.length() + 1);
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}
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void CVolumeDirectory::WriteEntry(const File::FSTEntry& entry, u32& fstOffset, u32& nameOffset, u64& dataOffset, u32 parentEntryNum)
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{
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if (entry.isDirectory)
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{
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u32 myOffset = fstOffset;
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u32 myEntryNum = myOffset / ENTRY_SIZE;
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WriteEntryData(fstOffset, DIRECTORY_ENTRY, nameOffset, parentEntryNum, myEntryNum + entry.size + 1);
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WriteEntryName(nameOffset, entry.virtualName);
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for (const auto& child : entry.children)
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{
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WriteEntry(child, fstOffset, nameOffset, dataOffset, myEntryNum);
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}
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}
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else
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{
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// put entry in FST
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WriteEntryData(fstOffset, FILE_ENTRY, nameOffset, dataOffset, entry.size);
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WriteEntryName(nameOffset, entry.virtualName);
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// write entry to virtual disk
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_dbg_assert_(DVDINTERFACE, m_virtualDisk.find(dataOffset) == m_virtualDisk.end());
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m_virtualDisk.emplace(dataOffset, entry.physicalName);
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// 4 byte aligned
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dataOffset = ROUND_UP(dataOffset + std::max<u64>(entry.size, 1ull), 0x8000ull);
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}
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}
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static u32 ComputeNameSize(const File::FSTEntry& parentEntry)
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{
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u32 nameSize = 0;
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const std::vector<File::FSTEntry>& children = parentEntry.children;
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for (auto it = children.cbegin(); it != children.cend(); ++it)
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{
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const File::FSTEntry& entry = *it;
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if (entry.isDirectory)
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{
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nameSize += ComputeNameSize(entry);
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}
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nameSize += (u32)entry.virtualName.length() + 1;
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}
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return nameSize;
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}
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u64 CVolumeDirectory::AddDirectoryEntries(const std::string& _Directory, File::FSTEntry& parentEntry)
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{
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parentEntry = File::ScanDirectoryTree(_Directory, true);
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m_totalNameSize += ComputeNameSize(parentEntry);
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return parentEntry.size;
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}
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} // namespace
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