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AVIDump.cpp
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Remove unnecessary Src/ folders
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2013-12-31 14:03:19 -05:00 |
AVIDump.h
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Remove unnecessary Src/ folders
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2013-12-31 14:03:19 -05:00 |
BPFunctions.cpp
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2013-12-31 14:03:19 -05:00 |
BPFunctions.h
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2013-12-31 14:03:19 -05:00 |
BPMemory.cpp
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2013-12-31 14:03:19 -05:00 |
BPMemory.h
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Fix the Zelda: The Wind Waker heat effect glitch.
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2014-01-05 11:33:15 +01:00 |
BPStructs.cpp
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Remove the ZTP speedup hack. Also remove useless debugging code, and a presumably outdated workaround (which was commented out).
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2014-01-16 00:11:12 +01:00 |
BPStructs.h
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2013-12-31 14:03:19 -05:00 |
CMakeLists.txt
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2013-12-31 14:03:19 -05:00 |
CommandProcessor.cpp
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2013-12-31 14:03:19 -05:00 |
CommandProcessor.h
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2013-12-31 14:03:19 -05:00 |
ConstantManager.h
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2013-12-31 14:03:19 -05:00 |
CPMemory.cpp
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2013-12-31 14:03:19 -05:00 |
CPMemory.h
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2013-12-31 14:03:19 -05:00 |
DataReader.h
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2013-12-31 14:03:19 -05:00 |
Debugger.cpp
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2013-12-31 14:03:19 -05:00 |
Debugger.h
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2013-12-31 14:03:19 -05:00 |
DLCache_Generic.cpp
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2013-12-31 14:03:19 -05:00 |
DLCache_x64.cpp
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2013-12-31 14:03:19 -05:00 |
DLCache.h
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2013-12-31 14:03:19 -05:00 |
DriverDetails.cpp
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Enable buffer_storage for Nvidia drivers 332.21 and above.
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2014-01-09 12:06:12 -06:00 |
DriverDetails.h
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Update some of the comments in DriverDetails.h for drivers that have fixed their bugs.
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2014-01-11 07:31:47 -06:00 |
EmuWindow.cpp
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2013-12-31 14:03:19 -05:00 |
EmuWindow.h
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2013-12-31 14:03:19 -05:00 |
Fifo.cpp
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2013-12-31 14:03:19 -05:00 |
Fifo.h
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2013-12-31 14:03:19 -05:00 |
FPSCounter.cpp
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2013-12-31 14:03:19 -05:00 |
FPSCounter.h
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2013-12-31 14:03:19 -05:00 |
FramebufferManagerBase.cpp
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2013-12-31 14:03:19 -05:00 |
FramebufferManagerBase.h
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2013-12-31 14:03:19 -05:00 |
HiresTextures.cpp
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2013-12-31 14:03:19 -05:00 |
HiresTextures.h
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2013-12-31 14:03:19 -05:00 |
ImageWrite.cpp
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2013-12-31 14:03:19 -05:00 |
ImageWrite.h
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2013-12-31 14:03:19 -05:00 |
IndexGenerator.cpp
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2013-12-31 14:03:19 -05:00 |
IndexGenerator.h
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2013-12-31 14:03:19 -05:00 |
LightingShaderGen.h
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2013-12-31 14:03:19 -05:00 |
LookUpTables.h
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2013-12-31 14:03:19 -05:00 |
MainBase.cpp
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VideoCommon: disable efb access + perf querys on cph thread
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2014-01-09 18:37:59 +01:00 |
MainBase.h
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2013-12-31 14:03:19 -05:00 |
memcpy_amd.cpp
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2013-12-31 14:03:19 -05:00 |
NativeVertexFormat.h
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VideoCommon: cleanup of "components" usage
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2014-01-15 16:58:36 +01:00 |
OnScreenDisplay.cpp
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2013-12-31 14:03:19 -05:00 |
OnScreenDisplay.h
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2013-12-31 14:03:19 -05:00 |
OpcodeDecoding.cpp
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2013-12-31 14:03:19 -05:00 |
OpcodeDecoding.h
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2013-12-31 14:03:19 -05:00 |
PerfQueryBase.cpp
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2013-12-31 14:03:19 -05:00 |
PerfQueryBase.h
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VideoCommon: disable efb access + perf querys on cph thread
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2014-01-09 18:37:59 +01:00 |
PixelEngine.cpp
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2013-12-31 14:03:19 -05:00 |
PixelEngine.h
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2013-12-31 14:03:19 -05:00 |
PixelShaderGen.cpp
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Slight optimization in the pixel shader. We are using pow(2.0, X) in place of exp2(X). This can be faster in places that don't optimize a pow to a exp2 in this case.
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2014-01-08 16:40:31 -06:00 |
PixelShaderGen.h
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2013-12-31 14:03:19 -05:00 |
PixelShaderManager.cpp
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VideoCommon: cleanup of "components" usage
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2014-01-15 16:58:36 +01:00 |
PixelShaderManager.h
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VideoCommon: cleanup of "components" usage
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2014-01-15 16:58:36 +01:00 |
RenderBase.cpp
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2013-12-31 14:03:19 -05:00 |
RenderBase.h
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2013-12-31 14:03:19 -05:00 |
ShaderGenCommon.h
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2013-12-31 14:03:19 -05:00 |
Statistics.cpp
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2013-12-31 14:03:19 -05:00 |
Statistics.h
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2013-12-31 14:03:19 -05:00 |
stdafx.cpp
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2013-12-31 14:03:19 -05:00 |
stdafx.h
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2013-12-31 14:03:19 -05:00 |
TextureCacheBase.cpp
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TextureCache: Warn for invalid custom textures
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2014-01-03 14:30:12 +01:00 |
TextureCacheBase.h
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Remove unnecessary Src/ folders
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2013-12-31 14:03:19 -05:00 |
TextureConversionShader.cpp
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TextureConverter: remove implicit int->float convertion
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2014-01-13 12:10:17 +01:00 |
TextureConversionShader.h
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2013-12-31 14:03:19 -05:00 |
TextureDecoder_Generic.cpp
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2013-12-31 14:03:19 -05:00 |
TextureDecoder_x64.cpp
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2013-12-31 14:03:19 -05:00 |
TextureDecoder.h
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2013-12-31 14:03:19 -05:00 |
VertexLoader_Color.cpp
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2013-12-31 14:03:19 -05:00 |
VertexLoader_Color.h
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2013-12-31 14:03:19 -05:00 |
VertexLoader_Normal.cpp
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2013-12-31 14:03:19 -05:00 |
VertexLoader_Normal.h
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2013-12-31 14:03:19 -05:00 |
VertexLoader_Position.cpp
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2013-12-31 14:03:19 -05:00 |
VertexLoader_Position.h
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2013-12-31 14:03:19 -05:00 |
VertexLoader_TextCoord.cpp
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2013-12-31 14:03:19 -05:00 |
VertexLoader_TextCoord.h
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2013-12-31 14:03:19 -05:00 |
VertexLoader.cpp
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VideoCommon: cleanup of "components" usage
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2014-01-15 16:58:36 +01:00 |
VertexLoader.h
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2013-12-31 14:03:19 -05:00 |
VertexLoaderManager.cpp
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2013-12-31 14:03:19 -05:00 |
VertexLoaderManager.h
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2013-12-31 14:03:19 -05:00 |
VertexManagerBase.cpp
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2013-12-31 14:03:19 -05:00 |
VertexManagerBase.h
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2013-12-31 14:03:19 -05:00 |
VertexShaderGen.cpp
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VideoCommon: cleanup of "components" usage
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2014-01-15 16:58:36 +01:00 |
VertexShaderGen.h
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VideoCommon: cleanup of "components" usage
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2014-01-15 16:58:36 +01:00 |
VertexShaderManager.cpp
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2013-12-31 14:03:19 -05:00 |
VertexShaderManager.h
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Remove unnecessary Src/ folders
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2013-12-31 14:03:19 -05:00 |
VideoBackendBase.cpp
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Change the default GFX backend from D3D11 to OGL.
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2014-01-14 21:57:32 +01:00 |
VideoBackendBase.h
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2013-12-31 14:03:19 -05:00 |
VideoCommon.h
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2013-12-31 14:03:19 -05:00 |
VideoCommon.vcxproj
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2013-12-31 14:03:19 -05:00 |
VideoCommon.vcxproj.filters
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2013-12-31 14:03:19 -05:00 |
VideoConfig.cpp
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Remove vertex streaming hack.
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2014-01-16 00:11:12 +01:00 |
VideoConfig.h
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Remove vertex streaming hack.
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2014-01-16 00:11:12 +01:00 |
VideoState.cpp
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2013-12-31 14:03:19 -05:00 |
VideoState.h
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2013-12-31 14:03:19 -05:00 |
XFMemory.cpp
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2013-12-31 14:03:19 -05:00 |
XFMemory.h
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2013-12-31 14:03:19 -05:00 |
XFStructs.cpp
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2013-12-31 14:03:19 -05:00 |
XFStructs.h
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2013-12-31 14:03:19 -05:00 |