dolphin/Source/Core/DolphinWX/Input/TurntableInputConfigDiag.cpp
aldelaro5 334e33d4fa InputConfigDialog pass the device_cbox to the wiimote extension dialogs
This fixes a crash when trying to open the advanced input config dialog on the wiimote extensions.  The device_cbox wasn't initialised and it should have been with the wiimote one.
2017-01-27 01:06:38 -05:00

67 lines
2.9 KiB
C++

// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinWX/Input/TurntableInputConfigDiag.h"
#include "Core/HW/Wiimote.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
TurntableInputConfigDialog::TurntableInputConfigDialog(wxWindow* const parent, InputConfig& config,
const wxString& name,
wxComboBox* device_cbox_parent,
const int port_num)
: InputConfigDialog(parent, config, name, port_num)
{
const int space5 = FromDIP(5);
device_cbox = device_cbox_parent;
auto* const group_box_stick = new ControlGroupBox(
Wiimote::GetTurntableGroup(port_num, WiimoteEmu::TurntableGroup::Stick), this, this);
auto* const group_box_effect_dial = new ControlGroupBox(
Wiimote::GetTurntableGroup(port_num, WiimoteEmu::TurntableGroup::EffectDial), this, this);
auto* const stick_effect_sizer = new wxBoxSizer(wxVERTICAL);
stick_effect_sizer->Add(group_box_stick, 0, wxEXPAND);
stick_effect_sizer->AddSpacer(space5);
stick_effect_sizer->Add(group_box_effect_dial, 0, wxEXPAND);
auto* const group_box_left_table = new ControlGroupBox(
Wiimote::GetTurntableGroup(port_num, WiimoteEmu::TurntableGroup::LeftTable), this, this);
auto* const group_box_right_table = new ControlGroupBox(
Wiimote::GetTurntableGroup(port_num, WiimoteEmu::TurntableGroup::RightTable), this, this);
auto* const group_box_crossfade = new ControlGroupBox(
Wiimote::GetTurntableGroup(port_num, WiimoteEmu::TurntableGroup::Crossfade), this, this);
auto* const tables_crossfade_sizer = new wxBoxSizer(wxVERTICAL);
tables_crossfade_sizer->Add(group_box_right_table, 0, wxEXPAND);
tables_crossfade_sizer->AddSpacer(space5);
tables_crossfade_sizer->Add(group_box_left_table, 0, wxEXPAND);
tables_crossfade_sizer->AddSpacer(space5);
tables_crossfade_sizer->Add(group_box_crossfade, 0, wxEXPAND);
auto* const group_box_buttons = new ControlGroupBox(
Wiimote::GetTurntableGroup(port_num, WiimoteEmu::TurntableGroup::Buttons), this, this);
auto* const controls_sizer = new wxBoxSizer(wxHORIZONTAL);
controls_sizer->AddSpacer(space5);
controls_sizer->Add(group_box_buttons, 0, wxEXPAND);
controls_sizer->AddSpacer(space5);
controls_sizer->Add(stick_effect_sizer, 0, wxEXPAND);
controls_sizer->AddSpacer(space5);
controls_sizer->Add(tables_crossfade_sizer, 0, wxEXPAND);
controls_sizer->AddSpacer(space5);
auto* const szr_main = new wxBoxSizer(wxVERTICAL);
szr_main->AddSpacer(space5);
szr_main->Add(controls_sizer, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
szr_main->AddSpacer(space5);
szr_main->Add(CreateButtonSizer(wxCLOSE | wxNO_DEFAULT), 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
szr_main->AddSpacer(space5);
SetSizerAndFit(szr_main);
Center();
UpdateGUI();
}