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30 lines
717 B
C++
30 lines
717 B
C++
// Copyright 2023 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <string>
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#include <unordered_set>
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#include "Common/CommonTypes.h"
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class AbstractTexture;
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namespace VideoCommon::TextureUtils
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{
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class TextureDumper
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{
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public:
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// Only dumps if texture did not already exist anywhere within the dump-textures path.
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void DumpTexture(const ::AbstractTexture& texture, std::string basename, u32 level,
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bool is_arbitrary);
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private:
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std::unordered_set<std::string> m_dumped_textures;
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};
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void DumpTexture(const ::AbstractTexture& texture, std::string basename, u32 level,
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bool is_arbitrary);
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} // namespace VideoCommon::TextureUtils
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