dolphin/Source/Core/VideoBackends/OGL
magumagu f18a3cc650 OpenGL config: clear backend_info.Adapters on init
Fixes a minor UI glitch where if you switch from Direct3D to OpenGL, the
OpenGL config page would appear to have an adapter choice available.
2014-04-12 00:17:36 -07:00
..
GLExtensions Remove all trailing whitespaces from our codebase. 2014-03-29 11:05:44 +01:00
CMakeLists.txt Stop building GLExtensions.cpp twice(One in GL, one in software). We don't need to build it twice, this'll save a bit of time in the build process. 2014-01-19 11:37:37 -06:00
FramebufferManager.cpp Fixes spacing for "for", "while", "switch" and "if" 2014-03-11 00:35:07 +13:00
FramebufferManager.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
Globals.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
GLUtil.cpp Kill off some usages of c_str. 2014-03-14 13:51:23 -04:00
GLUtil.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
main.cpp OpenGL config: clear backend_info.Adapters on init 2014-04-12 00:17:36 -07:00
main.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
NativeVertexFormat.cpp clang-modernize -use-nullptr 2014-03-09 21:14:26 +01:00
OGL.vcxproj fix windows build 2014-01-17 16:01:17 +01:00
OGL.vcxproj.filters fix windows build 2014-01-17 16:01:17 +01:00
PerfQuery.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
PerfQuery.h clang-modernize -add-override 2014-03-09 21:12:01 +01:00
PostProcessing.cpp Kill off some usages of c_str. 2014-03-14 13:51:23 -04:00
PostProcessing.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
ProgramShaderCache.cpp Add initial support for GLSL ES 3.10. 2014-04-03 00:46:09 -05:00
ProgramShaderCache.h OGL: Remove some dead code. 2014-03-14 22:26:26 +01:00
RasterFont.cpp Fix harmless warnings. 2014-03-30 01:40:11 -04:00
RasterFont.h Kill off some usages of c_str. 2014-03-14 13:51:23 -04:00
Render.cpp Add initial support for GLSL ES 3.10. 2014-04-03 00:46:09 -05:00
Render.h Add initial support for GLSL ES 3.10. 2014-04-03 00:46:09 -05:00
SamplerCache.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
SamplerCache.h Fix more header sorting issues in VideoBackends/ (now check-includes clean). 2014-02-20 01:01:11 +01:00
stdafx.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
stdafx.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
StreamBuffer.cpp Remove all trailing whitespaces from our codebase. 2014-03-29 11:05:44 +01:00
StreamBuffer.h Remove all trailing whitespaces from our codebase. 2014-03-29 11:05:44 +01:00
TextureCache.cpp BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations. 2014-03-25 23:57:58 +01:00
TextureCache.h BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations. 2014-03-25 23:57:58 +01:00
TextureConverter.cpp Remove all trailing whitespaces from our codebase. 2014-03-29 11:05:44 +01:00
TextureConverter.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
VertexManager.cpp OGL/VertexManager: Do not check if g_nativeVertexFmt is zero 2014-03-18 21:33:30 +01:00
VertexManager.h clang-modernize -add-override 2014-03-09 21:12:01 +01:00
VideoBackend.h More range-based loops and overrides 2014-03-17 02:55:55 +01:00