dolphin/Source/Core/VideoBackends
Stenzek f4bdfe3e0c Vulkan: Fix incorrect render pass area for out-of-range clears
This occured when a game set an out-of-range EFB clear region.
2017-04-14 18:29:48 +10:00
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D3D VideoBackends: Support updated texture encoding shader generators 2017-04-12 00:11:22 +10:00
D3D12 VideoBackends: Support updated texture encoding shader generators 2017-04-12 00:11:22 +10:00
Null VideoBackends: Support updated texture encoding shader generators 2017-04-12 00:11:22 +10:00
OGL VideoBackends: Support updated texture encoding shader generators 2017-04-12 00:11:22 +10:00
Software VideoBackends: Support updated texture encoding shader generators 2017-04-12 00:11:22 +10:00
Vulkan Vulkan: Fix incorrect render pass area for out-of-range clears 2017-04-14 18:29:48 +10:00
CMakeLists.txt cmake: Build D3D and D3D12 video backends 2017-01-21 00:35:55 +01:00