dolphin/Source/Core/VideoCommon/Src/PixelEngine.cpp
nitsuja a81631b58e made savestates synchronous and immediate. this allows saving or loading while the emulator is paused, fixes issues where savestate hotkeys would get ignored if pressed too close together, might speed up savestates in some cases, and hopefully makes savestates more stable too.
the intent is to replace the haphazard scheduling and finger-crossing associated with saving/loading with the correct and minimal necessary wait for each thread to reach a known safe location before commencing the savestate operation, and for any already-paused components to not need to be resumed to do so.
2012-05-26 13:09:38 +10:00

478 lines
12 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// http://developer.nvidia.com/object/General_FAQ.html#t6 !!!!!
#include "Common.h"
#include "VideoCommon.h"
#include "ChunkFile.h"
#include "Atomic.h"
#include "CoreTiming.h"
#include "ConfigManager.h"
#include "PixelEngine.h"
#include "CommandProcessor.h"
#include "HW/ProcessorInterface.h"
#include "DLCache.h"
#include "State.h"
namespace PixelEngine
{
union UPEZConfReg
{
u16 Hex;
struct
{
u16 ZCompEnable : 1; // Z Comparator Enable
u16 Function : 3;
u16 ZUpdEnable : 1;
u16 : 11;
};
};
union UPEAlphaConfReg
{
u16 Hex;
struct
{
u16 BMMath : 1; // GX_BM_BLEND || GX_BM_SUBSTRACT
u16 BMLogic : 1; // GX_BM_LOGIC
u16 Dither : 1;
u16 ColorUpdEnable : 1;
u16 AlphaUpdEnable : 1;
u16 DstFactor : 3;
u16 SrcFactor : 3;
u16 Substract : 1; // Additive mode by default
u16 BlendOperator : 4;
};
};
union UPEDstAlphaConfReg
{
u16 Hex;
struct
{
u16 DstAlpha : 8;
u16 Enable : 1;
u16 : 7;
};
};
union UPEAlphaModeConfReg
{
u16 Hex;
struct
{
u16 Threshold : 8;
u16 CompareMode : 8;
};
};
// fifo Control Register
union UPECtrlReg
{
struct
{
u16 PETokenEnable : 1;
u16 PEFinishEnable : 1;
u16 PEToken : 1; // write only
u16 PEFinish : 1; // write only
u16 : 12;
};
u16 Hex;
UPECtrlReg() {Hex = 0; }
UPECtrlReg(u16 _hex) {Hex = _hex; }
};
// STATE_TO_SAVE
static UPEZConfReg m_ZConf;
static UPEAlphaConfReg m_AlphaConf;
static UPEDstAlphaConfReg m_DstAlphaConf;
static UPEAlphaModeConfReg m_AlphaModeConf;
static UPEAlphaReadReg m_AlphaRead;
static UPECtrlReg m_Control;
//static u16 m_Token; // token value most recently encountered
static bool g_bSignalTokenInterrupt;
static bool g_bSignalFinishInterrupt;
static int et_SetTokenOnMainThread;
static int et_SetFinishOnMainThread;
volatile bool interruptSetToken = false;
volatile bool interruptSetFinish = false;
u16 bbox[4];
bool bbox_active;
enum
{
INT_CAUSE_PE_TOKEN = 0x200, // GP Token
INT_CAUSE_PE_FINISH = 0x400, // GP Finished
};
void DoState(PointerWrap &p)
{
p.Do(m_ZConf);
p.Do(m_AlphaConf);
p.Do(m_DstAlphaConf);
p.Do(m_AlphaModeConf);
p.Do(m_AlphaRead);
p.Do(m_Control);
p.Do(g_bSignalTokenInterrupt);
p.Do(g_bSignalFinishInterrupt);
p.Do(interruptSetToken);
p.Do(interruptSetFinish);
p.Do(bbox);
p.Do(bbox_active);
}
void UpdateInterrupts();
void UpdateTokenInterrupt(bool active);
void UpdateFinishInterrupt(bool active);
void SetToken_OnMainThread(u64 userdata, int cyclesLate);
void SetFinish_OnMainThread(u64 userdata, int cyclesLate);
void Init()
{
m_Control.Hex = 0;
m_ZConf.Hex = 0;
m_AlphaConf.Hex = 0;
m_DstAlphaConf.Hex = 0;
m_AlphaModeConf.Hex = 0;
m_AlphaRead.Hex = 0;
g_bSignalTokenInterrupt = false;
g_bSignalFinishInterrupt = false;
interruptSetToken = false;
interruptSetFinish = false;
et_SetTokenOnMainThread = CoreTiming::RegisterEvent("SetToken", SetToken_OnMainThread);
et_SetFinishOnMainThread = CoreTiming::RegisterEvent("SetFinish", SetFinish_OnMainThread);
bbox[0] = 0x80;
bbox[1] = 0xA0;
bbox[2] = 0x80;
bbox[3] = 0xA0;
bbox_active = false;
}
void Read16(u16& _uReturnValue, const u32 _iAddress)
{
DEBUG_LOG(PIXELENGINE, "(r16) 0x%08x", _iAddress);
switch (_iAddress & 0xFFF)
{
// CPU Direct Access EFB Raster State Config
case PE_ZCONF:
_uReturnValue = m_ZConf.Hex;
INFO_LOG(PIXELENGINE, "(r16) ZCONF");
break;
case PE_ALPHACONF:
// Most games read this early. no idea why.
_uReturnValue = m_AlphaConf.Hex;
INFO_LOG(PIXELENGINE, "(r16) ALPHACONF");
break;
case PE_DSTALPHACONF:
_uReturnValue = m_DstAlphaConf.Hex;
INFO_LOG(PIXELENGINE, "(r16) DSTALPHACONF");
break;
case PE_ALPHAMODE:
_uReturnValue = m_AlphaModeConf.Hex;
INFO_LOG(PIXELENGINE, "(r16) ALPHAMODE");
break;
case PE_ALPHAREAD:
_uReturnValue = m_AlphaRead.Hex;
WARN_LOG(PIXELENGINE, "(r16) ALPHAREAD");
break;
case PE_CTRL_REGISTER:
_uReturnValue = m_Control.Hex;
INFO_LOG(PIXELENGINE, "(r16) CTRL_REGISTER : %04x", _uReturnValue);
break;
case PE_TOKEN_REG:
_uReturnValue = CommandProcessor::fifo.PEToken;
INFO_LOG(PIXELENGINE, "(r16) TOKEN_REG : %04x", _uReturnValue);
break;
case PE_BBOX_LEFT:
{
// Left must be even and 606px max
_uReturnValue = std::min((u16) 606, bbox[0]) & ~1;
INFO_LOG(PIXELENGINE, "R: BBOX_LEFT = %i", _uReturnValue);
bbox_active = false;
break;
}
case PE_BBOX_RIGHT:
{
// Right must be odd and 607px max
_uReturnValue = std::min((u16) 607, bbox[1]) | 1;
INFO_LOG(PIXELENGINE, "R: BBOX_RIGHT = %i", _uReturnValue);
bbox_active = false;
break;
}
case PE_BBOX_TOP:
{
// Top must be even and 478px max
_uReturnValue = std::min((u16) 478, bbox[2]) & ~1;
INFO_LOG(PIXELENGINE, "R: BBOX_TOP = %i", _uReturnValue);
bbox_active = false;
break;
}
case PE_BBOX_BOTTOM:
{
// Bottom must be odd and 479px max
_uReturnValue = std::min((u16) 479, bbox[3]) | 1;
INFO_LOG(PIXELENGINE, "R: BBOX_BOTTOM = %i", _uReturnValue);
bbox_active = false;
break;
}
case PE_PERF_0L:
case PE_PERF_0H:
case PE_PERF_1L:
case PE_PERF_1H:
case PE_PERF_2L:
case PE_PERF_2H:
case PE_PERF_3L:
case PE_PERF_3H:
case PE_PERF_4L:
case PE_PERF_4H:
case PE_PERF_5L:
case PE_PERF_5H:
INFO_LOG(PIXELENGINE, "(r16) perf counter @ %08x", _iAddress);
// git r90a2096a24f4 (svn r3663) added the PE_PERF cases, without setting
// _uReturnValue to anything, this reverts to the previous behaviour which allows
// The timer in SMS:Scrubbing Serena Beach to countdown correctly
_uReturnValue = 1;
break;
default:
INFO_LOG(PIXELENGINE, "(r16) unknown @ %08x", _iAddress);
_uReturnValue = 1;
break;
}
}
void Write16(const u16 _iValue, const u32 _iAddress)
{
switch (_iAddress & 0xFFF)
{
// CPU Direct Access EFB Raster State Config
case PE_ZCONF:
m_ZConf.Hex = _iValue;
INFO_LOG(PIXELENGINE, "(w16) ZCONF: %02x", _iValue);
break;
case PE_ALPHACONF:
m_AlphaConf.Hex = _iValue;
INFO_LOG(PIXELENGINE, "(w16) ALPHACONF: %02x", _iValue);
break;
case PE_DSTALPHACONF:
m_DstAlphaConf.Hex = _iValue;
INFO_LOG(PIXELENGINE, "(w16) DSTALPHACONF: %02x", _iValue);
break;
case PE_ALPHAMODE:
m_AlphaModeConf.Hex = _iValue;
INFO_LOG(PIXELENGINE, "(w16) ALPHAMODE: %02x", _iValue);
break;
case PE_ALPHAREAD:
m_AlphaRead.Hex = _iValue;
INFO_LOG(PIXELENGINE, "(w16) ALPHAREAD: %02x", _iValue);
break;
case PE_CTRL_REGISTER:
{
UPECtrlReg tmpCtrl(_iValue);
if (tmpCtrl.PEToken) g_bSignalTokenInterrupt = false;
if (tmpCtrl.PEFinish) g_bSignalFinishInterrupt = false;
m_Control.PETokenEnable = tmpCtrl.PETokenEnable;
m_Control.PEFinishEnable = tmpCtrl.PEFinishEnable;
m_Control.PEToken = 0; // this flag is write only
m_Control.PEFinish = 0; // this flag is write only
DEBUG_LOG(PIXELENGINE, "(w16) CTRL_REGISTER: 0x%04x", _iValue);
UpdateInterrupts();
}
break;
case PE_TOKEN_REG:
PanicAlert("(w16) WTF? PowerPC program wrote token: %i", _iValue);
//only the gx pipeline is supposed to be able to write here
//g_token = _iValue;
break;
default:
WARN_LOG(PIXELENGINE, "(w16) unknown %04x @ %08x", _iValue, _iAddress);
break;
}
}
void Write32(const u32 _iValue, const u32 _iAddress)
{
WARN_LOG(PIXELENGINE, "(w32) 0x%08x @ 0x%08x IGNORING...",_iValue,_iAddress);
}
bool AllowIdleSkipping()
{
return !SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread || (!m_Control.PETokenEnable && !m_Control.PEFinishEnable);
}
void UpdateInterrupts()
{
// check if there is a token-interrupt
UpdateTokenInterrupt((g_bSignalTokenInterrupt & m_Control.PETokenEnable));
// check if there is a finish-interrupt
UpdateFinishInterrupt((g_bSignalFinishInterrupt & m_Control.PEFinishEnable));
}
void UpdateTokenInterrupt(bool active)
{
ProcessorInterface::SetInterrupt(INT_CAUSE_PE_TOKEN, active);
interruptSetToken = active;
}
void UpdateFinishInterrupt(bool active)
{
ProcessorInterface::SetInterrupt(INT_CAUSE_PE_FINISH, active);
interruptSetFinish = active;
}
// TODO(mb2): Refactor SetTokenINT_OnMainThread(u64 userdata, int cyclesLate).
// Think about the right order between tokenVal and tokenINT... one day maybe.
// Cleanup++
// Called only if BPMEM_PE_TOKEN_INT_ID is ack by GP
void SetToken_OnMainThread(u64 userdata, int cyclesLate)
{
//if (userdata >> 16)
//{
g_bSignalTokenInterrupt = true;
//_dbg_assert_msg_(PIXELENGINE, (CommandProcessor::fifo.PEToken == (userdata&0xFFFF)), "WTF? BPMEM_PE_TOKEN_INT_ID's token != BPMEM_PE_TOKEN_ID's token" );
INFO_LOG(PIXELENGINE, "VIDEO Backend raises INT_CAUSE_PE_TOKEN (btw, token: %04x)", CommandProcessor::fifo.PEToken);
UpdateInterrupts();
CommandProcessor::interruptTokenWaiting = false;
IncrementCheckContextId();
//}
}
void SetFinish_OnMainThread(u64 userdata, int cyclesLate)
{
g_bSignalFinishInterrupt = 1;
UpdateInterrupts();
CommandProcessor::interruptFinishWaiting = false;
CommandProcessor::isPossibleWaitingSetDrawDone = false;
}
// SetToken
// THIS IS EXECUTED FROM VIDEO THREAD
void SetToken(const u16 _token, const int _bSetTokenAcknowledge)
{
// TODO?: set-token-value and set-token-INT could be merged since set-token-INT own the token value.
if (_bSetTokenAcknowledge) // set token INT
{
Common::AtomicStore(*(volatile u32*)&CommandProcessor::fifo.PEToken, _token);
CommandProcessor::interruptTokenWaiting = true;
CoreTiming::ScheduleEvent_Threadsafe(0, et_SetTokenOnMainThread, _token | (_bSetTokenAcknowledge << 16));
}
else // set token value
{
// we do it directly from videoThread because of
// Super Monkey Ball
// XXX: No 16-bit atomic store available, so cheat and use 32-bit.
// That's what we've always done. We're counting on fifo.PEToken to be
// 4-byte padded.
Common::AtomicStore(*(volatile u32*)&CommandProcessor::fifo.PEToken, _token);
}
IncrementCheckContextId();
}
// SetFinish
// THIS IS EXECUTED FROM VIDEO THREAD (BPStructs.cpp) when a new frame has been drawn
void SetFinish()
{
CommandProcessor::interruptFinishWaiting = true;
CoreTiming::ScheduleEvent_Threadsafe(0, et_SetFinishOnMainThread, 0);
INFO_LOG(PIXELENGINE, "VIDEO Set Finish");
IncrementCheckContextId();
}
//This function is used in CommandProcessor when write CTRL_REGISTER and the new fifo is attached.
void ResetSetFinish()
{
//if SetFinish happened but PE_CTRL_REGISTER not, I reset the interrupt else
//remove event from the queque
if (g_bSignalFinishInterrupt)
{
UpdateFinishInterrupt(false);
g_bSignalFinishInterrupt = false;
}
else
{
CoreTiming::RemoveEvent(et_SetFinishOnMainThread);
}
CommandProcessor::interruptFinishWaiting = false;
}
void ResetSetToken()
{
if (g_bSignalTokenInterrupt)
{
UpdateTokenInterrupt(false);
g_bSignalTokenInterrupt = false;
}
else
{
CoreTiming::RemoveEvent(et_SetTokenOnMainThread);
}
CommandProcessor::interruptTokenWaiting = false;
}
bool WaitingForPEInterrupt()
{
return !CommandProcessor::waitingForPEInterruptDisable && (CommandProcessor::interruptFinishWaiting || CommandProcessor::interruptTokenWaiting || interruptSetFinish || interruptSetToken);
}
void ResumeWaitingForPEInterrupt()
{
interruptSetFinish = false;
interruptSetToken = false;
CommandProcessor::interruptFinishWaiting = false;
CommandProcessor::interruptTokenWaiting = false;
}
} // end of namespace PixelEngine