dolphin/Source
lioncash f39c757edf Simplify ShowSound() in FileMonitor.cpp.
Now if more sound types are found, they just need to simply be added to
the unordered set.

- Also changed ShowSound() to IsSoundFile()
- Fixed IsSoundFile’s definition in FileMonitor.h. This whole time it
has been defined as a void method, when in reality it was a bool
function.

- Changed the FileMonitor’s string parameters to be constant references.
2014-03-04 08:39:25 -05:00
..
Android Fix the OpenGL About tab. 2014-02-22 21:08:27 -06:00
Core Simplify ShowSound() in FileMonitor.cpp. 2014-03-04 08:39:25 -05:00
DSPSpy Replace all include guard ifdefs with "#pragma once" 2014-02-10 18:07:16 -05:00
DSPTool Forgot to move DSPTool over. Fixed now. 2014-02-20 01:01:11 +01:00
UnitTests UnitTests: ensure the Binaries/Tests directory exists before linking. 2014-03-03 04:03:53 +01:00
VSProps Scope the Windows include directory to only point to Source/Core/. 2014-02-18 13:21:12 -05:00
CMakeLists.txt Unittests: Always use GTest from Externals (recommended way from GTest FAQ). 2014-03-03 03:38:46 +01:00
dolphin-emu.sln [GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit. 2014-01-17 15:50:51 +01:00
pch.h Fix Linux build 2014-02-18 12:09:38 +01:00