mirror of
https://github.com/dolphin-emu/dolphin.git
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15130 lines
542 KiB
Plaintext
15130 lines
542 KiB
Plaintext
# Translation of dolphin-emu.pot to LANGUAGE
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# Copyright (C) 2003-2013
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# This file is distributed under the same license as the Dolphin Emulator package.
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#
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# Translators:
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# Danbsky, 2011
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# DanbSky <danbsky@live.jp>, 2015-2022
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# Denton Poss <dentonposs@gmail.com>, 2016
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# EmpyreusX <xiejunmingsa@gmail.com>, 2019
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# 糸井星貴, 2021
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# Katabi, 2015
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# Lioncash <mathew1800@gmail.com>, 2014
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# Lioncash <mathew1800@gmail.com>, 2014
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# Nishikori Shinki, 2024
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# DanbSky <danbsky@live.jp>, 2013-2015
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# 233f03ae5896f3662a94938720ac9b35_972cc11 <4e02bbd915e44646bb5d52c39c365d90_706526>, 2019
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# raid273, 2020
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# 難波 鷹史, 2023-2024
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msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2024-09-01 08:42+0200\n"
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"PO-Revision-Date: 2013-01-23 13:48+0000\n"
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"Last-Translator: 難波 鷹史, 2023-2024\n"
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"Language-Team: Japanese (http://app.transifex.com/dolphinemu/dolphin-emu/"
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"language/ja/)\n"
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"Language: ja\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=1; plural=0;\n"
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#: Source/Core/DiscIO/VolumeVerifier.cpp:1456
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msgid ""
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"\n"
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"\n"
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"Because GameCube disc images contain little verification data, there may be "
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"problems that Dolphin is unable to detect."
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msgstr ""
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"\n"
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"\n"
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"ゲームキューブ用ゲームデータには整合性チェックのためのデータがほとんど含まれ"
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"ていないため、Dolphinでは検出できない問題があるかもしれません。"
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#: Source/Core/DiscIO/VolumeVerifier.cpp:1462
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msgid ""
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"\n"
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"\n"
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"Because this title is not for retail Wii consoles, Dolphin cannot ensure "
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"that it hasn't been tampered with, even if signatures appear valid."
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msgstr ""
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"\n"
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"\n"
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"このタイトルは販売物ではないため、署名がされていたとしても、Dolphinはゲーム"
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"データが改竄されていないことを証明できません。"
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#: Source/Core/DolphinQt/GameList/GameListModel.cpp:102
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msgid " (Disc %1)"
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msgstr "(ディスク %1)"
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:283
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msgid "! Not"
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msgstr "! Not(否定)"
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#: Source/Core/Core/Boot/Boot.cpp:261
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msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr ""
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"\"{0}\" は無効なファイル、またはゲームキューブ/Wii のISOではありません"
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:295
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msgid "$ User Variable"
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msgstr "$ ユーザー変数"
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#. i18n: The symbol for percent.
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#. i18n: The percent symbol.
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#. i18n: Percentage symbol.
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#. i18n: The percent symbol.
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#. i18n: The symbol/abbreviation for percent.
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#. i18n: The percent symbol.
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#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:71
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#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296
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#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:352
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:105
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:45
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:46
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#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28
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msgid "%"
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msgstr "%"
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:286
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msgid "% Modulo"
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msgstr "% Modulo(剰余)"
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#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:58
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msgid ""
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"%1\n"
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"wants to join your party."
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msgstr ""
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"%1 さんが\n"
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"あなたのパーティに参加したいようです"
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#: Source/Core/DolphinQt/Settings/AudioPane.cpp:74
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msgid "%1 %"
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msgstr "%1 %"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:323
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:349
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msgid "%1 %2"
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msgstr "%1 %2"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:332
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msgid "%1 %2 %3"
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msgstr "%1 %2 %3"
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#: Source/Core/DolphinQt/AboutDialog.cpp:24
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#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:81
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#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:171
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msgid "%1 (%2)"
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msgstr "%1 (%2)"
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#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
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#. a copy of it gets created with this name
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#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:121
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msgid "%1 (Copy)"
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msgstr "%1 (コピー)"
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#: Source/Core/DolphinQt/Config/InfoWidget.cpp:98
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msgid "%1 (Disc %2, Revision %3)"
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msgstr "%1 (ディスク番号 %2, リビジョン %3)"
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#: Source/Core/DolphinQt/Config/InfoWidget.cpp:102
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msgid "%1 (Revision %3)"
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msgstr "%1 (リビジョン %3)"
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#. i18n: "Stock" refers to input profiles included with Dolphin
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#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:506
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msgid "%1 (Stock)"
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msgstr "%1 (Stock)"
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#. i18n: %1 is the name of a compression method (e.g. Zstandard)
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#: Source/Core/DolphinQt/ConvertDialog.cpp:233
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msgid "%1 (recommended)"
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msgstr "%1 (推奨)"
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#. i18n: %1 is the name of a compression method (e.g. LZMA)
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#: Source/Core/DolphinQt/ConvertDialog.cpp:215
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msgid "%1 (slow)"
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msgstr "%1 (低速)"
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#. i18n: This asterisk is added to the title of an editor to indicate that it has unsaved
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#. changes
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#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:714
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msgid "%1 *"
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msgstr "%1 *"
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#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:314
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msgid ""
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"%1 FIFO bytes\n"
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"%2 memory bytes\n"
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"%3 frames"
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msgstr ""
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"%1 FIFO バイト\n"
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"%2 メモリバイト\n"
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"%3 フレーム"
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#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:73
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msgid "%1 Graphics Configuration"
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msgstr "%1 グラフィック設定"
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#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:299
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msgid "%1 MB (MEM1)"
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msgstr "%1 MB (MEM1)"
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#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:313
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msgid "%1 MB (MEM2)"
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msgstr "%1 MB (MEM2)"
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#. i18n: A positive number of version control commits made compared to some named branch
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#: Source/Core/DolphinQt/AboutDialog.cpp:27
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msgid "%1 commit(s) ahead of %2"
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msgstr ""
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#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:141
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msgid "%1 doesn't support this feature on your system."
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msgstr "%1 はあなたのシステム上でこの機能をサポートしていません"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
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msgid "%1 doesn't support this feature."
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msgstr "%1 はこの機能をサポートしていません"
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#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:294
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msgid ""
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"%1 frame(s)\n"
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"%2 object(s)\n"
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"Current Frame: %3"
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msgstr ""
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"%1 フレーム\n"
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"%2 オブジェクト\n"
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"現在のフレーム: %3"
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:915
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msgid "%1 has joined"
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msgstr "%1 が入室しました"
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:920
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msgid "%1 has left"
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msgstr "%1 が退室しました"
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#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:124
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msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
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msgstr ""
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"%1 は %2%3 の実績をロック解除しました。これは %4%5 ポイントに相当します。"
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1118
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msgid "%1 is not a valid ROM"
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msgstr "%1 は有効な ROM ではありません"
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1042
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msgid "%1 is now golfing"
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msgstr "%1 がゴルフ中"
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#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:123
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msgid "%1 is playing %2"
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msgstr "%1 は %2 をプレイしています。"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:118
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msgid "%1 memory ranges"
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msgstr "%1 memory ranges"
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#: Source/Core/DolphinQt/Settings/AudioPane.cpp:252
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#: Source/Core/DolphinQt/Settings/AudioPane.cpp:321
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msgid "%1 ms"
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msgstr "%1 ms"
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#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:40
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#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:146
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msgid "%1 points"
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msgstr "%1 ポイント"
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#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
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msgid "%1 session found"
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msgstr "%1 個のセッションを発見"
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#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
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msgid "%1 sessions found"
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msgstr "%1 個のセッションを発見"
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#: Source/Core/DolphinQt/Settings/AudioPane.cpp:406
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msgid "%1%"
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msgstr "%1%"
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#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:282
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msgid "%1% (%2 MHz)"
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msgstr "%1% (%2 MHz)"
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#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:177
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msgid "%1% (Normal Speed)"
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msgstr "%1% (標準)"
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#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:644
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msgid "%1's value is changed"
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msgstr "%1's value is changed"
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#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:638
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msgid "%1's value is hit"
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msgstr "%1's value is hit"
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#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:641
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msgid "%1's value is used"
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msgstr "%1's value is used"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:177
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msgid "%1, %2, %3, %4"
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msgstr "%1, %2, %3, %4"
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#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:137
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msgid "%1/%2"
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msgstr ""
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#: Source/Core/DolphinQt/GCMemcardManager.cpp:606
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msgid "%1: %2"
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msgstr "%1: %2"
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#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:275
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msgid "%1<br><br>%2"
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msgstr ""
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#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:141
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msgid "%1[%2]: %3"
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msgstr "%1[%2]: %3"
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#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:129
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msgid "%1[%2]: %3 %"
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msgstr "%1[%2]: %3 %"
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#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:135
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msgid "%1[%2]: %3/%4 MiB"
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msgstr "%1[%2]: %3/%4 MiB"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
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#, c-format
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msgid "%1x MSAA"
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msgstr "%1x MSAA"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:98
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msgid "%1x Native (%2x%3)"
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msgstr "%1x Native (%2x%3)"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:103
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msgid "%1x Native (%2x%3) for %4"
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msgstr "%1x Native (%2x%3) for %4"
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
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#, c-format
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msgid "%1x SSAA"
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msgstr "%1x SSAA"
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:328
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:346
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#, c-format
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msgctxt ""
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msgid "%n address(es) could not be accessed in emulated memory."
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msgstr "%n address(es) could not be accessed in emulated memory."
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:319
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#, c-format
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msgctxt ""
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msgid "%n address(es) remain."
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msgstr "%n address(es) remain."
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#: Source/Core/DolphinQt/CheatSearchWidget.cpp:318
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#, c-format
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msgctxt ""
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msgid "%n address(es) were removed."
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msgstr "%n address(es) were removed."
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:291
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msgid "& And"
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msgstr "& And(論理積)"
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#: Source/Core/DolphinQt/GBAWidget.cpp:438
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msgid "&1x"
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msgstr "&1x"
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#: Source/Core/DolphinQt/GBAWidget.cpp:440
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msgid "&2x"
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msgstr "&2x"
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#: Source/Core/DolphinQt/GBAWidget.cpp:442
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msgid "&3x"
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msgstr "&3x"
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#: Source/Core/DolphinQt/GBAWidget.cpp:444
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msgid "&4x"
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msgstr "&4x"
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#: Source/Core/DolphinQt/MenuBar.cpp:647
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msgid "&About"
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msgstr "Dolphinについて(&A)"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:602
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msgid "&Add Function"
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msgstr ""
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#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:361
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msgid "&Add Memory Breakpoint"
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msgstr "メモリ ブレークポイントの追加(&A)"
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#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:64
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#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:89
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msgid "&Add New Code..."
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msgstr "コードを追加...(&A)"
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#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:48
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msgid "&Add..."
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msgstr "追加...(&A)"
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#: Source/Core/DolphinQt/MenuBar.cpp:535
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msgid "&Assembler"
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msgstr "アセンブラ(&A)"
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#: Source/Core/DolphinQt/MenuBar.cpp:580
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msgid "&Audio Settings"
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msgstr "サウンド設定(&A)"
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#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:197
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msgid "&Auto Update:"
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msgstr "自動更新(&A):"
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#: Source/Core/DolphinQt/GBAWidget.cpp:447
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msgid "&Borderless Window"
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msgstr "ボーダーレス ウィンドウ(&B)"
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#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1045
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msgid "&Break on Hit"
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msgstr ""
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#: Source/Core/DolphinQt/MenuBar.cpp:504
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msgid "&Breakpoints"
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msgstr "ブレークポイント(&B)"
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#: Source/Core/DolphinQt/MenuBar.cpp:630
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msgid "&Bug Tracker"
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msgstr "バグトラッカー(&B)"
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#: Source/Core/DolphinQt/WiiUpdate.cpp:105
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msgid "&Cancel"
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msgstr "キャンセル(&C)"
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||
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#: Source/Core/DolphinQt/MenuBar.cpp:253
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msgid "&Cheats Manager"
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msgstr "チートマネージャ(&C)"
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#: Source/Core/DolphinQt/MenuBar.cpp:640
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msgid "&Check for Updates..."
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msgstr "更新を確認...(&C)"
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#: Source/Core/DolphinQt/MenuBar.cpp:1023
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msgid "&Clear Symbols"
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msgstr "クリアシンボル(&C)"
|
||
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||
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:191
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msgid "&Clone..."
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msgstr "クローン...(&C)"
|
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||
#: Source/Core/DolphinQt/MenuBar.cpp:469
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msgid "&Code"
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msgstr "コード(&C)"
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#: Source/Core/DolphinQt/GBAWidget.cpp:392
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msgid "&Connected"
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msgstr "接続(&C)"
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#: Source/Core/DolphinQt/MenuBar.cpp:582
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msgid "&Controller Settings"
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msgstr "コントローラー設定(&C)"
|
||
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||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1040
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:578
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msgid "&Copy Address"
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msgstr ""
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#: Source/Core/DolphinQt/GCMemcardManager.cpp:137
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msgid "&Create..."
|
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msgstr "作成...(&C)"
|
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||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1035
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#: Source/Core/DolphinQt/GCMemcardManager.cpp:113
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msgid "&Delete"
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msgstr "削除(&D)"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
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#. It's not related to timekeeping devices.
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||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:360
|
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msgid "&Delete Watch"
|
||
msgstr "ウォッチの削除(&D)"
|
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|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:339
|
||
msgid "&Delete Watches"
|
||
msgstr "ウォッチの削除(&D)"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:65
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:192
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:90
|
||
msgid "&Edit Code..."
|
||
msgstr "コードを編集...(&E)"
|
||
|
||
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:191
|
||
msgid "&Edit..."
|
||
msgstr "編集...(&E)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:233
|
||
msgid "&Eject Disc"
|
||
msgstr "ディスクの取り出し(&E)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:343
|
||
msgid "&Emulation"
|
||
msgstr "エミュレーション(&E)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:259
|
||
msgid "&Export"
|
||
msgstr "エクスポート(&E)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:419
|
||
msgid "&Export Save Game..."
|
||
msgstr "セーブファイルのエクスポート...(&E)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:427
|
||
msgid "&Export State..."
|
||
msgstr "ステートのエクスポート...(&E)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:117
|
||
msgid "&Export as .gci..."
|
||
msgstr "GCI形式でエクスポート...(&E)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:287
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:223
|
||
msgid "&File"
|
||
msgstr "ファイル(&F)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:602
|
||
msgid "&Font..."
|
||
msgstr "フォント...(&F)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:349
|
||
msgid "&Frame Advance"
|
||
msgstr "フレームアドバンス(&F)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:584
|
||
msgid "&Free Look Settings"
|
||
msgstr "フリールックの設定(&F)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1025
|
||
msgid "&Generate Symbols From"
|
||
msgstr "&Generate Symbols From"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:626
|
||
msgid "&GitHub Repository"
|
||
msgstr "GitHub リポジトリ(&G)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:579
|
||
msgid "&Graphics Settings"
|
||
msgstr "グラフィック設定(&G)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:312
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:617
|
||
msgid "&Help"
|
||
msgstr "ヘルプ(&H)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:583
|
||
msgid "&Hotkey Settings"
|
||
msgstr "ホットキーのカスタマイズ(&H)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:254
|
||
msgid "&Import"
|
||
msgstr "&Import"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:416
|
||
msgid "&Import Save Game..."
|
||
msgstr "セーブファイルのインポート...(&I)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:424
|
||
msgid "&Import State..."
|
||
msgstr "&Import State..."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:127
|
||
msgid "&Import..."
|
||
msgstr "インポート...(&I)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:259
|
||
msgid "&Infinity Base"
|
||
msgstr "&Infinity Base"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:604
|
||
msgid "&Insert BLR"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:457
|
||
msgid "&Interframe Blending"
|
||
msgstr "&Interframe Blending"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:529
|
||
msgid "&JIT"
|
||
msgstr "&JIT"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:126
|
||
msgid "&Language:"
|
||
msgstr "UIの言語(&L):"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:290
|
||
msgid "&Load Branch Watch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:366
|
||
msgid "&Load State"
|
||
msgstr "ステートロード(&L)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1031
|
||
msgid "&Load Symbol Map"
|
||
msgstr "ロードシンボルマップ(&L)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:255
|
||
msgid "&Load file to current address"
|
||
msgstr "&Load file to current address"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:342
|
||
msgid "&Lock Watches"
|
||
msgstr "ウォッチのロック(&L)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:461
|
||
msgid "&Lock Widgets In Place"
|
||
msgstr "ツールバーの位置を固定(&L)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1046
|
||
msgid "&Log on Hit"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:513
|
||
msgid "&Memory"
|
||
msgstr "&Memory"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:776
|
||
msgid "&Movie"
|
||
msgstr "記録(&M)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:430
|
||
msgid "&Mute"
|
||
msgstr "ミュート(&M)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:521
|
||
msgid "&Network"
|
||
msgstr "&Network"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:720
|
||
msgid "&No"
|
||
msgstr "いいえ(&N)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:136
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:225 Source/Core/DolphinQt/MenuBar.cpp:227
|
||
msgid "&Open..."
|
||
msgstr "開く...(&O)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:570
|
||
msgid "&Options"
|
||
msgstr "設定(&O)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1051
|
||
msgid "&Patch HLE Functions"
|
||
msgstr "&Patch HLE Functions"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:345
|
||
msgid "&Pause"
|
||
msgstr "一時停止(&P)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:344
|
||
msgid "&Play"
|
||
msgstr "開始(&P)"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:401
|
||
msgid "&Properties"
|
||
msgstr "プロパティ(&P)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:791
|
||
msgid "&Read-Only Mode"
|
||
msgstr "読み込み専用(&R)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:68
|
||
msgid "&Refresh List"
|
||
msgstr "ゲームリストを再更新(&R)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:477
|
||
msgid "&Registers"
|
||
msgstr "&Registers"
|
||
|
||
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:50
|
||
msgid "&Remove"
|
||
msgstr "削除(&R)"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:66
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:91
|
||
msgid "&Remove Code"
|
||
msgstr "コードを削除(&R)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:593
|
||
msgid "&Rename Symbol"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:410
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:347
|
||
msgid "&Reset"
|
||
msgstr "リセット(&R)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:250
|
||
msgid "&Resource Pack Manager"
|
||
msgstr "リソースパックマネージャー(&R)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:288
|
||
msgid "&Save Branch Watch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1032
|
||
msgid "&Save Symbol Map"
|
||
msgstr "&Save Symbol Map"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:406
|
||
msgid "&Scan e-Reader Card(s)..."
|
||
msgstr "カードeのスキャン...(&S)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:258
|
||
msgid "&Skylanders Portal"
|
||
msgstr "スカイランダーズポータル(&S)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:182
|
||
msgid "&Speed Limit:"
|
||
msgstr "速度制限(&S):"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:346
|
||
msgid "&Stop"
|
||
msgstr "停止(&S)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:138
|
||
msgid "&Theme:"
|
||
msgstr "テーマ(&T):"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:486
|
||
msgid "&Threads"
|
||
msgstr "&Threads"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:297
|
||
msgid "&Tool"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:248
|
||
msgid "&Tools"
|
||
msgstr "ツール(&T)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:402
|
||
msgid "&Unload ROM"
|
||
msgstr "ROMを取り外してリセット(&U)"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:345
|
||
msgid "&Unlock Watches"
|
||
msgstr "ウォッチのロックを解除(&U)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:435
|
||
msgid "&View"
|
||
msgstr "表示(&V)"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:496
|
||
msgid "&Watch"
|
||
msgstr "&Watch"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:619
|
||
msgid "&Website"
|
||
msgstr "公式Webサイト(&W)"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:404
|
||
msgid "&Wiki"
|
||
msgstr "公式Wiki(英語)で動作状況を確認(&W)"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:716
|
||
msgid "&Yes"
|
||
msgstr "はい(&Y)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1339
|
||
msgid "'%1' not found, no symbol names generated"
|
||
msgstr "'%1' not found, no symbol names generated"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1564
|
||
msgid "'%1' not found, scanning for common functions instead"
|
||
msgstr "'%1' not found, scanning for common functions instead"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:152
|
||
msgid "(Dark)"
|
||
msgstr "(ダーク)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:151
|
||
msgid "(Light)"
|
||
msgstr "(ライト)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:147
|
||
msgid "(System)"
|
||
msgstr "(システム)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:143
|
||
msgid "(host)"
|
||
msgstr "(host)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
|
||
msgid "(off)"
|
||
msgstr "オフ"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:142
|
||
msgid "(ppc)"
|
||
msgstr "(ppc)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:284
|
||
msgid "* Multiply"
|
||
msgstr "* Multiply(乗算)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:287
|
||
msgid "+ Add"
|
||
msgstr "+ Add(加算)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:298
|
||
msgid ", Comma"
|
||
msgstr ", コンマ"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:288
|
||
msgid "- Subtract"
|
||
msgstr "- Subtract(減算)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:380
|
||
msgid "--> %1"
|
||
msgstr "--> %1"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:229
|
||
msgid "--Unknown--"
|
||
msgstr "-未確認-"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:333
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:719
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:185
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:102
|
||
msgid "..."
|
||
msgstr "..."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:285
|
||
msgid "/ Divide"
|
||
msgstr "/ Divide(除算)"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:578
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:579
|
||
msgid "0"
|
||
msgstr "0"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:81
|
||
msgid "1 GiB"
|
||
msgstr "1 GiB"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
||
msgid "1080p"
|
||
msgstr "1080p"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31
|
||
msgid "128 Mbit (2043 blocks)"
|
||
msgstr "128 Mbit (2043 ブロック)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:78
|
||
msgid "128 MiB"
|
||
msgstr "128 MiB"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
||
msgid "1440p"
|
||
msgstr "1440p"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:211
|
||
msgid "16 Bytes"
|
||
msgstr "16 Bytes"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:85
|
||
msgid "16 GiB (SDHC)"
|
||
msgstr "16 GiB (SDHC)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28
|
||
msgid "16 Mbit (251 blocks)"
|
||
msgstr "16 Mbit (251 ブロック)"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132
|
||
msgid "16-bit"
|
||
msgstr "16 ビット"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:104
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:158
|
||
msgid "16-bit Signed Integer"
|
||
msgstr "16-bit Signed Integer"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:96
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:146
|
||
msgid "16-bit Unsigned Integer"
|
||
msgstr "16-bit Unsigned Integer"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:166
|
||
msgid "16:9"
|
||
msgstr "16:9"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117
|
||
msgid "16x Anisotropic"
|
||
msgstr "16x 異方性フィルタリング"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:196
|
||
msgid "1x"
|
||
msgstr "1x"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:82
|
||
msgid "2 GiB"
|
||
msgstr "2 GiB"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:79
|
||
msgid "256 MiB"
|
||
msgstr "256 MiB"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:197
|
||
msgid "2x"
|
||
msgstr "2x"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:114
|
||
msgid "2x Anisotropic"
|
||
msgstr "2x 異方性フィルタリング"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:86
|
||
msgid "32 GiB (SDHC)"
|
||
msgstr "32 GiB (SDHC)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29
|
||
msgid "32 Mbit (507 blocks)"
|
||
msgstr "32 Mbit (507 ブロック)"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:133
|
||
msgid "32-bit"
|
||
msgstr "32 ビット"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:110
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:167
|
||
msgid "32-bit Float"
|
||
msgstr "32-bit Float"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:106
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:161
|
||
msgid "32-bit Signed Integer"
|
||
msgstr "32-bit Signed Integer"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:98
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:149
|
||
msgid "32-bit Unsigned Integer"
|
||
msgstr "32-bit Unsigned Integer"
|
||
|
||
#. i18n: Stereoscopic 3D
|
||
#: Source/Core/Core/HotkeyManager.cpp:357
|
||
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:455
|
||
msgid "3D"
|
||
msgstr "3D"
|
||
|
||
#. i18n: Stereoscopic 3D
|
||
#: Source/Core/Core/HotkeyManager.cpp:359
|
||
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25
|
||
msgid "3D Depth"
|
||
msgstr "3D深度"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:198
|
||
msgid "3x"
|
||
msgstr "3x"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:209
|
||
msgid "4 Bytes"
|
||
msgstr "4 Bytes"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:83
|
||
msgid "4 GiB (SDHC)"
|
||
msgstr "4 GiB (SDHC)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26
|
||
msgid "4 Mbit (59 blocks)"
|
||
msgstr "4 Mbit (59 ブロック)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:165
|
||
msgid "4:3"
|
||
msgstr "4:3"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
|
||
msgid "4K"
|
||
msgstr "4K"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:199
|
||
msgid "4x"
|
||
msgstr "4x"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:115
|
||
msgid "4x Anisotropic"
|
||
msgstr "4x 異方性フィルタリング"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:80
|
||
msgid "512 MiB"
|
||
msgstr "512 MiB"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
|
||
msgid "5K"
|
||
msgstr "5K"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30
|
||
msgid "64 Mbit (1019 blocks)"
|
||
msgstr "64 Mbit (1019 ブロック)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:77
|
||
msgid "64 MiB"
|
||
msgstr "64 MiB"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:111
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:170
|
||
msgid "64-bit Float"
|
||
msgstr "64-bit Float"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:108
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:164
|
||
msgid "64-bit Signed Integer"
|
||
msgstr "64-bit Signed Integer"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:100
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:152
|
||
msgid "64-bit Unsigned Integer"
|
||
msgstr "64-bit Unsigned Integer"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
||
msgid "720p"
|
||
msgstr "720p"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:210
|
||
msgid "8 Bytes"
|
||
msgstr "8 Bytes"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:84
|
||
msgid "8 GiB (SDHC)"
|
||
msgstr "8 GiB (SDHC)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27
|
||
msgid "8 Mbit (123 blocks)"
|
||
msgstr "8 Mbit (123 ブロック)"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131
|
||
msgid "8-bit"
|
||
msgstr "8 ビット"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:102
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:155
|
||
msgid "8-bit Signed Integer"
|
||
msgstr "8-bit Signed Integer"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:94
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:143
|
||
msgid "8-bit Unsigned Integer"
|
||
msgstr "8-bit Unsigned Integer"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79
|
||
msgid "8K"
|
||
msgstr "8K"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:116
|
||
msgid "8x Anisotropic"
|
||
msgstr "8x 異方性フィルタリング"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:290
|
||
msgid "< Less-than"
|
||
msgstr "< Less-than(より小さい)"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:132
|
||
msgid "<Nothing>"
|
||
msgstr "なし"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:41
|
||
msgid "<System Language>"
|
||
msgstr "<システムの言語>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:269
|
||
msgid "<dolphin_emphasis>Disabled in Hardcore Mode.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"<dolphin_emphasis>ハードコアモードでは無効になります。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:432
|
||
msgid "<dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"<dolphin_emphasis>よく分からなければ、チェックを入れないでください</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:712
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:295
|
||
msgid ""
|
||
"<font color='#ff0000'>AutoStepping timed out. Current instruction is "
|
||
"irrelevant."
|
||
msgstr ""
|
||
"<font color='#ff0000'>AutoStepping timed out. Current instruction is "
|
||
"irrelevant."
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:65
|
||
msgid ""
|
||
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
|
||
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
|
||
"Notes:</h4>"
|
||
msgstr ""
|
||
"<h2>Dolphinの最新版が公開されています! </h2>Dolphin %1 がダウンロード可能で"
|
||
"す。現在のバージョン ( %2 )<br> 更新を行いますか?<br><h4>更新履歴:</h4>"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:20
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:51
|
||
msgid ""
|
||
"<span style=\"color: red; font-weight: bold\">Error</span> on line %1 col %2"
|
||
msgstr ""
|
||
"%1 行 %2列 で<span style=\"color: red; font-weight: bold\">エラー</span>が発"
|
||
"生しました。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:528
|
||
msgid ""
|
||
"<span style=\"color:#ffcc00\">Warning</span> invalid base address, "
|
||
"defaulting to 0"
|
||
msgstr ""
|
||
"無効なベースアドレスを<span style=\"color:#ffcc00\">警告</span>します。デフォ"
|
||
"ルトは 0 です"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:289
|
||
msgid "> Greater-than"
|
||
msgstr "> Greater-than(より大きい)"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1563
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1630
|
||
msgid "A NetPlay Session is already in progress!"
|
||
msgstr "ネットプレイのセッションは既に進行中です!"
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:173
|
||
msgid ""
|
||
"A different version of this title is already installed on the NAND.\n"
|
||
"\n"
|
||
"Installed version: {0}\n"
|
||
"WAD version: {1}\n"
|
||
"\n"
|
||
"Installing this WAD will replace it irreversibly. Continue?"
|
||
msgstr ""
|
||
"既にNANDにこのタイトルの別バージョンがインストール\n"
|
||
"されているようです\n"
|
||
"インストール済のバージョン: {0}\n"
|
||
"WADファイルのバージョン: {1}\n"
|
||
"\n"
|
||
"このWADのバージョンで上書きしますか?元に戻すことはできません!"
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:469
|
||
msgid "A disc is already about to be inserted."
|
||
msgstr "ディスクは既に挿入されています。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
|
||
msgid ""
|
||
"A group of features to make the colors more accurate, matching the color "
|
||
"space Wii and GC games were meant for."
|
||
msgstr ""
|
||
"Wii および GC 実機本来の色空間に合わせ、色をより正確にするための一連の機能。"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:229
|
||
msgid "A save state cannot be loaded without specifying a game to launch."
|
||
msgstr "起動するタイトルを指定せずにステートセーブをロードすることはできません"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:967
|
||
msgid ""
|
||
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
|
||
"current emulation before it completes. Force stop?"
|
||
msgstr ""
|
||
"終了処理の実行中です。 この処理が完了する前にエミュレーションの強制終了をする"
|
||
"とデータが失われる場合があります。それでも強制終了しますか?"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:161
|
||
msgid ""
|
||
"A supported Bluetooth device could not be found.\n"
|
||
"You must manually connect your Wii Remote."
|
||
msgstr ""
|
||
"サポートされているBluetoothデバイスが見つかりません。\n"
|
||
"Wiiリモコンを手動で接続してください。"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:234
|
||
msgid "A sync can only be triggered when a Wii game is running."
|
||
msgstr "WiiリモコンとのシンクロはWiiのゲームを実行中にのみ行えます"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:292
|
||
msgid "A&uto Save"
|
||
msgstr ""
|
||
|
||
#. i18n: A mysterious debugging/diagnostics peripheral for the GameCube.
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:98
|
||
msgid "AD16"
|
||
msgstr "AD16"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:114
|
||
msgid ""
|
||
"ALERT:\n"
|
||
"\n"
|
||
"All players must use the same Dolphin version.\n"
|
||
"If enabled, SD cards must be identical between players.\n"
|
||
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
|
||
"If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
|
||
"Dual Core.\n"
|
||
"If connecting directly, the host must have the chosen UDP port open/"
|
||
"forwarded!\n"
|
||
"\n"
|
||
"Wii Remote support in netplay is experimental and may not work correctly.\n"
|
||
"Use at your own risk.\n"
|
||
msgstr ""
|
||
"注意:\n"
|
||
"\n"
|
||
"全プレイヤーは同じバージョンのDolphinを使用する必要があります。\n"
|
||
"全プレイヤーは同じSDカードを使用する必要があります。\n"
|
||
"DSP-LLEを使用する場合、全プレイヤーは同じDSP ROMを使用する必要があります。\n"
|
||
"ゲーム起動から先に進まない場合、デュアルコア動作を無効にして再度試してくださ"
|
||
"い。\n"
|
||
"直接接続の場合、ホスト側はUDPポートの開放が必要です。\n"
|
||
"\n"
|
||
"現在のところ、ネットプレイ上でのWiiリモコンの入力サポートは実験段階です。\n"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:139
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:410
|
||
msgid "AR Code"
|
||
msgstr "アクションリプレイコード"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:71
|
||
msgid "AR Codes"
|
||
msgstr "アクションリプレイコード"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:138
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:198
|
||
msgid "ASCII"
|
||
msgstr "ASCII"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:724
|
||
msgid "Abort"
|
||
msgstr "中断"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:17
|
||
msgid "About Dolphin"
|
||
msgstr "Dolphinについて"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:62
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:257
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:51
|
||
msgid "Accelerometer"
|
||
msgstr "加速度"
|
||
|
||
#. i18n: Percentage value of accelerometer data (complementary filter coefficient).
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:44
|
||
msgid "Accelerometer Influence"
|
||
msgstr "加速度センサーの影響"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78
|
||
msgid "Accuracy:"
|
||
msgstr "精度:"
|
||
|
||
#: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:39
|
||
msgid "Achievement Settings"
|
||
msgstr "実績の設定"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:27
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:270
|
||
msgid "Achievements"
|
||
msgstr "実績"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:172
|
||
msgid "Action"
|
||
msgstr "Action"
|
||
|
||
#: Source/Core/Core/ARDecrypt.cpp:474
|
||
msgid ""
|
||
"Action Replay Code Decryption Error:\n"
|
||
"Parity Check Failed\n"
|
||
"\n"
|
||
"Culprit Code:\n"
|
||
"{0}"
|
||
msgstr ""
|
||
"Action Replay コード復号化エラー\n"
|
||
"パリティチェックに失敗\n"
|
||
"\n"
|
||
"問題のあるコード\n"
|
||
"{0}"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:536
|
||
msgid ""
|
||
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code "
|
||
"({2})"
|
||
msgstr ""
|
||
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code "
|
||
"({2})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:628
|
||
msgid ""
|
||
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and "
|
||
"Slide ({2})"
|
||
msgstr ""
|
||
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and "
|
||
"Slide ({2})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:409
|
||
msgid ""
|
||
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write "
|
||
"And Fill ({2})"
|
||
msgstr ""
|
||
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write "
|
||
"And Fill ({2})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:470
|
||
msgid ""
|
||
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To "
|
||
"Pointer ({2})"
|
||
msgstr ""
|
||
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To "
|
||
"Pointer ({2})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:687
|
||
msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})"
|
||
msgstr "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:551
|
||
msgid ""
|
||
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented "
|
||
"({0})\n"
|
||
"Master codes are not needed. Do not use master codes."
|
||
msgstr ""
|
||
"Action Replay エラー\n"
|
||
"マスターコードおよび CCXXXXXX への書き込みは実装されていません ({0})\n"
|
||
"マスターコードを入力する必要はありません。使用しないでください。"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:225
|
||
msgid "Action Replay Error: invalid AR code line: {0}"
|
||
msgstr "Action Replay Error: invalid AR code line: {0}"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:799
|
||
msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})"
|
||
msgstr "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:766
|
||
msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})"
|
||
msgstr "Action Replay: Invalid Normal Code Type {0:08x} ({1})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:724
|
||
msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})"
|
||
msgstr "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:823
|
||
msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})"
|
||
msgstr "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:39
|
||
msgid "Activate NetPlay Chat"
|
||
msgstr "ネットプレイ:チャットをアクティブ"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:270
|
||
msgid "Active"
|
||
msgstr "Active"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:78
|
||
msgid "Active Infinity Figures:"
|
||
msgstr "活発な無限大係数:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:165
|
||
msgid "Active thread queue"
|
||
msgstr "Active thread queue"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:180
|
||
msgid "Active threads"
|
||
msgstr "Active threads"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:317
|
||
msgid "Adapter"
|
||
msgstr "ビデオカード"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71
|
||
msgid "Adapter Detected"
|
||
msgstr "タップが接続されています"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:89
|
||
msgid "Adapter:"
|
||
msgstr "アダプター:"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:56
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:74
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:49
|
||
msgid "Add"
|
||
msgstr "追加"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:126
|
||
msgid "Add &breakpoint"
|
||
msgstr "Add &breakpoint"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:31
|
||
msgid "Add New DSU Server"
|
||
msgstr "DSU Serverの追加"
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:45
|
||
msgid "Add New USB Device"
|
||
msgstr "USBデバイスを追加"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:491
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:494
|
||
msgid "Add Shortcut to Desktop"
|
||
msgstr "ショートカットをデスクトップに追加"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:80
|
||
msgid "Add a Breakpoint"
|
||
msgstr "Add a Breakpoint"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:81
|
||
msgid "Add a Memory Breakpoint"
|
||
msgstr "Add a Memory Breakpoint"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:138
|
||
msgid "Add memory &breakpoint"
|
||
msgstr "Add memory &breakpoint"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127
|
||
msgid "Add memory breakpoint"
|
||
msgstr "Add memory breakpoint"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:133
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:129
|
||
msgid "Add to &watch"
|
||
msgstr "Add to &watch"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:501
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:897
|
||
msgid "Add to watch"
|
||
msgstr "Add to watch"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:37
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:141
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:329
|
||
msgid "Add..."
|
||
msgstr "追加..."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:619
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:123
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:288
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:300
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:270
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:159
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1026
|
||
msgid "Address"
|
||
msgstr "Address"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:45
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:163
|
||
msgid "Address Space"
|
||
msgstr "Address Space"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:126
|
||
msgid "Address space by CPU state"
|
||
msgstr "Address space by CPU state"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:155
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:108
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:249
|
||
msgid "Address:"
|
||
msgstr "Address:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
|
||
msgid ""
|
||
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
|
||
"quality of textures that are at oblique viewing angles. Force Nearest and "
|
||
"Force Linear override the texture scaling filter selected by the game."
|
||
"<br><br>Any option except 'Default' will alter the look of the game's "
|
||
"textures and might cause issues in a small number of games.<br><br>This "
|
||
"option is incompatible with Manual Texture Sampling."
|
||
"<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"テクスチャフィルタリングを調整します。異方性フィルタリングは、斜めから見た時"
|
||
"のテクスチャの視覚的品質を向上させます。「ニアレストを強制」と「リニアを強"
|
||
"制」は、ゲームによって選択されたテクスチャのスケーリングフィルタを上書きしま"
|
||
"す。<br><br>「既定」以外のオプションを選ぶと、テクスチャの見た目が変わり、少"
|
||
"数のゲームで問題を引き起こすおそれがあります。<br><br>このオプションはマニュ"
|
||
"アルテクスチャサンプリングとは互換性がありません。<br><br><dolphin_emphasis>"
|
||
"よく分からない場合は、「既定」を選択してください。</dolphin_emphasis>"
|
||
|
||
#. i18n: Refers to plastic shell of game controller (stick gate) that limits stick movements.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:107
|
||
msgid "Adjusts target radius of simulated stick gate."
|
||
msgstr "シミュレートされたスティック ゲートの目標半径を調整します。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:246
|
||
msgid ""
|
||
"Adjusts the accuracy at which the GPU receives texture updates from RAM."
|
||
"<br><br>The \"Safe\" setting eliminates the likelihood of the GPU missing "
|
||
"texture updates from RAM. Lower accuracies cause in-game text to appear "
|
||
"garbled in certain games.<br><br><dolphin_emphasis>If unsure, select the "
|
||
"rightmost value.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"RAMからGPUへのテクスチャ更新の受信精度を調整する設定です。<br><br>Safe 側に"
|
||
"セットすると、RAMからのテクスチャ更新を見逃す可能性が低くなります。Fast 側に"
|
||
"よせるとタイトルによっては文字化けの原因になります。"
|
||
"<br><br><dolphin_emphasis>よく分からなければ、右端に合わせておいてください。"
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:151
|
||
msgid ""
|
||
"Adjusts the amount of RAM in the emulated console.\n"
|
||
"\n"
|
||
"WARNING: Enabling this will completely break many games. Only a small number "
|
||
"of games can benefit from this."
|
||
msgstr ""
|
||
"エミュレートされたコンソールのメモリ容量を調節できます。\n"
|
||
"\n"
|
||
"注意: デフォルト (100%) 以外の値に設定すると、多くのタイトルでクラッシュやバ"
|
||
"グが発生するおそれがあります。この設定はごく限られたタイトルでのみ恩恵を受け"
|
||
"られる機能です。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:110
|
||
msgid ""
|
||
"Adjusts the emulated CPU's clock rate.\n"
|
||
"\n"
|
||
"Higher values may make variable-framerate games run at a higher framerate, "
|
||
"at the expense of performance. Lower values may activate a game's internal "
|
||
"frameskip, potentially improving performance.\n"
|
||
"\n"
|
||
"WARNING: Changing this from the default (100%) can and will break games and "
|
||
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
|
||
"with a non-default clock."
|
||
msgstr ""
|
||
"エミュレートされるCPUのクロック周波数を調節できます。\n"
|
||
"\n"
|
||
"値を大きくすることで、動作速度が不安定なタイトルでのフレームレートの安定化が"
|
||
"期待できます。 逆に、小さくすればゲーム内部でフレームスキップが発生してパ"
|
||
"フォーマンスが改善するかもしれません。\n"
|
||
"\n"
|
||
"注意: 既定 (100%) 以外の値では、 クラッシュやバグが発生するおそれがありま"
|
||
"す。\n"
|
||
"あくまでも自己責任での使用を前提とし、 デフォルト以外の値で発生したバグについ"
|
||
"ては報告しないでください。"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:104
|
||
msgid "Advance Game Port"
|
||
msgstr "アドバンスコネクタ"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:63
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:165
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43
|
||
msgid "Advanced"
|
||
msgstr "高度な設定"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:243
|
||
msgid "Advanced Settings"
|
||
msgstr "高度な設定"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
|
||
msgid ""
|
||
"Affects how the game output is scaled to the window resolution.<br>The "
|
||
"performance mostly depends on the number of samples each method uses."
|
||
"<br>Compared to SSAA, resampling is useful in case the output "
|
||
"window<br>resolution isn't a multiplier of the native emulation resolution."
|
||
"<br><br><b>Default</b> - [fastest]<br>Internal GPU bilinear sampler which is "
|
||
"not gamma corrected.<br>This setting might be ignored if gamma correction is "
|
||
"forced on.<br><br><b>Bilinear</b> - [4 samples]<br>Gamma corrected linear "
|
||
"interpolation between pixels.<br><br><b>Bicubic</b> - [16 samples]<br>Gamma "
|
||
"corrected cubic interpolation between pixels.<br>Good when rescaling between "
|
||
"close resolutions, e.g. 1080p and 1440p.<br>Comes in various flavors:"
|
||
"<br><b>B-Spline</b>: Blurry, but avoids all lobing artifacts<br><b>Mitchell-"
|
||
"Netravali</b>: Good middle ground between blurry and lobing<br><b>Catmull-"
|
||
"Rom</b>: Sharper, but can cause lobing artifacts<br><br><b>Sharp Bilinear</"
|
||
"b> - [1-4 samples]<br>Similar to \"Nearest Neighbor\", it maintains a sharp "
|
||
"look,<br>but also does some blending to avoid shimmering.<br>Works best with "
|
||
"2D games at low resolutions.<br><br><b>Area Sampling</b> - [up to 324 "
|
||
"samples]<br>Weighs pixels by the percentage of area they occupy. Gamma "
|
||
"corrected.<br>Best for downscaling by more than 2x."
|
||
"<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:251
|
||
msgid "Africa"
|
||
msgstr "アフリカ"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: 風. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:345
|
||
msgid "Air"
|
||
msgstr "風"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:116
|
||
msgid "Aligned to data type length"
|
||
msgstr "Aligned to data type length"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:323
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:401
|
||
msgid "All"
|
||
msgstr "すべて"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:585
|
||
msgid "All Assembly files"
|
||
msgstr "すべてのアセンブリファイル"
|
||
|
||
#. i18n: A double precision floating point number
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:170
|
||
msgid "All Double"
|
||
msgstr "All Double"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:586
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:769
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:363
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:440
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:591
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:793
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:139
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:345
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:51
|
||
msgid "All Files"
|
||
msgstr "すべてのファイル"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:681
|
||
msgid "All Files (*)"
|
||
msgstr "すべてのファイル (*)"
|
||
|
||
#. i18n: A floating point number
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:167
|
||
msgid "All Float"
|
||
msgstr "All Float"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:792
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:50
|
||
msgid "All GC/Wii files"
|
||
msgstr "すべての GC/Wii ファイル"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:160
|
||
msgid "All Hexadecimal"
|
||
msgstr "All Hexadecimal"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1426
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1438
|
||
msgid "All Save States (*.sav *.s##);; All Files (*)"
|
||
msgstr "全てのステートセーブファイル (*.sav *.s##);; 全てのファイル (*)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:162
|
||
msgid "All Signed Integer"
|
||
msgstr "すべての符号付き整数"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:164
|
||
msgid "All Unsigned Integer"
|
||
msgstr "すべての符号なし整数"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:696
|
||
msgid "All files (*)"
|
||
msgstr "すべてのファイル (*)"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1211
|
||
msgid "All players' codes synchronized."
|
||
msgstr "すべてのプレイヤーのチートコードは同期されました"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1153
|
||
msgid "All players' saves synchronized."
|
||
msgstr "すべてのプレイヤーのセーブデータは同期されました"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:151
|
||
msgid "Allow Mismatched Region Settings"
|
||
msgstr "コンソール上の言語設定の不一致を許可する"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:262
|
||
msgid "Allow Usage Statistics Reporting"
|
||
msgstr "利用統計レポートを許可"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:220
|
||
msgid "Allow Writes to SD Card"
|
||
msgstr "SDカードへの書き込みを許可する"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39
|
||
msgid ""
|
||
"Allows manipulation of the in-game camera.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"ゲーム内カメラの操作を許可します。<br><br><dolphin_emphasis>よく分からなけれ"
|
||
"ば、チェックを入れないでください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:37
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:30
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:39
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37
|
||
msgid "Alternate Input Sources"
|
||
msgstr "外部入力設定"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:208
|
||
msgid "Always"
|
||
msgstr "常に表示"
|
||
|
||
#. i18n: Treat a controller as always being connected regardless of what
|
||
#. devices the user actually has plugged in
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:87
|
||
msgid "Always Connected"
|
||
msgstr "常時接続状態として扱う"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:452
|
||
msgid "Always on &Top"
|
||
msgstr "常に最前面に表示(&T)"
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDThread.cpp:115
|
||
msgid "An inserted disc was expected but not found."
|
||
msgstr "ディスクの挿入を検出しましたが、見つかりませんでした。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
|
||
msgid "Anaglyph"
|
||
msgstr "アナグリフ"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:169
|
||
msgid "Analyze"
|
||
msgstr "分析"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28
|
||
msgid "Angle"
|
||
msgstr "角度"
|
||
|
||
#. i18n: Refers to the dead-zone setting of gyroscope input.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:41
|
||
msgid "Angular velocity to ignore and remap."
|
||
msgstr "ここで指定した角度以下の入力を無視します"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
|
||
msgid "Anti-Aliasing"
|
||
msgstr "アンチエイリアス"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:168
|
||
msgid "Anti-Aliasing:"
|
||
msgstr "アンチエイリアス:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:76
|
||
msgid "Any Region"
|
||
msgstr "すべて"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1709
|
||
msgid "Append Signature To"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1044
|
||
msgid "Append to &Existing Signature File..."
|
||
msgstr "既存の署名ファイルに追加...(&E)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1048
|
||
msgid "Appl&y Signature File..."
|
||
msgstr "Appl&y Signature File..."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
|
||
msgid ""
|
||
"Applies a post-processing effect after rendering a frame.<br><br /"
|
||
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
|
||
msgstr ""
|
||
"フレーム描画後にポストプロセスエフェクトを適用します。<br><br /"
|
||
"><dolphin_emphasis>よく分からなければ、「オフ」を選択してください。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:127
|
||
msgid "Apploader Date:"
|
||
msgstr "Apploaderの日付"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:738
|
||
msgid "Apply"
|
||
msgstr "適用"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1732
|
||
msgid "Apply Signature File"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:159
|
||
msgid "Arbitrary Mipmap Detection"
|
||
msgstr "Arbitrary Mipmap Detection"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:264
|
||
msgid "Are you sure that you want to delete '%1'?"
|
||
msgstr "次のプロファイルを削除しますか? '%1'"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:830
|
||
msgid "Are you sure you want to delete this file?"
|
||
msgstr "このタイトルの実体ファイルを削除しますか?"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:241
|
||
msgid "Are you sure you want to delete this pack?"
|
||
msgstr "このリソースパックを削除しますか?"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:502
|
||
msgid "Are you sure you want to quit NetPlay?"
|
||
msgstr "ネットプレイを終了しますか?"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:284
|
||
msgid "Are you sure?"
|
||
msgstr "本当によろしいですか?"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:142
|
||
msgid "Area Sampling"
|
||
msgstr "エリアサンプリング"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:319
|
||
msgid "Aspect Ratio"
|
||
msgstr "アスペクト比"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:144
|
||
msgid "Aspect Ratio Corrected Internal Resolution"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:163
|
||
msgid "Aspect Ratio:"
|
||
msgstr "アスペクト比:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:366
|
||
msgid "Assemble"
|
||
msgstr "アセンブル"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:609
|
||
msgid "Assemble Instruction"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:234
|
||
msgid "Assembler"
|
||
msgstr "アセンブラ"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:768
|
||
msgid "Assembly File"
|
||
msgstr "アセンブリファイル"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:298
|
||
msgid "Assign Controller Ports"
|
||
msgstr "コントローラ割り当て設定"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21
|
||
msgid "Assign Controllers"
|
||
msgstr "コントローラ割り当て設定"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:536
|
||
msgid ""
|
||
"At least two of the selected save files have the same internal filename."
|
||
msgstr ""
|
||
"インポートしようとしたセーブファイルの中に同一タイトルのものが複数含まれてい"
|
||
"ます"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284
|
||
msgid "Attach MotionPlus"
|
||
msgstr "Wiiモーションプラスを取り付ける"
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39
|
||
msgid "Audio"
|
||
msgstr "サウンド"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:82
|
||
msgid "Audio Backend:"
|
||
msgstr "出力バックエンド:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:141
|
||
msgid "Audio Stretching Settings"
|
||
msgstr "タイムストレッチの設定"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:33
|
||
msgid "Australia"
|
||
msgstr "オーストラリア"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
||
msgid "Author"
|
||
msgstr "作者"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:78
|
||
msgid "Authors"
|
||
msgstr "開発チーム"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:76
|
||
msgid "Auto"
|
||
msgstr "自動"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69
|
||
msgid "Auto (Multiple of 640x528)"
|
||
msgstr "自動 (640x528のn倍)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:460
|
||
msgid "Auto Update"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:187
|
||
msgid "Auto Update Settings"
|
||
msgstr "自動更新設定"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:483
|
||
msgid ""
|
||
"Auto internal resolution is not allowed in strict sync mode, as it depends "
|
||
"on window size.\n"
|
||
"\n"
|
||
"Please select a specific internal resolution."
|
||
msgstr ""
|
||
"レンダリング解像度の設定「自動」は同期ズレの原因になるため、厳密な同期モード"
|
||
"では許可されません\n"
|
||
"\n"
|
||
"自動以外のレンダリング解像度に設定しなおしてください"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:108
|
||
msgid "Auto-Adjust Window Size"
|
||
msgstr "ウィンドウサイズを自動調整する"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63
|
||
msgid "Auto-Hide"
|
||
msgstr "未操作時に隠す"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1349
|
||
msgid "Auto-detect RSO modules?"
|
||
msgstr "Auto-detect RSO modules?"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:240
|
||
msgid "Automatically Sync with Folder"
|
||
msgstr "次のフォルダと自動同期"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:249
|
||
msgid ""
|
||
"Automatically adjusts the window size to the internal resolution."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"レンダリング解像度に合わせてウィンドウサイズを自動調整します。"
|
||
"<br><br><dolphin_emphasis>よく分からなければ、チェックを入れないでください。"
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:389
|
||
msgid ""
|
||
"Automatically changes the game disc when requested by games with two discs. "
|
||
"This feature requires the game to be launched in one of the following ways:"
|
||
"<br>- From the game list, with both discs being present in the game list."
|
||
"<br>- With File > Open or the command line interface, with the paths to both "
|
||
"discs being provided.<br>- By launching an M3U file with File > Open or the "
|
||
"command line interface.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:246
|
||
msgid "Automatically update Current Values"
|
||
msgstr "現在の値を自動更新します"
|
||
|
||
#. i18n: One of the options shown below "Address Space". "Auxiliary" is the address space of ARAM
|
||
#. (Auxiliary RAM).
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:172
|
||
msgid "Auxiliary"
|
||
msgstr "補助"
|
||
|
||
#. i18n: The symbol for the unit "bytes"
|
||
#: Source/Core/UICommon/UICommon.cpp:528
|
||
msgid "B"
|
||
msgstr "B"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:602
|
||
msgid "BAT incorrect. Dolphin will now exit"
|
||
msgstr "BAT が正しくありません。Dolphinを終了します。"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:72
|
||
msgid ""
|
||
"BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC "
|
||
"address must be used. Generate a new MAC address starting with 00:09:bf or "
|
||
"00:17:ab."
|
||
msgstr ""
|
||
"BBA MACアドレス{0}がXLink Kaiに対して無効です。有効なニンテンドーゲームキュー"
|
||
"ブのMACアドレスを使用する必要があります。00:09:bfまたは00:17:abで始まる新しい"
|
||
"MACアドレスを生成してください。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:73
|
||
msgid "BBA destination address"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:209
|
||
msgid "BIOS:"
|
||
msgstr "BIOS:"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:534
|
||
msgid "BP register "
|
||
msgstr "BP register "
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
|
||
msgid "Back Chain"
|
||
msgstr "Back Chain"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:314
|
||
msgid "Backend"
|
||
msgstr "出力バックエンド"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:170
|
||
msgid "Backend Multithreading"
|
||
msgstr "バックエンドをマルチスレッド化"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:79
|
||
msgid "Backend Settings"
|
||
msgstr "出力設定"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:86
|
||
msgid "Backend:"
|
||
msgstr "出力バックエンド:"
|
||
|
||
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:35
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:71
|
||
msgid "Background Input"
|
||
msgstr "バックグラウンド操作を許可する"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:93
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
|
||
msgid "Backward"
|
||
msgstr "後方"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:824
|
||
msgid "Bad Value Given"
|
||
msgstr "不正な値が指定されました"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:639
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:685
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:810
|
||
msgid "Bad address provided."
|
||
msgstr "不正なアドレスが指定されました。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:355
|
||
msgid "Bad dump"
|
||
msgstr "ダンプ不良"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:645
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:691
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:816
|
||
msgid "Bad offset provided."
|
||
msgstr "不正なオフセットが示されました。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:654
|
||
msgid "Bad value provided."
|
||
msgstr "不正な値が示されました。"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:996
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:218
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:152
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:674
|
||
msgid "Banner"
|
||
msgstr "バナー"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:146
|
||
msgid "Banner Details"
|
||
msgstr "バナーの詳細"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:170
|
||
msgid "Banner:"
|
||
msgstr "バナー表示"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94
|
||
msgid "Bar"
|
||
msgstr "バー"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:417
|
||
msgid "Base Address"
|
||
msgstr "ベースアドレス"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:189
|
||
msgid "Base priority"
|
||
msgstr "ベースの優先度"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:56
|
||
msgid "Basic"
|
||
msgstr "基本設定"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:139
|
||
msgid "Basic Settings"
|
||
msgstr "基本設定"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:39
|
||
msgid "Bass"
|
||
msgstr "バスドラム"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:236
|
||
msgid "Batch mode cannot be used without specifying a game to launch."
|
||
msgstr "バッチモードの使用にはタイトルの指定が必須です"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
|
||
msgid "Battery"
|
||
msgstr "バッテリー残量"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:37
|
||
msgid "BetterJoy, DS4Windows, etc"
|
||
msgstr "BetterJoy, DS4Windows, その他"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:134
|
||
msgid "Bicubic: B-Spline"
|
||
msgstr "Bicubic: B-Spline"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:138
|
||
msgid "Bicubic: Catmull-Rom"
|
||
msgstr "Bicubic: Catmull-Rom"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:136
|
||
msgid "Bicubic: Mitchell-Netravali"
|
||
msgstr "Bicubic: Mitchell-Netravali"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:132
|
||
msgid "Bilinear"
|
||
msgstr "バイリニア"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:427
|
||
msgid "Binary SSL"
|
||
msgstr "バイナリー SSL"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428
|
||
msgid "Binary SSL (read)"
|
||
msgstr "バイナリー SSL (読み込み)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:429
|
||
msgid "Binary SSL (write)"
|
||
msgstr "バイナリー SSL (書き込み)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:155
|
||
msgid "Bitrate (kbps):"
|
||
msgstr "ビットレート (kbps):"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:305
|
||
msgid ""
|
||
"Blank figure creation failed at:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Try again with a different character."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1006
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:232
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:684
|
||
msgid "Block Size"
|
||
msgstr "ブロックサイズ"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:75
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:64
|
||
msgid "Block Size:"
|
||
msgstr "ブロックサイズ:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
||
msgid "Blocking"
|
||
msgstr "ブロッキング"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:158
|
||
msgid "Blocks"
|
||
msgstr "ブロック数"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52
|
||
msgid "Blue"
|
||
msgstr "青"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43
|
||
msgid "Blue Left"
|
||
msgstr "青 - 左"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:46
|
||
msgid "Blue Right"
|
||
msgstr "青 - 右"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14
|
||
msgid ""
|
||
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
|
||
"Passthrough mode cannot be used."
|
||
msgstr ""
|
||
"Bluetoothパススルーは有効になっていますが、Dolphinはlibusbを含むことなくビル"
|
||
"ドされました。\n"
|
||
"パススルーの機能は使えません。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:589
|
||
msgid "Boot to Pause"
|
||
msgstr "ブートから一時停止"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1825
|
||
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
|
||
msgstr "BootMii NAND バックアップファイル (*.bin);;すべてのファイル (*)"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1851
|
||
msgid "BootMii keys file (*.bin);;All Files (*)"
|
||
msgstr "BootMii キー ファイル (*.bin);;すべてのファイル (*)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:183
|
||
msgid "Borderless Fullscreen"
|
||
msgstr "ボーダーレス フルスクリーン"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:359
|
||
msgid "Bottom"
|
||
msgstr "下"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:381
|
||
msgid "Branch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:382
|
||
msgid "Branch (LR saved)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:383
|
||
msgid "Branch Conditional"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:384
|
||
msgid "Branch Conditional (LR saved)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:391
|
||
msgid "Branch Conditional to Count Register"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:392
|
||
msgid "Branch Conditional to Count Register (LR saved)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:387
|
||
msgid "Branch Conditional to Link Register"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:388
|
||
msgid "Branch Conditional to Link Register (LR saved)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476
|
||
msgid "Branch Not Overwritten"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:395
|
||
msgid "Branch Type"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:471
|
||
msgid "Branch Was Overwritten"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:109
|
||
msgid "Branch Watch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:202
|
||
msgid "Branch Watch Tool"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:710
|
||
msgid "Branch Watch Tool Help (1/4)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:723
|
||
msgid "Branch Watch Tool Help (2/4)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:731
|
||
msgid "Branch Watch Tool Help (3/4)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:743
|
||
msgid "Branch Watch Tool Help (4/4)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:711
|
||
msgid ""
|
||
"Branch Watch is a code-searching tool that can isolate branches tracked by "
|
||
"the emulated CPU by testing candidate branches with simple criteria. If you "
|
||
"are familiar with Cheat Engine's Ultimap, Branch Watch is similar to that.\n"
|
||
"\n"
|
||
"Press the \"Start Branch Watch\" button to activate Branch Watch. Branch "
|
||
"Watch persists across emulation sessions, and a snapshot of your progress "
|
||
"can be saved to and loaded from the User Directory to persist after Dolphin "
|
||
"Emulator is closed. \"Save As...\" and \"Load From...\" actions are also "
|
||
"available, and auto-saving can be enabled to save a snapshot at every step "
|
||
"of a search. The \"Pause Branch Watch\" button will halt Branch Watch from "
|
||
"tracking further branch hits until it is told to resume. Press the \"Clear "
|
||
"Branch Watch\" button to clear all candidates and return to the blacklist "
|
||
"phase."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:724
|
||
msgid ""
|
||
"Branch Watch starts in the blacklist phase, meaning no candidates have been "
|
||
"chosen yet, but candidates found so far can be excluded from the candidacy "
|
||
"by pressing the \"Code Path Not Taken\", \"Branch Was Overwritten\", and "
|
||
"\"Branch Not Overwritten\" buttons. Once the \"Code Path Was Taken\" button "
|
||
"is pressed for the first time, Branch Watch will switch to the reduction "
|
||
"phase, and the table will populate with all eligible candidates."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:389
|
||
msgid "Branch to Count Register"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:390
|
||
msgid "Branch to Count Register (LR saved)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:385
|
||
msgid "Branch to Link Register"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:386
|
||
msgid "Branch to Link Register (LR saved)"
|
||
msgstr ""
|
||
|
||
#. i18n: "Branch" means the version control term, not a literal tree branch.
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:63
|
||
msgid "Branch: %1"
|
||
msgstr "Branch: %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:164
|
||
msgid "Branches"
|
||
msgstr "Branches"
|
||
|
||
#. i18n: This is a selectable action when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:143
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:271
|
||
msgid "Break"
|
||
msgstr "ブレーク"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1049
|
||
msgid "Break &and Log on Hit"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:347
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26
|
||
msgid "Breakpoint"
|
||
msgstr "ブレークポイント"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:561
|
||
msgid "Breakpoint encountered! Step out aborted."
|
||
msgstr "ブレークポイントが発生しました! ステップアウトが中止されました。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:96
|
||
msgid "Breakpoints"
|
||
msgstr "ブレークポイント"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:107
|
||
msgid "Broadband Adapter (HLE)"
|
||
msgstr "ブロードバンドアダプタ (HLE)"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:100
|
||
msgid "Broadband Adapter (TAP)"
|
||
msgstr "ブロードバンドアダプタ (TAP)"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:105
|
||
msgid "Broadband Adapter (XLink Kai)"
|
||
msgstr "ブロードバンドアダプタ (XLink Kai)"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:106
|
||
msgid "Broadband Adapter (tapserver)"
|
||
msgstr "ブロードバンドアダプタ (tapserver)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:83
|
||
msgid "Broadband Adapter DNS setting"
|
||
msgstr "ブロードバンドアダプタ DNS 設定"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:134
|
||
msgid "Broadband Adapter Error"
|
||
msgstr "ブロードバンドアダプタのエラー"
|
||
|
||
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
||
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:48
|
||
msgid "Broadband Adapter MAC Address"
|
||
msgstr "ブロードバンドアダプタ MACアドレス設定"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:265
|
||
msgid "Browse &NetPlay Sessions...."
|
||
msgstr "ネットプレイセッションブラウザ...(&N)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:146
|
||
msgid "Buffer Size:"
|
||
msgstr "バッファサイズ"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:930
|
||
msgid "Buffer size changed to %1"
|
||
msgstr "バッファサイズが変更されました: %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:136
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:961
|
||
msgid "Buffer:"
|
||
msgstr "バッファ:"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:269
|
||
msgid ""
|
||
"Buggy GPU driver detected.\n"
|
||
"Please either install the closed-source GPU driver or update your Mesa 3D "
|
||
"version."
|
||
msgstr ""
|
||
"不安定なGPUドライバを検出しました。\n"
|
||
"クローズドソースの GPU ドライバをインストールするか、 Mesa 3D のバージョンを"
|
||
"更新してください。"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:75
|
||
msgid "Button"
|
||
msgstr "ボタン"
|
||
|
||
#: Source/Core/Core/HW/GBAPadEmu.h:38 Source/Core/Core/HW/GCPadEmu.h:56
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:219
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:75
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:83
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:175
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:33
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:54
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:40
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:121
|
||
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:24
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:48
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:82
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:110
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:156
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:188
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:237
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34
|
||
#: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:67
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:96
|
||
msgid "Buttons"
|
||
msgstr "ボタン"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:214
|
||
msgid "By: %1"
|
||
msgstr "By: %1"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:57
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:31
|
||
msgid "C Stick"
|
||
msgstr "Cスティック"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1043
|
||
msgid "C&reate Signature File..."
|
||
msgstr "署名ファイルの作成(&R)..."
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:551
|
||
msgid "CP register "
|
||
msgstr "CP register "
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:63
|
||
msgid "CPU Emulation Engine:"
|
||
msgstr "CPUのエミュレーション方式:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:52
|
||
msgid "CPU Options"
|
||
msgstr "CPU設定"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75
|
||
msgid "CRC32:"
|
||
msgstr "CRC32:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:32
|
||
msgid "Cached Interpreter (slower)"
|
||
msgstr "Cached Interpreter (低速)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:336
|
||
msgid ""
|
||
"Caches custom textures to system RAM on startup.<br><br>This can require "
|
||
"exponentially more RAM but fixes possible stuttering."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"起動時にカスタムテクスチャをシステムメモリへキャッシュします。<br><br>大量に"
|
||
"メモリを消費する代わりに、ロード時のカクつきが軽減されます。"
|
||
"<br><br><dolphin_emphasis>よく分からなければ、チェックを入れないでください。"
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:109
|
||
msgid "Calculate"
|
||
msgstr "計算する"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
|
||
msgid ""
|
||
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
|
||
"smoothing out the appearance of lit polygons and making individual triangles "
|
||
"less noticeable.<br><br />Rarely causes slowdowns or graphical issues."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"3Dオブジェクトに対し、ピクセル単位での光源処理を行うことで、角ばったポリゴン"
|
||
"の光をなめらかでやわらかいものにします。<br><br />この設定はまれに描画バグや"
|
||
"速度低下を引き起こします。<br><br><dolphin_emphasis>よく分からなければ、"
|
||
"チェックを入れないでください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:928
|
||
msgid "Calibrate"
|
||
msgstr "キャリブレーション開始"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:920
|
||
msgid "Calibration"
|
||
msgstr "キャリブレーション"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:45
|
||
msgid "Calibration Period"
|
||
msgstr "キャリブレーション周期"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:288
|
||
msgid "Call display list at %1 with size %2"
|
||
msgstr "ディスプレイリスト %1 を、サイズ %2 で呼び出します。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:145
|
||
msgid "Callers"
|
||
msgstr "Callers"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:141
|
||
msgid "Calls"
|
||
msgstr "Calls"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:133
|
||
msgid "Callstack"
|
||
msgstr "Callstack"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:75
|
||
msgid "Camera 1"
|
||
msgstr "カメラ 1"
|
||
|
||
#. i18n: Refers to emulated wii remote camera properties.
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:243
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:251
|
||
msgid "Camera field of view (affects sensitivity of pointing)."
|
||
msgstr "カメラの視野(ポインティングの感度に影響する)。"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:570
|
||
msgid "Can only generate AR code for values in virtual memory."
|
||
msgstr "仮想メモリ上の値に対してのみARコードを生成できます。"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:101
|
||
msgid "Can't be modified yet!"
|
||
msgstr "まだ変更できません!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:296
|
||
msgid "Can't edit villains for this trophy!"
|
||
msgstr "このトロフィーの悪役は編集できません!"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1913
|
||
msgid "Can't find Wii Remote by connection handle {0:02x}"
|
||
msgstr "接続ハンドル {0:02x} でWiiリモコンが見つかりません。"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1556
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1623
|
||
msgid "Can't start a NetPlay Session while a game is still running!"
|
||
msgstr "ゲーム実行中はネットプレイセッションを開始できません!"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:57
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:159
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1382
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:62
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:281
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:306
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:732
|
||
msgid "Cancel"
|
||
msgstr "キャンセル"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:968
|
||
msgid "Cancel Calibration"
|
||
msgstr "キャリブレーション中止"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:929
|
||
msgid "Candidates: %1"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:932
|
||
msgid "Candidates: %1 | Excluded: %2 | Remaining: %3"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:947
|
||
msgid "Candidates: %1 | Filtered: %2 | Remaining: %3"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:247
|
||
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
|
||
msgstr "Cannot SingleStep the FIFO. Use Frame Advance instead."
|
||
|
||
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:40
|
||
msgid "Cannot boot this WAD because it could not be installed to the NAND."
|
||
msgstr ""
|
||
"NANDへのインストールができなかったため、このWADファイルを起動できません"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:288
|
||
msgid "Cannot compare against last value on first search."
|
||
msgstr "Cannot compare against last value on first search."
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:626
|
||
msgid "Cannot find the GC IPL."
|
||
msgstr "GC IPLが見つかりません"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:573
|
||
msgid "Cannot generate AR code for this address."
|
||
msgstr "Cannot generate AR code for this address."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:438
|
||
msgid "Cannot refresh without results."
|
||
msgstr "Cannot refresh without results."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:551
|
||
msgid "Cannot set GCI folder to an empty path."
|
||
msgstr "GCI フォルダを空のパスに設定できません。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:449
|
||
msgid "Cannot set memory card to an empty path."
|
||
msgstr "メモリーカードを空のパスに設定できません。"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:624
|
||
msgid "Cannot start the game, because the GC IPL could not be found."
|
||
msgstr "GC IPLが見つからないため、ゲームを開始できませんでした。"
|
||
|
||
#. i18n: "Captured" is a participle here. This string is used when listing villains, not when a
|
||
#. villain was just captured
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:319
|
||
msgid "Captured villain %1:"
|
||
msgstr "悪役 %1 を捕獲しました。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41
|
||
msgid "Card Size"
|
||
msgstr "容量"
|
||
|
||
#. i18n: Refers to the "center" of a TaTaCon drum.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:45
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222
|
||
msgid "Center"
|
||
msgstr "面"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:38
|
||
msgid "Center Mouse"
|
||
msgstr "センターマウス"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:929
|
||
msgid "Center and Calibrate"
|
||
msgstr "センタリングとキャリブレーション"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:421
|
||
msgid "Change &Disc"
|
||
msgstr "ディスクの入れ替え(&D)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:232
|
||
msgid "Change &Disc..."
|
||
msgstr "ディスクの入れ替え...(&D)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:28
|
||
msgid "Change Disc"
|
||
msgstr "ディスクの入れ替え"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:155
|
||
msgid "Change Discs Automatically"
|
||
msgstr "ディスクの入れ替えを自動で行う"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1260
|
||
msgid "Change the disc to {0}"
|
||
msgstr "次のディスクに変更:{0}"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:323
|
||
msgid ""
|
||
"Changes the appearance and color of Dolphin's buttons."
|
||
"<br><br><dolphin_emphasis>If unsure, select Clean.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:286
|
||
msgid ""
|
||
"Changes the color of the FPS counter depending on emulation speed."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"エミュレーション速度に応じてFPSカウンターの色を変更します。"
|
||
"<br><br><dolphin_emphasis> よく分からない場合はチェックしたままにしてくださ"
|
||
"い。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:51
|
||
msgid ""
|
||
"Changes the in-game camera type during Free Look.<br><br>Six Axis: Offers "
|
||
"full camera control on all axes, akin to moving a spacecraft in zero "
|
||
"gravity. This is the most powerful Free Look option but is the most "
|
||
"challenging to use.<br> <br>First Person: Controls the free camera similarly "
|
||
"to a first person video game. The camera can rotate and travel, but roll is "
|
||
"impossible. Easy to use, but limiting.<br><br>Orbital: Rotates the free "
|
||
"camera around the original camera. Has no lateral movement, only rotation "
|
||
"and you may zoom up to the camera's origin point."
|
||
msgstr ""
|
||
"フリールック中のカメラの操作タイプを変更できます。<br><br>Six Axis: 無重力下"
|
||
"で宇宙船を操縦するように自由自在に操作できますが、使いこなすのが難しい方式"
|
||
"<br> <br>First Person: FPSゲームの視点に近い方式。カメラ移動と位置調整が可能"
|
||
"で扱いやすい代わりに、画面全体の回転はできません。<br><br>Orbital: ゲーム内カ"
|
||
"メラを軸とした、回転とズームのみを行える方式"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:67
|
||
msgid "Changing cheats will only take effect when the game is restarted."
|
||
msgstr "変更されたチート内容は次回のゲーム開始時に反映されます"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:151
|
||
msgid "Channel Partition (%1)"
|
||
msgstr "チャンネルパーティション (%1)"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:274
|
||
msgid "Character entered is invalid!"
|
||
msgstr "入力された文字は無効です!"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:269
|
||
msgid "Chat"
|
||
msgstr "チャット欄"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:25
|
||
msgid "Cheat Code Editor"
|
||
msgstr "チートコードエディタ"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:174
|
||
msgid "Cheat Search"
|
||
msgstr "コードサーチ"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:30
|
||
msgid "Cheats Manager"
|
||
msgstr "チートマネージャ"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:294
|
||
msgid "Check NAND..."
|
||
msgstr "NANDの整合性チェックを実行..."
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:149
|
||
msgid "Check for Game List Changes in the Background"
|
||
msgstr "ゲームリストを常に更新する"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:68
|
||
msgid "Check for updates"
|
||
msgstr "最新版の入手先:"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:856
|
||
msgid ""
|
||
"Check whether you have the permissions required to delete the file or "
|
||
"whether it's still in use."
|
||
msgstr ""
|
||
"ファイルを削除する権限があるかどうか、他で使用中でないかを確認してください。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:213
|
||
msgid "Checksum"
|
||
msgstr "チェックサム"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
||
msgid "China"
|
||
msgstr "中国"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:218
|
||
msgid "Choose"
|
||
msgstr "選択"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:216
|
||
msgid "Choose Folder to Extract To"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:541
|
||
msgid "Choose GCI Base Folder"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1752
|
||
msgid "Choose Priority Input File"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1757
|
||
msgid "Choose Secondary Input File"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:647
|
||
msgid "Choose a File to Open"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:437
|
||
msgid "Choose a File to Open or Create"
|
||
msgstr ""
|
||
|
||
#. i18n: Refers to emulated wii remote movements.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:39
|
||
msgid "Clamping of rotation about the yaw axis."
|
||
msgstr "ヨー軸を中心とした回転のクランプ。"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:335
|
||
msgid "Classic Buttons"
|
||
msgstr "クラシックコントローラ ボタン"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:54
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:45
|
||
msgid "Classic Controller"
|
||
msgstr "クラシックコントローラ"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:136
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:265
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:152
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:172
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:103
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:114
|
||
msgid "Clear"
|
||
msgstr "全消去"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:335
|
||
msgid "Clear Branch Watch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:905
|
||
msgid "Clear Cache"
|
||
msgstr "キャッシュの消去"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:114
|
||
msgid "Clear Slot"
|
||
msgstr "スロットの消去"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:90
|
||
msgid "Clock Override"
|
||
msgstr "クロック周波数の変更"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:192
|
||
msgid "Clone and &Edit Code..."
|
||
msgstr "コードをコピーして編集..."
|
||
|
||
#: Source/Core/DolphinQt/SearchBar.cpp:27
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:730
|
||
msgid "Close"
|
||
msgstr "閉じる"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:572 Source/Core/DolphinQt/MenuBar.cpp:575
|
||
msgid "Co&nfiguration"
|
||
msgstr "Dolphinの設定(&N)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:43
|
||
msgid "Code"
|
||
msgstr "Code"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:345
|
||
msgid "Code Path Not Taken"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:340
|
||
msgid "Code Path Was Taken"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:93
|
||
msgid "Code:"
|
||
msgstr "コード:"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1866
|
||
msgid "Codes received!"
|
||
msgstr "コードを受け取りました!"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
|
||
msgid "Color Correction"
|
||
msgstr "カラーコレクション"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:24
|
||
msgid "Color Correction Configuration"
|
||
msgstr "カラーコレクション設定"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:180
|
||
msgid "Color Correction:"
|
||
msgstr "カラーコレクション:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:58
|
||
msgid "Color Space"
|
||
msgstr "色空間"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:310
|
||
msgid "Column &Visibility"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1046
|
||
msgid "Combine &Two Signature Files..."
|
||
msgstr "Combine &Two Signature Files..."
|
||
|
||
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
||
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:33
|
||
msgid "Common"
|
||
msgstr "全般"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:151
|
||
msgid "Comparand:"
|
||
msgstr "比較する:"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1430
|
||
msgid ""
|
||
"Compared to the Wii disc release of the game, problems of low severity were "
|
||
"found. Despite this, it's possible that this is a good dump compared to the "
|
||
"Wii U eShop release of the game. Dolphin can't verify this."
|
||
msgstr ""
|
||
"Wiiで発売されたディスクと比較すると、深刻度の低い問題が見つかりました。しか"
|
||
"し、Wii U eShopでリリースされたゲームと比較すると、これはむしろ良いダンプであ"
|
||
"る可能性があります。Dolphinでは確認できません。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1394
|
||
msgid ""
|
||
"Compared to the Wii disc release of the game, this is a bad dump. Despite "
|
||
"this, it's possible that this is a good dump compared to the Wii U eShop "
|
||
"release of the game. Dolphin can't verify this."
|
||
msgstr ""
|
||
"Wii で発売されたディスクと比較すると、これはひどいダンプです。しかし、Wii U "
|
||
"eShopでリリースされたゲームと比較すると、かなり良いダンプである可能性がありま"
|
||
"す。Dolphinではこれを確認できません。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:137
|
||
msgid "Compile Shaders Before Starting"
|
||
msgstr "ゲーム開始前にシェーダをコンパイルする"
|
||
|
||
#: Source/Core/VideoCommon/ShaderCache.cpp:174
|
||
msgid "Compiling Shaders"
|
||
msgstr "シェーダをコンパイル中..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1007
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:234
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:685
|
||
msgid "Compression"
|
||
msgstr "圧縮形式"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:72
|
||
msgid "Compression Level:"
|
||
msgstr "圧縮レベル:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:70
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:68
|
||
msgid "Compression:"
|
||
msgstr "圧縮形式:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47
|
||
msgid "Cond."
|
||
msgstr ""
|
||
|
||
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for
|
||
#. triggering the breakpoint.
|
||
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite
|
||
#. for triggering the breakpoint.
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:266
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:460
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:159
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:278
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:272
|
||
msgid "Condition"
|
||
msgstr "Condition"
|
||
|
||
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for
|
||
#. triggering the breakpoint.
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:178
|
||
msgid "Condition:"
|
||
msgstr "Condition:"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150
|
||
msgid "Conditional"
|
||
msgstr "条件付き"
|
||
|
||
#. i18n: The title for a dialog that shows help for how to use conditions. If a condition is set
|
||
#. for a breakpoint, the condition becoming true is a prerequisite for triggering the breakpoint.
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:373
|
||
msgid "Conditional help"
|
||
msgstr "Conditional help"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:327
|
||
msgid ""
|
||
"Conditions:\n"
|
||
"Sets an expression that is evaluated when a breakpoint is hit. If the "
|
||
"expression is false or 0, the breakpoint is ignored until hit again. "
|
||
"Statements should be separated by a comma. Only the last statement will be "
|
||
"used to determine what to do.\n"
|
||
"\n"
|
||
"Registers that can be referenced:\n"
|
||
"GPRs : r0..r31\n"
|
||
"FPRs : f0..f31\n"
|
||
"SPRs : xer, lr, ctr, dsisr, dar, dec, sdr1, srr0, srr1, tbl, tbu, pvr, "
|
||
"sprg0..sprg3, ear, ibat0u..ibat7u, ibat0l..ibat7l, dbat0u..dbat7u, dbat0l.."
|
||
"dbat07, gqr0..gqr7, hid0, hid1, hid2, hid4, iabr, dabr, wpar, dmau, dmal, "
|
||
"ecid_u, ecid_m, ecid_l, upmc1..upmc4, usia, sia, l2cr, ictc, mmcr0, mmcr1, "
|
||
"pmc1..pmc4, thrm1..thrm3\n"
|
||
"Other : pc, msr\n"
|
||
"\n"
|
||
"Functions:\n"
|
||
"Set a register: r1 = 8\n"
|
||
"Casts: s8(0xff). Available: s8, u8, s16, u16, s32, u32\n"
|
||
"Callstack: callstack(0x80123456), callstack(\"anim\")\n"
|
||
"Compare Strings: streq(r3, \"abc\"). Both parameters can be addresses or "
|
||
"string constants.\n"
|
||
"Read Memory: read_u32(0x80000000). Available: u8, s8, u16, s16, u32, s32, "
|
||
"f32, f64\n"
|
||
"Write Memory: write_u32(r3, 0x80000000). Available: u8, u16, u32, f32, f64\n"
|
||
"*currently writing will always be triggered\n"
|
||
"\n"
|
||
"Operations:\n"
|
||
"Unary: -u, !u, ~u\n"
|
||
"Math: * / + -, power: **, remainder: %, shift: <<, >>\n"
|
||
"Compare: <, <=, >, >=, ==, !=, &&, ||\n"
|
||
"Bitwise: &, |, ^\n"
|
||
"\n"
|
||
"Examples:\n"
|
||
"r4 == 1\n"
|
||
"f0 == 1.0 && f2 < 10.0\n"
|
||
"r26 <= r0 && ((r5 + 3) & -4) * ((r6 + 3) & -4)* 4 > r0\n"
|
||
"p = r3 + 0x8, p == 0x8003510 && read_u32(p) != 0\n"
|
||
"Write and break: r4 = 8, 1\n"
|
||
"Write and continue: f3 = f1 + f2, 0\n"
|
||
"The condition must always be last\n"
|
||
"\n"
|
||
"Strings should only be used in callstack() or streq() and \"quoted\". Do not "
|
||
"assign strings to a variable.\n"
|
||
"All variables will be printed in the Memory Interface log, if there's a hit "
|
||
"or a NaN result. To check for issues, assign a variable to your equation, so "
|
||
"it can be printed.\n"
|
||
"\n"
|
||
"Note: All values are internally converted to Doubles for calculations. It's "
|
||
"possible for them to go out of range or to become NaN. A warning will be "
|
||
"given if NaN is returned, and the var that became NaN will be logged."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:130
|
||
msgid "Config"
|
||
msgstr "設定"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:86
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:145
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:148
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:141
|
||
msgid "Configure"
|
||
msgstr "設定"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:45
|
||
msgid "Configure Controller"
|
||
msgstr "操作設定"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:44
|
||
#: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:35
|
||
msgid "Configure Dolphin"
|
||
msgstr "Dolphinの設定"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:242
|
||
msgid "Configure Input"
|
||
msgstr "入力設定"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:242
|
||
msgid "Configure Output"
|
||
msgstr "出力設定"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:263
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:283
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:407
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:647
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:829
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:966
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1761
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:142
|
||
msgid "Confirm"
|
||
msgstr "確認"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:203
|
||
msgid "Confirm backend change"
|
||
msgstr "出力バックエンド変更の確認"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:188
|
||
msgid "Confirm on Stop"
|
||
msgstr "動作停止時に確認"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1292
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:501
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:240
|
||
msgid "Confirmation"
|
||
msgstr "確認"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:105
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:205
|
||
msgid "Connect"
|
||
msgstr "ホストに接続"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:88 Source/Core/DolphinQt/MenuBar.cpp:337
|
||
msgid "Connect Balance Board"
|
||
msgstr "バランスWiiボードを接続する"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:161
|
||
msgid "Connect USB Keyboard"
|
||
msgstr "USBキーボードを接続する"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:329
|
||
msgid "Connect Wii Remote %1"
|
||
msgstr "%1PのWiiリモコンを接続"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:84
|
||
msgid "Connect Wii Remote 1"
|
||
msgstr "1PのWiiリモコンを接続"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:85
|
||
msgid "Connect Wii Remote 2"
|
||
msgstr "2PのWiiリモコンを接続"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:86
|
||
msgid "Connect Wii Remote 3"
|
||
msgstr "3PのWiiリモコンを接続"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:87
|
||
msgid "Connect Wii Remote 4"
|
||
msgstr "4PのWiiリモコンを接続"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:322
|
||
msgid "Connect Wii Remotes"
|
||
msgstr "Wiiリモコンの接続"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:116
|
||
msgid "Connect Wii Remotes for Emulated Controllers"
|
||
msgstr "実機Wiiリモコンをエミュレートされたコントローラとして扱う"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:143
|
||
msgid "Connect to the Internet and perform an online system update?"
|
||
msgstr "インターネットに接続してWiiのシステム更新を行いますか?"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:89
|
||
msgid "Connected"
|
||
msgstr "Connected"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:717
|
||
msgid "Connecting"
|
||
msgstr "接続"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:196
|
||
msgid "Connection Type:"
|
||
msgstr "接続方式:"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1234
|
||
msgid "Content {0:08x} is corrupt."
|
||
msgstr "Content {0:08x} is corrupt."
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:113
|
||
msgid "Continuous Scanning"
|
||
msgstr "接続状況を常に監視する"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:40
|
||
msgid "Control NetPlay Golf Mode"
|
||
msgstr "ネットプレイゴルフモードのコントロール"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:55
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29
|
||
msgid "Control Stick"
|
||
msgstr "コントロールスティック"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:451
|
||
msgid "Controller Profile"
|
||
msgstr "入力設定"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:349
|
||
msgid "Controller Profile 1"
|
||
msgstr "コントローラープロファイル 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:350
|
||
msgid "Controller Profile 2"
|
||
msgstr "コントローラープロファイル 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:351
|
||
msgid "Controller Profile 3"
|
||
msgstr "コントローラープロファイル 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:352
|
||
msgid "Controller Profile 4"
|
||
msgstr "コントローラープロファイル 4"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:16
|
||
msgid "Controller Settings"
|
||
msgstr "Dolphin コントローラ設定"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:132
|
||
msgid "Controllers"
|
||
msgstr "コントローラー"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:404
|
||
msgid ""
|
||
"Controls how fast emulation runs relative to the original hardware."
|
||
"<br><br>Values higher than 100% will emulate faster than the original "
|
||
"hardware can run, if your hardware is able to keep up. Values lower than "
|
||
"100% will slow emulation instead. Unlimited will emulate as fast as your "
|
||
"hardware is able to.<br><br><dolphin_emphasis>If unsure, select 100%.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
|
||
msgid ""
|
||
"Controls the base luminance of a paper white surface in nits. Useful for "
|
||
"adjusting to different environmental lighting conditions when using a HDR "
|
||
"display.<br><br>HDR output is required for this setting to take effect."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"白い紙の表面を基本輝度としニット単位で制御します。HDR ディスプレイを使用する"
|
||
"ときに、さまざまな環境照明条件に合わせて調整するのに役立ちます。<br><br>この"
|
||
"設定を有効にするにはHDR出力が必要です。<br><br><dolphin_emphasis>よく分からな"
|
||
"い場合は、203 のままにしておきます。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
|
||
msgid ""
|
||
"Controls the distance of the convergence plane. This is the distance at "
|
||
"which virtual objects will appear to be in front of the screen.<br><br>A "
|
||
"higher value creates stronger out-of-screen effects while a lower value is "
|
||
"more comfortable."
|
||
msgstr ""
|
||
"収束点の位置調整。このスライダーでスクリーンの前に現れる仮想オブジェクトとの"
|
||
"距離を設定できます。<br><br>値を高くすると効果が強くなり、低くすると目の負担"
|
||
"が軽減されます。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
|
||
msgid ""
|
||
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
|
||
"visual quality, but also greatly increases GPU load and can cause issues in "
|
||
"certain games. Generally speaking, the lower the internal resolution, the "
|
||
"better performance will be.<br><br><dolphin_emphasis>If unsure, select "
|
||
"Native.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"レンダリング解像度の設定。<br><br>高解像度に設定することで大きく画質が向上し"
|
||
"ますが、同時にGPU負荷が増大し、タイトルによっては描画バグの原因となります。一"
|
||
"般的にレンダリング解像度が低いほど、動作速度は向上します。"
|
||
"<br><br><dolphin_emphasis>よく分からなければ、「Native」を選択してください。"
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
|
||
msgid ""
|
||
"Controls the separation distance between the virtual cameras.<br><br>A "
|
||
"higher value creates a stronger feeling of depth while a lower value is more "
|
||
"comfortable."
|
||
msgstr ""
|
||
"仮想カメラ間の距離調整。<br><br>値を高くすると効果が強くなり、 低くすると目の"
|
||
"負担が軽減されます。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36
|
||
msgid ""
|
||
"Controls whether or not Dual Core should be enabled. Can improve performance "
|
||
"but can also cause issues. Defaults to <b>True</b>"
|
||
msgstr ""
|
||
"デュアルコアで処理を行うかの設定です。有効にすると処理速度が向上しますが、"
|
||
"様々なバグを引き起こすこともあります。デフォルトは <b>True</b>(有効)です。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44
|
||
msgid ""
|
||
"Controls whether or not the Memory Management Unit should be emulated fully. "
|
||
"Few games require it."
|
||
msgstr ""
|
||
"メモリ管理ユニットを完全にエミュレートするかどうかを制御します。これを必要と"
|
||
"するゲームはほとんどありません。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49
|
||
msgid ""
|
||
"Controls whether to use high or low-level DSP emulation. Defaults to "
|
||
"<b>True</b>"
|
||
msgstr ""
|
||
"ハイレベルDSPエミュレーションとローレベルDSPエミュレーションのどちらを使用す"
|
||
"るかを制御します。デフォルトは <b> 真(True) </b>です"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
|
||
msgid "Convergence"
|
||
msgstr "収束点"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
|
||
msgid "Convergence:"
|
||
msgstr "収束点 (Convergence):"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:293
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:318
|
||
msgid "Conversion failed."
|
||
msgstr "変換に失敗しました。"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:44
|
||
msgid "Convert"
|
||
msgstr "ファイル形式の変換"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:270
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:298
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:318
|
||
msgid "Convert File to Folder Now"
|
||
msgstr "ファイルをフォルダーに変換する"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:419
|
||
msgid "Convert File..."
|
||
msgstr "このタイトルを変換..."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:269
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:273
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:293
|
||
msgid "Convert Folder to File Now"
|
||
msgstr "フォルダーをファイルに変換する"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:383
|
||
msgid "Convert Selected Files..."
|
||
msgstr "選択中のタイトルを変換..."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:79
|
||
msgid "Convert..."
|
||
msgstr "この設定で変換を実行..."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:316
|
||
msgid ""
|
||
"Converting Wii disc images to GCZ without removing junk data does not save "
|
||
"any noticeable amount of space compared to converting to ISO. Do you want to "
|
||
"continue anyway?"
|
||
msgstr ""
|
||
"Wiiディスクイメージを不要データの削除なしにGCZ形式に変換しても、ISO形式に変換"
|
||
"した場合に比べ容量の削減は期待できません\n"
|
||
"\n"
|
||
"このまま変換を行いますか?"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:434
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:281
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:306
|
||
msgid "Converting..."
|
||
msgstr "変換中..."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:442
|
||
msgid ""
|
||
"Converting...\n"
|
||
"%1"
|
||
msgstr ""
|
||
"変換...\n"
|
||
"%1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:34
|
||
msgid ""
|
||
"Converts the colors from the color spaces that GC/Wii were meant to work "
|
||
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
|
||
"space games were meant for, given there were multiple standards and most "
|
||
"games didn't acknowledge them, so it's not correct to assume a format from "
|
||
"the game disc region. Just pick the one that looks more natural to you, or "
|
||
"match it with the region the game was developed in.<br><br>HDR output is "
|
||
"required to show all the colors from the PAL and NTSC-J color spaces."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"GC/Wiiが扱う色空間からsRGB/Rec.709に色を変換します。<br><br>複数の規格があ"
|
||
"り、ほとんどのゲームがそれらを認めなかったことを考えると、ゲームが正確にどの"
|
||
"ような色空間を意図していたかを知る方法はありません。より自然に見える方を選ぶ"
|
||
"か、ゲームが開発された地域に合わせれば良いでしょう。<br><br>HDR出力は、PALと"
|
||
"NTSC-Jの色空間のすべての色を表示する必要があります。"
|
||
"<br><br><dolphin_emphasis>分からない場合はチェックを外してください。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47
|
||
msgid ""
|
||
"Converts the gamma from what the game targeted to what your current SDR "
|
||
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"ゲームがターゲットとしているガンマを、現在のSDRディスプレイがターゲットとして"
|
||
"いるガンマに変換します。<br>モニターはsRGBをターゲットにすることが多く、テレ"
|
||
"ビは2.2をターゲットにすることが多です。<br><br><dolphin_emphasis>分からない場"
|
||
"合はチェックを外してください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:295
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:709
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:738
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:766
|
||
msgid "Copy"
|
||
msgstr "コピー"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:580
|
||
msgid "Copy &Function"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:583
|
||
msgid "Copy &Hex"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:881
|
||
msgid "Copy Address"
|
||
msgstr "Copy Address"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:582
|
||
msgid "Copy Code &Line"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:641
|
||
msgid "Copy Failed"
|
||
msgstr "コピーに失敗しました。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:883
|
||
msgid "Copy Hex"
|
||
msgstr "Copy Hex"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:589
|
||
msgid "Copy Tar&get Address"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
|
||
msgid "Copy Value"
|
||
msgstr "Copy Value"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:244
|
||
msgid "Copy to A"
|
||
msgstr "Aへコピー"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:244
|
||
msgid "Copy to B"
|
||
msgstr "Bへコピー"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:83
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21
|
||
msgid "Core"
|
||
msgstr "コア"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:649
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:664
|
||
msgid "Core is uninitialized."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64
|
||
msgid "Correct Color Space"
|
||
msgstr "適切な色空間"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93
|
||
msgid "Correct SDR Gamma"
|
||
msgstr "適切なSDRガンマ"
|
||
|
||
#. i18n: Performance cost, not monetary cost
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:92
|
||
msgid "Cost"
|
||
msgstr "Cost"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:177
|
||
#: Source/Core/Core/NetPlayClient.cpp:241
|
||
msgid "Could not communicate with host."
|
||
msgstr "ホストと通信できませんでした"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:143
|
||
msgid "Could not create client."
|
||
msgstr "クライアントを作成できませんでした"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:157
|
||
msgid "Could not create peer."
|
||
msgstr "ピアを作成できませんでした"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:49
|
||
msgid ""
|
||
"Could not download update files from Nintendo. Please check your Internet "
|
||
"connection and try again."
|
||
msgstr ""
|
||
"更新ファイルのダウンロードに失敗。インターネット接続設定を確認してから改めて"
|
||
"試してください"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:44
|
||
msgid ""
|
||
"Could not download update information from Nintendo. Please check your "
|
||
"Internet connection and try again."
|
||
msgstr ""
|
||
"更新情報のダウンロードに失敗。インターネット接続設定を確認してから改めて試し"
|
||
"てください"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:169
|
||
msgid ""
|
||
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
|
||
"\n"
|
||
"The emulated console will now stop."
|
||
msgstr ""
|
||
"Bluetooth Passthrough用のBluetooth USBアダプタは見つかりませんでした。\n"
|
||
"\n"
|
||
"このエミュレートされたコンソールは停止します。"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:175
|
||
msgid ""
|
||
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
|
||
"The following error occurred when Dolphin tried to use an adapter:\n"
|
||
"{0}\n"
|
||
"\n"
|
||
"The emulated console will now stop."
|
||
msgstr ""
|
||
"Bluetooth Passthrough用のBluetooth USBアダプタは見つかりませんでした。\n"
|
||
"Dolphinがアダプタを使用しようとすると、以下のエラーが発生しました:\n"
|
||
"{0}\n"
|
||
"\n"
|
||
"このエミュレートされたコンソールは停止します。"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:54
|
||
msgid ""
|
||
"Could not install an update to the Wii system memory. Please refer to logs "
|
||
"for more information."
|
||
msgstr ""
|
||
"更新ファイルのWiiシステムメモリへのインストールに失敗。ログで詳細を確認してく"
|
||
"ださい"
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:381
|
||
msgid ""
|
||
"Could not launch IOS {0:016x} because it is missing from the NAND.\n"
|
||
"The emulated software will likely hang now."
|
||
msgstr ""
|
||
"IOS{0:016x}がNANDから欠落しているため、起動できませんでした。\n"
|
||
"エミュレートされたソフトウェアはハングアップする可能性があります。"
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:416
|
||
msgid ""
|
||
"Could not launch the Wii Menu because it is missing from the NAND.\n"
|
||
"The emulated software will likely hang now."
|
||
msgstr ""
|
||
"NAND内にWiiメニューが見当たらなかったため、起動できませんでした。\n"
|
||
"これによりDolphinは停止すると思われます。"
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:421
|
||
msgid ""
|
||
"Could not launch title {0:016x} because it is missing from the NAND.\n"
|
||
"The emulated software will likely hang now."
|
||
msgstr ""
|
||
"タイトル{0:016x}がNANDにないため、起動できませんでした。\n"
|
||
"エミュレートされたソフトウェアはハングアップする可能性があります。"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:283 Source/Core/Core/Boot/Boot.cpp:300
|
||
msgid "Could not recognize file {0}"
|
||
msgstr "ファイル {0} を認識できませんでした"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:278
|
||
msgid "Could not save your changes!"
|
||
msgstr "変更内容を保存できませんでした!"
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:307
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:313
|
||
msgid "Could not start updater process: {0}"
|
||
msgstr "アップデータ処理を開始できませんでした: {0}"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:139
|
||
msgid ""
|
||
"Could not write memory card file {0}.\n"
|
||
"\n"
|
||
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
|
||
"protected?\n"
|
||
"\n"
|
||
"Are you receiving this after moving the emulator directory?\n"
|
||
"If so, then you may need to re-specify your memory card location in the "
|
||
"options."
|
||
msgstr ""
|
||
"メモリーカードファイル {0} を書き込めませんでした。\n"
|
||
"\n"
|
||
"DolphinをCD/DVDから起動していませんか? それとも保存ファイルが書き込み禁止に"
|
||
"なっていませんか?\n"
|
||
"\n"
|
||
"エミュレータのディレクトリを移動した後に、このメッセージが表示されました"
|
||
"か?\n"
|
||
"もしそうなら、オプションでメモリーカードの場所を指定し直す必要があるかもしれ"
|
||
"ません。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:996
|
||
msgid "Couldn't look up central server"
|
||
msgstr "Couldn't look up central server"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:829
|
||
msgid "Couldn't open file."
|
||
msgstr "ファイルを開けませんでした。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:832
|
||
msgid "Couldn't read file."
|
||
msgstr "ファイルを読み込めませんでした。"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:123
|
||
msgid "Country:"
|
||
msgstr "発売国"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:115
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:256
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:590
|
||
msgid "Create"
|
||
msgstr "作成"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:294
|
||
msgid "Create Infinity File"
|
||
msgstr "インフィニティファイルの作成"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74
|
||
msgid "Create New Memory Card"
|
||
msgstr "新しくメモリーカードを作成"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:521
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:626
|
||
msgid "Create Skylander File"
|
||
msgstr "スカイランダーファイルの作成"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:108
|
||
msgid "Create mappings for other devices"
|
||
msgstr "他のデバイスのマッピングの作成"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45
|
||
msgid "Create..."
|
||
msgstr "作成..."
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:82
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:118
|
||
msgid "Creator:"
|
||
msgstr "制作者:"
|
||
|
||
#: Source/Core/Common/MsgHandler.cpp:62
|
||
msgid "Critical"
|
||
msgstr "致命的なエラー"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:167
|
||
msgid "Crop"
|
||
msgstr "クロッピングを有効にする"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:383
|
||
msgid ""
|
||
"Crops the picture from its native aspect ratio (which rarely exactly matches "
|
||
"4:3 or 16:9), to the specific user target aspect ratio (e.g. 4:3 or 16:9)."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"画像を本来のアスペクト比(4:3や16:9に正確にはほぼ一致しません)から、特定の"
|
||
"ユーザーがターゲットとするアスペクト比(4:3や16:9など)にトリミングします。"
|
||
"<br><br><dolphin_emphasis>よく分からない場合は、チェックを外してください。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:82
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:175
|
||
msgid "Crossfade"
|
||
msgstr "クロスフェーダー"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:174
|
||
msgid "Cull Vertices on the CPU"
|
||
msgstr "CPUで頂点をカリングする"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:401
|
||
msgid ""
|
||
"Cull vertices on the CPU to reduce the number of draw calls required. May "
|
||
"affect performance and draw statistics.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"必要なドローコールの数を減らすために、CPU上で頂点をカリングします。 パフォー"
|
||
"マンスと描画統計に影響するおそれがあります。<br><br><dolphin_emphasis>分から"
|
||
"ない場合はチェックを外してください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:304
|
||
msgid "Current Region"
|
||
msgstr "現在の地域"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:619
|
||
msgid "Current Value"
|
||
msgstr "Current Value"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:150
|
||
msgid "Current context"
|
||
msgstr "Current context"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:214
|
||
msgid "Current game"
|
||
msgstr "選択中のタイトル"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:153
|
||
msgid "Current thread"
|
||
msgstr "Current thread"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61
|
||
msgid "Custom"
|
||
msgstr "カスタム"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61
|
||
msgid "Custom (Stretch)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:51
|
||
msgid "Custom Address Space"
|
||
msgstr "カスタムアドレス空間"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:323
|
||
msgid "Custom Aspect Ratio Height"
|
||
msgstr "カスタム アスペクト比の高さ"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:322
|
||
msgid "Custom Aspect Ratio Width"
|
||
msgstr "カスタム アスペクト比の幅"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63
|
||
msgid "Custom Aspect Ratio:"
|
||
msgstr "カスタム アスペクト比:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:158
|
||
msgid "Custom RTC Options"
|
||
msgstr "リアルタイムクロック設定"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102
|
||
msgid "Custom:"
|
||
msgstr "カスタム:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:112
|
||
msgid "Customize"
|
||
msgstr "カスタマイズ:"
|
||
|
||
#: Source/Core/Core/HW/GBAPadEmu.h:39 Source/Core/Core/HW/GCPadEmu.h:59
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:223
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:122
|
||
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:26
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:51
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37
|
||
msgid "D-Pad"
|
||
msgstr "十字ボタン"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:229
|
||
msgid "DFF file magic number is incorrect: got {0:08x}, expected {1:08x}"
|
||
msgstr ""
|
||
"DFFファイルのマジックナンバーが正しくありません: got {0:08x}, expected "
|
||
"{1:08x}"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:219
|
||
msgid "DFF file size is 0; corrupt/incomplete file?"
|
||
msgstr ""
|
||
"DFFファイルサイズが0です。ファイルが破損しているか不完全ではありませんか?"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:49
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149
|
||
msgid "DJ Turntable"
|
||
msgstr "ターンテーブル"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:40
|
||
msgid "DK Bongos"
|
||
msgstr "タルコンガ"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:49
|
||
msgid "DSP Emulation Engine"
|
||
msgstr "DSPのエミュレーション方式:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92
|
||
msgid "DSP HLE (fast)"
|
||
msgstr "DSP HLE (高速)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:53
|
||
msgid "DSP HLE (recommended)"
|
||
msgstr "DSP HLE (推奨)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:55
|
||
msgid "DSP LLE Interpreter (very slow)"
|
||
msgstr "DSP LLE Interpreter (非常に低速)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:54
|
||
msgid "DSP LLE Recompiler (slow)"
|
||
msgstr "DSP LLE Recompiler (低速)"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:31
|
||
msgid "DSU Client"
|
||
msgstr "DSU Client"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:51
|
||
msgid ""
|
||
"DSU protocol enables the use of input and motion data from compatible "
|
||
"sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>For "
|
||
"setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
||
"title=DSU_Client\">refer to this page</a>."
|
||
msgstr ""
|
||
"PlayStationやNintendo Switch、Steamコントローラーなど、互換性のある入力デバイ"
|
||
"スからボタン入力やモーションデータを取得して使用します。<br><br>詳しいセット"
|
||
"アップ方法については <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
||
"title=DSU_Client\">こちらのページを参照してください</a>"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:39
|
||
msgid "Dance Mat"
|
||
msgstr "マットコントローラ"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:352
|
||
msgid "Dark"
|
||
msgstr "ダーク"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:141
|
||
msgid "Data"
|
||
msgstr "データ関係"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:145
|
||
msgid "Data Partition (%1)"
|
||
msgstr "データパーティション (%1)"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:46
|
||
msgid "Data Transfer"
|
||
msgstr "データ転送"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:89
|
||
msgid "Data Type"
|
||
msgstr "Data Type"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:850
|
||
msgid "Data in area of file that should be unused."
|
||
msgstr "Data in area of file that should be unused."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:867
|
||
msgid "Data in unrecognized format or corrupted."
|
||
msgstr "Data in unrecognized format or corrupted."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:378
|
||
msgid "Data inconsistency in GCMemcardManager, aborting action."
|
||
msgstr "GCMemcardManagerのデータ不整合です、動作を中断します。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1824
|
||
msgid "Data received!"
|
||
msgstr "データが受信されました!"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:403
|
||
msgid "Datel MaxDrive/Pro files"
|
||
msgstr "Datel MaxDrive/Pro 形式"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:43
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:37
|
||
msgid "Dead Zone"
|
||
msgstr "遊びの調整"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49
|
||
msgid "Debug"
|
||
msgstr "デバッグ"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:83
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:448
|
||
msgid "Debugging"
|
||
msgstr "デバッグ用"
|
||
|
||
#. i18n: The base 10 numeral system. Not related to non-integer numbers
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:93
|
||
msgid "Decimal"
|
||
msgstr "Decimal"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:102
|
||
msgid "Decoding Quality:"
|
||
msgstr "デコード精度"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:97
|
||
msgid "Decrease"
|
||
msgstr "移動速度 減少"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:131
|
||
msgid "Decrease Convergence"
|
||
msgstr "収束距離 減少"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:129
|
||
msgid "Decrease Depth"
|
||
msgstr "深度 減少"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:49
|
||
msgid "Decrease Emulation Speed"
|
||
msgstr "エミュレーション速度 減少"
|
||
|
||
#. i18n: IR stands for internal resolution
|
||
#: Source/Core/Core/HotkeyManager.cpp:122
|
||
msgid "Decrease IR"
|
||
msgstr "レンダリング解像度 縮小"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:186
|
||
msgid "Decrease Selected State Slot"
|
||
msgstr "選択したステートスロットを減らします"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:108
|
||
msgid "Decrease X"
|
||
msgstr "X方向 減少"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:110
|
||
msgid "Decrease Y"
|
||
msgstr "Y方向 減少"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:130
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:153
|
||
msgid "Default"
|
||
msgstr "既定"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:176
|
||
msgid "Default Config (Read Only)"
|
||
msgstr "デフォルト設定(読み取り専用)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:367
|
||
msgid "Default Device"
|
||
msgstr "既定のデバイス"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
|
||
msgid "Default Font"
|
||
msgstr "既定のフォント"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:185
|
||
msgid "Default ISO:"
|
||
msgstr "デフォルトISO:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:156
|
||
msgid "Default thread"
|
||
msgstr "Default thread"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:194
|
||
msgid "Defer EFB Cache Invalidation"
|
||
msgstr "Defer EFB Cache Invalidation"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:55
|
||
msgid "Defer EFB Copies to RAM"
|
||
msgstr "メモリへのコピーを遅延させる"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:405
|
||
msgid ""
|
||
"Defers invalidation of the EFB access cache until a GPU synchronization "
|
||
"command is executed. If disabled, the cache will be invalidated with every "
|
||
"draw call. <br><br>May improve performance in some games which rely on CPU "
|
||
"EFB Access at the cost of stability.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"GPU同期コマンドが実行されるまで、EFBアクセスキャッシュの無効化を延期します。"
|
||
"無効にした場合、キャッシュは描画呼び出しのたびに無効化されます。<br><br>CPUの"
|
||
"EFBアクセスに依存している一部のゲームでは、安定性を犠牲にすることでパフォーマ"
|
||
"ンスが向上する可能性があります。<br><br><dolphin_emphasis>分からない場合は"
|
||
"チェックを外してください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:131
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:533
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:550
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:102
|
||
msgid "Delete"
|
||
msgstr "削除"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:489
|
||
msgid "Delete File..."
|
||
msgstr "このタイトルの実体を削除..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:394
|
||
msgid "Delete Selected Files..."
|
||
msgstr "選択中のタイトルの実体を削除..."
|
||
|
||
#: Source/Core/AudioCommon/WaveFile.cpp:38
|
||
#: Source/Core/VideoCommon/FrameDumpFFMpeg.cpp:140
|
||
msgid "Delete the existing file '{0}'?"
|
||
msgstr "既存のファイル '{0}' を削除しますか?"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
|
||
msgid "Depth"
|
||
msgstr "深度"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:143
|
||
msgid "Depth Percentage:"
|
||
msgstr "深度 比率変更:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
|
||
msgid "Depth:"
|
||
msgstr "深度 (Depth):"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:619
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:48
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:998
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:220
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:676
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
||
msgid "Description"
|
||
msgstr "説明"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:119
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:158
|
||
msgid "Description:"
|
||
msgstr "説明"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:221
|
||
msgid "Description: %1"
|
||
msgstr "説明: %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:267
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48
|
||
msgid "Destination"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:64
|
||
msgid "Destination (UNIX socket path or address:port):"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:59
|
||
msgid "Destination (address:port):"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:425
|
||
msgid "Destination Max"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:424
|
||
msgid "Destination Min"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:268
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:423
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:50
|
||
msgid "Destination Symbol"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187
|
||
msgid "Detached"
|
||
msgstr "Detached"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:262
|
||
msgid "Detect"
|
||
msgstr "検出"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1383
|
||
msgid "Detecting RSO Modules"
|
||
msgstr "Detecting RSO Modules"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:118
|
||
msgid "Deterministic dual core:"
|
||
msgstr "Deterministic dual core: "
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:202
|
||
msgid "Dev (multiple times a day)"
|
||
msgstr "開発者向け (起動する度に確認)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:98
|
||
msgid "Device"
|
||
msgstr "デバイス"
|
||
|
||
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:103
|
||
msgid "Device PID (e.g., 0305)"
|
||
msgstr "デバイス PID (例: 0305)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94
|
||
msgid "Device Settings"
|
||
msgstr "デバイス設定"
|
||
|
||
#. i18n: VID means Vendor ID (in the context of a USB device)
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:101
|
||
msgid "Device VID (e.g., 057e)"
|
||
msgstr "デバイス PID (例: 057e)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:130
|
||
msgid "Device:"
|
||
msgstr "デバイス:"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:151
|
||
msgid "Did not recognize %1 as a valid Riivolution XML file."
|
||
msgstr "%1 を有効な Riivolution XML ファイルとして認識されませんでした。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:190
|
||
msgid "Dims the screen after five minutes of inactivity."
|
||
msgstr "5分間操作がない状態が続くと、画面を暗くするようにします"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:193
|
||
msgid "Direct Connection"
|
||
msgstr "直接接続 (Direct)"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:38
|
||
msgid "Direct3D 11"
|
||
msgstr "Direct3D 11"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:392
|
||
msgid "Dis&connected"
|
||
msgstr "未接続(&c)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:109
|
||
msgid "Disable Bounding Box"
|
||
msgstr "Bounding Box を無効にする"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:158
|
||
msgid "Disable Copy Filter"
|
||
msgstr "Disable Copy Filter"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:113
|
||
msgid "Disable EFB VRAM Copies"
|
||
msgstr "Disable EFB VRAM Copies"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:51
|
||
msgid "Disable Emulation Speed Limit"
|
||
msgstr "エミュレーション速度 無効化"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:885
|
||
msgid "Disable Fastmem"
|
||
msgstr "Disable Fastmem"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:891
|
||
msgid "Disable Fastmem Arena"
|
||
msgstr "ファストメム・アリーナを無効にします"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:154
|
||
msgid "Disable Fog"
|
||
msgstr "フォグを無効にする"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:877
|
||
msgid "Disable JIT Cache"
|
||
msgstr "Disable JIT Cache"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:897
|
||
msgid "Disable Large Entry Points Map"
|
||
msgstr "大規模なエントリ ポイント マップを無効にします"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:214
|
||
msgid "Disabled"
|
||
msgstr "無効"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:278
|
||
msgid ""
|
||
"Disables bounding box emulation.<br><br>This may improve GPU performance "
|
||
"significantly, but some games will break.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Bounding Box のエミュレーションを無効にします。<br><br>GPU性能が大きく向上し"
|
||
"ますが、タイトルによっては不具合が発生します。<br><br><dolphin_emphasis>よく"
|
||
"分からなければ、チェックを外さないでください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:346
|
||
msgid ""
|
||
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
|
||
"upscaling.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"EFBのVRAMコピーを無効にし、RAMへのラウンドトリップを強制します。すべてのアッ"
|
||
"プスケーリングを禁止します。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
|
||
msgid ""
|
||
"Disables the blending of adjacent rows when copying the EFB. This is known "
|
||
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
|
||
"filter has no effect on performance, but may result in a sharper image. "
|
||
"Causes few graphical issues.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"EFBをコピーするときに隣接する行の交錯を無効にします。いくつかのタイトルで「デ"
|
||
"フリッカー」または「スムージング」設定として知られるものです。<br><br>この"
|
||
"フィルタを無効にしても性能には影響しませんが、よりシャープな画質になります。"
|
||
"グラフィックに問題を引き起こす場合があります。<br><br><dolphin_emphasis>よく"
|
||
"分からなければ、チェックを外さないでください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:343
|
||
msgid ""
|
||
"Disables your screensaver while running a game.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:97
|
||
msgid "Disc"
|
||
msgstr "ディスク"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:734
|
||
msgid "Discard"
|
||
msgstr "廃棄"
|
||
|
||
#. i18n: Settings that affect how achievements are displayed while playing.
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:124
|
||
msgid "Display Settings"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:183
|
||
msgid "Display Type"
|
||
msgstr "Display Type"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:240
|
||
msgid "Display values in Hex"
|
||
msgstr "Display values in Hex"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:257
|
||
msgid ""
|
||
"Displays XFB copies as soon as they are created, instead of waiting for "
|
||
"scanout.<br><br>Can cause graphical defects in some games if the game "
|
||
"doesn't expect all XFB copies to be displayed. However, turning this setting "
|
||
"on reduces latency.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"XFBコピーが作成された際、スキャンアウトを待たずにすぐ表示します。<br><br>有効"
|
||
"にするとレイテンシの改善が見込めますが、すべてのXFBコピーが表示されることを前"
|
||
"提にしていない一部タイトルで描画バグが発生する場合があります。"
|
||
"<br><br><dolphin_emphasis>よく分からなければ、チェックを入れないでください。"
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28
|
||
msgid "Distance"
|
||
msgstr "距離"
|
||
|
||
#. i18n: Refering to emulated wii remote swing movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:32
|
||
msgid "Distance of travel from neutral position."
|
||
msgstr "振りの強さをニュートラルポジションからの距離で指定"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:264
|
||
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
|
||
msgstr "Dolphinの開発者への情報提供にご協力いただけますか?"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1762
|
||
msgid "Do you want to add \"%1\" to the list of Game Paths?"
|
||
msgstr "\"%1\" をゲームパスリストに追加しますか?"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1293
|
||
msgid "Do you want to clear the list of symbol names?"
|
||
msgstr "Do you want to clear the list of symbol names?"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:659
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "Do you want to delete the %n selected save file(s)?"
|
||
msgstr "選択中の %n 個のセーブファイルを削除しますか?"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:970
|
||
msgid "Do you want to stop the current emulation?"
|
||
msgstr "動作中のゲームを停止しますか?"
|
||
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:86
|
||
msgid "Do you want to try to repair the NAND?"
|
||
msgstr "NANDの修復を試みますか?"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:84
|
||
msgid "Dolby Pro Logic II Decoder"
|
||
msgstr "Dolby Pro Logic II decoder"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:218
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:229
|
||
msgid "Dolphin FIFO Log (*.dff)"
|
||
msgstr "Dolphin FIFO ログファイル (*.dff)"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:344
|
||
msgid "Dolphin Game Mod Preset"
|
||
msgstr "Dolphin ゲームMod プリセット"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1594
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1611
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1630
|
||
msgid "Dolphin Map File (*.map)"
|
||
msgstr "Dolphin Map File (*.map)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:78
|
||
msgid "Dolphin Signature CSV File"
|
||
msgstr "Dolphin Signature CSV File"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:78
|
||
msgid "Dolphin Signature File"
|
||
msgstr "Dolphin Signature File"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1873
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1952
|
||
msgid "Dolphin TAS Movies (*.dtm)"
|
||
msgstr "Dolphin TAS ムービー (*.dtm)"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:327
|
||
msgid ""
|
||
"Dolphin can't convert NKit files to non-NKit files. Converting an NKit file "
|
||
"in Dolphin will result in another NKit file.\n"
|
||
"\n"
|
||
"If you want to convert an NKit file to a non-NKit file, you can use the same "
|
||
"program as you originally used when converting the file to the NKit format.\n"
|
||
"\n"
|
||
"Do you want to continue anyway?"
|
||
msgstr ""
|
||
"DolphinではNKitファイルをNKit以外のファイルに変換することはできません。"
|
||
"DolphinでNKitファイルを変換すると、別のNKitファイルが生成されます。\n"
|
||
"\n"
|
||
"NKitファイルをNKit以外のファイルに変換したい場合は、ファイルをNKit形式に変換"
|
||
"するときに使用したのと同じプログラムを使用できます。\n"
|
||
"\n"
|
||
"それでも続けますか?"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:281
|
||
msgid ""
|
||
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
|
||
"Double-click here to set a games directory..."
|
||
msgstr ""
|
||
"ゲームリストは空です。この文章をダブルクリックして GC/Wii の ディスクイメー"
|
||
"ジ もしくは WAD ファイルのあるフォルダを選択してください。"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:529
|
||
msgid "Dolphin failed to complete the requested action."
|
||
msgstr "要求された操作を完了することができませんでした。"
|
||
|
||
#. i18n: The word "free" in the standard phrase "free and open source"
|
||
#. is "free" as in "freedom" - it refers to certain properties of the
|
||
#. software's license, not the software's price. (It is true that Dolphin
|
||
#. can be downloaded at no cost, but that's not what this message says.)
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:74
|
||
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
|
||
msgstr "Dolphin is a free and open-source GameCube and Wii emulator."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1001
|
||
msgid "Dolphin is too old for traversal server"
|
||
msgstr "Dolphinのバージョンが古すぎます"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1383
|
||
msgid ""
|
||
"Dolphin is unable to verify typical TGC files properly, since they are not "
|
||
"dumps of actual discs."
|
||
msgstr ""
|
||
"Dolphin is unable to verify typical TGC files properly, since they are not "
|
||
"dumps of actual discs."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1376
|
||
msgid "Dolphin is unable to verify unlicensed discs."
|
||
msgstr "Dolphin is unable to verify unlicensed discs."
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:74
|
||
msgid "Dolphin's cheat system is currently disabled."
|
||
msgstr "チートは現在、無効化されています"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
||
msgid "Domain"
|
||
msgstr "Domain"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:200
|
||
msgid "Don't Update"
|
||
msgstr "更新しない"
|
||
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:56
|
||
msgid "Don't show this again"
|
||
msgstr "次回からこの画面を表示しない"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:374
|
||
msgid "Done compressing disc image."
|
||
msgstr "ディスクイメージの圧縮に成功しました"
|
||
|
||
#. i18n: A light on the Shinkansen controller that lights up when the train doors are locked.
|
||
#. Labeled 戸じめ (in Japanese) on the actual controller.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:55
|
||
msgid "Doors Locked"
|
||
msgstr "ドアはロックされています"
|
||
|
||
#. i18n: A double precision floating point number
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:200
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:156
|
||
msgid "Double"
|
||
msgstr "Double"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:89
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:80
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:35
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:44
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19
|
||
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:25
|
||
msgid "Down"
|
||
msgstr "下"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:92
|
||
msgid "Download Codes"
|
||
msgstr "Webからコードを入手"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:94
|
||
msgid "Download Codes from the WiiRD Database"
|
||
msgstr "Webからコードを入手 (WiiRD Database)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:165
|
||
msgid "Download Game Covers from GameTDB.com for Use in Grid Mode"
|
||
msgstr "グリッド表示でパッケージ画像を使用 ( GameTDB.comより取得 )"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:385
|
||
msgid "Download complete"
|
||
msgstr "ダウンロード完了"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:386
|
||
msgid "Downloaded %1 codes. (added %2)"
|
||
msgstr "%1 個のコードが見つかりました。( 新規追加: %2 個 )"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:336
|
||
msgid ""
|
||
"Downloads full game covers from GameTDB.com to display in the game list's "
|
||
"Grid View. If this setting is unchecked, the game list displays a banner "
|
||
"from the game's save data, and if the game has no save file, displays a "
|
||
"generic banner instead.<br><br>List View will always use the save file "
|
||
"banners.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:25
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:203
|
||
msgid "Drawsome Tablet"
|
||
msgstr "Drawsome Tablet"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:56
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:73
|
||
msgid "Drum Kit"
|
||
msgstr "ドラムコントローラ"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210
|
||
msgid "Dual Core"
|
||
msgstr "デュアルコア動作"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:214
|
||
msgid "Dual View"
|
||
msgstr "Dual View"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:94
|
||
msgid "Dummy"
|
||
msgstr "ダミーデバイス"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:262
|
||
msgid "Dump &ARAM"
|
||
msgstr "Dump &ARAM"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:261
|
||
msgid "Dump &ExRAM"
|
||
msgstr "Dump &ExRAM"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:263
|
||
msgid "Dump &FakeVMEM"
|
||
msgstr "Dump &FakeVMEM"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:260
|
||
msgid "Dump &MRAM"
|
||
msgstr "Dump &MRAM"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:846
|
||
msgid "Dump Audio"
|
||
msgstr "サウンドのダンプを行う(WAV形式)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:130
|
||
msgid "Dump Base Textures"
|
||
msgstr "Dump Base Textures"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:110
|
||
msgid "Dump EFB Target"
|
||
msgstr "EFBターゲットをダンプする"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:840
|
||
msgid "Dump Frames"
|
||
msgstr "フレームのダンプを行う(AVI形式)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:381
|
||
msgid "Dump GameCube BBA traffic"
|
||
msgstr "Dump GameCube BBA traffic"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:131
|
||
msgid "Dump Mip Maps"
|
||
msgstr "Dump Mip Maps"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:202
|
||
msgid "Dump Path:"
|
||
msgstr "ダンプ先:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:111
|
||
msgid "Dump XFB Target"
|
||
msgstr "XFBターゲットをダンプする"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:376
|
||
msgid "Dump decrypted SSL reads"
|
||
msgstr "Dump decrypted SSL reads"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:377
|
||
msgid "Dump decrypted SSL writes"
|
||
msgstr "Dump decrypted SSL writes"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:370
|
||
msgid "Dump options"
|
||
msgstr "Dump options"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:380
|
||
msgid "Dump peer certificates"
|
||
msgstr "Dump peer certificates"
|
||
|
||
#. i18n: CA stands for certificate authority
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:379
|
||
msgid "Dump root CA certificates"
|
||
msgstr "Dump root CA certificates"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:318
|
||
msgid ""
|
||
"Dumps decoded game textures based on the other flags to User/Dump/Textures/"
|
||
"<game_id>/.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"以下のフォルダへオプションに基づいた内容でデコードされたテクスチャをダンプし"
|
||
"ます。User/Dump/Textures/<game_id>/.<br><br><dolphin_emphasis>よく分か"
|
||
"らなければ、チェックを入れないでください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:340
|
||
msgid ""
|
||
"Dumps the contents of EFB copies to User/Dump/Textures/."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"EFBコピーの内容をUser/Dump/Textures/にダンプします。"
|
||
"<br><br><dolphin_emphasis>よく分からない場合は、このチェックを外したままにし"
|
||
"てください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:343
|
||
msgid ""
|
||
"Dumps the contents of XFB copies to User/Dump/Textures/."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"XFBコピーの内容をUser/Dump/Textures/にダンプします。"
|
||
"<br><br><dolphin_emphasis>よく分からない場合は、このチェックを外したままにし"
|
||
"てください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:61
|
||
msgid "Duration of Turbo Button Press (frames):"
|
||
msgstr "ターボボタンを押す時間(フレーム):"
|
||
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:67
|
||
msgid "Duration of Turbo Button Release (frames):"
|
||
msgstr "ターボボタンを離す時間(フレーム):"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:95
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:176
|
||
msgid "Dutch"
|
||
msgstr "オランダ語"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:242
|
||
msgid "E&xit"
|
||
msgstr "終了"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:175
|
||
msgid "EFB copy %1"
|
||
msgstr "EFB copy %1"
|
||
|
||
#: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:216
|
||
msgid ""
|
||
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
|
||
"version {0}.{1} -- If you recently upgraded your Dolphin distribution, a "
|
||
"reboot is probably required at this point to get Windows to see the new "
|
||
"driver."
|
||
msgstr ""
|
||
"エラー:少なくとも {0}.{1} 以上のバージョンのTAP-Win32ドライバが必要です。最"
|
||
"近Dolphinのバージョンを更新した場合は、ドライバを認識させるためにWindowsの再"
|
||
"起動が必要になるかもしれません。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:189
|
||
msgid ""
|
||
"Each player sends their own inputs to the game, with equal buffer size for "
|
||
"all players, configured by the host.\n"
|
||
"Suitable for competitive games where fairness and minimal latency are most "
|
||
"important."
|
||
msgstr ""
|
||
"ホストが設定したバッファサイズですべてのプレイヤーの入力を受け付けます。\n"
|
||
"公平性が重要な対戦ゲーム向けの設定です。"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:125
|
||
msgid "Early Memory Updates"
|
||
msgstr "Early Memory Updates"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: 土. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:339
|
||
msgid "Earth"
|
||
msgstr "土"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
||
msgid "East Asia"
|
||
msgstr "東アジア"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:40
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:60
|
||
msgid "Edit Breakpoint"
|
||
msgstr "Edit Breakpoint"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:236
|
||
msgid "Edit Conditional"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:236
|
||
msgid "Edit conditional expression"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:532
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:549
|
||
msgid "Edit..."
|
||
msgstr "Edit..."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:201
|
||
msgid "Editor"
|
||
msgstr "エディタ"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:79
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:160
|
||
msgid "Effect"
|
||
msgstr "エフェクト"
|
||
|
||
#. i18n: One of the options shown below "Address Space". "Effective" addresses are the addresses
|
||
#. used directly by the CPU and may be subject to translation via the MMU to physical addresses.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:169
|
||
msgid "Effective"
|
||
msgstr "Effective"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:189
|
||
msgid "Effective priority"
|
||
msgstr "Effective priority"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:529
|
||
msgid "EiB"
|
||
msgstr "EiB"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:29
|
||
msgid "Eject Disc"
|
||
msgstr "ディスクの取り出し"
|
||
|
||
#. i18n: Elements are a trait of Skylanders figures. For official translations of this term,
|
||
#. check the Skylanders SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:287
|
||
msgid "Element"
|
||
msgstr "要素"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
|
||
msgid "Embedded Frame Buffer (EFB)"
|
||
msgstr "Embedded Frame Buffer (内蔵フレームバッファ)"
|
||
|
||
#: Source/Core/Core/State.cpp:650
|
||
msgid "Empty"
|
||
msgstr "空き"
|
||
|
||
#: Source/Core/Core/Core.cpp:242
|
||
msgid "Emu Thread already running"
|
||
msgstr "エミュレーションスレッドはすでに稼働中です"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91
|
||
msgid "Emulate Disc Speed"
|
||
msgstr "ディスク速度をエミュレートする"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:64
|
||
msgid "Emulate Infinity Base"
|
||
msgstr "インフィニティベースをエミュレートする"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:144
|
||
msgid "Emulate Skylander Portal"
|
||
msgstr "Skylander ポータルをエミュレートする"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:112
|
||
msgid "Emulate the Wii's Bluetooth adapter"
|
||
msgstr "WiiのBluetoothアダプタをエミュレート"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41
|
||
msgid ""
|
||
"Emulate the disc speed of real hardware. Disabling can cause instability. "
|
||
"Defaults to <b>True</b>"
|
||
msgstr ""
|
||
"実際のハードウェアのディスク速度をエミュレートします。無効にすると不安定にな"
|
||
"ることがあります。デフォルトは<b>True</b>です"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:257
|
||
msgid "Emulated USB Devices"
|
||
msgstr "USBデバイスをエミュレート"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
|
||
msgid "Emulated Wii Remote"
|
||
msgstr "Wiiリモコンをエミュレート"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:277
|
||
msgid ""
|
||
"Emulated memory size mismatch!\n"
|
||
"Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
|
||
"DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
|
||
msgstr ""
|
||
"Emulated memory size mismatch!\n"
|
||
"Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
|
||
"DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:342
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26
|
||
msgid "Emulation Speed"
|
||
msgstr "エミュレーション速度"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:30
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:36
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:129
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:138
|
||
msgid "Enable"
|
||
msgstr "有効"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:94
|
||
msgid "Enable API Validation Layers"
|
||
msgstr "Enable API Validation Layers"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:143
|
||
msgid "Enable Audio Stretching"
|
||
msgstr "タイムストレッチを有効にする (Audio Stretching)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:147
|
||
msgid "Enable Cheats"
|
||
msgstr "チートコードを有効にする"
|
||
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:56
|
||
msgid "Enable Controller Inpu&t"
|
||
msgstr "コントローラー入力を有効にする(&t)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:162
|
||
msgid "Enable Custom RTC"
|
||
msgstr "Custom RTC を使用する"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:167
|
||
msgid "Enable Debugging UI"
|
||
msgstr "デバッグUIを有効にする"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:99
|
||
msgid "Enable Discord Presence"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
|
||
msgid "Enable Dual Core"
|
||
msgstr "デュアルコア動作を行う"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:144
|
||
msgid "Enable Dual Core (speedhack)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:95
|
||
msgid "Enable Emulated CPU Clock Override"
|
||
msgstr "CPU Clock Override を有効にする"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:125
|
||
msgid "Enable Emulated Memory Size Override"
|
||
msgstr "Memory Size Override を有効にする"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:86
|
||
msgid "Enable Encore Achievements"
|
||
msgstr "アンコール実績を有効にする"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89
|
||
msgid "Enable FPRF"
|
||
msgstr "Enable FPRF"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:114
|
||
msgid "Enable Graphics Mods"
|
||
msgstr "グラフィック MOD を有効にする"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:66
|
||
msgid "Enable Hardcore Mode"
|
||
msgstr "ハードコアモードを有効にします"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:68
|
||
msgid ""
|
||
"Enable Hardcore Mode on RetroAchievements.<br><br>Hardcore Mode is intended "
|
||
"to provide an experience as close to gaming on the original hardware as "
|
||
"possible. RetroAchievements rankings are primarily oriented towards Hardcore "
|
||
"points (Softcore points are tracked but not as heavily emphasized) and "
|
||
"leaderboards require Hardcore Mode to be on.<br><br>To ensure this "
|
||
"experience, the following features will be disabled, as they give emulator "
|
||
"players an advantage over console players:<br>- Loading states<br>-- Saving "
|
||
"states is allowed<br>- Emulator speeds below 100%<br>-- Frame advance is "
|
||
"disabled<br>-- Turbo is allowed<br>- Cheats<br>- Memory patches<br>-- File "
|
||
"patches are allowed<br>- Debug UI<br>- "
|
||
"Freelook<br><br><dolphin_emphasis>This cannot be turned on while a game is "
|
||
"playing.</dolphin_emphasis><br>Close your current game before enabling."
|
||
"<br>Be aware that turning Hardcore Mode off while a game is running requires "
|
||
"the game to be closed before re-enabling."
|
||
msgstr ""
|
||
"RetroAchievements でハードコア モードを有効にします。<br><br>ハードコアモード"
|
||
"は、可能な限りオリジナルのハードウェアでのゲームに近い体験を提供することを目"
|
||
"的としています。RetroAchievementsのランキングは主にハードコアポイントを対象と"
|
||
"しており(ソフトコアポイントも追跡されますが、それほど重視されていません)、"
|
||
"リーダーボードにはハードコアモードがオンになっている必要があります。<br><br>"
|
||
"このエクスペリエンスを保証するために、エミュレータ プレイヤーがコンソール プ"
|
||
"レイヤーよりも有利になる次の機能は無効になります。<br>- 読み込み中のステータ"
|
||
"ス<br>-- ステータスの保存が許可されます<br>- エミュレータの速度が100%未満"
|
||
"<br>-- コマ送りは無効です<br>-- ターボは許可されています<br>- チート<br>- メ"
|
||
"モリーパッチ<br> -- ファイルのパッチは許可されます<br>- デバッグ用UI<br> - フ"
|
||
"リールック<br><br><dolphin_emphasis>ゲームプレイ中はオンにできません。</"
|
||
"dolphin_emphasis><br>有効にする前に、現在のゲームを終了してください。<br>ゲー"
|
||
"ム実行中にハードコアモードをオフにするには、再度有効にする前にゲームを終了す"
|
||
"る必要があることに注意してください。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:916
|
||
msgid "Enable JIT Block Profiling"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:69
|
||
msgid "Enable MMU"
|
||
msgstr "MMU (メモリ管理ユニット) を有効にする"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:103
|
||
msgid "Enable Progress Notifications"
|
||
msgstr "進捗状況の通知を有効にする"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:168
|
||
msgid "Enable Progressive Scan"
|
||
msgstr "プログレッシブ表示を有効にする"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:51
|
||
msgid "Enable RetroAchievements.org Integration"
|
||
msgstr "RetroAchievements.orgの統合を有効にする"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:354
|
||
msgid "Enable Rumble"
|
||
msgstr "振動を有効にする"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:159
|
||
msgid "Enable Screen Saver"
|
||
msgstr "スクリーンセーバーを有効にする"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:115
|
||
msgid "Enable Speaker Data"
|
||
msgstr "Wiiリモコンのスピーカーを有効にする"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:92
|
||
msgid "Enable Spectator Mode"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:80
|
||
msgid "Enable Unofficial Achievements"
|
||
msgstr "非公式アチーブメントを有効にする"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:235
|
||
msgid "Enable Usage Statistics Reporting"
|
||
msgstr "統計レポートの収集に協力する"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:160
|
||
msgid "Enable WiiConnect24 via WiiLink"
|
||
msgstr "WiiLink経由でWiiConnect24を有効にする"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:87
|
||
msgid "Enable Wireframe"
|
||
msgstr "ワイヤーフレーム表示を有効にする"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:83
|
||
msgid "Enable Write-Back Cache (slow)"
|
||
msgstr "ライトバックキャッシュを有効にする (低速)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:107
|
||
msgid ""
|
||
"Enable emulated disc speed. Disabling this can cause crashes and other "
|
||
"problems in some games. (ON = Compatible, OFF = Unlocked)"
|
||
msgstr ""
|
||
"エミュレートされたディスク速度を有効にする。これを無効にすると、ゲームによっ"
|
||
"てはクラッシュなどの問題が発生することがあります。(ON = 互換、OFF = ロック解"
|
||
"除)"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:53
|
||
msgid ""
|
||
"Enable integration with RetroAchievements for earning achievements and "
|
||
"competing in leaderboards.<br><br>Must log in with a RetroAchievements "
|
||
"account to use. Dolphin does not save your password locally and uses an API "
|
||
"token to maintain login."
|
||
msgstr ""
|
||
"RetroAchievementsとの統合を有効にし、実績の獲得やリーダーボードでの競争を可能"
|
||
"にします。<br><br>使用するにはRetroAchievementsのアカウントでログインする必要"
|
||
"があります。Dolphinはパスワードをローカルに保存せず、APIトークンを使用してロ"
|
||
"グインを維持します。"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:105
|
||
msgid ""
|
||
"Enable progress notifications on achievements.<br><br>Displays a brief popup "
|
||
"message whenever the player makes progress on an achievement that tracks an "
|
||
"accumulated value, such as 60 out of 120 stars."
|
||
msgstr ""
|
||
"アチーブメントの進捗通知を有効にします。<br><br>120個の星のうち60個など、累積"
|
||
"値を追跡するアチーブメントでプレーヤーが進捗したときに、簡単なポップアップ"
|
||
"メッセージを表示します。"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:88
|
||
msgid ""
|
||
"Enable unlocking achievements in Encore Mode.<br><br>Encore Mode re-enables "
|
||
"achievements the player has already unlocked on the site so that the player "
|
||
"will be notified if they meet the unlock conditions again, useful for custom "
|
||
"speedrun criteria or simply for fun.<br><br>Setting takes effect on next "
|
||
"game load."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:94
|
||
msgid ""
|
||
"Enable unlocking achievements in Spectator Mode.<br><br>While in Spectator "
|
||
"Mode, achievements and leaderboards will be processed and displayed on "
|
||
"screen, but will not be submitted to the server.<br><br>If this is on at "
|
||
"game launch, it will not be turned off until game close, because a "
|
||
"RetroAchievements session will not be created.<br><br>If this is off at game "
|
||
"launch, it can be toggled freely while the game is running."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:82
|
||
msgid ""
|
||
"Enable unlocking unofficial achievements as well as official achievements."
|
||
"<br><br>Unofficial achievements may be optional or unfinished achievements "
|
||
"that have not been deemed official by RetroAchievements and may be useful "
|
||
"for testing or simply for fun.<br><br>Setting takes effect on next game load."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:98
|
||
msgid ""
|
||
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
|
||
"only."
|
||
msgstr ""
|
||
"Dolby Pro Logic II を使用した5.1サラウンドのエミュレーションを行います。特定"
|
||
"のAPIでのみ有効"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:102
|
||
msgid ""
|
||
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
|
||
"= Compatible, OFF = Fast)"
|
||
msgstr ""
|
||
"浮動小数点演算結果フラグを有効にします。必要なゲームはわずかです [有効=互換"
|
||
"性重視/無効=速度向上]"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
|
||
msgid ""
|
||
"Enables detection of arbitrary mipmaps, which some games use for special "
|
||
"distance-based effects.<br><br>May have false positives that result in "
|
||
"blurry textures at increased internal resolution, such as in games that use "
|
||
"very low resolution mipmaps. Disabling this can also reduce stutter in games "
|
||
"that frequently load new textures. This feature is not compatible with GPU "
|
||
"Texture Decoding.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"一部のゲームで特別なディスタンスベースのエフェクトに使用される任意のミップ"
|
||
"マップの検出を有効にします。<br><br>極端に低い解像度のミップマップを使用する"
|
||
"ゲームなどでは、内部解像度を上げるとテクスチャが不鮮明になる誤検出が発生する"
|
||
"場合があります。無効にすると、新しいテクスチャを頻繁に読み込むゲームでの途切"
|
||
"れも軽減されます。この機能は GPU テクスチャ デコーディングと互換性がありませ"
|
||
"ん。<br><br><dolphin_emphasis>よく分からない場合は、チェックを外してくださ"
|
||
"い。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:85
|
||
msgid ""
|
||
"Enables emulation of the CPU write-back cache.<br>Enabling will have a "
|
||
"significant impact on performance.<br>This should be left disabled unless "
|
||
"absolutely needed.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"CPUライトバックキャッシュのエミュレーションを有効にします。<br>有効にするとパ"
|
||
"フォーマンスに大きな影響を与えます。<br>どうしても必要な場合を除き、無効のま"
|
||
"まにしておくこと。<br><br><dolphin_emphasis>よく分からない場合は、チェックを"
|
||
"外したままにしておいてください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:391
|
||
msgid ""
|
||
"Enables multithreaded command submission in backends where supported. "
|
||
"Enabling this option may result in a performance improvement on systems with "
|
||
"more than two CPU cores. Currently, this is limited to the Vulkan backend."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"サポートされている場合、バックエンドでのマルチスレッドコマンド送信を有効にし"
|
||
"ます。このオプションを有効にすると、2つ以上のCPUコアを持つシステムでパフォー"
|
||
"マンスが向上することがあります。現在、これはVulkanバックエンドに限定されてい"
|
||
"ます。<br><br><dolphin_emphasis>よく分からない場合は、チェックを外したままに"
|
||
"してください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:387
|
||
msgid ""
|
||
"Enables progressive scan if supported by the emulated software. Most games "
|
||
"don't have any issue with this.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"プログレッシブ表示を有効にします(サポートタイトルのみ)ほとんどのタイトルは"
|
||
"この設定について考える必要はありません。<br><br><dolphin_emphasis>よく分から"
|
||
"なければ、チェックを入れないでください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
|
||
msgid ""
|
||
"Enables scRGB HDR output (if supported by your graphics backend and "
|
||
"monitor). Fullscreen might be required.<br><br>This gives post process "
|
||
"shaders more room for accuracy, allows \"AutoHDR\" post-process shaders to "
|
||
"work, and allows to fully display the PAL and NTSC-J color spaces."
|
||
"<br><br>Note that games still render in SDR internally."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"scRGB HDR出力を有効にします(グラフィックスバックエンドとモニターでサポートさ"
|
||
"れている場合)。フルスクリーンが必要な場合があります。<br><br>これにより、ポ"
|
||
"ストプロセスシェーダの精度に余裕ができ、「AutoHDR」ポストプロセスシェーダが機"
|
||
"能するようになり、PALおよびNTSC-J色空間を完全に表示できるようになります。"
|
||
"<br><br>なお、ゲームは内部的にSDRでレンダリングします。"
|
||
"<br><br><dolphin_emphasis>よく分からない場合は、このチェックを外したままにし"
|
||
"てください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:152
|
||
msgid "Enables stretching of the audio to match emulation speed."
|
||
msgstr "有効にすると音声をエミュレーション速度に合わせて伸長させます"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:269
|
||
msgid ""
|
||
"Enables texture decoding using the GPU instead of the CPU.<br><br>This may "
|
||
"result in performance gains in some scenarios, or on systems where the CPU "
|
||
"is the bottleneck.<br><br>This option is incompatible with Arbitrary Mipmap "
|
||
"Detection.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"CPU の代わりに GPU を使用したテクスチャ デコードを有効にします。<br><br>これ"
|
||
"により、一部のシナリオや、CPU がボトルネックになっているシステムではパフォー"
|
||
"マンスが向上することがあります。<br><br>このオプションは、任意のミップマップ"
|
||
"検出とは互換性がありません。<br><br><dolphin_emphasis>よく分からない場合は、"
|
||
"チェックを外したままにしてください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:100
|
||
msgid ""
|
||
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
||
"OFF = Fast)"
|
||
msgstr ""
|
||
"メモリ管理機構を有効にします。いくつかのタイトルで必要です [有効=互換性重視"
|
||
"/無効=速度向上]"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:71
|
||
msgid ""
|
||
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
||
"OFF = Fast)<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"ゲームによっては必要なメモリ管理ユニットを有効にします。(ON=互換、OFF=高"
|
||
"速)<br><br><dolphin_emphasis>よく分からない場合はチェックを外してください。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:192
|
||
msgid ""
|
||
"Enables the WiiLink service for WiiConnect24 channels.\n"
|
||
"WiiLink is an alternate provider for the discontinued WiiConnect24 Channels "
|
||
"such as the Forecast and Nintendo Channels\n"
|
||
"Read the Terms of Service at: https://www.wiilink24.com/tos"
|
||
msgstr ""
|
||
"WiiConnect24チャンネルのWiiLinkサービスを有効にします。\n"
|
||
"WiiLinkは、ForecastやNintendoチャンネルなど、廃止されたWiiConnect24チャンネル"
|
||
"の代替プロバイダーです。\n"
|
||
"利用規約を読む場合は次のURLを参照してください。: https://www.wiilink24.com/"
|
||
"tos"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:379
|
||
msgid ""
|
||
"Enables the use of AR and Gecko cheat codes which can be used to modify "
|
||
"games' behavior. These codes can be configured with the Cheats Manager in "
|
||
"the Tools menu.<br><br>This setting cannot be changed while emulation is "
|
||
"active.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:313
|
||
msgid ""
|
||
"Enables validation of API calls made by the video backend, which may assist "
|
||
"in debugging graphical issues. On the Vulkan and D3D backends, this also "
|
||
"enables debug symbols for the compiled shaders.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"ビデオバックエンドによるAPIコールの検証を有効にし、グラフィックの問題のデバッ"
|
||
"グを支援します。VulkanおよびD3Dバックエンドでは、コンパイルされたシェーダのデ"
|
||
"バッグシンボルも有効にします。<br><br><dolphin_emphasis>よく分からない場合"
|
||
"は、このチェックを外したままにしてください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:369
|
||
msgid ""
|
||
"Encodes frame dumps using the FFV1 codec.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Encodes frame dumps using the FFV1 codec.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
|
||
#. i18n: Character encoding
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:43
|
||
msgid "Encoding"
|
||
msgstr "エンコード"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:616
|
||
msgid ""
|
||
"Encountered the following errors while opening save files:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Aborting import."
|
||
msgstr ""
|
||
"セーブファイルを開く際にエラーが発生しました\n"
|
||
"%1\n"
|
||
"\n"
|
||
"インポートを中止します"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:271
|
||
msgid "End Addr"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:127
|
||
msgid "Enet Didn't Initialize"
|
||
msgstr "Enet Didn't Initialize"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:80
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:171
|
||
msgid "English"
|
||
msgstr "英語"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:65
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:61
|
||
msgid "Enhancements"
|
||
msgstr "画質向上の設定"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:87
|
||
msgid "Enter IP address of device running the XLink Kai Client:"
|
||
msgstr ""
|
||
"XLink Kai クライアントを実行しているデバイスの IP アドレスを入力してくださ"
|
||
"い。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:59
|
||
msgid "Enter USB device ID"
|
||
msgstr "デバイス(ハードウェア)IDを入力"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:275
|
||
msgid "Enter address to watch:"
|
||
msgstr "Enter address to watch:"
|
||
|
||
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
||
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:39
|
||
msgid "Enter new Broadband Adapter MAC address:"
|
||
msgstr "ブロードバンドアダプタのMACアドレスを入力してください。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:301
|
||
msgid "Enter password"
|
||
msgstr "ここにパスワードを入力"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:78
|
||
msgid "Enter the DNS server to use:"
|
||
msgstr "使用するDNSサーバーを入力してください。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:62
|
||
msgid ""
|
||
"Enter the IP address and port of the tapserver instance you want to connect "
|
||
"to."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1354
|
||
msgid "Enter the RSO module address:"
|
||
msgstr "Enter the RSO module address:"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:194
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:262
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:358
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:364
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:539
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:253
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:294
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:229
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:256
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:426
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:473
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:528
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:105
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:582
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:593
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:649
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:664
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:968
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:982
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:255
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:639
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:645
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:654
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:666
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:685
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:691
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:706
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:714
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:738
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:745
|
||
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:282
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:432
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:240
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:583
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:347
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:377
|
||
#: Source/Core/DolphinQt/Main.cpp:212 Source/Core/DolphinQt/Main.cpp:228
|
||
#: Source/Core/DolphinQt/Main.cpp:235 Source/Core/DolphinQt/MainWindow.cpp:309
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:317
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1146
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1555
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1562
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1622
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1629
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1740
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:205 Source/Core/DolphinQt/MenuBar.cpp:1252
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1338
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1361
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1376
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1408
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1433
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1650
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1662
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1674
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1696
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1722
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1774
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:316
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:482
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:743
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:985
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1118
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:336
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:342
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:349
|
||
#: Source/Core/DolphinQt/RenderWidget.cpp:125
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:204
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:225
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:449
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:465
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:486
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:507
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:551
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:588
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:611
|
||
#: Source/Core/DolphinQt/Translation.cpp:322
|
||
msgid "Error"
|
||
msgstr "エラー"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:456
|
||
msgid "Error Log"
|
||
msgstr "エラーログ"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75
|
||
msgid "Error Opening Adapter: %1"
|
||
msgstr "アダプタのオープン時にエラーが発生しました: %1"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1504
|
||
msgid "Error collecting save data!"
|
||
msgstr "セーブデータ収集時にエラーが発生しました!"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:274
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:600
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:607
|
||
msgid "Error converting value"
|
||
msgstr "値の変換中にエラーが発生しました"
|
||
|
||
#: Source/Core/DolphinQt/Translation.cpp:323
|
||
msgid "Error loading selected language. Falling back to system default."
|
||
msgstr ""
|
||
"選択した言語の読み込みに失敗しました。<システムの言語>に設定を戻します"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:210
|
||
msgid "Error obtaining session list: %1"
|
||
msgstr "セッションリストの取得エラー: %1"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:310
|
||
msgid "Error occurred while loading some texture packs"
|
||
msgstr "テクスチャパックの読み込み中にエラーが発生しました"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1853
|
||
msgid "Error processing codes."
|
||
msgstr "コード処理エラー。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1825
|
||
msgid "Error processing data."
|
||
msgstr "データ処理中にエラーが発生しました"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:60
|
||
msgid "Error reading file: {0}"
|
||
msgstr "ファイルの読み取りエラー: {0}"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1540
|
||
msgid "Error synchronizing cheat codes!"
|
||
msgstr "チートコードの同期中にエラーが発生しました!"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1526
|
||
msgid "Error synchronizing save data!"
|
||
msgstr "セーブデータ同期中にエラー発生!"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:214
|
||
msgid "Error writing file: {0}"
|
||
msgstr "ファイルの書き込みエラー: {0}"
|
||
|
||
#: Source/Core/Common/ChunkFile.h:310
|
||
msgid ""
|
||
"Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} ({4:"
|
||
"#x}). Aborting savestate load..."
|
||
msgstr ""
|
||
"エラー: \"{0}\" の後に、保存マーカー {3} ({4:#x}) ではなく、{1} ({2:#x}) が見"
|
||
"つかりました。セーブステートのロードを中止します..."
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:192
|
||
msgid "Error: GBA{0} failed to create core"
|
||
msgstr "Error: GBA{0} failed to create core"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:347
|
||
msgid "Error: GBA{0} failed to load the BIOS in {1}"
|
||
msgstr "エラー: GBA{0} が {1} のBIOSのロードに失敗しました"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:212
|
||
msgid "Error: GBA{0} failed to load the ROM in {1}"
|
||
msgstr "エラー: GBA{0} が {1} のROMのロードに失敗しました"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:366
|
||
msgid "Error: GBA{0} failed to load the save in {1}"
|
||
msgstr "エラー: GBA{0} が {1} のセーブデータのロードに失敗しました。"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:341
|
||
msgid "Error: GBA{0} failed to open the BIOS in {1}"
|
||
msgstr "エラー: GBA{0} は {1} で BIOS を開けませんでした"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:182
|
||
msgid "Error: GBA{0} failed to open the ROM in {1}"
|
||
msgstr "エラー: GBA{0} は {1} でROMを開けませんでした"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:360
|
||
msgid "Error: GBA{0} failed to open the save in {1}"
|
||
msgstr "エラー: GBA{0} は {1} でセーブデータを開けませんでした"
|
||
|
||
#: Source/Core/Core/HW/SI/SI_Device.cpp:201
|
||
msgid "Error: This build does not support emulated GBA controllers"
|
||
msgstr ""
|
||
"エラー: このビルドはエミュレートされたGBAコントローラをサポートしていません。"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:339
|
||
msgid ""
|
||
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
|
||
"not show fonts correctly, or crash."
|
||
msgstr ""
|
||
"エラー: Shift-JISフォントにアクセスを試みましたが読み込めませんでした。ゲー"
|
||
"ムはフォントを正しく表示できないか、クラッシュするでしょう"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:334
|
||
msgid ""
|
||
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
|
||
"may not show fonts correctly, or crash."
|
||
msgstr ""
|
||
"エラー: Windows-1252フォントにアクセスを試みましたが読み込めませんでした。"
|
||
"ゲームはフォントを正しく表示できないか、クラッシュするでしょう"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1332
|
||
msgid "Errors were found in {0} blocks in the {1} partition."
|
||
msgstr "Errors were found in {0} blocks in the {1} partition."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1343
|
||
msgid "Errors were found in {0} unused blocks in the {1} partition."
|
||
msgstr "Errors were found in {0} unused blocks in the {1} partition."
|
||
|
||
#. i18n: This button name refers to a gameplay element in DJ Hero
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:64
|
||
msgid "Euphoria"
|
||
msgstr "Euphoria"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:306
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
||
msgid "Europe"
|
||
msgstr "ヨーロッパ"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:126
|
||
msgid "Exclusive Ubershaders"
|
||
msgstr "Uber (統合) シェーダーだけを使用する"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:36
|
||
msgid "Exit"
|
||
msgstr "Dolphinを終了"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:945
|
||
msgid "Expected + or closing paren."
|
||
msgstr "必要 + または閉じカッコ。"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:775
|
||
msgid "Expected arguments: {0}"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:912
|
||
msgid "Expected closing paren."
|
||
msgstr "閉じカッコが必要です。"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:761
|
||
msgid "Expected comma."
|
||
msgstr "コンマが必要です。"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:693
|
||
msgid "Expected end of expression."
|
||
msgstr "入力値の検証:演算子に続く入力待ち"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:931
|
||
msgid "Expected name of input."
|
||
msgstr "名前入力が必要です。"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:922
|
||
msgid "Expected opening paren."
|
||
msgstr "開きカッコが必要です。"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:842
|
||
msgid "Expected start of expression."
|
||
msgstr "入力値の検証:入力待ち"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:816
|
||
msgid "Expected variable name."
|
||
msgstr "変数名が必要です。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:189
|
||
msgid "Experimental"
|
||
msgstr "実験的"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:320
|
||
msgid "Export All Wii Saves"
|
||
msgstr "全てのWiiセーブデータをエクスポート"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:423
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:448
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:493
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:500
|
||
msgid "Export Failed"
|
||
msgstr "エクスポート失敗"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:60
|
||
msgid "Export Recording"
|
||
msgstr "録画ファイルのエクスポート"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:784
|
||
msgid "Export Recording..."
|
||
msgstr "録画ファイルのエクスポート..."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:438
|
||
msgid "Export Save File"
|
||
msgstr "セーブファイルをエクスポート"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:455
|
||
msgid "Export Save Files"
|
||
msgstr "複数のセーブファイルをエクスポート"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:474
|
||
msgid "Export Wii Save"
|
||
msgstr "セーブデータをエクスポート"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:390
|
||
msgid "Export Wii Saves"
|
||
msgstr "Wiiセーブデータのエクスポート"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:118
|
||
msgid "Export as .&gcs..."
|
||
msgstr "GCS形式でエクスポート..."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:119
|
||
msgid "Export as .&sav..."
|
||
msgstr "SAV形式でエクスポート..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1177
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "Exported %n save(s)"
|
||
msgstr "%n個のファイルをエクスポートしました"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:431
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47
|
||
msgid "Extension"
|
||
msgstr "拡張コントローラ"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:121
|
||
msgid "Extension Motion Input"
|
||
msgstr "拡張コントローラ モーション(外部入力)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:122
|
||
msgid "Extension Motion Simulation"
|
||
msgstr "拡張コントローラ モーション"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:525
|
||
msgid "External"
|
||
msgstr "External"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:87
|
||
msgid "External Frame Buffer (XFB)"
|
||
msgstr "External Frame Buffer (外部フレームバッファ)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:295
|
||
msgid "Extract Certificates from NAND"
|
||
msgstr "証明書ファイルをNANDから取り出す"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:269
|
||
msgid "Extract Entire Disc..."
|
||
msgstr "ディスク全体を抽出..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:293
|
||
msgid "Extract Entire Partition..."
|
||
msgstr "パーティション全体を抽出..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:300
|
||
msgid "Extract File..."
|
||
msgstr "このファイルを抽出..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:242
|
||
msgid "Extract Files..."
|
||
msgstr "このファイルを抽出..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:252
|
||
msgid "Extract System Data..."
|
||
msgstr "システムデータを抽出..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:356
|
||
msgid "Extracting All Files..."
|
||
msgstr "全てのファイルを抽出..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:357
|
||
msgid "Extracting Directory..."
|
||
msgstr "このディレクトリを抽出..."
|
||
|
||
#. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files)
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
||
msgid "FD"
|
||
msgstr "FD"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:40
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:255
|
||
msgid "FIFO Player"
|
||
msgstr "FIFO プレーヤー"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:150
|
||
msgid "Failed loading XML."
|
||
msgstr "XMLの読み込みに失敗しました。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:348
|
||
msgid ""
|
||
"Failed opening memory card:\n"
|
||
"%1"
|
||
msgstr ""
|
||
"メモリカードを開くことに失敗\n"
|
||
"%1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:459
|
||
msgid "Failed to add this session to the NetPlay index: %1"
|
||
msgstr "このセッションを NetPlay インデックスに追加できませんでした: %1"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1723
|
||
msgid "Failed to append to signature file '%1'"
|
||
msgstr "Failed to append to signature file '%1'"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:669
|
||
msgid "Failed to claim interface for BT passthrough: {0}"
|
||
msgstr "BT パススルーのインターフェースを要求できませんでした: {0}"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:664
|
||
msgid "Failed to clear Skylander!"
|
||
msgstr "Skylanderをクリアできませんでした!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:665
|
||
msgid "Failed to clear the Skylander from slot %1!"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:108
|
||
msgid "Failed to connect to Redump.org"
|
||
msgstr "Redump.org に接続できませんでした"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:986
|
||
msgid "Failed to connect to server: %1"
|
||
msgstr "サーバー %1 に接続できませんでした"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:154
|
||
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
|
||
msgid "Failed to create D3D swap chain"
|
||
msgstr "Failed to create D3D swap chain"
|
||
|
||
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:111
|
||
msgid "Failed to create D3D12 context"
|
||
msgstr "Failed to create D3D12 context"
|
||
|
||
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120
|
||
msgid "Failed to create D3D12 global resources"
|
||
msgstr "Failed to create D3D12 global resources"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:60
|
||
msgid "Failed to create DXGI factory"
|
||
msgstr "Failed to create DXGI factory"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:304
|
||
msgid "Failed to create Infinity file"
|
||
msgstr "Infinityファイルの作成に失敗しました"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:788
|
||
msgid "Failed to create Skylander file!"
|
||
msgstr "Skylanderファイルの作成に失敗しました!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:789
|
||
msgid ""
|
||
"Failed to create Skylander file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The Skylander may already be on the portal."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1293
|
||
msgid ""
|
||
"Failed to delete NetPlay GBA{0} save file. Verify your write permissions."
|
||
msgstr ""
|
||
"NetPlay GBA{0}セーブファイルの削除に失敗しました。書き込み権限を確認してくだ"
|
||
"さい。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1083
|
||
msgid "Failed to delete NetPlay memory card. Verify your write permissions."
|
||
msgstr ""
|
||
"ネットプレイ メモリカードの削除に失敗しました。書き込み権限を確認してください"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:855
|
||
msgid "Failed to delete the selected file."
|
||
msgstr "選択したファイルの削除に失敗しました"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:662
|
||
msgid "Failed to detach kernel driver for BT passthrough: {0}"
|
||
msgstr "BTパススルー用カーネルドライバーの切り離しに失敗しました: {0}"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:358
|
||
msgid "Failed to download codes."
|
||
msgstr "コードの取得に失敗しました"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:739
|
||
msgid "Failed to dump %1: Can't open file"
|
||
msgstr "Failed to dump %1: Can't open file"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:746
|
||
msgid "Failed to dump %1: Failed to write to file"
|
||
msgstr "Failed to dump %1: Failed to write to file"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:489
|
||
msgctxt ""
|
||
msgid "Failed to export %n out of %1 save file(s)."
|
||
msgstr "%nから%1 セーブファイルのエクスポートに失敗しました。"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:589
|
||
msgid "Failed to export the following save files:"
|
||
msgstr "次のセーブファイルをエクスポートできませんでした:"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1252
|
||
msgid "Failed to extract certificates from NAND"
|
||
msgstr "証明書ファイルの取り出しに失敗"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386
|
||
msgid "Failed to extract file."
|
||
msgstr "ファイルの抽出に失敗しました"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:262
|
||
msgid "Failed to extract system data."
|
||
msgstr "システムデータの抽出に失敗しました"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:655
|
||
msgid ""
|
||
"Failed to find new filename.\n"
|
||
"{0}\n"
|
||
" will be overwritten"
|
||
msgstr ""
|
||
"新しいファイル名が見つかりません。\n"
|
||
"{0}\n"
|
||
"は上書きされます。"
|
||
|
||
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:55
|
||
msgid "Failed to find one or more D3D symbols"
|
||
msgstr "Failed to find one or more D3D symbols"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:566
|
||
msgid "Failed to import \"%1\"."
|
||
msgstr "\"%1\" をインポートできませんでした"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1153
|
||
msgid ""
|
||
"Failed to import save file. Please launch the game once, then try again."
|
||
msgstr ""
|
||
"セーブファイルのインポートに失敗しました。一度ゲームを起動してから、再度お試"
|
||
"しください。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1147
|
||
msgid ""
|
||
"Failed to import save file. The given file appears to be corrupted or is not "
|
||
"a valid Wii save."
|
||
msgstr ""
|
||
"セーブファイルのインポートに失敗しました。指定されたファイルは破損している"
|
||
"か、有効な Wiiセーブファイルではありません。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1160
|
||
msgid ""
|
||
"Failed to import save file. Your NAND may be corrupt, or something is "
|
||
"preventing access to files within it. Try repairing your NAND (Tools -> "
|
||
"Manage NAND -> Check NAND...), then import the save again."
|
||
msgstr ""
|
||
"セーブファイルのインポートに失敗しました。NANDが壊れているか、NAND内のファイ"
|
||
"ルへのアクセスを妨げている可能性があります。NANDを修復し(ツール -> NANDの管"
|
||
"理 -> NANDのチェック...)、セーブファイルを再度インポートしてみてください。"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1146
|
||
msgid "Failed to init core"
|
||
msgstr "コアの初期化に失敗しました"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:117
|
||
msgid ""
|
||
"Failed to initialize Direct3D.\n"
|
||
"Make sure your video card supports at least D3D 10.0\n"
|
||
"{0}"
|
||
msgstr ""
|
||
"Direct3Dの初期化に失敗しました。\n"
|
||
"ビデオカードが少なくともD3D 10.0をサポートしていることを確認してください。\n"
|
||
"{0}"
|
||
|
||
#: Source/Core/VideoCommon/VideoBackendBase.cpp:374
|
||
msgid "Failed to initialize renderer classes"
|
||
msgstr "レンダラー・クラスの初期化に失敗しました。"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:205
|
||
msgid "Failed to install pack: %1"
|
||
msgstr "リソースパック %1 をインストールできませんでした"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:633
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1118
|
||
msgid "Failed to install this title to the NAND."
|
||
msgstr "タイトルのインストールに失敗"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1657
|
||
msgid ""
|
||
"Failed to listen on port %1. Is another instance of the NetPlay server "
|
||
"running?"
|
||
msgstr ""
|
||
"ポート番号 %1 で待ち受けできませんでした。別のネットプレイサーバーが実行中に"
|
||
"なっていませんか?"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1376
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1433
|
||
msgid "Failed to load RSO module at %1"
|
||
msgstr "%1 にて RSO モジュールをロードできませんでした"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:46
|
||
msgid "Failed to load d3d11.dll"
|
||
msgstr "d3d11.dllのロードに失敗しました"
|
||
|
||
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:38
|
||
msgid "Failed to load dxgi.dll"
|
||
msgstr "dxgi.dllのロードに失敗しました"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1662
|
||
msgid "Failed to load map file '%1'"
|
||
msgstr "マップ ファイル '%1' のロードに失敗しました"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:832
|
||
msgid "Failed to load the Skylander file!"
|
||
msgstr "Skylanderファイルのロードに失敗しました!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:833
|
||
msgid ""
|
||
"Failed to load the Skylander file:\n"
|
||
"%1"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:582
|
||
msgid "Failed to load the executable to memory."
|
||
msgstr "実行ファイルをメモリに読み込めませんでした。"
|
||
|
||
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:44
|
||
msgid ""
|
||
"Failed to load {0}. If you are using Windows 7, try installing the KB4019990 "
|
||
"update package."
|
||
msgstr ""
|
||
"{0}のロードに失敗しました。Windows 7を使用している場合は、KB4019990更新パッ"
|
||
"ケージをインストールしてみてください。"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:651
|
||
msgid "Failed to modify Skylander!"
|
||
msgstr "Skylanderの修正に失敗しました!"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:206
|
||
msgid "Failed to open \"%1\" for writing."
|
||
msgstr ""
|
||
|
||
#: Source/Android/jni/MainAndroid.cpp:434
|
||
msgid "Failed to open \"{0}\" for writing."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:583
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1740
|
||
#: Source/Core/DolphinQt/RenderWidget.cpp:125
|
||
msgid "Failed to open '%1'"
|
||
msgstr "'%1' のオープンに失敗しました"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:647
|
||
msgid "Failed to open Bluetooth device: {0}"
|
||
msgstr "Bluetooth デバイスのオープンに失敗しました: {0}"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:983
|
||
msgid "Failed to open Branch Watch snapshot \"%1\""
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
|
||
msgid "Failed to open config file!"
|
||
msgstr "設定ファイルのオープンに失敗しました!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:731
|
||
msgid "Failed to open file"
|
||
msgstr "ファイルを開くことができませんでした"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:26
|
||
msgid "Failed to open file \"{0}\"."
|
||
msgstr "ファイル \"{0}\" のオープンに失敗しました。"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:184
|
||
msgid "Failed to open file \"{0}\". Verify your write permissions."
|
||
msgstr ""
|
||
"ファイル \"{0}\" のオープンに失敗しました。書き込み権限を確認してください。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266
|
||
msgid ""
|
||
"Failed to open file in external editor.\n"
|
||
"Make sure there's an application assigned to open INI files."
|
||
msgstr ""
|
||
"外部エディタでファイルを開くことができませんでした\n"
|
||
"INIファイルに関連付けされているソフトを確認してください"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:863
|
||
msgid "Failed to open file."
|
||
msgstr "ファイルのオープンに失敗しました。"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1656
|
||
msgid "Failed to open server"
|
||
msgstr "サーバーを開けませんでした"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:173
|
||
msgid "Failed to open the Infinity file!"
|
||
msgstr "Infinity ファイルのオープンに失敗しました!"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:174
|
||
msgid ""
|
||
"Failed to open the Infinity file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The file may already be in use on the base."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:807
|
||
msgid "Failed to open the Skylander file!"
|
||
msgstr "Skylanderファイルのオープンに失敗しました!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:808
|
||
msgid ""
|
||
"Failed to open the Skylander file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The file may already be in use on the portal."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:474
|
||
msgid "Failed to open the input file \"%1\"."
|
||
msgstr "inputファイル \"%1\" のオープンに失敗しました。"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:287 Source/Core/DiscIO/FileBlob.cpp:58
|
||
#: Source/Core/DiscIO/WIABlob.cpp:2050
|
||
msgid ""
|
||
"Failed to open the output file \"{0}\".\n"
|
||
"Check that you have permissions to write the target folder and that the "
|
||
"media can be written."
|
||
msgstr ""
|
||
"出力ファイル \"{0}\" のオープンに失敗しました。\n"
|
||
"ターゲットフォルダーに書き込み権限があること、およびメディアに書き込みできる"
|
||
"ことを確認してください。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:220
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:319
|
||
msgid "Failed to parse Redump.org data"
|
||
msgstr "Redump.orgデータの解析に失敗しました。"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:301
|
||
msgid "Failed to parse given value into target data type."
|
||
msgstr "指定された値を目的のデータ型に解析変換できませんでした。"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:213
|
||
msgid "Failed to read DFF file."
|
||
msgstr "DFFファイルの読み込みに失敗しました。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:865
|
||
msgid "Failed to read from file."
|
||
msgstr "ファイルからの読み込みに失敗しました。"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:378 Source/Core/DiscIO/FileBlob.cpp:98
|
||
#: Source/Core/DiscIO/WIABlob.cpp:2065
|
||
msgid "Failed to read from the input file \"{0}\"."
|
||
msgstr "入力ファイル \"{0}\" からの読み込みに失敗しました。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:424
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:642
|
||
msgid "Failed to read selected savefile(s) from memory card."
|
||
msgstr "メモリーカードから選択したセーブファイルの読み込みに失敗しました。"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:183
|
||
msgid "Failed to read the Infinity file!"
|
||
msgstr "Infinityファイルの読み込みに失敗しました!"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:184
|
||
msgid ""
|
||
"Failed to read the Infinity file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The file was too small."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:818
|
||
msgid "Failed to read the Skylander file!"
|
||
msgstr "Skylanderファイルの読み込みに失敗しました!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:819
|
||
msgid ""
|
||
"Failed to read the Skylander file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The file was too small."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:732
|
||
msgid ""
|
||
"Failed to read the contents of file:\n"
|
||
"%1"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/Movie.cpp:1014
|
||
msgid "Failed to read {0}"
|
||
msgstr "{0} の読み込みに失敗しました"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:669
|
||
msgid "Failed to remove file."
|
||
msgstr "ファイルの削除に失敗しました。"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:455
|
||
msgid ""
|
||
"Failed to remove junk data from file \"%1\".\n"
|
||
"\n"
|
||
"Would you like to convert it without removing junk data?"
|
||
msgstr ""
|
||
"ファイル \"%1\" からジャンクデータを削除できませんでした。\n"
|
||
"\n"
|
||
"ジャンクデータを削除せずに変換しますか?"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:663
|
||
msgid "Failed to remove this title from the NAND."
|
||
msgstr "タイトルの消去に失敗"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1107
|
||
msgid "Failed to reset NetPlay GCI folder. Verify your write permissions."
|
||
msgstr ""
|
||
"ネットプレイ GCIフォルダのリセットに失敗しました。書き込み権限を確認してくだ"
|
||
"さい"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1138
|
||
msgid "Failed to reset NetPlay NAND folder. Verify your write permissions."
|
||
msgstr ""
|
||
"ネットプレイ NANDフォルダのリセットに失敗しました。書き込み権限を確認してくだ"
|
||
"さい"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1144
|
||
msgid "Failed to reset NetPlay redirect folder. Verify your write permissions."
|
||
msgstr ""
|
||
"NetPlayリダイレクトフォルダのリセットに失敗しました。書き込み権限を確認してく"
|
||
"ださい。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:969
|
||
msgid "Failed to save Branch Watch snapshot \"%1\""
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:240
|
||
msgid "Failed to save FIFO log."
|
||
msgstr "FIFOログの保存に失敗しました"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1651
|
||
msgid "Failed to save code map to path '%1'"
|
||
msgstr "Failed to save code map to path '%1'"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1696
|
||
msgid "Failed to save signature file '%1'"
|
||
msgstr "Failed to save signature file '%1'"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1675
|
||
msgid "Failed to save symbol map to path '%1'"
|
||
msgstr "Failed to save symbol map to path '%1'"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1775
|
||
msgid "Failed to save to signature file '%1'"
|
||
msgstr "Failed to save to signature file '%1'"
|
||
|
||
#: Source/Core/Core/Core.cpp:533
|
||
msgid ""
|
||
"Failed to sync SD card with folder. All changes made this session will be "
|
||
"discarded on next boot if you do not manually re-issue a resync in Config > "
|
||
"Wii > SD Card Settings > Convert File to Folder Now!"
|
||
msgstr ""
|
||
"SDカードとフォルダの同期に失敗しました。[設定] > [Wii] > [SD カード設定] > "
|
||
"[ファイルをフォルダーに変換] で再同期を手動で再発行しない場合、このセッション"
|
||
"で行われたすべての変更は次回起動時に破棄されます。"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:226
|
||
msgid "Failed to uninstall pack: %1"
|
||
msgstr "リソースパック %1 のアンインストールに失敗しました"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:78
|
||
msgid "Failed to write BT.DINF to SYSCONF"
|
||
msgstr "Failed to write BT.DINF to SYSCONF"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1174
|
||
msgid "Failed to write Mii data."
|
||
msgstr "Mii データの書き込みに失敗しました。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1259
|
||
msgid "Failed to write Wii save."
|
||
msgstr "Wii セーブデータの書き込みに失敗しました"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
|
||
msgid "Failed to write config file!"
|
||
msgstr "設定ファイルの書き込みに失敗!"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:574
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:677
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:692
|
||
msgid "Failed to write modified memory card to disk."
|
||
msgstr "変更されたメモリーカードのディスクへの書き込みに失敗しました。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1272
|
||
msgid "Failed to write redirected save."
|
||
msgstr "リダイレクトセーブの書き込みに失敗しました。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:448
|
||
msgid "Failed to write savefile to disk."
|
||
msgstr "セーブファイルのディスクへの書き込みに失敗"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:382
|
||
#: Source/Core/DiscIO/FileBlob.cpp:104 Source/Core/DiscIO/WIABlob.cpp:2069
|
||
msgid ""
|
||
"Failed to write the output file \"{0}\".\n"
|
||
"Check that you have enough space available on the target drive."
|
||
msgstr ""
|
||
"出力ファイル\"{0}\"の書き込みに失敗しました。\n"
|
||
"ターゲットドライブに十分な空き容量があることを確認してください。"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:631
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:661
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:854
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1118
|
||
msgid "Failure"
|
||
msgstr "失敗"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:187
|
||
msgid "Fair Input Delay"
|
||
msgstr "Fair Input Delay"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:210
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:464
|
||
msgid "Fallback Region"
|
||
msgstr "既定の地域"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:221
|
||
msgid "Fallback Region:"
|
||
msgstr "既定の地域:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83
|
||
msgid "Fast"
|
||
msgstr "Fast"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:107
|
||
msgid "Fast Depth Calculation"
|
||
msgstr "深度の計算を高速に行う"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1298
|
||
msgid ""
|
||
"Fatal desync. Aborting playback. (Error in PlayWiimote: {0} != {1}, byte "
|
||
"{2}.){3}"
|
||
msgstr ""
|
||
"致命的な非同期が起こりました。再生を中止します。(PlayWiimoteのエラー: {0} != "
|
||
"{1}, byte {2}.){3}"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:105
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25
|
||
msgid "Field of View"
|
||
msgstr "視野角(Field of View)"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:247
|
||
msgid "Figure Number:"
|
||
msgstr "図番号:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:367
|
||
msgid "Figure type"
|
||
msgstr "図の種類"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:46
|
||
msgid "File Details"
|
||
msgstr "ファイル情報"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1005
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:230
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:683
|
||
msgid "File Format"
|
||
msgstr "ファイル形式"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:65
|
||
msgid "File Format:"
|
||
msgstr "ファイル形式:"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:83
|
||
msgid "File Info"
|
||
msgstr "ファイル情報"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1000
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:224
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:678
|
||
msgid "File Name"
|
||
msgstr "ファイル名"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1001
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:226
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:679
|
||
msgid "File Path"
|
||
msgstr "ファイルパス"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1004
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:682
|
||
msgid "File Size"
|
||
msgstr "ファイルサイズ"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:58
|
||
msgid "File Size:"
|
||
msgstr "ファイルサイズ:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:364
|
||
msgid "File contained no codes."
|
||
msgstr "コードを含まないファイルです"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:150
|
||
msgid "Filename"
|
||
msgstr "ファイル名"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:294
|
||
msgid "Files opened, ready to compress."
|
||
msgstr "圧縮処理の待機中です..."
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:92
|
||
msgid ""
|
||
"Files specified in the M3U file \"{0}\" were not found:\n"
|
||
"{1}"
|
||
msgstr ""
|
||
"M3U ファイル \"{0}\"で指定されたファイルが見つかりませんでした:\n"
|
||
"{1}"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:835
|
||
msgid "Filesize does not match any known GameCube Memory Card size."
|
||
msgstr ""
|
||
"ファイルサイズがどの種類のゲームキューブメモリカードにも適合しなかったため"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:838
|
||
msgid "Filesize in header mismatches actual card size."
|
||
msgstr "Filesize in header mismatches actual card size."
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:91
|
||
msgid "Filesystem"
|
||
msgstr "構造"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:103
|
||
msgid "Filters"
|
||
msgstr "フィルタ"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:153
|
||
msgid "Find &Next"
|
||
msgstr "Find &Next"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:154
|
||
msgid "Find &Previous"
|
||
msgstr "Find &Previous"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:953
|
||
msgid "Finish Calibration"
|
||
msgstr "キャリブレーション終了"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:110
|
||
msgid ""
|
||
"Finishing the update...\n"
|
||
"This can take a while."
|
||
msgstr ""
|
||
"更新の最終処理中...\n"
|
||
"しばらくお待ちください"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: 火. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:336
|
||
msgid "Fire"
|
||
msgstr "火"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:47
|
||
msgid "First Person"
|
||
msgstr "First Person"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:128
|
||
msgid "Fix Checksums"
|
||
msgstr "チェックサムを修正"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:691
|
||
msgid "Fix Checksums Failed"
|
||
msgstr "チェックサムの修正に失敗"
|
||
|
||
#. i18n: "Fixed" here means that the alignment is always the same
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:204
|
||
msgid "Fixed Alignment"
|
||
msgstr "Fixed Alignment"
|
||
|
||
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
|
||
#. not the kinds of flags that represent e.g. countries
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:88
|
||
msgid "Flags"
|
||
msgstr "Flags"
|
||
|
||
#. i18n: A floating point number
|
||
#. i18n: Floating-point (non-integer) number
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:139
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:199
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:154
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
|
||
msgid "Float"
|
||
msgstr "Float"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:574
|
||
msgid "Follow &Branch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:921
|
||
msgid "For best results please slowly move your input to all possible regions."
|
||
msgstr "最良の結果を得るには、全ての方向に対しゆっくりと入力を行ってください"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:42
|
||
msgid ""
|
||
"For setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
||
"title=Broadband_Adapter\">refer to this page</a>."
|
||
msgstr ""
|
||
"セットアップ方法については、<a href=\"https://wiki.dolphin-emu.org/index.php?"
|
||
"title=Broadband_Adapter\">このページを参照してください</a>。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:91
|
||
msgid ""
|
||
"For setup instructions, <a href=\"https://www.teamxlink.co.uk/wiki/Dolphin"
|
||
"\">refer to this page</a>."
|
||
msgstr ""
|
||
"セットアップ方法については、<a href=\"https://www.teamxlink.co.uk/wiki/"
|
||
"Dolphin\">このページを参照してください</a>。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60
|
||
msgid "Force 16:9"
|
||
msgstr "強制的に 16:9 にする"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:156
|
||
msgid "Force 24-Bit Color"
|
||
msgstr "強制24bitカラー化"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60
|
||
msgid "Force 4:3"
|
||
msgstr "強制的に 4:3 にする"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119
|
||
msgid "Force Linear"
|
||
msgstr "リニアを強制"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:126
|
||
msgid "Force Linear and 16x Anisotropic"
|
||
msgstr "リニアを強制、16x 異方性フィルタリング"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
|
||
msgid "Force Linear and 2x Anisotropic"
|
||
msgstr "リニアを強制、2x 異方性フィルタリング"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
|
||
msgid "Force Linear and 4x Anisotropic"
|
||
msgstr "リニアを強制、4x 異方性フィルタリング"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:124
|
||
msgid "Force Linear and 8x Anisotropic"
|
||
msgstr "リニアを強制、8x 異方性フィルタリング"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:139
|
||
msgid "Force Listen Port:"
|
||
msgstr "接続待ちポートを次の番号で固定:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:118
|
||
msgid "Force Nearest"
|
||
msgstr "ニアレストを強制"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:471
|
||
msgid "Forced off because %1 doesn't support VS expansion."
|
||
msgstr ""
|
||
"%1 は頂点シェーダー拡張をサポートしていないため、強制的にオフになりました。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:468
|
||
msgid "Forced on because %1 doesn't support geometry shaders."
|
||
msgstr ""
|
||
"%1 はジオメトリシェーダーをサポートしていないため、強制的にオンになりました。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
|
||
msgid ""
|
||
"Forces the game to output graphics at any aspect ratio by expanding the view "
|
||
"frustum without stretching the image.<br>This is a hack, and its results "
|
||
"will vary widely game to game (it often causes the UI to stretch).<br>Game-"
|
||
"specific AR/Gecko-code aspect ratio patches are preferable over this if "
|
||
"available.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"画像を引き伸ばさずに視野を拡大することで、ゲームが任意のアスペクト比でグラ"
|
||
"フィックスを出力するように強制します。<br>これはハックであり、その結果はゲー"
|
||
"ムごとに大きく異なります (UI が引き伸ばされることがよくあります)。<br>ゲーム"
|
||
"固有の AR/Gecko コード アスペクト比パッチが利用可能であればより望ましいです。"
|
||
"<br><br><dolphin_emphasis>よく分からない場合は、チェックを外したままにしてく"
|
||
"ださい。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
|
||
msgid ""
|
||
"Forces the game to render the RGB color channels in 24-bit, thereby "
|
||
"increasing quality by reducing color banding.<br><br>Has no impact on "
|
||
"performance and causes few graphical issues.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"強制的にRGB 24bitカラーでレンダリングを行い、カラーバンディングを解消します。"
|
||
"<br><br>速度に影響はありませんが、一部のゲームで描画バグの原因になります。"
|
||
"<br><br><dolphin_emphasis>よく分からなければ、チェックを外さないでください。"
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:326
|
||
msgid ""
|
||
"Forces the render window to stay on top of other windows and applications."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:60
|
||
msgid "Format:"
|
||
msgstr "ファイル形式:"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:92
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20
|
||
msgid "Forward"
|
||
msgstr "前方"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:149
|
||
msgid "Forward port (UPnP)"
|
||
msgstr "ポート開放を自動で設定 (UPnP)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:467
|
||
msgid "Found %1 results for \"%2\""
|
||
msgstr "Found %1 results for \"%2\""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:337
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "Found %n address(es)."
|
||
msgstr "Found %n address(es)."
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:154
|
||
msgid "Frame %1"
|
||
msgstr "Frame %1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:53 Source/Core/Core/HotkeyManager.cpp:343
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21
|
||
msgid "Frame Advance"
|
||
msgstr "Frame Advance"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:54
|
||
msgid "Frame Advance Decrease Speed"
|
||
msgstr "Frame Advance速度 減少"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:55
|
||
msgid "Frame Advance Increase Speed"
|
||
msgstr "Frame Advance速度 増加"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:56
|
||
msgid "Frame Advance Reset Speed"
|
||
msgstr "Frame Advance速度 リセット"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:139
|
||
msgid "Frame Dumping"
|
||
msgstr "Frame Dumping"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:108
|
||
msgid "Frame Range"
|
||
msgstr "フレームの範囲"
|
||
|
||
#: Source/Core/VideoCommon/FrameDumper.cpp:328
|
||
msgid "Frame dump image(s) '{0}' already exists. Overwrite?"
|
||
msgstr "フレームダンプイメージ '{0}' はすでに存在します。上書きしますか?"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:138
|
||
msgid "Frames to Record:"
|
||
msgstr "記録するフレーム数"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:36
|
||
msgid "France"
|
||
msgstr "フランス"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:312
|
||
msgid "Free Blocks: %1"
|
||
msgstr "空きブロック数:%1"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:313
|
||
msgid "Free Files: %1"
|
||
msgstr "追加可能なファイル数:%1"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:49
|
||
msgid "Free Look Control Type"
|
||
msgstr "フリールックカメラの操作タイプ"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:467
|
||
msgid "Free Look Controller %1"
|
||
msgstr "フリールック コントローラ設定 %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:19
|
||
msgid "Free Look Settings"
|
||
msgstr "フリールックの設定"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:61
|
||
msgid ""
|
||
"Free Look allows for manipulation of the in-game camera. Different camera "
|
||
"types are available from the dropdown.<br><br>For detailed instructions, <a "
|
||
"href=\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">refer to "
|
||
"this page</a>."
|
||
msgstr ""
|
||
"フリールックはゲーム内のカメラの操作を可能にする機能です。ドロップダウンから"
|
||
"使用するカメラの種類を選択できます。<br><br>より詳しい説明は<a href="
|
||
"\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">こちらから確認</a>"
|
||
"できます。"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:315
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25
|
||
msgid "FreeLook"
|
||
msgstr "フリールック"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:355
|
||
msgid "Freelook"
|
||
msgstr "フリールック"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:124
|
||
msgid "Freelook Toggle"
|
||
msgstr "フリールック 切替"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:86
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:173
|
||
msgid "French"
|
||
msgstr "フランス語"
|
||
|
||
#. i18n: Refers to a number of actions per second in Hz.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151
|
||
msgid "Frequency"
|
||
msgstr "周波数"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:71
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:131
|
||
msgid "Frets"
|
||
msgstr "フレットボタン"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:300
|
||
msgid "From"
|
||
msgstr "開始"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:249
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:97
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:112
|
||
msgid "From:"
|
||
msgstr "開始"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:125
|
||
msgid "FullScr"
|
||
msgstr "全画面"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:270
|
||
msgid "Function"
|
||
msgstr "Function"
|
||
|
||
#. i18n: Settings that affect the functionality of unlocking achievements.
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:118
|
||
msgid "Function Settings"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:302
|
||
msgid "Functions"
|
||
msgstr "制御構造"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:42
|
||
msgid "GBA (Integrated)"
|
||
msgstr "GBA (内蔵)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:44
|
||
msgid "GBA (TCP)"
|
||
msgstr "GBA (TCP)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:115
|
||
msgid "GBA Cartridge Path:"
|
||
msgstr "GBA カートリッジのパス:"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:365
|
||
msgid "GBA Core"
|
||
msgstr "GBA コア"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:35
|
||
msgid "GBA Port %1"
|
||
msgstr "GBAポート %1"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:198
|
||
msgid "GBA Settings"
|
||
msgstr "GBA設定"
|
||
|
||
#: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:27
|
||
msgid "GBA TAS Input %1"
|
||
msgstr "TAS用入力 GBA %1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:366
|
||
msgid "GBA Volume"
|
||
msgstr "GBA 音量"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:367
|
||
msgid "GBA Window Size"
|
||
msgstr "GBA 画面サイズ"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:838
|
||
msgid "GBA%1 ROM changed to \"%2\""
|
||
msgstr "GBAのROMを %1 から \"%2\" へ変更"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:843
|
||
msgid "GBA%1 ROM disabled"
|
||
msgstr "GBAのROM %1 を無効化"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38
|
||
msgid "GC Port %1"
|
||
msgstr "GCポート %1"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:103
|
||
msgid "GCI Folder"
|
||
msgstr "GCI フォルダ"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:121
|
||
msgid "GCI Folder Path:"
|
||
msgstr "GCI フォルダーのパス:"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:428
|
||
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
|
||
msgstr "GCMemcardDirectory: ClearBlock called with invalid block address"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:349
|
||
msgid "GCZ GC/Wii images (*.gcz)"
|
||
msgstr "GCZ GC/Wii ISOファイル (*.gcz)"
|
||
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:720
|
||
msgid ""
|
||
"GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, preprocess={2}).\n"
|
||
"\n"
|
||
"{3}\n"
|
||
"\n"
|
||
"Further errors will be sent to the Video Backend log and Dolphin will now "
|
||
"likely crash or hang."
|
||
msgstr ""
|
||
"GFX FIFO: 不明なオペコードです ({0:#04x} @ {1}, preprocess={2})。\n"
|
||
"\n"
|
||
"{3}\n"
|
||
"\n"
|
||
"さらにエラーが発生すると、Video Backendのログに送られ、Dolphinはクラッシュす"
|
||
"るかハングアップします。"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:181
|
||
msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024."
|
||
msgstr "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:73
|
||
msgid "GPU Texture Decoding"
|
||
msgstr "GPU上でテクスチャをデコードする"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:235
|
||
msgid ""
|
||
"GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n"
|
||
"GPU: Does your video card support OpenGL 3.0?"
|
||
msgstr ""
|
||
"GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n"
|
||
"OpenGL 3.0に対応したビデオカードを使っていますか?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:96
|
||
msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?"
|
||
msgstr "GPU: OGL ERROR: OpenGL 2.0に対応したビデオカードを使っていますか?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:253
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n"
|
||
"GPU: Does your video card support OpenGL 3.0?"
|
||
msgstr ""
|
||
"GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n"
|
||
"OpenGL 3.0に対応したビデオカードを使っていますか?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:278
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n"
|
||
"GPU: Does your video card support OpenGL 3.3?"
|
||
msgstr ""
|
||
"GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n"
|
||
"OpenGL 3.3に対応したビデオカードを使っていますか?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:262
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n"
|
||
"GPU: Does your video card support OpenGL 3.1?"
|
||
msgstr ""
|
||
"GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n"
|
||
"OpenGL 3.1に対応したビデオカードを使っていますか?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:244
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n"
|
||
"GPU: Does your video card support OpenGL 3.0?"
|
||
msgstr ""
|
||
"GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n"
|
||
"OpenGL 3.0に対応したビデオカードを使っていますか?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:103
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need OpenGL version 3.\n"
|
||
"GPU: Does your video card support OpenGL 3?"
|
||
msgstr ""
|
||
"GPU: OGL ERROR: Need OpenGL version 3.\n"
|
||
"OpenGL 3.0に対応したビデオカードを使っていますか?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:470
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need at least GLSL 1.30\n"
|
||
"GPU: Does your video card support OpenGL 3.0?\n"
|
||
"GPU: Your driver supports GLSL {0}"
|
||
msgstr ""
|
||
"GPU: OGL ERROR: Need at least GLSL 1.30\n"
|
||
"OpenGL 3.0に対応したビデオカードを使っていますか?\n"
|
||
"GPU: Your driver supports GLSL {0}"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:169
|
||
msgid ""
|
||
"GPU: OGL ERROR: Number of attributes {0} not enough.\n"
|
||
"GPU: Does your video card support OpenGL 2.x?"
|
||
msgstr ""
|
||
"GPU: OGL ERROR: Number of attributes {0} not enough.\n"
|
||
"OpenGL 2.xに対応したビデオカードを使っていますか?"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:243
|
||
msgid "Game"
|
||
msgstr "タイトル"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:400
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:458
|
||
msgid "Game Boy Advance"
|
||
msgstr "ゲームボーイアドバンス"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:648
|
||
msgid "Game Boy Advance Carts (*.gba)"
|
||
msgstr "ゲームボーイアドバンスROMファイル (*.gba)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:835
|
||
msgid ""
|
||
"Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *.bin);;"
|
||
"All Files (*)"
|
||
msgstr ""
|
||
"ゲームボーイアドバンス ROMファイル (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *."
|
||
"rom *.bin);;すべてのファイル (*)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:399
|
||
msgid "Game Boy Advance at Port %1"
|
||
msgstr "ポート %1 のゲームボーイアドバンス"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73
|
||
msgid "Game Color Space:"
|
||
msgstr "ゲームの色空間:"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:69
|
||
msgid "Game Config"
|
||
msgstr "ゲーム設定"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:87
|
||
msgid "Game Details"
|
||
msgstr "ゲーム情報"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:120
|
||
msgid "Game Folders"
|
||
msgstr "ゲームファイルのあるフォルダー"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88
|
||
msgid "Game Gamma"
|
||
msgstr "ゲームガンマ"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86
|
||
msgid "Game Gamma:"
|
||
msgstr "ゲームガンマ:"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1002
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:680
|
||
msgid "Game ID"
|
||
msgstr "ゲームID"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:122
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:111
|
||
msgid "Game ID:"
|
||
msgstr "ゲームID"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
|
||
msgid "Game Status"
|
||
msgstr "状態"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:830
|
||
msgid "Game changed to \"%1\""
|
||
msgstr "次のゲームに変更 \"%1\""
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646
|
||
msgid ""
|
||
"Game file has a different hash; right-click it, select Properties, switch to "
|
||
"the Verify tab, and select Verify Integrity to check the hash"
|
||
msgstr ""
|
||
"ゲームファイルは別のハッシュを持っています。それを右クリックし、プロパティを"
|
||
"選択し、検証タブに切り替え、完全性の検証を選択しハッシュをチェックしてくださ"
|
||
"い"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649
|
||
msgid "Game has a different disc number"
|
||
msgstr "ゲームのディスク番号が違います"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:651
|
||
msgid "Game has a different revision"
|
||
msgstr "ゲームのリビジョンが違います"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1750
|
||
msgid "Game is already running!"
|
||
msgstr "すでに起動しています!"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:499
|
||
msgid ""
|
||
"Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}"
|
||
msgstr ""
|
||
"ゲームは別のゲームの保存で上書きされました。 {0:#x}、{1:#x} でデータが破損し"
|
||
"ています"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:653
|
||
msgid "Game region does not match"
|
||
msgstr "ゲームの地域が一致しません"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:149
|
||
msgid "Game-Specific Settings"
|
||
msgstr "固有設定"
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41
|
||
msgid "GameCube"
|
||
msgstr "ゲームキューブ"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:37
|
||
msgid "GameCube Adapter for Wii U"
|
||
msgstr "Wii U用ゲームキューブコントローラ接続タップ"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35
|
||
msgid "GameCube Adapter for Wii U at Port %1"
|
||
msgstr "ポート %1のWii U用ゲームキューブコントローラ接続タップ"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:413
|
||
msgid "GameCube Controller"
|
||
msgstr "ゲームキューブ コントローラー"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:412
|
||
msgid "GameCube Controller at Port %1"
|
||
msgstr "ポート %1のゲームキューブ コントローラ"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:77
|
||
msgid "GameCube Controllers"
|
||
msgstr "ゲームキューブ デバイス設定"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:405
|
||
msgid "GameCube Keyboard"
|
||
msgstr "ゲームキューブ キーボード"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:404
|
||
msgid "GameCube Keyboard at Port %1"
|
||
msgstr "ポート %1のゲームキューブ キーボード"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:100
|
||
msgid "GameCube Memory Card Manager"
|
||
msgstr "ゲームキューブ メモリーカードマネージャ"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:363
|
||
msgid "GameCube Memory Cards"
|
||
msgstr "ゲームキューブ メモリーカードファイル"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:439
|
||
msgid "GameCube Memory Cards (*.raw *.gcp)"
|
||
msgstr "ゲームキューブ メモリーカードファイル (*.raw *.gcp)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:417
|
||
msgid "GameCube Microphone Slot %1"
|
||
msgstr "スロット %1のゲームキューブ マイク"
|
||
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27
|
||
msgid "GameCube TAS Input %1"
|
||
msgstr "TAS用入力 ゲームキューブ %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80
|
||
msgid "Gamma"
|
||
msgstr "ガンマ"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:103
|
||
msgid "Gate Size"
|
||
msgstr "ゲートサイズ"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:411
|
||
msgid "Gecko (04)"
|
||
msgstr "Gecko (04)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:412
|
||
msgid "Gecko (C0)"
|
||
msgstr "Gecko (C0)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:413
|
||
msgid "Gecko (C2)"
|
||
msgstr "Gecko (C2)"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:140
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:73
|
||
msgid "Gecko Codes"
|
||
msgstr "Geckoコード"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:337
|
||
#: Source/Core/Core/HotkeyManager.cpp:339
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:200
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:60
|
||
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:120
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:443
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:465
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37
|
||
msgid "General"
|
||
msgstr "一般"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:428
|
||
msgid "General and Options"
|
||
msgstr "全般"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:505
|
||
msgid "Generate Action Replay Code(s)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:236
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:470
|
||
msgid "Generate a New Statistics Identity"
|
||
msgstr "新しい統計IDを作成する"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:439
|
||
msgid ""
|
||
"Generate a new anonymous ID for your usage statistics. This will cause any "
|
||
"future statistics to be unassociated with your previous statistics."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:587
|
||
msgid "Generated AR code(s)."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1332
|
||
msgid "Generated symbol names from '%1'"
|
||
msgstr "Generated symbol names from '%1'"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:83
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:172
|
||
msgid "German"
|
||
msgstr "ドイツ語"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:39
|
||
msgid "Germany"
|
||
msgstr "ドイツ"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:161
|
||
msgid "GetDeviceList failed: {0}"
|
||
msgstr "デバイスリストの取得に失敗しました: {0}"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:528
|
||
msgid "GiB"
|
||
msgstr "GiB"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:405
|
||
msgid "Giant"
|
||
msgstr "ジャイアント"
|
||
|
||
#. i18n: Figures for the game Skylanders: Giants. The game has the same title in all countries
|
||
#. it was released in. It was not released in Japan.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:265
|
||
msgid "Giants"
|
||
msgstr "ジャイアンツ"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:199
|
||
msgid "Golf Mode"
|
||
msgstr "Golf Mode"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:345
|
||
msgid "Good dump"
|
||
msgstr "Good dump"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:31
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:452
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:131
|
||
msgid "Graphics"
|
||
msgstr "グラフィック"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:75
|
||
msgid "Graphics Mods"
|
||
msgstr "グラフィックスMOD"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:353
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20
|
||
msgid "Graphics Toggles"
|
||
msgstr "グラフィック設定 切替"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:59
|
||
msgid "Graphics mods are currently disabled."
|
||
msgstr "グラフィックMODは現在無効になっています。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
|
||
msgid ""
|
||
"Greatly increases the quality of textures generated using render-to-texture "
|
||
"effects.<br><br>Slightly increases GPU load and causes relatively few "
|
||
"graphical issues. Raising the internal resolution will improve the effect of "
|
||
"this setting. <br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"エフェクト表示のために作成されたテクスチャの品質を著しく向上させます。"
|
||
"<br><br>特に高解像度出力時に効果が大きく出ます。有効にするとGPU負荷が多少増加"
|
||
"し、まれに描画バグの原因になります。<br><br><dolphin_emphasis>\n"
|
||
"よく分からなければ、チェックを外さないでください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49
|
||
msgid "Green"
|
||
msgstr "緑"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41
|
||
msgid "Green Left"
|
||
msgstr "緑 - 左"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44
|
||
msgid "Green Right"
|
||
msgstr "緑 - 右"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:655
|
||
msgid "Grid View"
|
||
msgstr "グリッド表示"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:66
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:120
|
||
msgid "Guitar"
|
||
msgstr "ギターコントローラ"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:259
|
||
msgid "Gyroscope"
|
||
msgstr "ジャイロスコープ"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:211
|
||
msgid "HDMI 3D"
|
||
msgstr "HDMI 3D"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130
|
||
msgid "HDR"
|
||
msgstr "HDR"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139
|
||
msgid "HDR Paper White Nits"
|
||
msgstr "HDRペーパーホワイトニット"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137
|
||
msgid "HDR Paper White Nits:"
|
||
msgstr "HDRペーパーホワイトニット:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:161
|
||
msgid "HDR Post-Processing"
|
||
msgstr "HDRポストプロセスを有効にする"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:62
|
||
msgid "Hacks"
|
||
msgstr "高速化(Hacks)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:168
|
||
msgid "Head"
|
||
msgstr "Head"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:736
|
||
msgid "Help"
|
||
msgstr "ヘルプ"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:130
|
||
msgid "Hero level:"
|
||
msgstr "ヒーローレベル:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:121
|
||
msgid "Hex"
|
||
msgstr "Hex"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:190
|
||
msgid "Hex 16"
|
||
msgstr "Hex 16"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:191
|
||
msgid "Hex 32"
|
||
msgstr "Hex 32"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:189
|
||
msgid "Hex 8"
|
||
msgstr "Hex 8"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:137
|
||
msgid "Hex Byte String"
|
||
msgstr "Hex Byte String"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:150
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
||
msgid "Hexadecimal"
|
||
msgstr "Hexadecimal"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
|
||
msgid "Hide"
|
||
msgstr "隠す"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:299
|
||
msgid "Hide &Controls"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:750
|
||
msgid "Hide All"
|
||
msgstr "すべて非表示"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:93
|
||
msgid "Hide In-Game Sessions"
|
||
msgstr "プレイ中のセッションを隠す"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:92
|
||
msgid "Hide Incompatible Sessions"
|
||
msgstr "互換性のないセッションを隠す"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:236
|
||
msgid "Hide Remote GBAs"
|
||
msgstr "リモート先のGBAを隠す"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:371
|
||
msgid ""
|
||
"Hides the mouse cursor whenever it is inside the render window and the "
|
||
"render window is focused.<br><br><dolphin_emphasis>If unsure, select ""
|
||
"On Movement".</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:207
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:427
|
||
msgid "High"
|
||
msgstr "大"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:425
|
||
msgid "Highest"
|
||
msgstr "高"
|
||
|
||
#. i18n: Refers to how hard emulated drum pads are struck.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:69
|
||
msgid "Hit Strength"
|
||
msgstr "叩く強さ"
|
||
|
||
#. i18n: FOV stands for "Field of view".
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:239
|
||
msgid "Horizontal FOV"
|
||
msgstr "水平視野"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:152
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:206
|
||
msgid "Host"
|
||
msgstr "ホストになる"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:311
|
||
msgid "Host Code:"
|
||
msgstr "ホストコード:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:193
|
||
msgid "Host Input Authority"
|
||
msgstr "Host Input Authority"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83
|
||
msgid "Host Size"
|
||
msgstr "Host Size"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:195
|
||
msgid ""
|
||
"Host has control of sending all inputs to the game, as received from other "
|
||
"players, giving the host zero latency but increasing latency for others.\n"
|
||
"Suitable for casual games with 3+ players, possibly on unstable or high "
|
||
"latency connections."
|
||
msgstr ""
|
||
"ホストが他プレイヤーの入力をすべて受け取ってゲームへの入力処理を行います\n"
|
||
"ホスト側のレイテンシは0になりますが、他プレイヤーのレイテンシは大きくなりま"
|
||
"す\n"
|
||
"3人以上の環境で、通信が不安定な場合やレイテンシが大きい場合に効果的です"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:939
|
||
msgid "Host input authority disabled"
|
||
msgstr "Host Input Authority が無効になりました"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:939
|
||
msgid "Host input authority enabled"
|
||
msgstr "Host Input Authority が有効になりました"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:527
|
||
msgid "Host with NetPlay"
|
||
msgstr "ネットプレイを開始(ホスト)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
||
msgid "Hostname"
|
||
msgstr "Hostname"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:459
|
||
msgid "Hotkey Settings"
|
||
msgstr "ホットキーのカスタマイズ"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:213
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:262
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41
|
||
msgid "Hotkeys"
|
||
msgstr "ホットキー"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:169
|
||
msgid "Hotkeys Require Window Focus"
|
||
msgstr "フォーカスがあるときのみホットキーを動作させる"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:127
|
||
msgid "Hybrid Ubershaders"
|
||
msgstr "Uber (統合) シェーダーを一部使用する"
|
||
|
||
#. i18n: The symbol/abbreviation for hertz (cycles per second).
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38
|
||
msgid "Hz"
|
||
msgstr "Hz"
|
||
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:53
|
||
msgid "I am aware of the risks and want to continue"
|
||
msgstr "リスクは分かっていますし、これからも続けていきたいです"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:216
|
||
msgid "ID"
|
||
msgstr "ID"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:600
|
||
msgid "ID entered is invalid!"
|
||
msgstr "入力されたIDは無効です!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:576
|
||
msgid "ID:"
|
||
msgstr "ID:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:136
|
||
msgid "IOS Version:"
|
||
msgstr "IOSバージョン:"
|
||
|
||
#: Source/Core/Core/IOS/Network/SSL.cpp:181
|
||
msgid ""
|
||
"IOS: A file required for SSL services ({0}) is invalid. Please refer to "
|
||
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
|
||
"setting up Wii networking."
|
||
msgstr ""
|
||
"IOS: SSL サービスに必要なファイル ({0}) が無効です。 Wii ネットワークの設定方"
|
||
"法については、https://dolphin-emu.org/docs/guides/wii-network-guide/ を参照し"
|
||
"てください。"
|
||
|
||
#: Source/Core/Core/IOS/Network/SSL.cpp:166
|
||
msgid ""
|
||
"IOS: Could not read a file required for SSL services ({0}). Please refer to "
|
||
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
|
||
"setting up Wii networking."
|
||
msgstr ""
|
||
"IOS: SSL サービス ({0}) に必要なファイルを読み取れませんでした。 Wii ネット"
|
||
"ワークの設定方法については、https://dolphin-emu.org/docs/guides/wii-network-"
|
||
"guide/ を参照してください。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:311
|
||
msgid "IP Address:"
|
||
msgstr "IPアドレス:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69
|
||
msgid "IPL Settings"
|
||
msgstr "IPL設定"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:50
|
||
msgid "IR"
|
||
msgstr "ポインタ"
|
||
|
||
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:363
|
||
msgid "IR Sensitivity:"
|
||
msgstr "Wiiリモコンの感度"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:88
|
||
msgid ""
|
||
"ISO: A simple and robust format which is supported by many programs. It "
|
||
"takes up more space than any other format.\n"
|
||
"\n"
|
||
"GCZ: A basic compressed format which is compatible with most versions of "
|
||
"Dolphin and some other programs. It can't efficiently compress junk data "
|
||
"(unless removed) or encrypted Wii data.\n"
|
||
"\n"
|
||
"WIA: An advanced compressed format which is compatible with Dolphin "
|
||
"5.0-12188 and later, and a few other programs. It can efficiently compress "
|
||
"encrypted Wii data, but not junk data (unless removed).\n"
|
||
"\n"
|
||
"RVZ: An advanced compressed format which is compatible with Dolphin "
|
||
"5.0-12188 and later. It can efficiently compress both junk data and "
|
||
"encrypted Wii data."
|
||
msgstr ""
|
||
"ISO: シンプルかつ安定した形式で、多数のプログラムと互換性があります。他の形式"
|
||
"よりも容量は大きくなります。\n"
|
||
"\n"
|
||
"GCZ: 基本的な圧縮形式で、Dolphinのほとんどのバージョンおよび他のプログラムと"
|
||
"互換性があります。\n"
|
||
"不要データや暗号化されたWiiディスクデータの効率的な圧縮はできません。\n"
|
||
"\n"
|
||
"WIA: 高度な圧縮形式で、いくつかのプログラムと互換性があります (Dolphin "
|
||
"5.0-12188以降で対応)。\n"
|
||
"暗号化されたWiiディスクデータも効率的に圧縮できますが、不要データの圧縮はでき"
|
||
"ません(削除は可能)\n"
|
||
"\n"
|
||
"RVZ: 高度な圧縮形式で、不要データと暗号化されたWiiディスクデータの両方を効率"
|
||
"的に圧縮できます (Dolphin 5.0-12188以降で対応)。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:156
|
||
msgid "Icon"
|
||
msgstr "アイコン"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:201
|
||
msgid ""
|
||
"Identical to Host Input Authority, except the \"Host\" (who has zero "
|
||
"latency) can be switched at any time.\n"
|
||
"Suitable for turn-based games with timing-sensitive controls, such as golf."
|
||
msgstr ""
|
||
"Host Input Authorityと同じくホストが入力処理を行いますが、\n"
|
||
"いつでもホスト(レイテンシが0になる人)を切り替えられるのが特徴です\n"
|
||
"ゴルフのような、タイミングにシビアなターン制ゲームに最適です"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:363
|
||
msgid "Identity Generation"
|
||
msgstr "IDの作成"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:266
|
||
msgid ""
|
||
"If authorized, Dolphin can collect data on its performance, feature usage, "
|
||
"and configuration, as well as data on your system's hardware and operating "
|
||
"system.\n"
|
||
"\n"
|
||
"No private data is ever collected. This data helps us understand how people "
|
||
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
|
||
"identify rare configurations that are causing bugs, performance and "
|
||
"stability issues.\n"
|
||
"This authorization can be revoked at any time through Dolphin's settings."
|
||
msgstr ""
|
||
"統計レポートの収集を許可した場合、Dolphinでどのくらいパフォーマンスが出ている"
|
||
"か、どんな機能を使っているかといったことや、あなたがどのようなOSやハードウェ"
|
||
"アを使っているかといったデータを収集し、Dolphinの開発チームに送信するようにし"
|
||
"ます。\n"
|
||
"\n"
|
||
"個人に関する情報が収集されることはありません。収集したデータは人々がどのよう"
|
||
"にDolphinを使っているかを調べ、開発の優先順位を決めたり、稀な環境で発生するバ"
|
||
"グの特定に役立てたりします。\n"
|
||
"また、この許可はいつでもDolphinの設定から取り消すことが可能です"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:170
|
||
msgid ""
|
||
"If checked, all Wii saves will be used instead of only the save of the game "
|
||
"being started. Useful when switching games mid-session. Has no effect if No "
|
||
"Save Data is selected."
|
||
msgstr ""
|
||
"チェックを入れると、開始したゲームのセーブだけでなく、すべてのWiiセーブが使用"
|
||
"されます。セッションの途中でゲームを切り替えるときに便利です。「セーブデータ"
|
||
"なし」を選択した場合は効果がありません。"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:88
|
||
msgid ""
|
||
"If checked, the emulated controller is always connected.\n"
|
||
"If unchecked, the connection state of the emulated controller is linked\n"
|
||
"to the connection state of the real default device (if there is one)."
|
||
msgstr ""
|
||
"チェックされている場合、エミュレートされたコントローラは常に接続されていま"
|
||
"す。\n"
|
||
"チェックされない場合、エミュレートされたコントローラの接続状態は\n"
|
||
"実際のデフォルトデバイスの接続状態(ある場合)にリンクされます。"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:203
|
||
msgid ""
|
||
"If enabled, then all memory updates happen at once before the first frame."
|
||
"<br><br>Causes issues with many fifologs, but can be useful for testing."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"有効にすると、すべてのメモリ更新が最初のフレームの前に一度に行われます。"
|
||
"<br><br>多くの fifolog で問題が発生しますが、テストには役立ちます。"
|
||
"<br><br><dolphin_emphasis>分からない場合はチェックを外してください。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:433
|
||
msgid ""
|
||
"If selected, Dolphin can collect data on its performance, feature usage, "
|
||
"emulated games, and configuration, as well as data on your system's hardware "
|
||
"and operating system.<br><br>No private data is ever collected. This data "
|
||
"helps us understand how people and emulated games use Dolphin and prioritize "
|
||
"our efforts. It also helps us identify rare configurations that are causing "
|
||
"bugs, performance and stability issues."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:207
|
||
msgid ""
|
||
"If unchecked, then playback of the fifolog stops after the final frame."
|
||
"<br><br>This is generally only useful when a frame-dumping option is enabled."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"チェックを外した場合、fifolog の再生は最終フレームの後に停止します。<br><br>"
|
||
"これは通常、フレーム ダンピング オプションが有効になっている場合にのみ役立ち"
|
||
"ます。<br><br><dolphin_emphasis>分からない場合は、チェックしたままにしてくだ"
|
||
"さい。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:728
|
||
msgid "Ignore"
|
||
msgstr "無視"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:302
|
||
msgid "Ignore &Apploader Branch Hits"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:50
|
||
msgid "Ignore Format Changes"
|
||
msgstr "フォーマットの変更を無視する"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:77
|
||
msgid "Ignore for this session"
|
||
msgstr "このセッションでは無視"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:228
|
||
msgid ""
|
||
"Ignores any changes to the EFB format.<br><br>Improves performance in many "
|
||
"games without any negative effect. Causes graphical defects in a small "
|
||
"number of other games.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"EFBフォーマットに対する変更を一切無視するようにします。<br><br>多くのタイトル"
|
||
"でデメリットなしに動作速度が改善されますが、 タイトルによっては描画バグの原因"
|
||
"になります。<br><br><dolphin_emphasis>よく分からなければ、チェックを外さない"
|
||
"でください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:223
|
||
msgid ""
|
||
"Ignores any requests from the CPU to read from or write to the EFB. "
|
||
"<br><br>Improves performance in some games, but will disable all EFB-based "
|
||
"graphical effects or gameplay-related features.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"CPUのEFBに対する読込/書込リクエストを無視するようにします。<br><br>タイトル"
|
||
"によっては動作速度が改善されますが、特定のゲームの機能や画面効果が無効化され"
|
||
"ます。<br><br><dolphin_emphasis>よく分からなければ、チェックを入れないでくだ"
|
||
"さい。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:93
|
||
msgid "Immediately Present XFB"
|
||
msgstr "XFBを即時表示する"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:424
|
||
msgid ""
|
||
"Implements fullscreen mode with a borderless window spanning the whole "
|
||
"screen instead of using exclusive mode. Allows for faster transitions "
|
||
"between fullscreen and windowed mode, but slightly increases input latency, "
|
||
"makes movement less smooth and slightly decreases performance."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"通常の排他的フルスクリーン表示ではなく、枠のないウィンドウを全画面に広げる形"
|
||
"でフルスクリーン表示します。他のウィンドウとの切替が高速になりますが、代わり"
|
||
"に若干の操作遅延、動作速度の低下などのデメリットも発生します。"
|
||
"<br><br><dolphin_emphasis>よく分からなければ、チェックを入れないでください。"
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:292
|
||
msgid "Import BootMii NAND Backup..."
|
||
msgstr "BootMii NAND バックアップをインポート..."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:551
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:565
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:573
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:615
|
||
msgid "Import Failed"
|
||
msgstr "インポートに失敗"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:587
|
||
msgid "Import Save File(s)"
|
||
msgstr "セーブファイルのインポート"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:318
|
||
msgid "Import Wii Save..."
|
||
msgstr "Wii セーブデータのインポート..."
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1834
|
||
msgid "Importing NAND backup"
|
||
msgstr "NAND バックアップをインポート"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1844
|
||
#, c-format
|
||
msgid ""
|
||
"Importing NAND backup\n"
|
||
" Time elapsed: %1s"
|
||
msgstr ""
|
||
"NAND バックアップをインポート中...\n"
|
||
"経過時間: %1s"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:349
|
||
msgid ""
|
||
"In the event of an error, Dolphin will halt to inform you of the error and "
|
||
"present choices on how to proceed. With this option disabled, Dolphin will "
|
||
"\"ignore\" all errors. Emulation will not be halted and you will not be "
|
||
"notified.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
|
||
msgid "In-Game?"
|
||
msgstr "プレイ中?"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:282
|
||
msgid ""
|
||
"Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
|
||
"copies in save states. Fixes missing and/or non-upscaled textures/objects "
|
||
"when loading states at the cost of additional save/load time."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"EFBの内容およびアップスケールされたEFBのコピーをセーブステート内に保存するよ"
|
||
"うにします。ロード時のテクスチャ欠けなどを防止できますが、ステートセーブ/"
|
||
"ロード時の処理時間は増加します<br><br><dolphin_emphasis>よく分からなければ、"
|
||
"チェックを外さないでください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:223
|
||
msgid "Incorrect hero level value!"
|
||
msgstr "ヒーローレベルの値が間違っています!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:246
|
||
msgid "Incorrect last placed time!"
|
||
msgstr "最終順位のタイムが間違っています!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:240
|
||
msgid "Incorrect last reset time!"
|
||
msgstr "最終リセットタイムが間違っています!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:217
|
||
msgid "Incorrect money value!"
|
||
msgstr "貨幣の値が間違っています!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:229
|
||
msgid "Incorrect nickname!"
|
||
msgstr "ニックネームが間違っています!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:235
|
||
msgid "Incorrect playtime value!"
|
||
msgstr "再生時間の値が間違っています!"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:98
|
||
msgid "Increase"
|
||
msgstr "移動速度 増加"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:132
|
||
msgid "Increase Convergence"
|
||
msgstr "収束距離 増加"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:130
|
||
msgid "Increase Depth"
|
||
msgstr "深度 増加"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:50
|
||
msgid "Increase Emulation Speed"
|
||
msgstr "エミュレーション速度 増加"
|
||
|
||
#. i18n: IR stands for internal resolution
|
||
#: Source/Core/Core/HotkeyManager.cpp:120
|
||
msgid "Increase IR"
|
||
msgstr "レンダリング解像度 拡大"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:185
|
||
msgid "Increase Selected State Slot"
|
||
msgstr "選択したステートスロットを増やします"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:107
|
||
msgid "Increase X"
|
||
msgstr "X方向 増加"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:109
|
||
msgid "Increase Y"
|
||
msgstr "Y方向 増加"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:113
|
||
msgid "Incremental Rotation"
|
||
msgstr "インクリメンタルローテション"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:43
|
||
msgid "Incremental Rotation (rad/sec)"
|
||
msgstr "インクリメンタルローテーション(rad/秒)"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:198
|
||
msgid "Infinity Figure Creator"
|
||
msgstr "インフィニティ・フィギュア・クリエイター"
|
||
|
||
#. i18n: Window for managing Disney Infinity figures
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:41
|
||
msgid "Infinity Manager"
|
||
msgstr "インフィニティマネージャー"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:295
|
||
msgid "Infinity Object (*.bin);;"
|
||
msgstr "インフィニティオブジェクト (*.bin);;"
|
||
|
||
#. i18n: Refers to a setting controling the influence of accelerometer data.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:48
|
||
msgid ""
|
||
"Influence of accelerometer data on pitch and roll. Higher values will reduce "
|
||
"drift at the cost of noise. Consider values between 1% and 3%."
|
||
msgstr ""
|
||
"ピッチとロールに対する加速度計データへの影響。値を高くすると、ノイズが発生し"
|
||
"ますが、ドリフトは減少します。 1% ~ 3% の値を検討してください。"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:76
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:102
|
||
msgid "Info"
|
||
msgstr "情報"
|
||
|
||
#: Source/Core/Common/MsgHandler.cpp:59
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:717
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:779
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1331
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1574
|
||
msgid "Information"
|
||
msgstr "情報"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171
|
||
msgid "Inhibit Screensaver During Emulation"
|
||
msgstr "エミュレーション中はスクリーンセーバーを起動させない"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:370
|
||
msgid "Inject"
|
||
msgstr "インジェクト"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:438
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:275
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1354
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1414
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1681
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1706
|
||
msgid "Input"
|
||
msgstr "入力"
|
||
|
||
#. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:30
|
||
msgid "Input strength required for activation."
|
||
msgstr "起動に必要な入力値。"
|
||
|
||
#. i18n: Refers to the dead-zone setting of gamepad inputs.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:47
|
||
msgid "Input strength to ignore and remap."
|
||
msgstr "無視してリマップする入力値。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1039
|
||
msgid "Insert &BLR"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1037
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:605
|
||
msgid "Insert &NOP"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:218
|
||
msgid "Insert SD Card"
|
||
msgstr "SDカードの挿入をエミュレートする"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:40
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:321
|
||
msgid "Install"
|
||
msgstr "インストール"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:154
|
||
msgid "Install Partition (%1)"
|
||
msgstr "インストールパーティション (%1)"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:87
|
||
msgid "Install Update"
|
||
msgstr "自動更新"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:290
|
||
msgid "Install WAD..."
|
||
msgstr "WiiメニューにWADファイルを追加..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:444
|
||
msgid "Install to the NAND"
|
||
msgstr "NANDへインストール"
|
||
|
||
#. i18n: Short for "Instruction"
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:161
|
||
msgid "Instr."
|
||
msgstr "Instr."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:46
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:266
|
||
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:19
|
||
msgid "Instruction"
|
||
msgstr "Instruction"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:101
|
||
msgid "Instruction Breakpoint"
|
||
msgstr "Instruction Breakpoint"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1803
|
||
msgid "Instruction:"
|
||
msgstr "Instruction:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:123
|
||
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:59
|
||
msgid "Instruction: %1"
|
||
msgstr "Instruction: %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:742
|
||
msgid ""
|
||
"Instructions executed: %1\n"
|
||
"Value contained in:\n"
|
||
"Registers: %2\n"
|
||
"Memory: %3"
|
||
msgstr ""
|
||
"Instructions executed: %1\n"
|
||
"Value contained in:\n"
|
||
"Registers: %2\n"
|
||
"Memory: %3"
|
||
|
||
#. i18n: Refers to the intensity of shaking an emulated wiimote.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141
|
||
msgid "Intensity"
|
||
msgstr "強さ"
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38
|
||
msgid "Interface"
|
||
msgstr "表示"
|
||
|
||
#: Source/Core/Core/State.cpp:686
|
||
msgid "Internal LZ4 Error - Tried decompressing {0} bytes"
|
||
msgstr "内部 LZ4 エラー - {0} bytesの展開を試行しました"
|
||
|
||
#: Source/Core/Core/State.cpp:339
|
||
msgid "Internal LZ4 Error - compression failed"
|
||
msgstr "内部 LZ4 エラー - 圧縮に失敗しました"
|
||
|
||
#: Source/Core/Core/State.cpp:706
|
||
msgid "Internal LZ4 Error - decompression failed ({0}, {1}, {2})"
|
||
msgstr "内部 LZ4 エラー - 展開に失敗しました ({0}, {1}, {2})"
|
||
|
||
#: Source/Core/Core/State.cpp:719
|
||
msgid "Internal LZ4 Error - payload size mismatch ({0} / {1}))"
|
||
msgstr "内部 LZ4 エラー - ペイロードサイズの不一致 ({0} / {1}))"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:67 Source/Core/Core/NetPlayCommon.cpp:151
|
||
msgid "Internal LZO Error - compression failed"
|
||
msgstr "Internal LZO Error - compression failed"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:208
|
||
#: Source/Core/Core/NetPlayCommon.cpp:291
|
||
msgid "Internal LZO Error - decompression failed"
|
||
msgstr "Internal LZO Error - compression failed"
|
||
|
||
#: Source/Core/Core/State.cpp:550
|
||
msgid ""
|
||
"Internal LZO Error - decompression failed ({0}) ({1}) \n"
|
||
"Unable to retrieve outdated savestate version info."
|
||
msgstr ""
|
||
"内部 LZO エラー - 展開に失敗しました ({0}) ({1})\n"
|
||
"古いセーブステートのバージョン情報を取得できません。"
|
||
|
||
#: Source/Core/Core/State.cpp:563
|
||
msgid ""
|
||
"Internal LZO Error - failed to parse decompressed version cookie and version "
|
||
"string length ({0})"
|
||
msgstr ""
|
||
"内部 LZO エラー - 解凍されたバージョンのクッキーとバージョン文字列長 ({0}) の"
|
||
"解析に失敗しました。"
|
||
|
||
#: Source/Core/Core/State.cpp:580
|
||
msgid ""
|
||
"Internal LZO Error - failed to parse decompressed version string ({0} / {1})"
|
||
msgstr ""
|
||
"内部 LZO エラー - 展開されたバージョンの文字列の解析に失敗しました ({0} / "
|
||
"{1})"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:354
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
|
||
msgid "Internal Resolution"
|
||
msgstr "レンダリング解像度"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:164
|
||
msgid "Internal Resolution:"
|
||
msgstr "内部解像度:"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:576
|
||
msgid "Internal error while generating AR code."
|
||
msgstr "Internal error while generating AR code."
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31
|
||
msgid "Interpreter (slowest)"
|
||
msgstr "Interpreter (非常に低速)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:857
|
||
msgid "Interpreter Core"
|
||
msgstr "Interpreter Core"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:704
|
||
msgid "Invalid Expression."
|
||
msgstr "無効な表現です。"
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:218
|
||
msgid "Invalid JSON received from auto-update service : {0}"
|
||
msgstr "自動更新サービスから無効な JSON を受信しました: {0}"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:166
|
||
msgid "Invalid Mixed Code"
|
||
msgstr "Invalid Mixed Code"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:318
|
||
msgid "Invalid Pack %1 provided: %2"
|
||
msgstr "無効なリソースパック %1 が与えられました:%2"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:26
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:23
|
||
msgid "Invalid Player ID"
|
||
msgstr "無効なプレイヤーID"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1361
|
||
msgid "Invalid RSO module address: %1"
|
||
msgstr "Invalid RSO module address: %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:349
|
||
msgid "Invalid callstack"
|
||
msgstr "Invalid callstack"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:841
|
||
msgid "Invalid checksums."
|
||
msgstr "チェックサムが無効です。"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:158
|
||
msgid "Invalid game."
|
||
msgstr "無効なゲームです。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1985
|
||
msgid "Invalid host"
|
||
msgstr "このホストコードは無効です"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:256
|
||
msgid "Invalid input for the field \"%1\""
|
||
msgstr "Invalid input for the field \"%1\""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:432
|
||
msgid "Invalid input provided"
|
||
msgstr "Invalid input provided"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:457
|
||
msgid "Invalid literal."
|
||
msgstr "無効な即値です。"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:373
|
||
msgid "Invalid parameters given to search."
|
||
msgstr "Invalid parameters given to search."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:316
|
||
msgid "Invalid password provided."
|
||
msgstr "入力されたパスワードが無効です。"
|
||
|
||
#: Source/Core/Core/Movie.cpp:938
|
||
msgid "Invalid recording file"
|
||
msgstr "不正な録画ファイル"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:394
|
||
msgid "Invalid search parameters (no object selected)"
|
||
msgstr "Invalid search parameters (no object selected)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:421
|
||
msgid "Invalid search string (couldn't convert to number)"
|
||
msgstr "Invalid search string (couldn't convert to number)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:404
|
||
msgid "Invalid search string (only even string lengths supported)"
|
||
msgstr "Invalid search string (only even string lengths supported)"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:212
|
||
msgid "Invalid title ID."
|
||
msgstr "無効なタイトルID"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:282
|
||
msgid "Invalid watch address: %1"
|
||
msgstr "Invalid watch address: %1"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:92
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:175
|
||
msgid "Italian"
|
||
msgstr "イタリア語"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:42
|
||
msgid "Italy"
|
||
msgstr "イタリア"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:413
|
||
msgid "Item"
|
||
msgstr "アイテム"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:855
|
||
msgid "JIT"
|
||
msgstr "JIT"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:869
|
||
msgid "JIT Block Linking Off"
|
||
msgstr "JIT Block Linking Off"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:25
|
||
msgid "JIT Blocks"
|
||
msgstr "JIT Blocks"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1004
|
||
msgid "JIT Branch Off"
|
||
msgstr "JIT Branch Off"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:976
|
||
msgid "JIT FloatingPoint Off"
|
||
msgstr "JIT FloatingPoint Off"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:983
|
||
msgid "JIT Integer Off"
|
||
msgstr "JIT Integer Off"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:961
|
||
msgid "JIT LoadStore Floating Off"
|
||
msgstr "JIT LoadStore Floating Off"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:933
|
||
msgid "JIT LoadStore Off"
|
||
msgstr "JIT LoadStore Off"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:969
|
||
msgid "JIT LoadStore Paired Off"
|
||
msgstr "JIT LoadStore Paired Off"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:947
|
||
msgid "JIT LoadStore lXz Off"
|
||
msgstr "JIT LoadStore lXz Off"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:940
|
||
msgid "JIT LoadStore lbzx Off"
|
||
msgstr "JIT LoadStore lbzx Off"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:954
|
||
msgid "JIT LoadStore lwz Off"
|
||
msgstr "JIT LoadStore lwz Off"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:927
|
||
msgid "JIT Off (JIT Core)"
|
||
msgstr "JIT Off (JIT Core)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:990
|
||
msgid "JIT Paired Off"
|
||
msgstr "JIT Paired Off"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:34
|
||
msgid "JIT Recompiler for ARM64 (recommended)"
|
||
msgstr "JIT Recompiler for ARM64 (推奨)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:33
|
||
msgid "JIT Recompiler for x86-64 (recommended)"
|
||
msgstr "JIT Recompiler for x86-64 (推奨)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1011
|
||
msgid "JIT Register Cache Off"
|
||
msgstr "JIT Register Cache Off"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:997
|
||
msgid "JIT SystemRegisters Off"
|
||
msgstr "JIT SystemRegisters Off"
|
||
|
||
#: Source/Core/Core/PowerPC/CachedInterpreter/CachedInterpreter.cpp:313
|
||
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:840
|
||
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1028
|
||
msgid ""
|
||
"JIT failed to find code space after a cache clear. This should never happen. "
|
||
"Please report this incident on the bug tracker. Dolphin will now exit."
|
||
msgstr ""
|
||
"JIT failed to find code space after a cache clear.\n"
|
||
"このエラーは起こらないはずです。この状況をバグトラッカーへ報告してください。"
|
||
"Dolphinを終了します。"
|
||
|
||
#: Source/Android/jni/MainAndroid.cpp:424
|
||
msgid "JIT is not active"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:308
|
||
msgid "Japan"
|
||
msgstr "日本"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:77
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:170
|
||
msgid "Japanese"
|
||
msgstr "日本語"
|
||
|
||
#. i18n: The translation of this string should be consistent with the translation of the
|
||
#. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as
|
||
#. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language".
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:38
|
||
msgid "Japanese (Shift-JIS)"
|
||
msgstr "日本用 (Shift-JIS)"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:297
|
||
msgid ""
|
||
"Kaos is the only villain for this trophy and is always unlocked. No need to "
|
||
"edit anything!"
|
||
msgstr ""
|
||
"カオスはこのトロフィーの唯一の悪役であり、常にロック解除されています。何も編"
|
||
"集する必要はありません!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:683
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:297
|
||
msgid "Keep Running"
|
||
msgstr "Keep Running"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:187
|
||
msgid "Keep Window on Top"
|
||
msgstr "最前面に表示する"
|
||
|
||
#. i18n: This label is followed by a dropdown where the user can select things like "is equal to"
|
||
#. or "is less than or equal to", followed by another dropdown where the user can select "any
|
||
#. value", "last value", or "this value:". These three UI elements are intended to form a sentence
|
||
#. together. Because the UI elements can't be reordered by a translation, you may have to give
|
||
#. up on the idea of having them form a sentence depending on the grammar of your target language.
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:186
|
||
msgid "Keep addresses where value in memory"
|
||
msgstr "Keep addresses where value in memory"
|
||
|
||
#: Source/Core/Core/HW/GCKeyboard.cpp:20
|
||
msgid "Keyboard"
|
||
msgstr "キーボード"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:45
|
||
msgid "Keyboard Controller"
|
||
msgstr "キーボードコントローラ"
|
||
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:60
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:64
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:68
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:72
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:76
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:80
|
||
msgid "Keys"
|
||
msgstr "キー"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:528
|
||
msgid "KiB"
|
||
msgstr "KiB"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:297
|
||
msgid "Kick Player"
|
||
msgstr "選択したプレイヤーをキック"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:310
|
||
msgid "Korea"
|
||
msgstr "韓国"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:104
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:179
|
||
msgid "Korean"
|
||
msgstr "韓国語"
|
||
|
||
#. i18n: The left trigger button (labeled L on real controllers)
|
||
#: Source/Core/Core/HW/GCPadEmu.h:73
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:236
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:48
|
||
msgid "L"
|
||
msgstr "L"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:398
|
||
msgid "L&oad ROM..."
|
||
msgstr "ROMをロード...(&o)"
|
||
|
||
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
|
||
#: Source/Core/Core/HW/GCPadEmu.h:77
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:240
|
||
msgid "L-Analog"
|
||
msgstr "L (アナログ)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:237
|
||
msgid "LR Save"
|
||
msgstr "LR Save"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
||
msgid "Label"
|
||
msgstr "Label"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:389
|
||
msgid "Language"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:619
|
||
msgid "Last Value"
|
||
msgstr "Last Value"
|
||
|
||
#. i18n: A timestamp for when the Skylander was most recently used
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:158
|
||
msgid "Last placed:"
|
||
msgstr "最終順位:"
|
||
|
||
#. i18n: A timestamp for when the Skylander was most recently reset
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:148
|
||
msgid "Last reset:"
|
||
msgstr "最終リセット:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:88
|
||
msgid "Latency:"
|
||
msgstr "レイテンシ:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:436
|
||
msgid "Latency: ~10 ms"
|
||
msgstr "遅延:~10 ms"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:438
|
||
msgid "Latency: ~20 ms"
|
||
msgstr "遅延:~20 ms"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:442
|
||
msgid "Latency: ~40 ms"
|
||
msgstr "遅延:~40 ms"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:440
|
||
msgid "Latency: ~80 ms"
|
||
msgstr "遅延: ~80 ms"
|
||
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:81
|
||
msgid "Launching these titles may also fix the issues."
|
||
msgstr "これらのタイトルを起動すると問題が解決する場合があります。"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:62
|
||
msgid "Leaderboards"
|
||
msgstr "リーダーボード"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:90
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:36
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:35
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:41
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:215
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:21
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
|
||
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:26
|
||
msgid "Left"
|
||
msgstr "左"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:220
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:55
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:95
|
||
msgid "Left Stick"
|
||
msgstr "Lスティック"
|
||
|
||
#. i18n: "Table" refers to a turntable
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:68
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:166
|
||
msgid "Left Table"
|
||
msgstr "左テーブル"
|
||
|
||
#: Source/Core/DolphinQt/TAS/IRWidget.cpp:19
|
||
msgid ""
|
||
"Left click to set the IR value.\n"
|
||
"Right click to re-center it."
|
||
msgstr ""
|
||
"左クリックで赤外線センサーの値を設定\n"
|
||
"右クリックで赤外線センサーの再センタリング"
|
||
|
||
#: Source/Core/DolphinQt/TAS/StickWidget.cpp:20
|
||
msgid ""
|
||
"Left click to set the stick value.\n"
|
||
"Right click to re-center it."
|
||
msgstr ""
|
||
"左クリックでスティック値を設定\n"
|
||
"右クリックでスティックの再センタリング"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:82
|
||
msgid ""
|
||
"Left-click to detect input.\n"
|
||
"Middle-click to clear.\n"
|
||
"Right-click for more options."
|
||
msgstr ""
|
||
"左クリックで入力待ち\n"
|
||
"中クリックで消去\n"
|
||
"右クリックで詳細設定に入ります"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:86
|
||
msgid ""
|
||
"Left/Right-click to configure output.\n"
|
||
"Middle-click to clear."
|
||
msgstr ""
|
||
"左or右クリックで設定画面に入ります\n"
|
||
"中クリックで消去します"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:384
|
||
msgid ""
|
||
"Lets you use languages and other region-related settings that the game may "
|
||
"not be designed for. May cause various crashes and bugs.<br><br>This setting "
|
||
"cannot be changed while emulation is active.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:47
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:235
|
||
msgid "Levers"
|
||
msgstr "レバー"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:77
|
||
msgid "License"
|
||
msgstr "ライセンス"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: ライフ. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:342
|
||
msgid "Life"
|
||
msgstr "ライフ"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:35
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:53
|
||
msgid "Lift"
|
||
msgstr "リフト"
|
||
|
||
#. i18n: Noun. This is used as a label for a control group that represents lights on controllers.
|
||
#. i18n: One of the elements in the Skylanders games. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:52
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:239
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:355
|
||
msgid "Light"
|
||
msgstr "ライト"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:141
|
||
msgid "Limit Chunked Upload Speed:"
|
||
msgstr "Limit Chunked Upload Speed:"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:689
|
||
msgid "List Columns"
|
||
msgstr "ゲームリストカラムの表示"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:652
|
||
msgid "List View"
|
||
msgstr "リスト表示"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:96
|
||
msgid "Listening"
|
||
msgstr "Listening"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:129
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:174
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:104
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:116
|
||
msgid "Load"
|
||
msgstr "読込"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1036
|
||
msgid "Load &Bad Map File..."
|
||
msgstr "Load &Bad Map File..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1035
|
||
msgid "Load &Other Map File..."
|
||
msgstr "Load &Other Map File..."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:291
|
||
msgid "Load Branch Watch &From..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:615
|
||
msgid "Load Branch Watch Snapshot"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:107
|
||
msgid "Load Custom Textures"
|
||
msgstr "カスタムテクスチャを読み込む"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:113
|
||
msgid "Load File"
|
||
msgstr "ファイルの読み込み"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:275
|
||
msgid "Load GameCube Main Menu"
|
||
msgstr "ゲームキューブ メインメニューを起動"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:149
|
||
msgid "Load Host's Save Data Only"
|
||
msgstr "ホストのセーブデータのみ読み込み"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:363
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22
|
||
msgid "Load Last State"
|
||
msgstr "以前のステートをロード"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1593
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1610
|
||
msgid "Load Map File"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:211
|
||
msgid "Load Path:"
|
||
msgstr "ロードパス:"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:188
|
||
msgid "Load ROM"
|
||
msgstr "ROMの読込"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:115
|
||
msgid "Load Slot"
|
||
msgstr "ロードスロット"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:184
|
||
#: Source/Core/Core/HotkeyManager.cpp:360
|
||
msgid "Load State"
|
||
msgstr "ステートロード"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:169
|
||
msgid "Load State Last 1"
|
||
msgstr "1個前のステートをロード"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:178
|
||
msgid "Load State Last 10"
|
||
msgstr "10個前のステートをロード"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:170
|
||
msgid "Load State Last 2"
|
||
msgstr "2個前のステートをロード"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:171
|
||
msgid "Load State Last 3"
|
||
msgstr "3個前のステートをロード"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:172
|
||
msgid "Load State Last 4"
|
||
msgstr "4個前のステートをロード"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:173
|
||
msgid "Load State Last 5"
|
||
msgstr "5個前のステートをロード"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:174
|
||
msgid "Load State Last 6"
|
||
msgstr "6個前のステートをロード"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:175
|
||
msgid "Load State Last 7"
|
||
msgstr "7個前のステートをロード"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:176
|
||
msgid "Load State Last 8"
|
||
msgstr "8個前のステートをロード"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:177
|
||
msgid "Load State Last 9"
|
||
msgstr "9個前のステートをロード"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:134
|
||
msgid "Load State Slot 1"
|
||
msgstr "ステートロード - スロット 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:143
|
||
msgid "Load State Slot 10"
|
||
msgstr "ステートロード - スロット 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:135
|
||
msgid "Load State Slot 2"
|
||
msgstr "ステートロード - スロット 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:136
|
||
msgid "Load State Slot 3"
|
||
msgstr "ステートロード - スロット 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:137
|
||
msgid "Load State Slot 4"
|
||
msgstr "ステートロード - スロット 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:138
|
||
msgid "Load State Slot 5"
|
||
msgstr "ステートロード - スロット 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:139
|
||
msgid "Load State Slot 6"
|
||
msgstr "ステートロード - スロット 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:140
|
||
msgid "Load State Slot 7"
|
||
msgstr "ステートロード - スロット 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:141
|
||
msgid "Load State Slot 8"
|
||
msgstr "ステートロード - スロット 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:142
|
||
msgid "Load State Slot 9"
|
||
msgstr "ステートロード - スロット 9"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:367
|
||
msgid "Load State from File"
|
||
msgstr "ファイルからロード"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:368
|
||
msgid "Load State from Selected Slot"
|
||
msgstr "選択したスロットから読込"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:369
|
||
msgid "Load State from Slot"
|
||
msgstr "次のスロットからロード"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1078
|
||
msgid "Load Wii System Menu %1"
|
||
msgstr "Wiiメニュー %1 を起動"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:154
|
||
msgid "Load and Write Host's Save Data"
|
||
msgstr "ホストのセーブデータの読み込みと書き込み"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:144
|
||
msgid "Load from Selected Slot"
|
||
msgstr "選択したスロットから読込"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:427
|
||
msgid "Load from Slot %1 - %2"
|
||
msgstr "スロット %1 - %2"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1077
|
||
msgid "Load vWii System Menu %1"
|
||
msgstr "vWii システム・メニュー %1 を読み込みます。"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:151
|
||
msgid "Load..."
|
||
msgstr "読込..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1575
|
||
msgid "Loaded symbols from '%1'"
|
||
msgstr "Loaded symbols from '%1'"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:332
|
||
msgid ""
|
||
"Loads custom textures from User/Load/Textures/<game_id>/ and User/Load/"
|
||
"DynamicInputTextures/<game_id>/.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"有効にすると以下のフォルダからカスタムテクスチャを読込みます。\n"
|
||
"User/Load/Textures/<game_id>/\n"
|
||
"User/Load/DynamicInputTextures/<game_id>/<br><br><dolphin_emphasis>よく"
|
||
"分からなければ、チェックを入れないでください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:350
|
||
msgid ""
|
||
"Loads graphics mods from User/Load/GraphicsMods/."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"User/Load/GraphicsMods/からグラフィックMODをロードします。"
|
||
"<br><br><dolphin_emphasis>分からない場合はチェックを外してください。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:530
|
||
msgid "Local"
|
||
msgstr "IPアドレスと使用ポート番号"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:214
|
||
msgid "Lock Mouse Cursor"
|
||
msgstr "マウスカーソルをロック"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:111
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
|
||
msgid "Locked"
|
||
msgstr "ロックされています"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:364
|
||
msgid ""
|
||
"Locks the mouse cursor to the Render Widget as long as it has focus. You can "
|
||
"set a hotkey to unlock it.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:34
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:271
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:238
|
||
msgid "Log"
|
||
msgstr "ログ"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22
|
||
msgid "Log Configuration"
|
||
msgstr "ログの設定"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:61
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:187
|
||
msgid "Log In"
|
||
msgstr "ログイン"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:910
|
||
msgid "Log JIT Instruction Coverage"
|
||
msgstr "Log JIT Instruction Coverage"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:62
|
||
msgid "Log Out"
|
||
msgstr "ログアウト"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:69
|
||
msgid "Log Render Time to File"
|
||
msgstr "レンダリング時間を記録"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59
|
||
msgid "Log Types"
|
||
msgstr "表示するログ情報"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:52
|
||
msgid "Logger Outputs"
|
||
msgstr "ログ出力先"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:63
|
||
msgid "Login Failed"
|
||
msgstr "ログインに失敗しました"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:296
|
||
msgid ""
|
||
"Logs the render time of every frame to User/Logs/render_time.txt.<br><br>Use "
|
||
"this feature to measure Dolphin's performance.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"レンダリング所要時間のログを以下のファイルへ保存します\n"
|
||
"User/Logs/render_time.txt.<br><br>ベンチマークとして有用な機能です。"
|
||
"<br><br><dolphin_emphasis>よく分からなければ、チェックを入れないでください。"
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:126
|
||
msgid "Loop"
|
||
msgstr "ループ"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:979
|
||
msgid "Lost connection to NetPlay server..."
|
||
msgstr "ネットプレイサーバーへの接続が失われました..."
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:201
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:423
|
||
msgid "Low"
|
||
msgstr "小"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:421
|
||
msgid "Lowest"
|
||
msgstr "低"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:76
|
||
msgid "MD5:"
|
||
msgstr "MD5:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212
|
||
msgid "MMU"
|
||
msgstr "MMU"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:294
|
||
msgid "MORIBUND"
|
||
msgstr "MORIBUND"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:401
|
||
msgid "MadCatz Gameshark files"
|
||
msgstr "MadCatz Gameshark 形式"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: まほう. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:327
|
||
msgid "Magic"
|
||
msgstr "まほう"
|
||
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:29
|
||
msgid "Main Stick"
|
||
msgstr "コントロールスティック"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:224
|
||
msgid "Make sure that the hero level value is between 0 and 100!"
|
||
msgstr "ヒーロー レベルの値が 0 ~ 100 であることを確認してください!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:247
|
||
msgid "Make sure that the last placed datetime value is valid!"
|
||
msgstr "最後にセットされたdatetime値が有効であることを確認してください!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:241
|
||
msgid "Make sure that the last reset datetime value is valid!"
|
||
msgstr "最終リセット日時の値が有効であることを確認してください!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:218
|
||
msgid "Make sure that the money value is between 0 and 65000!"
|
||
msgstr "金額が 0 ~ 65000 の範囲であることを確認してください。"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:230
|
||
msgid "Make sure that the nickname is between 0 and 15 characters long!"
|
||
msgstr "ニックネームは0文字以上15文字以下で入力してください!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:236
|
||
msgid "Make sure that the playtime value is valid!"
|
||
msgstr "プレイタイムの値が有効であることを確認してください!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:652
|
||
msgid "Make sure there is a Skylander in slot %1!"
|
||
msgstr "スロット %1 に Skylander があることを確認してください!"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:999
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:222
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:677
|
||
msgid "Maker"
|
||
msgstr "メーカー"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:124
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:157
|
||
msgid "Maker:"
|
||
msgstr "メーカー"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
|
||
msgid ""
|
||
"Makes distant objects more visible by removing fog, thus increasing the "
|
||
"overall detail.<br><br>Disabling fog will break some games which rely on "
|
||
"proper fog emulation.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"フォグ処理を無効化します。これにより遠景の高精細化が期待できます。<br><br>タ"
|
||
"イトルによっては、フォグ処理に頼った画面効果が正しく表示されなくなるかもしれ"
|
||
"ません。<br><br><dolphin_emphasis>よく分からなければ、チェックを入れないでく"
|
||
"ださい。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:291
|
||
msgid "Manage NAND"
|
||
msgstr "Wii NANDの管理"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:93
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:196
|
||
msgid "Manual Texture Sampling"
|
||
msgstr "手動テクスチャサンプリングを有効にする"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
|
||
msgid "Mapping"
|
||
msgstr "コントローラ割当位置"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:96
|
||
msgid "Mask ROM"
|
||
msgstr "マスクロム"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:846
|
||
msgid "Match Found"
|
||
msgstr "Match Found"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:961
|
||
msgid "Max Buffer:"
|
||
msgstr "最大バッファサイズ:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:929
|
||
msgid "Max buffer size changed to %1"
|
||
msgstr "最大バッファサイズが変更されました: %1"
|
||
|
||
#. i18n: Refers to tilting an emulated Wii Remote.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:32
|
||
msgid "Maximum tilt angle."
|
||
msgstr "最大傾斜角度。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:196
|
||
msgid "May cause slow down in Wii Menu and some games."
|
||
msgstr ""
|
||
"有効にしているとWiiメニューやいくつかのタイトルで動作速度が低下する場合があり"
|
||
"ます"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:204
|
||
msgid "Medium"
|
||
msgstr "中"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:46
|
||
msgid "Memory"
|
||
msgstr "Memory"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:119
|
||
msgid "Memory Breakpoint"
|
||
msgstr "Memory Breakpoint"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:95
|
||
msgid "Memory Card"
|
||
msgstr "メモリーカード"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:284
|
||
msgid "Memory Card Manager"
|
||
msgstr "GCメモリーカードマネージャ"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:109
|
||
msgid "Memory Card Path:"
|
||
msgstr "メモリーカードパス:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:120
|
||
msgid "Memory Override"
|
||
msgstr "メモリ容量の変更"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:222
|
||
msgid "Memory breakpoint options"
|
||
msgstr "Memory breakpoint options"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:203
|
||
msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})"
|
||
msgstr ""
|
||
"メモリーカード: 無効なアドレス ({0:#x}) で ClearBlock が呼び出されました。"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:174
|
||
msgid "MemoryCard: Read called with invalid source address ({0:#x})"
|
||
msgstr ""
|
||
"メモリーカード: 無効なソース アドレス ({0:#x}) で Read 呼び出されました"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:186
|
||
msgid "MemoryCard: Write called with invalid destination address ({0:#x})"
|
||
msgstr ""
|
||
"メモリーカード: 無効な宛先アドレス ({0:#x}) で Write が呼び出されました。"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1815
|
||
msgid ""
|
||
"Merging a new NAND over your currently selected NAND will overwrite any "
|
||
"channels and savegames that already exist. This process is not reversible, "
|
||
"so it is recommended that you keep backups of both NANDs. Are you sure you "
|
||
"want to continue?"
|
||
msgstr ""
|
||
"現在選択中のNANDに新しいNANDを統合すると、既存のチャンネルとセーブデータは上"
|
||
"書きされます。\n"
|
||
"この作業は元に戻すことができないため、両方のNANDを事前にバックアップしておく"
|
||
"ことをオススメします\n"
|
||
"\n"
|
||
"続行しますか?"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:528
|
||
msgid "MiB"
|
||
msgstr "MiB"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:99 Source/Core/Core/HW/GCPadEmu.h:62
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:419
|
||
msgid "Microphone"
|
||
msgstr "マイク"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:411
|
||
msgid "Mini"
|
||
msgstr "ミニ"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:163
|
||
msgid "Misc"
|
||
msgstr "その他"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:154
|
||
msgid "Misc Settings"
|
||
msgstr "その他の設定"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:487
|
||
msgid "Misc. Controls"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:844
|
||
msgid "Mismatch between free block count in header and actually unused blocks."
|
||
msgstr ""
|
||
"Mismatch between free block count in header and actually unused blocks."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:847
|
||
msgid "Mismatch between internal data structures."
|
||
msgstr "Mismatch between internal data structures."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1110
|
||
msgid ""
|
||
"Mismatched ROMs\n"
|
||
"Selected: {0}\n"
|
||
"- Title: {1}\n"
|
||
"- Hash: {2:02X}\n"
|
||
"Expected:\n"
|
||
"- Title: {3}\n"
|
||
"- Hash: {4:02X}"
|
||
msgstr ""
|
||
"ROMの不一致\n"
|
||
"選択された: {0}\n"
|
||
"- タイトル: {1}\n"
|
||
"- ハッシュ: {2:02X}\n"
|
||
"必要される項目\n"
|
||
"- タイトル:{3}\n"
|
||
"- ハッシュ: {4:02X}"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:108
|
||
msgid "Modem Adapter (tapserver)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
|
||
msgid "Modifier"
|
||
msgstr "感度変更"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:309
|
||
msgid ""
|
||
"Modifies textures to show the format they're encoded in.<br><br>May require "
|
||
"an emulation reset to apply.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"テクスチャがどのフォーマットでエンコードされたのかを表示します。<br><br>この"
|
||
"機能を使用するにはゲームの再起動が必要です。<br><br><dolphin_emphasis>よく分"
|
||
"からなければ、チェックを入れないでください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:116
|
||
msgid "Modify Slot"
|
||
msgstr "スロットの変更"
|
||
|
||
#. i18n: %1 is a name
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:62
|
||
msgid "Modifying Skylander: %1"
|
||
msgstr "スカイランダーを修正中: %1"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1382
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1533
|
||
msgid "Modules found: %1"
|
||
msgstr "Modules found: %1"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:126
|
||
msgid "Money:"
|
||
msgstr "貨幣:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:183
|
||
msgid "Mono"
|
||
msgstr "モノラル"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:134
|
||
msgid "Monoscopic Shadows"
|
||
msgstr "Monoscopic Shadows"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
|
||
msgid "Monospaced Font"
|
||
msgstr "等幅フォント"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:430
|
||
msgid "Motion Input"
|
||
msgstr "モーション(外部入力)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:429
|
||
msgid "Motion Simulation"
|
||
msgstr "モーション"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:79
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288
|
||
msgid "Motor"
|
||
msgstr "モーター"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:198
|
||
msgid "Mouse Cursor Visibility"
|
||
msgstr "プレイ中のマウスカーソル表示"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:86
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22
|
||
msgid "Move"
|
||
msgstr "移動"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:344
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23
|
||
msgid "Movie"
|
||
msgstr "記録"
|
||
|
||
#: Source/Core/Core/Movie.cpp:977
|
||
msgid ""
|
||
"Movie {0} indicates that it starts from a savestate, but {1} doesn't exist. "
|
||
"The movie will likely not sync!"
|
||
msgstr ""
|
||
"ムービー {0} はセーブステートから開始することを示していますが、{1} は存在しま"
|
||
"せん。ムービーは同期しない可能性があります!"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:582
|
||
msgid "Multiple errors while generating AR codes."
|
||
msgstr ""
|
||
|
||
#. i18n: Controller input values are multiplied by this percentage value.
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:342
|
||
msgid "Multiplier"
|
||
msgstr "乗数"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:722
|
||
msgid "N&o to All"
|
||
msgstr "すべていいえ(&o)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1207
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1216
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1234
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1238
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:29
|
||
msgid "NAND Check"
|
||
msgstr "NAND 整合性チェック"
|
||
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:32
|
||
msgid "NKit Warning"
|
||
msgstr "NKit Warning"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:121 Source/Core/DolphinQt/MenuBar.cpp:277
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:223
|
||
msgid "NTSC-J"
|
||
msgstr "NTSC-J"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
|
||
msgid "NTSC-J (ARIB TR-B9)"
|
||
msgstr "NTSC-J (ARIB TR-B9)"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:130
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:223
|
||
msgid "NTSC-K"
|
||
msgstr "NTSC-K"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69
|
||
msgid "NTSC-M (SMPTE 170M)"
|
||
msgstr "NTSC-M (SMPTE 170M)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42
|
||
msgid ""
|
||
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
|
||
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
|
||
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
|
||
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"NTSC-MとNTSC-Jはガンマ~2.2。PALはガンマ~2.8。<br>この 2 つのどちらにも、必"
|
||
"ずゲームやテレビが続くわけではありませんでした。<br>2.35 は、すべての地域に"
|
||
"とって適切な一般的な値です。<br><br>ゲームでガンマ値を選択できる場合は、ここ"
|
||
"に合わせてください。<br><br><dolphin_emphasis>分からない場合は2.35のままにし"
|
||
"ておいてください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:124 Source/Core/DolphinQt/MenuBar.cpp:279
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:223
|
||
msgid "NTSC-U"
|
||
msgstr "NTSC-U"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:61
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:164
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
||
msgid "Name"
|
||
msgstr "名前"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1118
|
||
msgid "Name for a new tag:"
|
||
msgstr "新しいタグに名前を付ける:"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1130
|
||
msgid "Name of the tag to remove:"
|
||
msgstr "削除するタグ名を入力"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:163
|
||
msgid "Name of your session shown in the server browser"
|
||
msgstr "セッションブラウザに表示するルーム名を入力"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:87
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:117
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:121
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:156
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:163
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:109
|
||
msgid "Name:"
|
||
msgstr "名前"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69
|
||
msgid "Native (640x528)"
|
||
msgstr "Native (640x528)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:399
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:406
|
||
msgid "Native GCI File"
|
||
msgstr "ネイティブGCI 形式"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:102
|
||
msgid "NetPlay"
|
||
msgstr "ネットプレイ"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:34
|
||
msgid "NetPlay Session Browser"
|
||
msgstr "ネットプレイセッションブラウザ"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:34
|
||
msgid "NetPlay Setup"
|
||
msgstr "ネットプレイ《セットアップ》"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:48
|
||
msgid "Netherlands"
|
||
msgstr "オランダ"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:156
|
||
msgid ""
|
||
"Netplay will start using the Host's save data, and any save data created or "
|
||
"modified during the Netplay session will remain in the Host's local saves."
|
||
msgstr ""
|
||
"ネットプレイはホストのセーブデータの使用を開始し、ネットプレイセッション中に"
|
||
"作成または変更されたセーブ データはホストのローカルセーブに残ります。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:151
|
||
msgid ""
|
||
"Netplay will start using the Host's save data, but any save data created or "
|
||
"modified during the Netplay session will be discarded at the end of the "
|
||
"session."
|
||
msgstr ""
|
||
"ネットプレイはホストのセーブデータを使用して開始しますが、ネットプレイセッ"
|
||
"ション中に作成または変更されたセーブデータは、セッション終了時に破棄されま"
|
||
"す。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:146
|
||
msgid ""
|
||
"Netplay will start without any save data, and any created save data will be "
|
||
"discarded at the end of the Netplay session."
|
||
msgstr ""
|
||
"ネットプレイはセーブデータなしで開始され、作成されたセーブデータはネットプレ"
|
||
"イセッション終了時に破棄されます。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:147
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:185
|
||
msgid "Network"
|
||
msgstr "ネットワーク関係"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:385
|
||
msgid "Network dump format:"
|
||
msgstr "Network dump format:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:205
|
||
msgid "Never"
|
||
msgstr "常に非表示"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:85
|
||
msgid "Never Auto-Update"
|
||
msgstr "自動更新を止める"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:365
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:171
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:101
|
||
msgid "New"
|
||
msgstr "New"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:28
|
||
msgid "New Breakpoint"
|
||
msgstr "New Breakpoint"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:706
|
||
msgid "New File"
|
||
msgstr "新規ファイル"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:708
|
||
msgid "New File (%1)"
|
||
msgstr "新規ファイル (%1)"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:123
|
||
msgid "New Search"
|
||
msgstr "新しい検索"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:522
|
||
msgid "New Tag..."
|
||
msgstr "新しいタグ..."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:364
|
||
msgid "New identity generated."
|
||
msgstr "新しいIDが作成されました。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:35
|
||
msgid "New instruction:"
|
||
msgstr "New instruction:"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1118
|
||
msgid "New tag"
|
||
msgstr "新しいタグ"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:94 Source/Core/Core/HotkeyManager.cpp:98
|
||
#: Source/Core/Core/HotkeyManager.cpp:102
|
||
#: Source/Core/Core/HotkeyManager.cpp:106
|
||
msgid "Next Game Profile"
|
||
msgstr "次のゲームプロファイル"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:84
|
||
msgid "Next Match"
|
||
msgstr "Next Match"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:92 Source/Core/Core/HotkeyManager.cpp:96
|
||
#: Source/Core/Core/HotkeyManager.cpp:100
|
||
#: Source/Core/Core/HotkeyManager.cpp:104
|
||
msgid "Next Profile"
|
||
msgstr "次のプロファイル"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:294
|
||
msgid "Nickname is too long."
|
||
msgstr "ニックネームが長すぎます"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:199
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:136
|
||
msgid "Nickname:"
|
||
msgstr "ニックネーム:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245
|
||
msgid "No"
|
||
msgstr "いいえ"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79
|
||
msgid "No Adapter Detected"
|
||
msgstr "タップは未接続です"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:206
|
||
msgid "No Alignment"
|
||
msgstr "No Alignment"
|
||
|
||
#: Source/Core/Core/Config/MainSettings.h:17
|
||
msgid "No Audio Output"
|
||
msgstr "出力しない"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:69
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:217
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:187
|
||
msgid "No Compression"
|
||
msgstr "無圧縮"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:858
|
||
msgid "No Match"
|
||
msgstr "No Match"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:144
|
||
msgid "No Save Data"
|
||
msgstr "セーブデータがありません"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:84
|
||
msgid "No data to modify!"
|
||
msgstr "変更するデータはありません!"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:539
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:556
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:571
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:723
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:726
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:729
|
||
msgid "No description available"
|
||
msgstr "No description available"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:853
|
||
msgid "No errors."
|
||
msgstr "エラーはありません。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:93
|
||
msgid "No extension selected."
|
||
msgstr "拡張コントローラが選択されていません"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:326
|
||
msgid "No file loaded / recorded."
|
||
msgstr "読み込み/記録ファイルなし"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:370
|
||
msgid "No game is running."
|
||
msgstr "No game is running."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:166
|
||
msgid "No game running."
|
||
msgstr "No game running."
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:197
|
||
msgid "No graphics mod selected"
|
||
msgstr "グラフィック MOD が選択されていません"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:59
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:107
|
||
msgid "No input"
|
||
msgstr "入力なし"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1218
|
||
msgid "No issues have been detected."
|
||
msgstr "問題は見つかりませんでした"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:655
|
||
msgid "No matching game was found"
|
||
msgstr "一致するゲームは見つかりませんでした"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:98
|
||
msgid "No paths found in the M3U file \"{0}\""
|
||
msgstr "M3Uファイル \"{0}\" にパスが見つかりません"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1423
|
||
msgid "No problems were found."
|
||
msgstr "問題は見つかりませんでした"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1417
|
||
msgid ""
|
||
"No problems were found. This does not guarantee that this is a good dump, "
|
||
"but since Wii titles contain a lot of verification data, it does mean that "
|
||
"there most likely are no problems that will affect emulation."
|
||
msgstr ""
|
||
"問題は見つかりませんでした。このチェックで完璧な保証はできませんが、Wiiのゲー"
|
||
"ムデータには整合性を示すデータが多く含まれているので、エミュレーションに大き"
|
||
"な支障は出ないと思われます。"
|
||
|
||
#: Source/Core/InputCommon/InputConfig.cpp:61
|
||
msgid "No profiles found for game setting '{0}'"
|
||
msgstr "ゲーム設定 '{0}' のプロファイルが見つかりません"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:140
|
||
msgid "No recording loaded."
|
||
msgstr "No recording loaded."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:717
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:779
|
||
msgid "No save data found."
|
||
msgstr "セーブデータが見つかりませんでした"
|
||
|
||
#: Source/Core/Core/State.cpp:1040
|
||
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
|
||
msgstr ""
|
||
"undo.dtm ファイルが見つかりません。desync を防止するためステートロードの取消"
|
||
"を中止します"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:137
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:80
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:862
|
||
msgid "None"
|
||
msgstr "なし"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:250
|
||
msgid "North America"
|
||
msgstr "北アメリカ"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
|
||
msgid "Not Set"
|
||
msgstr "未定義"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:475
|
||
msgid "Not all players have the game. Do you really want to start?"
|
||
msgstr "このタイトルを持っていないプレイヤーがいます。続けますか?"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:529
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid ""
|
||
"Not enough free blocks on the target memory card. At least %n free block(s) "
|
||
"required."
|
||
msgstr ""
|
||
"インポート先のメモリーカードの空きブロック数が不足しています。最低でも %n ブ"
|
||
"ロックの空きが必要です"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:522
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid ""
|
||
"Not enough free files on the target memory card. At least %n free file(s) "
|
||
"required."
|
||
msgstr ""
|
||
"インポート先のメモリーカードの追加可能ファイル数が不足しています。最低でも "
|
||
"%n ファイルの空きが必要です"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:655
|
||
msgid "Not found"
|
||
msgstr "見つかりません"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:28
|
||
msgid ""
|
||
"Note: motion input may require configuring alternate input sources before "
|
||
"use."
|
||
msgstr ""
|
||
"注釈: モーション入力は、使用前に別の入力ソースを設定する必要がある場合があり"
|
||
"ます。"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:83
|
||
msgid "Notes:"
|
||
msgstr "補足:"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:41
|
||
msgid "Nothing to configure"
|
||
msgstr "設定するものは何もありません"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45
|
||
msgid "Notice"
|
||
msgstr "注意"
|
||
|
||
#. i18n: Null is referring to the null video backend, which renders nothing
|
||
#: Source/Core/VideoBackends/Null/NullBackend.cpp:87
|
||
msgid "Null"
|
||
msgstr "ビデオ出力なし (Null)"
|
||
|
||
#. i18n: The number of times a code block has been executed
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:90
|
||
msgid "NumExec"
|
||
msgstr "NumExec"
|
||
|
||
#. i18n: Refering to emulated wii remote movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:155
|
||
msgid "Number of shakes per second."
|
||
msgstr "1秒間に行うシェイクの回数"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:37
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:31
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27
|
||
msgid "Nunchuk"
|
||
msgstr "ヌンチャク"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:186
|
||
msgid "Nunchuk Accelerometer"
|
||
msgstr "ヌンチャク加速度センサー"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:279
|
||
msgid "Nunchuk Buttons"
|
||
msgstr "ヌンチャク ボタン"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:91
|
||
msgid "Nunchuk Stick"
|
||
msgstr "ヌンチャクスティック"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:121
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:643
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:60
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:708
|
||
msgid "OK"
|
||
msgstr "OK"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:173
|
||
msgid "Object %1"
|
||
msgstr "Object %1"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:24
|
||
msgid "Object 1 Size"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:22
|
||
msgid "Object 1 X"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:23
|
||
msgid "Object 1 Y"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:27
|
||
msgid "Object 2 Size"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:25
|
||
msgid "Object 2 X"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:26
|
||
msgid "Object 2 Y"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:30
|
||
msgid "Object 3 Size"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:28
|
||
msgid "Object 3 X"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:29
|
||
msgid "Object 3 Y"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:33
|
||
msgid "Object 4 Size"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:31
|
||
msgid "Object 4 X"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:32
|
||
msgid "Object 4 Y"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:93
|
||
msgid "Object Range"
|
||
msgstr "オブジェクトの範囲"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:250
|
||
msgid "Oceania"
|
||
msgstr "オセアニア"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
|
||
msgid "Off"
|
||
msgstr "オフ"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:111
|
||
msgid "Offset"
|
||
msgstr "Offset"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155
|
||
msgid "On"
|
||
msgstr "有効"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:203
|
||
msgid "On Movement"
|
||
msgstr "操作時のみ表示"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:396
|
||
msgid ""
|
||
"On backends that support both using the geometry shader and the vertex "
|
||
"shader for expanding points and lines, selects the vertex shader for the "
|
||
"job. May affect performance.<br><br>%1"
|
||
msgstr ""
|
||
"ポイントとラインを展開するためのジオメトリ シェーダーと頂点シェーダーの両方の"
|
||
"使用をサポートするバックエンドでは、ジョブの頂点シェーダーを選択します。パ"
|
||
"フォーマンスに影響を与える可能性があります。<br><br>%1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:732
|
||
msgid ""
|
||
"Once in the reduction phase, it is time to start narrowing down the "
|
||
"candidates shown in the table. Further reduce the candidates by checking "
|
||
"whether a code path was or was not taken since the last time it was checked. "
|
||
"It is also possible to reduce the candidates by determining whether a branch "
|
||
"instruction has or has not been overwritten since it was first hit. Filter "
|
||
"the candidates by branch kind, branch condition, origin or destination "
|
||
"address, and origin or destination symbol name.\n"
|
||
"\n"
|
||
"After enough passes and experimentation, you may be able to find function "
|
||
"calls and conditional code paths that are only taken when an action is "
|
||
"performed in the emulated software."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:622
|
||
msgid "Online &Documentation"
|
||
msgstr "オンラインガイドを表示(&D)"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:50
|
||
msgid "Only Show Collection"
|
||
msgstr "コレクションのみを表示"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1706
|
||
msgid ""
|
||
"Only append symbols with prefix:\n"
|
||
"(Blank for all symbols)"
|
||
msgstr ""
|
||
"Only append symbols with prefix:\n"
|
||
"(Blank for all symbols)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1681
|
||
msgid ""
|
||
"Only export symbols with prefix:\n"
|
||
"(Blank for all symbols)"
|
||
msgstr ""
|
||
"Only export symbols with prefix:\n"
|
||
"(Blank for all symbols)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:27
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:364
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:116
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:714
|
||
msgid "Open"
|
||
msgstr "開く"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:488
|
||
msgid "Open &Containing Folder"
|
||
msgstr "実体ファイルのあるフォルダを開く(&C)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:238
|
||
msgid "Open &User Folder"
|
||
msgstr "ユーザーフォルダーを開く(&U)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:42
|
||
msgid "Open Achievements"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:67
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:39
|
||
msgid "Open Directory..."
|
||
msgstr " フォルダーを開く..."
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:217
|
||
msgid "Open FIFO Log"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:484
|
||
msgid "Open GameCube &Save Folder"
|
||
msgstr "セーブデータのあるフォルダーを開く(&S)"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:65
|
||
msgid "Open Riivolution XML..."
|
||
msgstr "Riivolution XMLを開く..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:472
|
||
msgid "Open Wii &Save Folder"
|
||
msgstr "セーブデータのあるフォルダを開く(&S)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:382
|
||
msgid "Open dump folder"
|
||
msgstr "Open dump folder"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203
|
||
msgid "Open in External Editor"
|
||
msgstr "外部エディタで開く"
|
||
|
||
#: Source/Core/AudioCommon/OpenALStream.cpp:117
|
||
msgid "OpenAL: can't create context for device {0}"
|
||
msgstr "OpenAL: can't create context for device {0}"
|
||
|
||
#: Source/Core/AudioCommon/OpenALStream.cpp:99
|
||
msgid "OpenAL: can't find sound devices"
|
||
msgstr "OpenAL: can't find sound devices"
|
||
|
||
#: Source/Core/AudioCommon/OpenALStream.cpp:109
|
||
msgid "OpenAL: can't open device {0}"
|
||
msgstr "OpenAL: can't open device {0}"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:74
|
||
msgid "OpenGL"
|
||
msgstr "OpenGL"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:72
|
||
msgid "OpenGL ES"
|
||
msgstr "OpenGL ES"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:279
|
||
msgid "Operators"
|
||
msgstr "演算子"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:63
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:37
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:70
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:84
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:435
|
||
msgid "Options"
|
||
msgstr "設定"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:53
|
||
msgid "Orange"
|
||
msgstr "オレンジ"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:47
|
||
msgid "Orbital"
|
||
msgstr "Orbital"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:266
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48
|
||
msgid "Origin"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:422
|
||
msgid "Origin Max"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:421
|
||
msgid "Origin Min"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:268
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:420
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:50
|
||
msgid "Origin Symbol"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:428
|
||
msgid "Origin and Destination"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:101
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:103
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:102
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:231
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:356
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:431
|
||
msgid "Other"
|
||
msgstr "その他"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:158
|
||
msgid "Other Partition (%1)"
|
||
msgstr "その他のパーティション (%1)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:364
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25
|
||
msgid "Other State Hotkeys"
|
||
msgstr "その他"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:457
|
||
msgid "Other State Management"
|
||
msgstr "その他ステート関係"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:217
|
||
msgid "Other game..."
|
||
msgstr "他のタイトル..."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:446
|
||
msgid "Output"
|
||
msgstr "出力"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
|
||
msgid "Output Resampling"
|
||
msgstr "出力 リサンプリング"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:176
|
||
msgid "Output Resampling:"
|
||
msgstr "出力 リサンプリング:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:702
|
||
msgid "Overwritten"
|
||
msgstr "Overwritten"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:780
|
||
msgid "P&lay Input Recording..."
|
||
msgstr "録画ファイルを再生...(&L)"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:127 Source/Core/DolphinQt/MenuBar.cpp:282
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:223
|
||
msgid "PAL"
|
||
msgstr "PAL"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
|
||
msgid "PAL (EBU)"
|
||
msgstr "PAL (EBU)"
|
||
|
||
#. i18n: PCAP is a file format
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:426
|
||
msgid "PCAP"
|
||
msgstr "PCAP"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:159
|
||
msgid "PNG Compression Level"
|
||
msgstr "PNG圧縮レベル"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:158
|
||
msgid "PNG Compression Level:"
|
||
msgstr "PNG圧縮レベル:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:195
|
||
msgid "PNG image file (*.png);; All Files (*)"
|
||
msgstr "PNG画像ファイル (*.png);; すべてのファイル (*)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83
|
||
msgid "PPC Size"
|
||
msgstr "PPC Size"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:603
|
||
msgid "PPC vs Host"
|
||
msgstr "PPC vs Host"
|
||
|
||
#: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:17
|
||
msgid "Pad"
|
||
msgstr "パッド"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:61
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80
|
||
msgid "Pads"
|
||
msgstr "パッド"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:162
|
||
msgid "Parameters"
|
||
msgstr "Parameters"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:217
|
||
msgid "Parse as Hex"
|
||
msgstr "Parse as Hex"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:149
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:236
|
||
msgid "Parsing Error"
|
||
msgstr "解析エラー"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:211
|
||
msgid "Passive"
|
||
msgstr "Passive"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:106
|
||
msgid "Passthrough a Bluetooth adapter"
|
||
msgstr "PC上のBluetoothアダプターをパススルーする"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:58
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:166
|
||
msgid "Password"
|
||
msgstr "パスワード"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:165
|
||
msgid "Password for joining your game (leave empty for none)"
|
||
msgstr "参加するために必要なパスワードを入力(空欄でパスワードなし)"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
|
||
msgid "Password?"
|
||
msgstr "パスワードあり"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40
|
||
msgid "Patch Editor"
|
||
msgstr "パッチエディタ"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:63
|
||
msgid "Patch name"
|
||
msgstr "パッチ名を入力..."
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:70
|
||
msgid "Patches"
|
||
msgstr "パッチ"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:52
|
||
msgid "Path:"
|
||
msgstr "ファイルの場所:"
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:27
|
||
msgid "Paths"
|
||
msgstr "フォルダ"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:159
|
||
msgid "Pause"
|
||
msgstr "一時停止"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:543
|
||
msgid "Pause Branch Watch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:801
|
||
msgid "Pause at End of Movie"
|
||
msgstr "再生終了時に一時停止"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:196
|
||
msgid "Pause on Focus Loss"
|
||
msgstr "フォーカスが外れたときに一時停止する"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:75
|
||
msgid "Pause on Panic"
|
||
msgstr "パニック時に一時停止する"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:77
|
||
msgid ""
|
||
"Pauses the emulation if a Read/Write or Unknown Instruction panic occurs."
|
||
"<br>Enabling will affect performance.<br>The performance impact is the same "
|
||
"as having Enable MMU on.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"読み取りや書き込みまたは不明な命令によるパニックが発生した場合、エミュレー"
|
||
"ションを一時停止します。<br>パフォーマンスへの影響は、Enable MMUをオンにした"
|
||
"場合と同じです。<br><br><dolphin_emphasis>分からない場合はチェックを外してく"
|
||
"ださい。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:361
|
||
msgid ""
|
||
"Pauses the game whenever the render window isn't focused."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#. i18n: Refers to tilting an emulated Wii Remote.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:40
|
||
msgid "Peak angular velocity (measured in turns per second)."
|
||
msgstr "ピーク角速度 (1 秒あたりの回転数で測定)。"
|
||
|
||
#. i18n: Refering to emulated wii remote swing movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:55
|
||
msgid "Peak velocity of movements to neutral position."
|
||
msgstr "ニュートラル位置への動作のピーク速度。"
|
||
|
||
#. i18n: Refering to emulated wii remote swing movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:46
|
||
msgid "Peak velocity of outward swing movements."
|
||
msgstr "外向きのスイング動作のピーク速度。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:151
|
||
msgid "Per-Pixel Lighting"
|
||
msgstr "ピクセル単位のライティングを有効にする"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:302
|
||
msgid "Perform Online System Update"
|
||
msgstr "Wii システムアップデート"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:432
|
||
msgid "Perform System Update"
|
||
msgstr "Wii システムアップデート"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:67
|
||
msgid "Performance Sample Window (ms)"
|
||
msgstr "パフォーマンス サンプル ウィンドウ (ミリ秒)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:77
|
||
msgid "Performance Sample Window (ms):"
|
||
msgstr "パフォーマンス サンプル ウィンドウ (ミリ秒):"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:55
|
||
msgid "Performance Statistics"
|
||
msgstr "パフォーマンスステータス"
|
||
|
||
#. i18n: One of the options shown below "Address Space". "Physical" is the address space that
|
||
#. reflects how devices (e.g. RAM) is physically wired up.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:175
|
||
msgid "Physical"
|
||
msgstr "Physical"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:129
|
||
msgid "Physical address space"
|
||
msgstr "Physical address space"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:529
|
||
msgid "PiB"
|
||
msgstr "PiB"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1284
|
||
msgid "Pick a debug font"
|
||
msgstr "Pick a debug font"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
|
||
msgid "Ping"
|
||
msgstr "Ping"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30
|
||
msgid "Pitch Down"
|
||
msgstr "ピッチダウン"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29
|
||
msgid "Pitch Up"
|
||
msgstr "ピッチアップ"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:995
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:673
|
||
msgid "Platform"
|
||
msgstr "機種"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:122 Source/Core/DolphinQt/ToolBar.cpp:166
|
||
msgid "Play"
|
||
msgstr "開始"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:168
|
||
msgid "Play / Record"
|
||
msgstr "再生/記録"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:59
|
||
msgid "Play Recording"
|
||
msgstr "録画ファイルを再生"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:82
|
||
msgid "Play Set/Power Disc"
|
||
msgstr "プレイセット/パワーディスク"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:123
|
||
msgid "Playback Options"
|
||
msgstr "再生に関する設定"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
|
||
msgid "Player"
|
||
msgstr "プレイヤー名"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:88
|
||
msgid "Player One"
|
||
msgstr "プレイヤー 1"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:90
|
||
msgid "Player One Ability One"
|
||
msgstr "プレイヤー 1 アビリティ 1"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:92
|
||
msgid "Player One Ability Two"
|
||
msgstr "プレイヤー 1 アビリティ 2"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:94
|
||
msgid "Player Two"
|
||
msgstr "プレイヤー 2"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:96
|
||
msgid "Player Two Ability One"
|
||
msgstr "プレイヤー 2 アビリティ 1"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:98
|
||
msgid "Player Two Ability Two"
|
||
msgstr "プレイヤー 2 アビリティ 2"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:292
|
||
msgid "Players"
|
||
msgstr "プレイヤー数"
|
||
|
||
#. i18n: The total amount of time the Skylander has been used for
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:142
|
||
msgid "Playtime:"
|
||
msgstr "プレイ時間:"
|
||
|
||
#. i18n: Please leave SyncOnSkipIdle and True untranslated.
|
||
#. The user needs to enter these terms as-is in an INI file.
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:701
|
||
msgid ""
|
||
"Please change the \"SyncOnSkipIdle\" setting to \"True\"! It's currently "
|
||
"disabled, which makes this problem very likely to happen."
|
||
msgstr ""
|
||
"「SyncOnSkipIdle」設定を「True」に変更してください。現在無効になっているた"
|
||
"め、この問題が発生する確率が非常に高くなります。"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:167
|
||
msgid ""
|
||
"Please start a game before starting a search with standard memory regions."
|
||
msgstr ""
|
||
"Please start a game before starting a search with standard memory regions."
|
||
|
||
#. i18n: "Point" refers to the action of pointing a Wii Remote.
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:229
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:234
|
||
msgid "Point"
|
||
msgstr "ポインタ"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255
|
||
msgid "Point (Passthrough)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:84
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:65
|
||
msgid "Port %1"
|
||
msgstr "ポート %1"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:218
|
||
msgid "Port %1 ROM:"
|
||
msgstr "コントローラーポート %1 のROM:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:103
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:137
|
||
msgid "Port:"
|
||
msgstr "ポート:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:161
|
||
msgid "Portal Slots"
|
||
msgstr "ポータルスロット"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:972
|
||
msgid "Possible desync detected: %1 might have desynced at frame %2"
|
||
msgstr ""
|
||
"非同期が起きたことが検出されました。 %1 は、フレーム %2 で非同期になった可能"
|
||
"性があります"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
|
||
msgid "Post-Processing Effect"
|
||
msgstr "ポストプロセス"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:184
|
||
msgid "Post-Processing Effect:"
|
||
msgstr "ポストプロセス:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:44
|
||
msgid "Post-Processing Shader Configuration"
|
||
msgstr "ポストプロセスシェーダーの設定"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:86
|
||
msgid "Power Disc Three"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:84
|
||
msgid "Power Disc Two"
|
||
msgstr ""
|
||
|
||
#. i18n: VS is short for vertex shaders.
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:173
|
||
msgid "Prefer VS for Point/Line Expansion"
|
||
msgstr "点/線の展開時に頂点シェーダーを優先する"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:109
|
||
msgid "Prefetch Custom Textures"
|
||
msgstr "カスタムテクスチャの事前読込"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1195
|
||
msgid "Premature movie end in PlayController. {0} + {1} > {2}"
|
||
msgstr "PlayController でムービーが途中で終了しました。 {0} + {1} > {2}"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1312
|
||
msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}"
|
||
msgstr "PlayWiimoteでムービーが早く終わりました。{0} + {1} > {2}"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1286
|
||
msgid "Premature movie end in PlayWiimote. {0} > {1}"
|
||
msgstr "PlayWiimoteでムービーが早く終わりました。{0} > {1}"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:97
|
||
msgid ""
|
||
"Preparing to update...\n"
|
||
"This can take a while."
|
||
msgstr ""
|
||
"更新の準備中...\n"
|
||
"しばらくお待ちください"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89
|
||
msgid "Presets"
|
||
msgstr "プリセット"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:83
|
||
msgid "Press Sync Button"
|
||
msgstr "シンクロボタン 押下"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:34
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:52
|
||
msgid "Pressure"
|
||
msgstr "筆圧"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:302
|
||
msgid ""
|
||
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
|
||
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
|
||
"visual glitches and broken effects.<br><br><dolphin_emphasis>Not "
|
||
"recommended, only use if the other options give poor results.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Uber (統合) シェーダーは使わず、待機中オブジェクトのレンダリング自体を行わな"
|
||
"いことでカクつきを防ぎます。代償として描画精度やエフェクト表示が犠牲となりま"
|
||
"す<br><br><dolphin_emphasis>他の方式ではパフォーマンスに影響が出てしまう場合"
|
||
"以外、オススメできません</dolphin_emphasis>"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:95 Source/Core/Core/HotkeyManager.cpp:99
|
||
#: Source/Core/Core/HotkeyManager.cpp:103
|
||
#: Source/Core/Core/HotkeyManager.cpp:107
|
||
msgid "Previous Game Profile"
|
||
msgstr "前のゲームプロファイル"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:85
|
||
msgid "Previous Match"
|
||
msgstr "Previous Match"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:93 Source/Core/Core/HotkeyManager.cpp:97
|
||
#: Source/Core/Core/HotkeyManager.cpp:101
|
||
#: Source/Core/Core/HotkeyManager.cpp:105
|
||
msgid "Previous Profile"
|
||
msgstr "前のプロファイル"
|
||
|
||
#. i18n: In this context, a primitive means a point, line, triangle or rectangle.
|
||
#. Do not translate the word primitive as if it was an adjective.
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:614
|
||
msgid "Primitive %1"
|
||
msgstr "Primitive %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:98
|
||
msgid "Private"
|
||
msgstr "パスワードあり"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97
|
||
msgid "Private and Public"
|
||
msgstr "すべて"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:64
|
||
msgid "Problem"
|
||
msgstr "問題点"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1448
|
||
msgid ""
|
||
"Problems with high severity were found. The game will most likely not work "
|
||
"at all."
|
||
msgstr ""
|
||
"影響度「大」の問題が見つかりました。おそらくこのゲームは上手く動作しません"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1437
|
||
msgid ""
|
||
"Problems with low severity were found. They will most likely not prevent the "
|
||
"game from running."
|
||
msgstr ""
|
||
"影響度「小」の問題が見つかりました。おそらくゲームプレイに支障はないでしょう"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1443
|
||
msgid ""
|
||
"Problems with medium severity were found. The whole game or certain parts of "
|
||
"the game might not work correctly."
|
||
msgstr ""
|
||
"影響度「中」の問題が見つかりました。ゲーム全体または特定の機能が動作しない可"
|
||
"能性があります"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:127
|
||
msgid "Profile"
|
||
msgstr "プロファイル"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:346
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24
|
||
msgid "Program Counter"
|
||
msgstr "Program Counter"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:60
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:345
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:436
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:283
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:308
|
||
msgid "Progress"
|
||
msgstr "進行状況"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:346
|
||
msgid ""
|
||
"Prompts you to confirm that you want to end emulation when you press Stop."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:99
|
||
msgid "Public"
|
||
msgstr "誰でも"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:554
|
||
msgid "Purge Game List Cache"
|
||
msgstr "ゲームリストのキャッシュを消去"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:739
|
||
msgid "Put IPL ROMs in User/GC/<region>."
|
||
msgstr "IPL ROMを User/GC/ に置く<region>。"
|
||
|
||
#: qtbase/src/gui/kernel/qguiapplication.cpp:234
|
||
msgctxt ""
|
||
"Translate this string to the string 'LTR' in left-to-right languages or to "
|
||
"'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper "
|
||
"widget layout."
|
||
msgid "QT_LAYOUT_DIRECTION"
|
||
msgstr "LTR"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1601
|
||
msgid "Quality of Service (QoS) couldn't be enabled."
|
||
msgstr "Quality of Service (QoS) は有効になりませんでした"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1597
|
||
msgid "Quality of Service (QoS) was successfully enabled."
|
||
msgstr "Quality of Service (QoS) が有効になっています"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:110
|
||
msgid "Quality of the DPLII decoder. Audio latency increases with quality."
|
||
msgstr ""
|
||
"Dolby Pro Logic II デコーダの精度を調整します。精度を高めると遅延も大きくなり"
|
||
"ます。"
|
||
|
||
#: Source/Core/Common/MsgHandler.cpp:60
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:454
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:661
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1814
|
||
msgid "Question"
|
||
msgstr "確認"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:137
|
||
msgid "Quit"
|
||
msgstr "終了"
|
||
|
||
#. i18n: The right trigger button (labeled R on real controllers)
|
||
#: Source/Core/Core/HW/GCPadEmu.h:75
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:238
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:49
|
||
msgid "R"
|
||
msgstr "R"
|
||
|
||
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
|
||
#: Source/Core/Core/HW/GCPadEmu.h:79
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:242
|
||
msgid "R-Analog"
|
||
msgstr "R (アナログ)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:285
|
||
msgid "READY"
|
||
msgstr "READY"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1028
|
||
msgid "RSO Modules"
|
||
msgstr "RSO Modules"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1349
|
||
msgid "RSO auto-detection"
|
||
msgstr "RSO auto-detection"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:288
|
||
msgid "RUNNING"
|
||
msgstr "RUNNING"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:357
|
||
msgid "RVZ GC/Wii images (*.rvz)"
|
||
msgstr "RVZ GC/Wii ISOファイル (*.rvz)"
|
||
|
||
#. i18n: A range of memory addresses
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:127
|
||
msgid "Range"
|
||
msgstr "範囲/強さ"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:75
|
||
msgid "Range End: "
|
||
msgstr "Range End: "
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:73
|
||
msgid "Range Start: "
|
||
msgstr "Range Start: "
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementLeaderboardWidget.cpp:149
|
||
msgid "Rank %1"
|
||
msgstr "順位 %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:409
|
||
msgid "Raw"
|
||
msgstr "Raw"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:145
|
||
msgid "Raw Internal Resolution"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:607
|
||
msgid "Re&place Instruction"
|
||
msgstr ""
|
||
|
||
#. i18n: This is a selectable condition when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:134
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:271
|
||
msgid "Read"
|
||
msgstr "Read"
|
||
|
||
#. i18n: This string is used for a radio button that represents the type of
|
||
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
|
||
#. The string is not a command to read and write something or to allow reading and writing.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:229
|
||
msgid "Read and write"
|
||
msgstr "Read and write"
|
||
|
||
#. i18n: This string is used for a radio button that represents the type of
|
||
#. memory breakpoint that gets triggered when a read operation occurs.
|
||
#. The string does not mean "read-only" in the sense that something cannot be written to.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:233
|
||
msgid "Read only"
|
||
msgstr "Read only"
|
||
|
||
#. i18n: This is a selectable condition when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:138
|
||
msgid "Read or Write"
|
||
msgstr "Read or Write"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:61
|
||
msgid "Read-Only Mode"
|
||
msgstr "読み込み専用"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:114
|
||
msgid "Real Balance Board"
|
||
msgstr "実機のバランスWiiボードを接続する"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
|
||
msgid "Real Wii Remote"
|
||
msgstr "実機Wiiリモコンを接続"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:388
|
||
msgid "Received invalid Wii Remote data from Netplay."
|
||
msgstr "ネットプレイから無効なWiiリモコンデータを受信しました。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:267
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49
|
||
msgid "Recent Hits"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29
|
||
msgid "Recenter"
|
||
msgstr "リセット"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:153
|
||
msgid "Record"
|
||
msgstr "録画"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:232
|
||
msgid "Record Inputs"
|
||
msgstr "コントローラ操作を記録"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:144
|
||
msgid "Recording"
|
||
msgstr "Recording"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:135
|
||
msgid "Recording Options"
|
||
msgstr "録画設定"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:322
|
||
msgid "Recording..."
|
||
msgstr "レコーディング..."
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50
|
||
msgid "Red"
|
||
msgstr "赤"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42
|
||
msgid "Red Left"
|
||
msgstr "赤 - 左"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45
|
||
msgid "Red Right"
|
||
msgstr "赤 - 右"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
|
||
msgid ""
|
||
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
|
||
"in smoother edges on objects. Increases GPU load and sometimes causes "
|
||
"graphical issues.<br><br>SSAA is significantly more demanding than MSAA, but "
|
||
"provides top quality geometry anti-aliasing and also applies anti-aliasing "
|
||
"to lighting, shader effects, and textures.<br><br><dolphin_emphasis>If "
|
||
"unsure, select None.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"3Dグラフィックスのエイリアシング(ガタつき)を軽減させ、画面のじらじらした部"
|
||
"分を滑らかな表示にできます。この設定は大きなGPU負荷をもたらし、また描画バグの"
|
||
"原因に なることもあります。<br><br>SSAAは更に負荷が増大しますが、最高の品質を"
|
||
"得られる上、光源処理やシェーダーエフェクト、テクスチャにもこの設定が適用され"
|
||
"るようになります。<br><br><dolphin_emphasis>よく分からなければ、「なし」のま"
|
||
"まにしておいてください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:88
|
||
msgid "Redump.org Status:"
|
||
msgstr "Redump.orgのステータス:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:80
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:105
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:109
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:100
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:89
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:42
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:117
|
||
msgid "Refresh"
|
||
msgstr "再更新"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:228
|
||
msgid "Refresh Current Values"
|
||
msgstr "Refresh Current Values"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:30
|
||
msgid "Refresh Game List"
|
||
msgstr "ゲームリストを再更新"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:399
|
||
msgid "Refresh failed. Please run the game for a bit and try again."
|
||
msgstr "Refresh failed. Please run the game for a bit and try again."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:413
|
||
msgid "Refreshed current values."
|
||
msgstr "Refreshed current values."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:280
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:198
|
||
msgid "Refreshing..."
|
||
msgstr "セッションリストを更新中..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1003
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:681
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
|
||
msgid "Region"
|
||
msgstr "地域"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:107
|
||
msgid "Region:"
|
||
msgstr "地域"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:27
|
||
msgid "Registers"
|
||
msgstr "Registers"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62
|
||
msgid "Relative Input"
|
||
msgstr "相対的な操作"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:33
|
||
msgid "Relative Input Hold"
|
||
msgstr "相対入力を保持"
|
||
|
||
#. i18n: Releases is a noun.
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:202
|
||
msgid "Releases (every few months)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:86
|
||
msgid "Remind Me Later"
|
||
msgstr "また今度"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:40
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:129
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:41
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:142
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:330
|
||
msgid "Remove"
|
||
msgstr "削除"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:669
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:676
|
||
msgid "Remove Failed"
|
||
msgstr "失敗したものを削除"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:76
|
||
msgid "Remove Junk Data (Irreversible):"
|
||
msgstr "不要データを消去 (不可逆処理):"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:523
|
||
msgid "Remove Tag..."
|
||
msgstr "タグの削除..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1130
|
||
msgid "Remove tag"
|
||
msgstr "タグを削除"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:303
|
||
msgid ""
|
||
"Removing junk data does not save any space when converting to ISO (unless "
|
||
"you package the ISO file in a compressed file format such as ZIP "
|
||
"afterwards). Do you want to continue anyway?"
|
||
msgstr ""
|
||
"ISOへ変換する場合、不要データを削除しても容量は削減されません(変換後にzipな"
|
||
"どで圧縮する場合を除く)\n"
|
||
"\n"
|
||
"変換処理を続行しますか?"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:935
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:969
|
||
msgid "Rename Symbol"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:182
|
||
msgid "Render Window"
|
||
msgstr "ゲームウィンドウ設定"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:110
|
||
msgid "Render to Main Window"
|
||
msgstr "メインウィンドウ部分に描画"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:300
|
||
msgid ""
|
||
"Renders the scene as a wireframe.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Renders the scene as a wireframe.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this unchecked.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:408
|
||
msgid "Report: GCIFolder Writing to unallocated block {0:#x}"
|
||
msgstr "Report: GCIFolder Writing to unallocated block {0:#x}"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23
|
||
msgid "Request to Join Your Party"
|
||
msgstr "参加要請"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:333
|
||
msgid ""
|
||
"Requires the render window to be focused for hotkeys to take effect."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:99
|
||
#: Source/Core/Core/HotkeyManager.cpp:33 Source/Core/Core/HotkeyManager.cpp:190
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:930
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:151
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:108
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:740
|
||
msgid "Reset"
|
||
msgstr "リセット"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:249
|
||
msgid "Reset All"
|
||
msgstr "すべてをリセット"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:596
|
||
msgid "Reset Ignore Panic Handler"
|
||
msgstr "Reset Ignore Panic Handler"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:230
|
||
msgid "Reset Results"
|
||
msgstr "Reset Results"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:391
|
||
msgid "Reset Traversal Server"
|
||
msgstr "中継サーバーをリセット"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:392
|
||
msgid "Reset Traversal Server to %1:%2"
|
||
msgstr "中継サーバーを次にリセットしました: %1:%2"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:91
|
||
msgid "Reset Traversal Settings"
|
||
msgstr "中継サーバーをリセット"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:333
|
||
msgid "Reset Values"
|
||
msgstr "値のリセット"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:103
|
||
msgid "Reset View"
|
||
msgstr "位置をリセット"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:111
|
||
msgid "Reset all saved Wii Remote pairings"
|
||
msgstr "全てのペアリングをリセットする"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:151
|
||
msgid "Resolution Type:"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:26
|
||
msgid "Resource Pack Manager"
|
||
msgstr "リソースパックマネージャ"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:222
|
||
msgid "Resource Pack Path:"
|
||
msgstr "リソースパックの場所:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:313
|
||
msgid "Restart Required"
|
||
msgstr "再起動が必要"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:742
|
||
msgid "Restore Defaults"
|
||
msgstr "デフォルトの復元"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:611
|
||
msgid "Restore Instruction"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:744
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:726
|
||
msgid "Retry"
|
||
msgstr "再試行"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51
|
||
msgid "Return Speed"
|
||
msgstr "戻りの速度"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
|
||
msgid "Revision"
|
||
msgstr "使用バージョンとOS"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:65
|
||
msgid "Revision: %1"
|
||
msgstr "Revision: %1"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:91
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:37
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:36
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:45
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:218
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
|
||
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:27
|
||
msgid "Right"
|
||
msgstr "右"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:221
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:59
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:99
|
||
msgid "Right Stick"
|
||
msgstr "Rスティック"
|
||
|
||
#. i18n: "Table" refers to a turntable
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:71
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:171
|
||
msgid "Right Table"
|
||
msgstr "右テーブル"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:139
|
||
msgid "Riivolution XML files"
|
||
msgstr "Riivolution XMLファイル"
|
||
|
||
#. i18n: Refers to the "rim" of a TaTaCon drum.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:50
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:224
|
||
msgid "Rim"
|
||
msgstr "ふち"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:32
|
||
msgid "Rocker Down"
|
||
msgstr "Rocker Down"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:31
|
||
msgid "Rocker Up"
|
||
msgstr "Rocker Up"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31
|
||
msgid "Roll Left"
|
||
msgstr "左にロール"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32
|
||
msgid "Roll Right"
|
||
msgstr "右にロール"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:524
|
||
msgid "Room ID"
|
||
msgstr "ルームID"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:466
|
||
msgid "Rotation"
|
||
msgstr "回転操作"
|
||
|
||
#. i18n: Refering to emulated wii remote swing movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:63
|
||
msgid "Rotation applied at extremities of swing."
|
||
msgstr "スイングの両端で回転をかける。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:287
|
||
msgid ""
|
||
"Rounds 2D vertices to whole pixels and rounds the viewport size to a whole "
|
||
"number.<br><br>Fixes graphical problems in some games at higher internal "
|
||
"resolutions. This setting has no effect when native internal resolution is "
|
||
"used.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"2Dの頂点を整数ピクセルに丸め、ビューポートのサイズを整数に丸めます。<br><br>"
|
||
"内部解像度が高い場合の一部のゲームにおけるグラフィックの問題を修正します。ネ"
|
||
"イティブの内部解像度が使用されている場合、この設定は影響しません。"
|
||
"<br><br><dolphin_emphasis>分からない場合はチェックを外してください。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:744
|
||
msgid ""
|
||
"Rows in the table can be left-clicked on the origin, destination, and symbol "
|
||
"columns to view the associated address in Code View. Right-clicking the "
|
||
"selected row(s) will bring up a context menu.\n"
|
||
"\n"
|
||
"If the origin, destination, or symbol columns are right-clicked, an action "
|
||
"copy the relevant address(es) to the clipboard will be available, and an "
|
||
"action to set a breakpoint at the relevant address(es) will be available. "
|
||
"Note that, for the origin / destination symbol columns, these actions will "
|
||
"only be enabled if every row in the selection has a symbol.\n"
|
||
"\n"
|
||
"If the origin column of a row selection is right-clicked, an action to "
|
||
"replace the branch instruction at the origin(s) with a NOP instruction (No "
|
||
"Operation) will be available.\n"
|
||
"\n"
|
||
"If the destination column of a row selection is right-clicked, an action to "
|
||
"replace the instruction at the destination(s) with a BLR instruction (Branch "
|
||
"to Link Register) will be available, but will only be enabled if the branch "
|
||
"instruction at every origin updates the link register.\n"
|
||
"\n"
|
||
"If the origin / destination symbol column of a row selection is right-"
|
||
"clicked, an action to replace the instruction at the start of the symbol(s) "
|
||
"with a BLR instruction will be available, but will only be enabled if every "
|
||
"row in the selection has a symbol.\n"
|
||
"\n"
|
||
"All context menus have the action to delete the selected row(s) from the "
|
||
"candidates."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:61
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:35
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65
|
||
msgid "Rumble"
|
||
msgstr "振動"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:600
|
||
msgid "Run &to Here"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:203
|
||
msgid "Run GBA Cores in Dedicated Threads"
|
||
msgstr "GBAコアを専用のスレッドで実行する"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:682
|
||
msgid "Run Until"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:636
|
||
msgid "Run Until (Ignoring Breakpoints)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:179
|
||
msgid "Run until hit (ignoring breakpoints)"
|
||
msgstr "Run until hit (ignoring breakpoints)"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:51
|
||
msgid "Russia"
|
||
msgstr "ロシア"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:226
|
||
msgid "SD Card"
|
||
msgstr "SDカード"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:265
|
||
msgid "SD Card File Size:"
|
||
msgstr "SDカードのファイルサイズ:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:508
|
||
msgid "SD Card Image (*.raw);;All Files (*)"
|
||
msgstr "SDカードファイル (*.raw);; すべてのファイル (*)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:232
|
||
msgid "SD Card Path:"
|
||
msgstr "SDカード"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:212
|
||
msgid "SD Card Settings"
|
||
msgstr "SDカードの設定"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:186
|
||
msgid "SD Root:"
|
||
msgstr "SDのルート:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:254
|
||
msgid "SD Sync Folder:"
|
||
msgstr "同期させるフォルダ"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97
|
||
msgid "SDR Display Gamma Target"
|
||
msgstr "SDRディスプレイのガンマターゲット"
|
||
|
||
#: Source/Core/Core/HW/GBAPadEmu.h:45
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:42
|
||
msgid "SELECT"
|
||
msgstr "SELECT"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:77
|
||
msgid "SHA-1:"
|
||
msgstr "SHA-1:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:43
|
||
msgid "SHA1 Digest"
|
||
msgstr "SHA1 ダイジェスト"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:191
|
||
msgid "SP1:"
|
||
msgstr "シリアルポート1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:348
|
||
msgid "SSL context"
|
||
msgstr "SSL context"
|
||
|
||
#. i18n: The START/PAUSE button on GameCube controllers
|
||
#: Source/Core/Core/HW/GBAPadEmu.h:46 Source/Core/Core/HW/GCPadEmu.cpp:51
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:43
|
||
msgid "START"
|
||
msgstr "START"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1040
|
||
msgid "Sa&ve Code"
|
||
msgstr "Sa&ve Code"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:382
|
||
msgid "Sa&ve State"
|
||
msgstr "ステートセーブ(&V)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:75
|
||
msgid "Safe"
|
||
msgstr "Safe"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:130
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:371
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:175
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:105
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:710
|
||
msgid "Save"
|
||
msgstr "保存"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:712
|
||
msgid "Save All"
|
||
msgstr "すべて保存"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:289
|
||
msgid "Save Branch Watch &As..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:598
|
||
msgid "Save Branch Watch Snapshot"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1762
|
||
msgid "Save Combined Output File As"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:379
|
||
msgid "Save Converted Image"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:370
|
||
msgid "Save Converted Images"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:588
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:593
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1176
|
||
msgid "Save Export"
|
||
msgstr "エクスポートの保存"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:228
|
||
msgid "Save FIFO Log"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:302
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:773
|
||
msgid "Save File To"
|
||
msgstr ""
|
||
|
||
#. i18n: Noun (i.e. the data saved by the game)
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:415
|
||
msgid "Save Game"
|
||
msgstr "セーブデータ"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:250
|
||
msgid "Save Game Files (*.sav);;All Files (*)"
|
||
msgstr "ゲームボーイアドバンス セーブファイル (*.sav);;すべてのファイル (*)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1134
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1143
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1146
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1152
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1159
|
||
msgid "Save Import"
|
||
msgstr "インポートの保存"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1628
|
||
msgid "Save Map File"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:180
|
||
msgid "Save Oldest State"
|
||
msgstr "最古のステートに上書き保存"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:342
|
||
msgid "Save Preset"
|
||
msgstr "プリセットの保存"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1952
|
||
msgid "Save Recording File As"
|
||
msgstr "レコーディングファイルに名前を付けて保存"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1684
|
||
msgid "Save Signature File"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:183
|
||
#: Source/Core/Core/HotkeyManager.cpp:361
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:423
|
||
msgid "Save State"
|
||
msgstr "ステートセーブ"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:146
|
||
msgid "Save State Slot 1"
|
||
msgstr "ステートセーブ - スロット 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:155
|
||
msgid "Save State Slot 10"
|
||
msgstr "ステートセーブ - スロット 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:147
|
||
msgid "Save State Slot 2"
|
||
msgstr "ステートセーブ - スロット 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:148
|
||
msgid "Save State Slot 3"
|
||
msgstr "ステートセーブ - スロット 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:149
|
||
msgid "Save State Slot 4"
|
||
msgstr "ステートセーブ - スロット 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:150
|
||
msgid "Save State Slot 5"
|
||
msgstr "ステートセーブ - スロット 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:151
|
||
msgid "Save State Slot 6"
|
||
msgstr "ステートセーブ - スロット 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:152
|
||
msgid "Save State Slot 7"
|
||
msgstr "ステートセーブ - スロット 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:153
|
||
msgid "Save State Slot 8"
|
||
msgstr "ステートセーブ - スロット 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:154
|
||
msgid "Save State Slot 9"
|
||
msgstr "ステートセーブ - スロット 9"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:383
|
||
msgid "Save State to File"
|
||
msgstr "ファイルとして保存"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:385
|
||
msgid "Save State to Oldest Slot"
|
||
msgstr "最古のステートに上書き保存"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:384
|
||
msgid "Save State to Selected Slot"
|
||
msgstr "選択したスロットに保存"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:386
|
||
msgid "Save State to Slot"
|
||
msgstr "次のスロットに保存"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1037
|
||
msgid "Save Symbol Map &As..."
|
||
msgstr "Save Symbol Map &As..."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:112
|
||
msgid "Save Texture Cache to State"
|
||
msgstr "Save Texture Cache to State"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:456
|
||
msgid "Save and Load State"
|
||
msgstr "ステートセーブ/ロード"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:68
|
||
msgid "Save as Preset..."
|
||
msgstr "プリセットとして保存..."
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:183
|
||
msgid "Save as..."
|
||
msgstr "ファイルとして保存..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1135
|
||
msgid ""
|
||
"Save data for this title already exists in the NAND. Consider backing up the "
|
||
"current data before overwriting.\n"
|
||
"Overwrite now?"
|
||
msgstr ""
|
||
"このタイトルのセーブデータは既にNAND内に存在します。必要なら上書きする前に現"
|
||
"在のセーブデータのバックアップを行って下さい。\n"
|
||
"セーブデータの上書きを続行しますか?"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:224
|
||
msgid "Save in Same Directory as the ROM"
|
||
msgstr "ROMと同じフォルダにセーブファイルを保存する"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:156
|
||
msgid "Save to Selected Slot"
|
||
msgstr "選択したスロットに保存"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:428
|
||
msgid "Save to Slot %1 - %2"
|
||
msgstr "スロット %1 - %2"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:152
|
||
msgid "Save..."
|
||
msgstr "保存..."
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:218
|
||
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
|
||
msgstr "ペアリングのリセットはWiiのゲームを実行中にのみ行えます。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:230
|
||
msgid "Saves:"
|
||
msgstr "セーブ保存先"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1023
|
||
msgid "Savestate movie {0} is corrupted, movie recording stopping..."
|
||
msgstr ""
|
||
"セーブステートムービー {0} が破損しているため、ムービーのレコーディングが停止"
|
||
"しています..."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:149
|
||
msgid "Scaled EFB Copy"
|
||
msgstr "Scaled EFB Copy"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:313
|
||
msgid "Scan succeeded."
|
||
msgstr "Scan succeeded."
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:126
|
||
msgid "ScrShot"
|
||
msgstr "画面撮影"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:149
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:83
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:562 Source/Core/DolphinQt/MenuBar.cpp:564
|
||
msgid "Search"
|
||
msgstr "Search"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:112
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:110
|
||
msgid "Search Address"
|
||
msgstr "Search Address"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:81
|
||
msgid "Search Current Object"
|
||
msgstr "Search Current Object"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:146
|
||
msgid "Search Subfolders"
|
||
msgstr "サブフォルダも検索する"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:226
|
||
msgid "Search and Filter"
|
||
msgstr "Search and Filter"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:377
|
||
msgid ""
|
||
"Search currently not possible in virtual address space. Please run the game "
|
||
"for a bit and try again."
|
||
msgstr ""
|
||
"Search currently not possible in virtual address space. Please run the game "
|
||
"for a bit and try again."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:912
|
||
msgid "Search for an Instruction"
|
||
msgstr "Search for an Instruction"
|
||
|
||
#: Source/Core/DolphinQt/SearchBar.cpp:29
|
||
msgid "Search games..."
|
||
msgstr "ゲームタイトルを検索..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1803
|
||
msgid "Search instruction"
|
||
msgstr "Search instruction"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:234
|
||
msgid "Search:"
|
||
msgstr "検索:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59
|
||
msgid "Section that contains all Action Replay cheat codes."
|
||
msgstr "このセクションはアクションリプレイのすべてのチートコードを含みます。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56
|
||
msgid "Section that contains all Gecko cheat codes."
|
||
msgstr "このセクションはすべてのGeckoチートコードを含みます。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62
|
||
msgid "Section that contains all graphics related settings."
|
||
msgstr "このセクションはグラフィックス関連のすべての設定を含みます。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34
|
||
msgid "Section that contains most CPU and Hardware related settings."
|
||
msgstr "このセクションはCPUとハードウェアに関連するほとんどの設定を含みます。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:409
|
||
msgid "Security options"
|
||
msgstr "Security options"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:261
|
||
msgid "Select"
|
||
msgstr "選択"
|
||
|
||
#. i18n: If the user selects a file, Branch Watch will save to that file.
|
||
#. If the user presses Cancel, Branch Watch will save to a file in the user folder.
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:778
|
||
msgid ""
|
||
"Select Branch Watch Snapshot Auto-Save File (for user folder location, "
|
||
"cancel)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:71
|
||
msgid "Select Dump Path"
|
||
msgstr "ダンプ先を選択"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:568
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1170
|
||
msgid "Select Export Directory"
|
||
msgstr "エクスポート先フォルダを選択"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:145
|
||
msgid "Select Figure File"
|
||
msgstr "フィギュアファイルを選択する"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:680
|
||
msgid "Select GBA BIOS"
|
||
msgstr "GBAのBIOSファイルを選択"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:829
|
||
msgid "Select GBA ROM"
|
||
msgstr "GBAのROMファイルを選択"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:709
|
||
msgid "Select GBA Saves Path"
|
||
msgstr "GBAセーブファイルの保存先を選択"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1850
|
||
msgid "Select Keys File (OTP/SEEPROM Dump)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21
|
||
msgid "Select Last State"
|
||
msgstr "ステートスロットの選択"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:82
|
||
msgid "Select Load Path"
|
||
msgstr "ロードパスの選択"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1824
|
||
msgid "Select NAND Backup"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:93
|
||
msgid "Select Resource Pack Path"
|
||
msgstr "リソースパックの読込元フォルダを選択"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:138
|
||
msgid "Select Riivolution XML file"
|
||
msgstr "Riivolution XMLファイルの選択"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:506
|
||
msgid "Select SD Card Image"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1125
|
||
msgid "Select Save File"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:484
|
||
msgid "Select Skylander Collection"
|
||
msgstr "Skylanderコレクションの選択"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:556
|
||
msgid "Select Skylander File"
|
||
msgstr "Skylanderファイルの選択"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:429
|
||
msgid "Select Slot %1 - %2"
|
||
msgstr "スロット %1 - %2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:362
|
||
msgid "Select State"
|
||
msgstr "スロットの選択"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:399
|
||
msgid "Select State Slot"
|
||
msgstr "スロットの選択"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:158
|
||
msgid "Select State Slot 1"
|
||
msgstr "ステートスロット 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:167
|
||
msgid "Select State Slot 10"
|
||
msgstr "ステートスロット 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:159
|
||
msgid "Select State Slot 2"
|
||
msgstr "ステートスロット 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:160
|
||
msgid "Select State Slot 3"
|
||
msgstr "ステートスロット 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:161
|
||
msgid "Select State Slot 4"
|
||
msgstr "ステートスロット 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:162
|
||
msgid "Select State Slot 5"
|
||
msgstr "ステートスロット 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:163
|
||
msgid "Select State Slot 6"
|
||
msgstr "ステートスロット 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:164
|
||
msgid "Select State Slot 7"
|
||
msgstr "ステートスロット 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:165
|
||
msgid "Select State Slot 8"
|
||
msgstr "ステートスロット 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:166
|
||
msgid "Select State Slot 9"
|
||
msgstr "ステートスロット 9"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1104
|
||
msgid "Select Title to Install to NAND"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:105
|
||
msgid "Select WFS Path"
|
||
msgstr "WFSパスの選択"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:60
|
||
msgid "Select Wii NAND Root"
|
||
msgstr "Wii NANDルート"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:293
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:39
|
||
msgid "Select a Directory"
|
||
msgstr "ディレクトリを選択"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:194
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:583
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:217
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:249
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:788
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1426
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1438
|
||
msgid "Select a File"
|
||
msgstr "ファイルを選択"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:523
|
||
msgid "Select a Folder to Sync with the SD Card Image"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:47
|
||
msgid "Select a Game"
|
||
msgstr "ディスクドライブチャンネルに表示するゲームを選択"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:695
|
||
msgid "Select a file"
|
||
msgstr "ファイルの選択"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:18
|
||
msgid "Select a game"
|
||
msgstr "タイトルを選択"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:195
|
||
msgid "Select e-Reader Cards"
|
||
msgstr "カードeファイルの選択"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1414
|
||
msgid "Select the RSO module address:"
|
||
msgstr "Select the RSO module address:"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1873
|
||
msgid "Select the Recording File to Play"
|
||
msgstr "再生するレコーディングファイルを選択する"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:192
|
||
msgid "Select the Virtual SD Card Root"
|
||
msgstr "仮想SDカードのルートを選択します"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
|
||
msgid "Selected Font"
|
||
msgstr "選択したフォント"
|
||
|
||
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:234
|
||
msgid "Selected controller profile does not exist"
|
||
msgstr "選択されたプロファイルは存在しません"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1342
|
||
#: Source/Core/Core/NetPlayServer.cpp:1716
|
||
#: Source/Core/Core/NetPlayServer.cpp:2044
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:491
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:893
|
||
msgid "Selected game doesn't exist in game list!"
|
||
msgstr "選択されたゲームがゲームリストに存在しません!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
|
||
msgid "Selected thread callstack"
|
||
msgstr "Selected thread callstack"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:210
|
||
msgid "Selected thread context"
|
||
msgstr "Selected thread context"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:370
|
||
msgid ""
|
||
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>%1 doesn't "
|
||
"support this feature.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"描画に使用するビデオカードを選択します。<br><br><dolphin_emphasis>%1 はこの機"
|
||
"能をサポートしません。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:367
|
||
msgid ""
|
||
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>If unsure, "
|
||
"select the first one.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"描画に使用するビデオカードを選択します。<br><br><dolphin_emphasis>よく分から"
|
||
"なければ、一番上のものを選択してください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:353
|
||
msgid ""
|
||
"Selects how frame dumps (videos) and screenshots are going to be captured."
|
||
"<br>If the game or window resolution change during a recording, multiple "
|
||
"video files might be created.<br>Note that color correction and cropping are "
|
||
"always ignored by the captures.<br><br><b>Window Resolution</b>: Uses the "
|
||
"output window resolution (without black bars).<br>This is a simple dumping "
|
||
"option that will capture the image more or less as you see it.<br><b>Aspect "
|
||
"Ratio Corrected Internal Resolution</b>: Uses the Internal Resolution (XFB "
|
||
"size), and corrects it by the target aspect ratio.<br>This option will "
|
||
"consistently dump at the specified Internal Resolution regardless of how the "
|
||
"image is displayed during recording.<br><b>Raw Internal Resolution</b>: Uses "
|
||
"the Internal Resolution (XFB size) without correcting it with the target "
|
||
"aspect ratio.<br>This will provide a clean dump without any aspect ratio "
|
||
"correction so users have as raw as possible input for external editing "
|
||
"software.<br><br><dolphin_emphasis>If unsure, leave this at \"Aspect Ratio "
|
||
"Corrected Internal Resolution\".</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
|
||
msgid ""
|
||
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
|
||
"depth if the necessary hardware is present. Heavily decreases emulation "
|
||
"speed and sometimes causes issues.<br><br>Side-by-Side and Top-and-Bottom "
|
||
"are used by most 3D TVs.<br>Anaglyph is used for Red-Cyan colored glasses."
|
||
"<br>HDMI 3D is used when the monitor supports 3D display resolutions."
|
||
"<br>Passive is another type of 3D used by some TVs."
|
||
"<br><br><dolphin_emphasis>If unsure, select Off.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"立体視の表示方式を選択します。立体視が可能なハードウェアが必要ですが、より良"
|
||
"い奥行き感を味わうことができます。どの方式も動作速度に大きな影響があり、時に"
|
||
"描画バグの原因にもなり得ることに注意してください。<br><br>多くの3Dテレビで"
|
||
"は、Side-by-Side または Top-and-Bottom 方式を採用しています。<br>3Dメガネ方式"
|
||
"の場合は Anaglyph を選んでください。<br>HDMI 3D は使用しているモニタが 3D解像"
|
||
"度に対応している必要があります。<br>Passive は一部の3Dテレビで採用されていま"
|
||
"す。<br><br><dolphin_emphasis>よく分からなければ、「オフ」を選択してくださ"
|
||
"い。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:256
|
||
msgid ""
|
||
"Selects which aspect ratio to use for displaying the game.<br><br>The aspect "
|
||
"ratio of the image sent out by the original consoles varied depending on the "
|
||
"game and rarely exactly matched 4:3 or 16:9. Some of the image would be cut "
|
||
"off by the edges of the TV, or the image wouldn't fill the TV entirely. By "
|
||
"default, Dolphin shows the whole image without distorting its proportions, "
|
||
"which means it's normal for the image to not entirely fill your display."
|
||
"<br><br><b>Auto</b>: Mimics a TV with either a 4:3 or 16:9 aspect ratio, "
|
||
"depending on which type of TV the game seems to be targeting."
|
||
"<br><br><b>Force 16:9</b>: Mimics a TV with a 16:9 (widescreen) aspect ratio."
|
||
"<br><br><b>Force 4:3</b>: Mimics a TV with a 4:3 aspect ratio."
|
||
"<br><br><b>Stretch to Window</b>: Stretches the image to the window size. "
|
||
"This will usually distort the image's proportions.<br><br><b>Custom</b>: "
|
||
"Mimics a TV with the specified aspect ratio. This is mostly intended to be "
|
||
"used with aspect ratio cheats/mods.<br><br><b>Custom (Stretch)</b>: Similar "
|
||
"to `Custom`, but stretches the image to the specified aspect ratio. This "
|
||
"will usually distort the image's proportions, and should not be used under "
|
||
"normal circumstances.<br><br><dolphin_emphasis>If unsure, select Auto.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:238
|
||
msgid ""
|
||
"Selects which graphics API to use internally.<br><br>The software renderer "
|
||
"is extremely slow and only useful for debugging, so any of the other "
|
||
"backends are recommended. Different games and different GPUs will behave "
|
||
"differently on each backend, so for the best emulation experience it is "
|
||
"recommended to try each and select the backend that is least problematic."
|
||
"<br><br><dolphin_emphasis>If unsure, select OpenGL.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"描画に使用する出力バックエンドAPIを選択します。\n"
|
||
"<br><br>Software Render はデバッグ用としてのみ有用で、非常に低速なため、通常"
|
||
"は選択しないでください。\n"
|
||
"各APIの動作はタイトルとビデオカードによってそれぞれ異なるため、それぞれ試して"
|
||
"うまく動作するものを選んでください。<br><br><dolphin_emphasis>よく分からない"
|
||
"場合は OpenGL を選択してください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:410
|
||
msgid ""
|
||
"Selects which update track Dolphin uses when checking for updates at "
|
||
"startup. If a new update is available, Dolphin will show a list of changes "
|
||
"made since your current version and ask you if you want to update."
|
||
"<br><br>The Dev track has the latest version of Dolphin which often updates "
|
||
"multiple times per day. Select this track if you want the newest features "
|
||
"and fixes.<br><br>The Releases track has an update every few months. Some "
|
||
"reasons you might prefer to use this track:<br>- You prefer using versions "
|
||
"that have had additional testing.<br>- NetPlay requires players to have the "
|
||
"same Dolphin version, and the latest Release version will have the most "
|
||
"players to match with.<br>- You frequently use Dolphin's savestate system, "
|
||
"which doesn't guarantee backward compatibility of savestates between Dolphin "
|
||
"versions. If this applies to you, make sure you make an in-game save before "
|
||
"updating (i.e. save your game in the same way you would on a physical "
|
||
"GameCube or Wii), then load the in-game save after updating Dolphin and "
|
||
"before making any new savestates.<br><br>Selecting \"Don't Update\" will "
|
||
"prevent Dolphin from automatically checking for updates."
|
||
"<br><br><dolphin_emphasis>If unsure, select Releases.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:272
|
||
msgid "Send"
|
||
msgstr "送信"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:356
|
||
msgid "Sensor Bar Position:"
|
||
msgstr "センサーバーの位置"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:373
|
||
msgid ""
|
||
"Separates CPU and GPU emulation work to separate threads. Reduces single-"
|
||
"thread burden by spreading Dolphin's heaviest load across two cores, which "
|
||
"usually improves performance. However, it can result in glitches and crashes."
|
||
"<br><br>This setting cannot be changed while emulation is active."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:315
|
||
msgid ""
|
||
"Serial and/or version data is missing from {0}\n"
|
||
"Please append \"{1}\" (without the quotes) to the datfile URL when "
|
||
"downloading\n"
|
||
"Example: {2}"
|
||
msgstr ""
|
||
"シリアルデータまたはバージョンデータが {0} から欠落しています。\n"
|
||
"ダウンロードの際は、データファイルのURLに\"{1}\"(引用符なし)を追加してくだ"
|
||
"さい。\n"
|
||
"例: {2}"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:50
|
||
msgid "Server IP Address"
|
||
msgstr "サーバーのIPアドレス"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:52
|
||
msgid "Server Port"
|
||
msgstr "サーバーのポート"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1982
|
||
msgid "Server rejected traversal attempt"
|
||
msgstr "サーバーが中継処理を拒否しました"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:122
|
||
msgid "Set &Value"
|
||
msgstr "Set &Value"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1043
|
||
msgid "Set Brea&kpoint"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:359
|
||
msgid "Set Memory Card File for Slot A"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:360
|
||
msgid "Set Memory Card File for Slot B"
|
||
msgstr ""
|
||
|
||
#. i18n: Here, PC is an acronym for program counter, not personal computer.
|
||
#: Source/Core/Core/HotkeyManager.cpp:77 Source/Core/DolphinQt/ToolBar.cpp:114
|
||
msgid "Set PC"
|
||
msgstr "Set PC"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:597
|
||
msgid "Set Symbol &End Address"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:595
|
||
msgid "Set Symbol &Size"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:992
|
||
msgid "Set Symbol End Address"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:416
|
||
msgid "Set as &Default ISO"
|
||
msgstr "Wiiメニュー (ディスクドライブチャンネル) に表示(&D)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:188
|
||
msgid ""
|
||
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
|
||
"games.\n"
|
||
"May not work for all games."
|
||
msgstr ""
|
||
"PALのタイトル動作時に、Wiiの画面モードを 50Hz (576i) ではなく 60Hz (480i) に"
|
||
"変更します\n"
|
||
"すべてのタイトルで上手く動作するとは限りません"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:195
|
||
msgid "Sets the Wii system language."
|
||
msgstr "Wiiのシステム言語を変更できます"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:329
|
||
msgid ""
|
||
"Sets the language displayed by Dolphin's user interface.<br><br>Changes to "
|
||
"this setting only take effect once Dolphin is restarted."
|
||
"<br><br><dolphin_emphasis>If unsure, select <System Language>.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:93
|
||
msgid ""
|
||
"Sets the latency in milliseconds. Higher values may reduce audio crackling. "
|
||
"Certain backends only."
|
||
msgstr ""
|
||
"遅延をミリ秒単位で設定します。値を高くすると、オーディオの音割れが軽減される"
|
||
"場合があります(特定のバックエンドのみ)。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:429
|
||
msgid ""
|
||
"Sets the region used for titles whose region cannot be determined "
|
||
"automatically.<br><br>This setting cannot be changed while emulation is "
|
||
"active."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:378
|
||
msgid ""
|
||
"Sets the style of Dolphin's user interface. Any custom styles that you have "
|
||
"added will be presented here, allowing you to switch to them."
|
||
"<br><br><dolphin_emphasis>If unsure, select (System).</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:54
|
||
msgid ""
|
||
"Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual "
|
||
"address space. This will work for the vast majority of games."
|
||
msgstr ""
|
||
"仮想アドレス空間で標準の MEM1 および (Wii の) MEM2 マッピングを使用して検索を"
|
||
"設定します。これはほとんどのゲームで機能します。"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:59
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:73
|
||
msgid "Settings"
|
||
msgstr "設定"
|
||
|
||
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:439
|
||
msgid "SetupWiiMemory: Can't create setting.txt file"
|
||
msgstr "SetupWiiMemory: Can't create setting.txt file"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:64
|
||
msgid "Severity"
|
||
msgstr "影響度"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:121
|
||
msgid "Shader Compilation"
|
||
msgstr "シェーダコンパイルの設定"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:52
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:230
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29
|
||
msgid "Shake"
|
||
msgstr "シェイク"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:140
|
||
msgid "Sharp Bilinear"
|
||
msgstr "シャープバイリニア"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:232
|
||
msgid "Shinkansen"
|
||
msgstr "新幹線"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:23
|
||
msgid "Shinkansen Controller"
|
||
msgstr "新幹線専用コントローラー"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64
|
||
#, c-format
|
||
msgid "Show % Speed"
|
||
msgstr "% 速度を表示する"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:436
|
||
msgid "Show &Log"
|
||
msgstr "ログを表示(&L)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:449
|
||
msgid "Show &Toolbar"
|
||
msgstr "ツールバー(&T)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:194
|
||
msgid "Show Active Title in Window Title"
|
||
msgstr "タイトルバーに起動中のゲーム名を表示"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:749
|
||
msgid "Show All"
|
||
msgstr "すべて表示"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:736
|
||
msgid "Show Australia"
|
||
msgstr "オーストラリア"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:159
|
||
msgid "Show Current Game on Discord"
|
||
msgstr "Discordにプレイ中のゲームを表示"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:131
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:277
|
||
msgid "Show Disabled Codes First"
|
||
msgstr "無効なコードを最初に表示する"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:711
|
||
msgid "Show ELF/DOL"
|
||
msgstr "ELF/DOL"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:130
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:276
|
||
msgid "Show Enabled Codes First"
|
||
msgstr "有効なコードを最初に表示する"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:59
|
||
msgid "Show FPS"
|
||
msgstr "FPS を表示する"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:819
|
||
msgid "Show Frame Counter"
|
||
msgstr "フレームカウンタを表示"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:60
|
||
msgid "Show Frame Times"
|
||
msgstr "フレームタイムを表示する"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:737
|
||
msgid "Show France"
|
||
msgstr "フランス"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:709
|
||
msgid "Show GameCube"
|
||
msgstr "ゲームキューブ"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:738
|
||
msgid "Show Germany"
|
||
msgstr "ドイツ"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:234
|
||
msgid "Show Golf Mode Overlay"
|
||
msgstr "Show Golf Mode Overlay"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:202
|
||
msgid "Show Infinity Base"
|
||
msgstr "インフィニティベースを表示する"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:825
|
||
msgid "Show Input Display"
|
||
msgstr "入力された操作を表示する"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:739
|
||
msgid "Show Italy"
|
||
msgstr "イタリア"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:733
|
||
msgid "Show JPN"
|
||
msgstr "日本"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:740
|
||
msgid "Show Korea"
|
||
msgstr "韓国"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:813
|
||
msgid "Show Lag Counter"
|
||
msgstr "ラグカウンタを表示"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:152
|
||
msgid "Show Language:"
|
||
msgstr "次の言語で表示"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:442
|
||
msgid "Show Log &Configuration"
|
||
msgstr "ログの設定を表示(&C)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:109
|
||
msgid "Show NetPlay Messages"
|
||
msgstr "ネットプレイ:OSD表示"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:106
|
||
msgid "Show NetPlay Ping"
|
||
msgstr "ネットプレイ:Ping表示"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:741
|
||
msgid "Show Netherlands"
|
||
msgstr "オランダ"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:192
|
||
msgid "Show On-Screen Display Messages"
|
||
msgstr "OSDを表示する"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:734
|
||
msgid "Show PAL"
|
||
msgstr "PAL規格の地域"
|
||
|
||
#. i18n: Here, PC is an acronym for program counter, not personal computer.
|
||
#: Source/Core/Core/HotkeyManager.cpp:75 Source/Core/DolphinQt/ToolBar.cpp:112
|
||
msgid "Show PC"
|
||
msgstr "Show PC"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:63
|
||
msgid "Show Performance Graphs"
|
||
msgstr "パフォーマンスグラフを表示する"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:714
|
||
msgid "Show Platforms"
|
||
msgstr "特定機種のソフトだけを表示"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90
|
||
msgid "Show Projection Statistics"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:748
|
||
msgid "Show Regions"
|
||
msgstr "次の地域のソフトだけを表示"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:807
|
||
msgid "Show Rerecord Counter"
|
||
msgstr "再記録カウンターを表示"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:742
|
||
msgid "Show Russia"
|
||
msgstr "ロシア"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:201
|
||
msgid "Show Skylanders Portal"
|
||
msgstr " Skylandersポータルを表示する"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:743
|
||
msgid "Show Spain"
|
||
msgstr "スペイン"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:65
|
||
msgid "Show Speed Colors"
|
||
msgstr "スピードカラーを表示"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:88
|
||
msgid "Show Statistics"
|
||
msgstr "統計情報を表示する"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:832
|
||
msgid "Show System Clock"
|
||
msgstr "システム時間を表示"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:744
|
||
msgid "Show Taiwan"
|
||
msgstr "台湾"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:587
|
||
msgid "Show Target in Memor&y"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:735
|
||
msgid "Show USA"
|
||
msgstr "アメリカ合衆国"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:746
|
||
msgid "Show Unknown"
|
||
msgstr "不明"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:62
|
||
msgid "Show VBlank Times"
|
||
msgstr "垂直ブランキング期間 (VBlank) 時間を表示"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:61
|
||
msgid "Show VPS"
|
||
msgstr "VPS を表示する"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:710
|
||
msgid "Show WAD"
|
||
msgstr "WAD(Wiiウェア/VC/Wiiチャンネル)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:708
|
||
msgid "Show Wii"
|
||
msgstr "Wii"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:745
|
||
msgid "Show World"
|
||
msgstr "地域なし"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:585
|
||
msgid "Show in &Memory"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:531
|
||
msgid "Show in Code"
|
||
msgstr "Show in Code"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:548
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:357
|
||
msgid "Show in Memory"
|
||
msgstr "Show in Memory"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:893
|
||
msgid "Show in code"
|
||
msgstr "Show in code"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:500
|
||
msgid "Show in memory"
|
||
msgstr "Show in memory"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:143
|
||
msgid "Show in server browser"
|
||
msgstr "セッションブラウザに表示"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:265
|
||
msgid ""
|
||
"Shows Dolphin's debugging user interface. This lets you view and modify a "
|
||
"game's code and memory contents, set debugging breakpoints, examine network "
|
||
"requests, and more.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:283
|
||
msgid ""
|
||
"Shows chat messages, buffer changes, and desync alerts while playing NetPlay."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"ネットプレイ中、チャットメッセージ/バッファ変更/Desync警告などのメッセージを"
|
||
"画面に表示します。<br><br><dolphin_emphasis>よく分からなければ、チェックを入"
|
||
"れないでください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:278
|
||
msgid ""
|
||
"Shows frametime graph along with statistics as a representation of emulation "
|
||
"performance.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"エミュレーションパフォーマンスを表す統計情報とともにフレームタイムグラフを表"
|
||
"示します。<br><br><dolphin_emphasis>分からない場合はチェックを外してくださ"
|
||
"い。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:354
|
||
msgid ""
|
||
"Shows on-screen display messages over the render window. These messages "
|
||
"disappear after several seconds.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:282
|
||
#, c-format
|
||
msgid ""
|
||
"Shows the % speed of emulation compared to full speed."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"フルスピードと比較したエミュレーションの % 速度を示します。"
|
||
"<br><br><dolphin_emphasis>分からない場合はチェックを外してください。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:358
|
||
msgid ""
|
||
"Shows the active game title in the render window's title bar."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:266
|
||
msgid ""
|
||
"Shows the average time in ms between each distinct rendered frame alongside "
|
||
"the standard deviation.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"レンダリングされた各フレーム間の平均時間(ms)と標準偏差を表示します。"
|
||
"<br><br><dolphin_emphasis>分からない場合はチェックを外してください。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:274
|
||
msgid ""
|
||
"Shows the average time in ms between each rendered frame alongside the "
|
||
"standard deviation.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"各レンダリングフレーム間の平均時間(ms)と標準偏差を表示します。"
|
||
"<br><br><dolphin_emphasis>分からない場合はチェックを外してください。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:375
|
||
msgid ""
|
||
"Shows the mouse cursor at all times.<br><br><dolphin_emphasis>If unsure, "
|
||
"select "On Movement".</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:368
|
||
msgid ""
|
||
"Shows the mouse cursor briefly whenever it has recently moved, then hides it."
|
||
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:262
|
||
msgid ""
|
||
"Shows the number of distinct frames rendered per second as a measure of "
|
||
"visual smoothness.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"視覚的な滑らかさの指標として、1秒間にレンダリングされるフレームの数を示しま"
|
||
"す。<br><br><dolphin_emphasis>分からない場合はチェックを外してください。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:270
|
||
msgid ""
|
||
"Shows the number of frames rendered per second as a measure of emulation "
|
||
"speed.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"エミュレーション速度の指標として、画面上に毎秒レンダリングされたフレーム数を"
|
||
"表示します。<br><br><dolphin_emphasis>よく分からなければ、チェックを入れない"
|
||
"でください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:280
|
||
msgid ""
|
||
"Shows the player's maximum ping while playing on NetPlay."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"ネットプレイ中に各プレイヤーのPing最大値を表示します。"
|
||
"<br><br><dolphin_emphasis>よく分からなければ、チェックを入れないでください。"
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:306
|
||
msgid ""
|
||
"Shows various projection statistics.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:303
|
||
msgid ""
|
||
"Shows various rendering statistics.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Shows various rendering statistics.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:398
|
||
msgid ""
|
||
"Shows which game is active and the duration of your current play session in "
|
||
"your Discord status.<br><br>This setting cannot be changed while emulation "
|
||
"is active.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
|
||
msgid "Side-by-Side"
|
||
msgstr "Side-by-Side"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268
|
||
msgid "Sideways Hold"
|
||
msgstr "押下時のみ横持ち"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265
|
||
msgid "Sideways Toggle"
|
||
msgstr "横持ちの切替"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311
|
||
msgid "Sideways Wii Remote"
|
||
msgstr "横持ちで使用する"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1027
|
||
msgid "Signature Database"
|
||
msgstr "Signature Database"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:145
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:196
|
||
msgid "Signed 16"
|
||
msgstr "Signed 16"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:146
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:197
|
||
msgid "Signed 32"
|
||
msgstr "Signed 32"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:195
|
||
msgid "Signed 8"
|
||
msgstr "Signed 8"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:151
|
||
msgid "Signed Integer"
|
||
msgstr "Signed Integer"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:98
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:177
|
||
msgid "Simplified Chinese"
|
||
msgstr "簡体字中国語"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40
|
||
msgid "Simulate DK Bongos"
|
||
msgstr "タルコンガのシミュレート"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:47
|
||
msgid "Six Axis"
|
||
msgstr "Six Axis"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:61
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:228
|
||
msgid "Size"
|
||
msgstr "サイズ"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:153
|
||
msgid ""
|
||
"Size of stretch buffer in milliseconds. Values too low may cause audio "
|
||
"crackling."
|
||
msgstr ""
|
||
"ストレッチに使用するバッファサイズをミリ秒単位で変更できます。小さくしすぎる"
|
||
"と音割れの原因になります。"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:72 Source/Core/DolphinQt/ToolBar.cpp:110
|
||
msgid "Skip"
|
||
msgstr "Skip"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:128
|
||
msgid "Skip Drawing"
|
||
msgstr "Skip Drawing"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:49
|
||
msgid "Skip EFB Access from CPU"
|
||
msgstr "CPUからのEFBアクセスをスキップする"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:73
|
||
msgid "Skip Main Menu"
|
||
msgstr "メインメニューをスキップする"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:95
|
||
msgid "Skip Presenting Duplicate Frames"
|
||
msgstr "重複フレームの表示をスキップする"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:292
|
||
msgid ""
|
||
"Skips Vertical Blank Interrupts when lag is detected, allowing for smooth "
|
||
"audio playback when emulation speed is not 100%. "
|
||
"<br><br><dolphin_emphasis>WARNING: Can cause freezes and compatibility "
|
||
"issues.</dolphin_emphasis> <br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"ラグが検出された場合に垂直ブランク割り込みをスキップし、エミュレーション速度"
|
||
"が 100% でない場合でもスムーズなオーディオ再生を可能にします。"
|
||
"<br><br><dolphin_emphasis>警告:フリーズや互換性の問題を引き起こす可能性があ"
|
||
"ります。</dolphin_emphasis><br><br><dolphin_emphasis>分からない場合はチェック"
|
||
"を外してください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:262
|
||
msgid ""
|
||
"Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. "
|
||
"This may improve performance on low-end devices, while making frame pacing "
|
||
"less consistent.<br><br />Disable this option as well as enabling V-Sync for "
|
||
"optimal frame pacing.<br><br><dolphin_emphasis>If unsure, leave this checked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"25/30fpsのタイトルで重複フレーム(XFBコピー)をスキップするようにします。低ス"
|
||
"ペック環境で速度向上が見込めますが、フレームの表示順に不整合を起こす可能性が"
|
||
"あります。<br><br />フレームの表示順を最適化するにはこの設定を無効にすると同"
|
||
"時にV-Syncを有効にしてください。<br><br><dolphin_emphasis>よく分からなけれ"
|
||
"ば、チェックを外さないでください。</dolphin_emphasis>"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:403
|
||
msgid "Skylander"
|
||
msgstr "Skylander"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:175
|
||
msgid "Skylander %1"
|
||
msgstr "Skylander %1"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:557
|
||
msgid "Skylander (*.sky *.bin *.dmp *.dump);;All Files (*)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:626
|
||
msgid "Skylander (*.sky);;All Files (*)"
|
||
msgstr "Skylander (*.sky);;すべてのファイル (*)"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:215
|
||
msgid "Skylander Collection Path:"
|
||
msgstr "Skylander コレクションのパス:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:522
|
||
msgid "Skylander not found in this collection. Create new file?"
|
||
msgstr ""
|
||
"このコレクションに Skylander は含まれていません。新しいファイルを作成します"
|
||
"か?"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:45
|
||
msgid "Skylanders Manager"
|
||
msgstr "Skylander マネージャー"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:97
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:140
|
||
msgid "Slider Bar"
|
||
msgstr "スライダーバー"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:134
|
||
msgid "Slot A"
|
||
msgstr "スロットA"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:163
|
||
msgid "Slot A:"
|
||
msgstr "スロットA"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:134
|
||
msgid "Slot B"
|
||
msgstr "スロットB"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:177
|
||
msgid "Slot B:"
|
||
msgstr "スロットB"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
|
||
msgid "Snap the thumbstick position to the nearest octagonal axis."
|
||
msgstr "アナログスティックの位置を最も近い八角形の軸にスナップします。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:325
|
||
msgid "Socket table"
|
||
msgstr "Socket table"
|
||
|
||
#: Source/Core/VideoBackends/Software/SWmain.cpp:55
|
||
msgid "Software Renderer"
|
||
msgstr "Software Renderer"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1322
|
||
msgid "Some of the data could not be read."
|
||
msgstr "Some of the data could not be read."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1048
|
||
msgid ""
|
||
"Some padding data that should be zero is not zero. This can make the game "
|
||
"freeze at certain points."
|
||
msgstr ""
|
||
"Some padding data that should be zero is not zero. This can make the game "
|
||
"freeze at certain points."
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:257
|
||
msgid ""
|
||
"Some values you provided are invalid.\n"
|
||
"Please check the highlighted values."
|
||
msgstr ""
|
||
"いくつかの値は不正です。\n"
|
||
"強調された値を修正してください。"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:129
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:275
|
||
msgid "Sort Alphabetically"
|
||
msgstr "アルファベット順で並べ替え"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:181
|
||
msgid "Sound:"
|
||
msgstr "サウンドの設定:"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:250
|
||
msgid "South America"
|
||
msgstr "南アメリカ"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:54
|
||
msgid "Spain"
|
||
msgstr "スペイン"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:89
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:174
|
||
msgid "Spanish"
|
||
msgstr "スペイン語"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294
|
||
msgid "Speaker Pan"
|
||
msgstr "スピーカー パン調整"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:370
|
||
msgid "Speaker Volume:"
|
||
msgstr "リモコンスピーカー音量"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:125
|
||
msgid "Specialized (Default)"
|
||
msgstr "Specialized (既定)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:192
|
||
msgid "Specific"
|
||
msgstr "Specific"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:373
|
||
msgid ""
|
||
"Specifies the zlib compression level to use when saving PNG images (both for "
|
||
"screenshots and framedumping).<br><br>Since PNG uses lossless compression, "
|
||
"this does not affect the image quality; instead, it is a trade-off between "
|
||
"file size and compression time.<br><br>A value of 0 uses no compression at "
|
||
"all. A value of 1 uses very little compression, while the maximum value of "
|
||
"9 applies a lot of compression. However, for PNG files, levels between 3 "
|
||
"and 6 are generally about as good as level 9 but finish in significantly "
|
||
"less time.<br><br><dolphin_emphasis>If unsure, leave this at 6.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"PNG画像を保存する際に使用するzlibの圧縮レベルの設定(スクリーンショットおよび"
|
||
"フレームダンプの両方に影響) <br><br>PNGはロスレス形式のため設定変更しても画"
|
||
"質に影響はなく、この設定は処理速度とファイルサイズのどちらを優先するかを決め"
|
||
"るものです。<br><br>0 は無圧縮、 1 から圧縮が始まり 9 までの間で圧縮率を設定"
|
||
"できます。\n"
|
||
"一般には 3 ~ 6 の設定で 9 とほぼ同等の結果がより短い時間で処理できるとされま"
|
||
"す。<br><br><dolphin_emphasis>よく分からなければ、6 に設定してください。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:95
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42
|
||
msgid "Speed"
|
||
msgstr "速度調整"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:455
|
||
msgid "Speed Limit"
|
||
msgstr ""
|
||
|
||
#. i18n: Figures for the game Skylanders: Spyro's Adventure. The game has the same title in all
|
||
#. countries it was released in, except Japan, where it's named スカイランダーズ スパイロの大冒険.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:262
|
||
msgid "Spyro's Adventure"
|
||
msgstr "スパイロの大冒険"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:190
|
||
msgid "Stack end"
|
||
msgstr "Stack end"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:190
|
||
msgid "Stack start"
|
||
msgstr "Stack start"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:36
|
||
msgid "Standard Controller"
|
||
msgstr "標準コントローラ"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:66
|
||
msgid "Start"
|
||
msgstr "スタート"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:264
|
||
msgid "Start &NetPlay..."
|
||
msgstr "ネットプレイを開始...(&N)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:330
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:552
|
||
msgid "Start Branch Watch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:161
|
||
msgid "Start New Cheat Search"
|
||
msgstr "新しいチート検索を開始します"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:778
|
||
msgid "Start Re&cording Input"
|
||
msgstr "操作の記録を開始(&C)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:58
|
||
msgid "Start Recording"
|
||
msgstr "操作の記録を開始"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:76
|
||
msgid "Start in Fullscreen"
|
||
msgstr "フルスクリーンで開始する"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:48
|
||
msgid "Start with Riivolution Patches"
|
||
msgstr "Riivolution パッチから始めます"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:411
|
||
msgid "Start with Riivolution Patches..."
|
||
msgstr "Riivolution パッチから始めます..."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:875
|
||
msgid "Started game"
|
||
msgstr "ゲームを開始"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:74
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186
|
||
msgid "State"
|
||
msgstr "State"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:38
|
||
msgid "Steering Wheel"
|
||
msgstr "SPEED FORCE"
|
||
|
||
#. i18n: Here, "Step" is a verb. This feature is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:103
|
||
msgid "Step"
|
||
msgstr "Step"
|
||
|
||
#. i18n: Here, "Step" is a verb. This feature is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/Core/HotkeyManager.cpp:65
|
||
msgid "Step Into"
|
||
msgstr "Step Into"
|
||
|
||
#. i18n: Here, "Step" is a verb. This feature is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/Core/HotkeyManager.cpp:71 Source/Core/DolphinQt/ToolBar.cpp:109
|
||
msgid "Step Out"
|
||
msgstr "Step Out"
|
||
|
||
#. i18n: Here, "Step" is a verb. This feature is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:106
|
||
msgid "Step Over"
|
||
msgstr "Step Over"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:565
|
||
msgid "Step out successful!"
|
||
msgstr "Step out successful!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:563
|
||
msgid "Step out timed out!"
|
||
msgstr "Step out timed out!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:486
|
||
msgid "Step over in progress..."
|
||
msgstr "Step over in progress..."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:461
|
||
msgid "Step successful!"
|
||
msgstr "Step successful!"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:345
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21
|
||
msgid "Stepping"
|
||
msgstr "Stepping"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:184
|
||
msgid "Stereo"
|
||
msgstr "ステレオ"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
|
||
msgid "Stereoscopic 3D Mode"
|
||
msgstr "表示方式"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
|
||
msgid "Stereoscopic 3D Mode:"
|
||
msgstr "表示方式"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:122
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:206
|
||
msgid "Stereoscopy"
|
||
msgstr "立体視"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:81
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:176
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:76
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:76
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:106
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:124
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:151
|
||
msgid "Stick"
|
||
msgstr "スティック"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:32
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:154
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:124
|
||
msgid "Stop"
|
||
msgstr "停止"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:781
|
||
msgid "Stop Playing/Recording Input"
|
||
msgstr "操作の再生/記録を停止"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:412
|
||
msgid "Stopped game"
|
||
msgstr "ゲームを終了"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:53
|
||
msgid "Store EFB Copies to Texture Only"
|
||
msgstr "Store EFB Copies to Texture Only"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:92
|
||
msgid "Store XFB Copies to Texture Only"
|
||
msgstr "Store XFB Copies to Texture Only"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:233
|
||
msgid ""
|
||
"Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
|
||
"graphical defects in a small number of games.<br><br>Enabled = EFB Copies to "
|
||
"Texture<br>Disabled = EFB Copies to RAM (and "
|
||
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"システムメモリをバイパスさせ、EFBコピーをGPU上に独占的に格納します。いくつか"
|
||
"のタイトルでは描画バグの原因になる可能性があります。<br><br>有効にする = EFB "
|
||
"Copies to Texture<br>無効にする = EFB Copies to RAM (and "
|
||
"Texture)<br><br><dolphin_emphasis>よく分からなければ、チェックを外さないでく"
|
||
"ださい。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:252
|
||
msgid ""
|
||
"Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
|
||
"graphical defects in a small number of games.<br><br>Enabled = XFB Copies to "
|
||
"Texture<br>Disabled = XFB Copies to RAM (and "
|
||
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"システムメモリをバイパスさせ、XFBコピーをGPU上に独占的に格納します。いくつか"
|
||
"のタイトルでは描画バグの原因になる可能性があります。<br><br>有効にする = XFB "
|
||
"Copies to Texture<br>無効にする = XFB Copies to RAM (and "
|
||
"Texture)<br><br><dolphin_emphasis>よく分からなければ、チェックを外さないでく"
|
||
"ださい。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61
|
||
msgid "Stretch to Window"
|
||
msgstr "ウィンドウに合わせる"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:178
|
||
msgid "Strict Settings Sync"
|
||
msgstr "設定の同期を厳密にする(Strict Settings Sync)"
|
||
|
||
#. i18n: Data type used in computing
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:95
|
||
msgid "String"
|
||
msgstr "String"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:78
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129
|
||
msgid "Strum"
|
||
msgstr "ストラム"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:416
|
||
msgid "Style"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:142
|
||
msgid "Style:"
|
||
msgstr "スタイル:"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:29
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:192
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:206
|
||
msgid "Stylus"
|
||
msgstr "スタイラス"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:259
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:282
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:537
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:631
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:661
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:214 Source/Core/DolphinQt/MenuBar.cpp:1113
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1247
|
||
msgid "Success"
|
||
msgstr "完了"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:458
|
||
msgid "Successfully added to the NetPlay index"
|
||
msgstr "ネットプレイインデックスに正常に追加されました"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:538
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "Successfully converted %n image(s)."
|
||
msgstr "%n 画像 は正常に変換されました。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:283
|
||
msgid "Successfully deleted '%1'."
|
||
msgstr " '%1' の削除に成功しました"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:497
|
||
msgctxt ""
|
||
msgid "Successfully exported %n out of %1 save file(s)."
|
||
msgstr "保存ファイル %1 から正常に %n エクスポートされました。"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:593
|
||
msgid "Successfully exported save files"
|
||
msgstr "セーブファイルのエクスポートに成功しました"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1248
|
||
msgid "Successfully extracted certificates from NAND"
|
||
msgstr "証明書ファイルの取り出しに成功しました"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384
|
||
msgid "Successfully extracted file."
|
||
msgstr "ファイルの取り出しに成功しました"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260
|
||
msgid "Successfully extracted system data."
|
||
msgstr "システムデータの取り出しに成功しました"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1143
|
||
msgid "Successfully imported save file."
|
||
msgstr "セーブファイルのインポートに成功しました。"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:632
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1114
|
||
msgid "Successfully installed this title to the NAND."
|
||
msgstr "タイトルのインストールに成功しました"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:662
|
||
msgid "Successfully removed this title from the NAND."
|
||
msgstr "タイトルの消去に成功しました"
|
||
|
||
#. i18n: Figures for the games Skylanders: SuperChargers (not available for the Wii) and
|
||
#. Skylanders: SuperChargers Racing (available for the Wii). The games have the same titles in
|
||
#. all countries they were released in. They were not released in Japan.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:275
|
||
msgid "SuperChargers"
|
||
msgstr "スーパーチャージャーズ"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:79
|
||
msgid "Support"
|
||
msgstr "サポート"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:589
|
||
msgid "Supported file formats"
|
||
msgstr "サポートしているすべての形式"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:219
|
||
msgid "Supports SD and SDHC. Default size is 128 MB."
|
||
msgstr "SD および SDHC 仕様のみサポート。デフォルト容量は 128 MB です"
|
||
|
||
#. i18n: Surround audio (Dolby Pro Logic II)
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:186
|
||
msgid "Surround"
|
||
msgstr "サラウンド"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188
|
||
msgid "Suspended"
|
||
msgstr "Suspended"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
|
||
msgid "Swap Eyes"
|
||
msgstr "視点を入れ替える"
|
||
|
||
#. i18n: Figures for the game Skylanders: Swap Force. The game has the same title in all countries
|
||
#. it was released in. It was not released in Japan.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:268
|
||
msgid "Swap Force"
|
||
msgstr "スワップフォース"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:407
|
||
msgid "Swapper"
|
||
msgstr "スワッパー"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
|
||
msgid ""
|
||
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"有効にすると左右の視点を入れ替えます。side-by-side モードで特に有効です。"
|
||
"<br><br><dolphin_emphasis>よく分からなければ、チェックを入れないでください。"
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:58
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:232
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35
|
||
msgid "Swing"
|
||
msgstr "動き"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:243
|
||
msgid "Switch to A"
|
||
msgstr "スロットAを操作"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:243
|
||
msgid "Switch to B"
|
||
msgstr "スロットBを操作"
|
||
|
||
#. i18n: The symbolic name of a code block
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:85
|
||
msgid "Symbol"
|
||
msgstr "Symbol"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:993
|
||
msgid "Symbol End Address (%1):"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:935
|
||
msgid "Symbol Name:"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:969
|
||
msgid "Symbol Size (%1):"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:163
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:137
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1021
|
||
msgid "Symbols"
|
||
msgstr "Symbols"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:107
|
||
msgid "Sync"
|
||
msgstr "シンクロ"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:176
|
||
msgid "Sync AR/Gecko Codes"
|
||
msgstr "AR/Gecko コードを同期する"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:110
|
||
msgid "Sync real Wii Remotes and pair them"
|
||
msgstr "実機Wiiリモコンとのペアリングを行う"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90
|
||
msgid "Synchronize GPU thread"
|
||
msgstr "Synchronize GPU thread"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:104
|
||
msgid ""
|
||
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
|
||
"core mode. (ON = Compatible, OFF = Fast)"
|
||
msgstr ""
|
||
"CPU/GPUスレッドを同期させることでデュアルコア動作時のフリーズを抑制します "
|
||
"[有効=互換性重視/無効=速度向上]"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:242
|
||
msgid ""
|
||
"Synchronizes the SD Card with the SD Sync Folder when starting and ending "
|
||
"emulation."
|
||
msgstr ""
|
||
"エミュレーション開始から終了までに発生したSDカードへの変更内容を同期するフォ"
|
||
"ルダを設定"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1435
|
||
msgid "Synchronizing AR codes..."
|
||
msgstr "アクションリプレイコードの同期中..."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1368
|
||
msgid "Synchronizing Gecko codes..."
|
||
msgstr "Geckoコードの同期中..."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1051
|
||
msgid "Synchronizing save data..."
|
||
msgstr "セーブデータの同期中..."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:83
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:168
|
||
msgid "System Language:"
|
||
msgstr "システムの言語:"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:797
|
||
msgid "TAS Input"
|
||
msgstr "TAS用入力ウィンドウを表示"
|
||
|
||
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
|
||
#. Frame advance is an example of a typical TAS tool.
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:446
|
||
msgid "TAS Tools"
|
||
msgstr "TAS関係"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:502
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1008
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:236
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:686
|
||
msgid "Tags"
|
||
msgstr "タグを表示"
|
||
|
||
#. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon".
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:40
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:219
|
||
msgid "Taiko Drum"
|
||
msgstr "タタコン"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:171
|
||
msgid "Tail"
|
||
msgstr "Tail"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:57
|
||
msgid "Taiwan"
|
||
msgstr "台湾"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:35 Source/Core/DolphinQt/MenuBar.cpp:351
|
||
msgid "Take Screenshot"
|
||
msgstr "スクリーンショット"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:666
|
||
msgid "Target address range is invalid."
|
||
msgstr "Target address range is invalid."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:703
|
||
msgid ""
|
||
"Target value was overwritten by current instruction.\n"
|
||
"Instructions executed: %1"
|
||
msgstr ""
|
||
"Target value was overwritten by current instruction.\n"
|
||
"Instructions executed: %1"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: マシン. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:333
|
||
msgid "Tech"
|
||
msgstr "マシン"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:263
|
||
msgid "Test"
|
||
msgstr "テスト"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:600
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:617
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:780
|
||
msgid "Text file (*.txt);;All Files (*)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:63
|
||
msgid "Texture Cache"
|
||
msgstr "Texture Cache"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:302
|
||
msgid "Texture Cache Accuracy"
|
||
msgstr "テクスチャキャッシュの精度"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:126
|
||
msgid "Texture Dumping"
|
||
msgstr "Texture Dumping"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
|
||
msgid "Texture Filtering"
|
||
msgstr "テクスチャーフィルタリング"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:172
|
||
msgid "Texture Filtering:"
|
||
msgstr "テクスチャフィルタ:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:92
|
||
msgid "Texture Format Overlay"
|
||
msgstr "テクスチャフォーマット情報表示"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:237
|
||
msgid ""
|
||
"The DFF's minimum loader version ({0}) exceeds the version of this FIFO "
|
||
"Player ({1})"
|
||
msgstr ""
|
||
"DFF の最小ローダー バージョン ({0}) がこの FIFO プレーヤーのバージョン ({1}) "
|
||
"を超えています"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
|
||
msgid ""
|
||
"The Direct3D 11 renderer requires support for features not supported by your "
|
||
"system configuration. You may still use this backend, but you will encounter "
|
||
"graphical artifacts in certain games.\n"
|
||
"\n"
|
||
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
|
||
msgstr ""
|
||
"Direct3D 11レンダラーでは、システム構成でサポートされていない機能のサポートが"
|
||
"必要です。このバックエンドを使用することは可能ですが、特定のゲームではグラ"
|
||
"フィックのアーチファクトが発生します。\n"
|
||
"\n"
|
||
"本当にDirect3D 11に切り替えますか?分からない場合は「No」を選択してください。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:601
|
||
msgid "The H3 hash table for the {0} partition is not correct."
|
||
msgstr "The H3 hash table for the {0} partition is not correct."
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:430
|
||
msgid "The IPL file is not a known good dump. (CRC32: {0:x})"
|
||
msgstr "IPL ファイルは既知の正常なダンプではありません。 (CRC32: {0:x})"
|
||
|
||
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
|
||
#. where you play demos of NES/SNES/N64 games. Official translations:
|
||
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
|
||
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
|
||
#. If your language is not one of the languages above, consider leaving the string untranslated
|
||
#. so that people will recognize it as the name of the game mode.
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:484
|
||
msgid "The Masterpiece partitions are missing."
|
||
msgstr "The Masterpiece partitions are missing."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1239
|
||
msgid ""
|
||
"The NAND could not be repaired. It is recommended to back up your current "
|
||
"data and start over with a fresh NAND."
|
||
msgstr ""
|
||
"NANDを修復できませんでした。現在のデータをバックアップして、NANDのダンプから"
|
||
"やり直すことをオススメします"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1234
|
||
msgid "The NAND has been repaired."
|
||
msgstr "NANDの修復に成功しました"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1003
|
||
msgid ""
|
||
"The TMD is not correctly signed. If you move or copy this title to the SD "
|
||
"Card, the Wii System Menu will not launch it anymore and will also refuse to "
|
||
"copy or move it back to the NAND."
|
||
msgstr ""
|
||
"TMDが正しく署名されていません。このタイトルをSDカードに移動またはコピーする"
|
||
"と、Wiiシステムメニューが起動しなくなり、NANDにコピーまたは移動することも拒否"
|
||
"されます。"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:175
|
||
msgid "The amount of money this Skylander has. Between 0 and 65000"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:290
|
||
msgid ""
|
||
"The amount of time the FPS and VPS counters will sample over.<br><br>The "
|
||
"higher the value, the more stable the FPS/VPS counter will be, but the "
|
||
"slower it will be to update.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"at 1000ms.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"FPS カウンターと VPS カウンターがサンプリングされる時間。<br><br>値が大きいほ"
|
||
"どFPS/VPSカウンターは安定しますが、更新が遅くなります。"
|
||
"<br><br><dolphin_emphasis>分からない場合は、1000msのままにしてください。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:467
|
||
msgid "The channel partition is missing."
|
||
msgstr "The channel partition is missing."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:462
|
||
msgid "The data partition is missing."
|
||
msgstr "The data partition is missing."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:501
|
||
msgid ""
|
||
"The data partition is not at its normal position. This will affect the "
|
||
"emulated loading times. You will be unable to share input recordings and use "
|
||
"NetPlay with anyone who is using a good dump."
|
||
msgstr ""
|
||
"データ パーティションが通常の位置にありません。これは、エミュレートされた読み"
|
||
"込み時間に影響します。適切なダンプを使用している人と入力記録を共有したり、"
|
||
"ネットプレイを使用することができなくなります。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:614
|
||
msgid ""
|
||
"The data size for the {0} partition is not evenly divisible by the block "
|
||
"size."
|
||
msgstr ""
|
||
"The data size for the {0} partition is not evenly divisible by the block "
|
||
"size."
|
||
|
||
#: Source/Android/jni/WiiUtils.cpp:114
|
||
msgid "The decryption keys need to be appended to the NAND backup file."
|
||
msgstr "復号化キーは NAND バックアップ ファイルに追加する必要があります。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:68
|
||
msgid ""
|
||
"The default value \"%1\" will work with a local tapserver and newserv. You "
|
||
"can also enter a network location (address:port) to connect to a remote "
|
||
"tapserver."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:427
|
||
msgid ""
|
||
"The destination file cannot be the same as the source file\n"
|
||
"\n"
|
||
"Please select another destination path for \"%1\""
|
||
msgstr ""
|
||
"宛先ファイルは元ファイルと同じであってはなりません\n"
|
||
"\n"
|
||
"「%1」とは別の宛先パスを選択してください"
|
||
|
||
#: Source/Core/Core/Movie.cpp:363
|
||
msgid ""
|
||
"The disc change to \"{0}\" could not be saved in the .dtm file.\n"
|
||
"The filename of the disc image must not be longer than 40 characters."
|
||
msgstr ""
|
||
"「{0}」へのディスク変更を .dtm ファイルに保存できませんでした。\n"
|
||
"ディスクイメージのファイル名は40文字以内でなければなりません。"
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDThread.cpp:310
|
||
msgid "The disc could not be read (at {0:#x} - {1:#x})."
|
||
msgstr "The disc could not be read (at {0:#x} - {1:#x})."
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:436
|
||
msgid "The disc that was about to be inserted couldn't be found."
|
||
msgstr "挿入しようとしたディスクが見つかりませんでした。"
|
||
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:36
|
||
msgid ""
|
||
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
|
||
"Shop Channel may not work correctly."
|
||
msgstr ""
|
||
"エミュレートされた NAND が破損しています。 WiiメニューやWiiショッピングチャン"
|
||
"ネルなどのシステムタイトルが正しく動作しない場合があります。"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:34
|
||
msgid "The emulated Wii console has been updated."
|
||
msgstr "Wiiシステムの更新が完了しました"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:39
|
||
msgid "The emulated Wii console is already up-to-date."
|
||
msgstr "このWiiシステムは既に最新版になっています"
|
||
|
||
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
||
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:137
|
||
msgid "The entered MAC address is invalid."
|
||
msgstr "入力されたMACアドレスは無効です。"
|
||
|
||
#. i18n: Here, PID means Product ID (for a USB device).
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:141
|
||
msgid "The entered PID is invalid."
|
||
msgstr "入力されたデバイス PIDは無効です。"
|
||
|
||
#. i18n: Here, VID means Vendor ID (for a USB device).
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:134
|
||
msgid "The entered VID is invalid."
|
||
msgstr "入力されたデバイス VIDは無効です。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:539
|
||
msgid "The expression contains a syntax error."
|
||
msgstr "式に構文エラーが含まれています。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:487
|
||
msgid ""
|
||
"The file\n"
|
||
"%1\n"
|
||
"is either corrupted or not a GameCube memory card file.\n"
|
||
"%2"
|
||
msgstr ""
|
||
"このファイル\n"
|
||
"%1\n"
|
||
"は破損しているか、ゲームキューブメモリカードファイルではありません。\n"
|
||
"%2"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:408
|
||
msgid ""
|
||
"The file %1 already exists.\n"
|
||
"Do you wish to replace it?"
|
||
msgstr ""
|
||
"ファイル %1 は既に存在します。\n"
|
||
"ファイルを置き換えますか?"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:279
|
||
msgid ""
|
||
"The file associated to this file was closed! Did you clear the slot before "
|
||
"saving?"
|
||
msgstr ""
|
||
"このファイルに関連付けられたファイルは閉じられました! 保存する前にスロットを"
|
||
"クリアしましたか?"
|
||
|
||
#: Source/Core/AudioCommon/WaveFile.cpp:60
|
||
msgid ""
|
||
"The file {0} could not be opened for writing. Please check if it's already "
|
||
"opened by another program."
|
||
msgstr ""
|
||
"ファイル {0} を書き込み用に開くことができませんでした。すでに別のプログラムに"
|
||
"よって開かれていないか確認してください。"
|
||
|
||
#: Source/Core/AudioCommon/WaveFile.cpp:52
|
||
msgid "The file {0} was already open, the file header will not be written."
|
||
msgstr ""
|
||
"ファイル {0} は既に開かれているので、ファイルヘッダーは書き込まれません。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:466
|
||
msgid ""
|
||
"The filename %1 does not conform to Dolphin's region code format for memory "
|
||
"cards. Please rename this file to either %2, %3, or %4, matching the region "
|
||
"of the save files that are on it."
|
||
msgstr ""
|
||
"ファイル名 %1 はDolphinのメモリーカード用リージョンコード形式に準拠していませ"
|
||
"ん。このファイル名を %2、 %3、 %4 のいずれかに変更してください。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:431
|
||
msgid "The filesystem is invalid or could not be read."
|
||
msgstr "The filesystem is invalid or could not be read."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:589
|
||
msgid ""
|
||
"The folder %1 does not conform to Dolphin's region code format for GCI "
|
||
"folders. Please rename this folder to either %2, %3, or %4, matching the "
|
||
"region of the save files that are in it."
|
||
msgstr ""
|
||
"フォルダ %1 は Dolphin の GCI フォルダのリージョンコード形式に準拠していませ"
|
||
"ん。このフォルダの名前を %2、 %3、 %4 のいずれかに変更してください。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:781
|
||
msgid ""
|
||
"The format that the disc image is saved in does not store the size of the "
|
||
"disc image."
|
||
msgstr ""
|
||
"The format that the disc image is saved in does not store the size of the "
|
||
"disc image."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:887
|
||
msgid "The game ID is inconsistent."
|
||
msgstr "The game ID is inconsistent."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:898
|
||
msgid "The game ID is unusually short."
|
||
msgstr "The game ID is unusually short."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:879
|
||
msgid "The game ID is {0} but should be {1}."
|
||
msgstr "The game ID is {0} but should be {1}."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:73
|
||
msgid "The game disc does not contain any usable update information."
|
||
msgstr "このゲームディスクには、使用可能なアップデート情報は含まれていません。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:291
|
||
msgid "The game is currently running."
|
||
msgstr "ゲームは現在実行中です"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:66
|
||
msgid ""
|
||
"The game's region does not match your console's. To avoid issues with the "
|
||
"system menu, it is not possible to update the emulated console using this "
|
||
"disc."
|
||
msgstr ""
|
||
"ゲームの地域とコンソールの地域が一致しません。システムメニューの問題を避ける"
|
||
"ため、このディスクを使用してエミュレートされたコンソールをアップデートするこ"
|
||
"とはできません。"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:718
|
||
msgid ""
|
||
"The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need "
|
||
"to turn this off in the graphics driver's settings in order for Dolphin to "
|
||
"work.\n"
|
||
"\n"
|
||
"(MSAA with {0} samples found on default framebuffer)"
|
||
msgstr ""
|
||
"グラフィックドライバが強制的にDolphinのアンチエイリアスを有効にしています。"
|
||
"Dolphinを動作させるには、グラフィックドライバの設定でこれをオフにする必要があ"
|
||
"ります。\n"
|
||
"\n"
|
||
"(デフォルトのフレームバッファで {0} サンプルの MSAA が見つかりました)"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:155
|
||
msgid "The hashes do not match!"
|
||
msgstr "ハッシュは一致しませんでした"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:151
|
||
msgid "The hashes match!"
|
||
msgstr "全てのハッシュが一致!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:176
|
||
msgid ""
|
||
"The hero level of this Skylander. Only seen in Skylanders: Spyro's "
|
||
"Adventures. Between 0 and 100"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:185
|
||
msgid ""
|
||
"The host code is too long.\n"
|
||
"Please recheck that you have the correct code."
|
||
msgstr ""
|
||
"ホストコードが長すぎます\n"
|
||
"正しいホストコードかどうか確認して再入力してください"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:472
|
||
msgid "The install partition is missing."
|
||
msgstr "The install partition is missing."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:183
|
||
msgid "The last time the figure has been placed on a portal"
|
||
msgstr "最後に、このフィギュアがポータルに配置された時刻"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:181
|
||
msgid ""
|
||
"The last time the figure has been reset. If the figure has never been reset, "
|
||
"the first time the figure was placed on a portal"
|
||
msgstr ""
|
||
"フィギュアが最後にリセットされた時刻です。フィギュアがリセットされたことがな"
|
||
"い場合はフィギュアがポータルに最初に配置された時刻です。"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI.cpp:50
|
||
msgid ""
|
||
"The movie indicates that a memory card should be inserted into {0:n}, but "
|
||
"one is not currently inserted (instead, {1} is inserted). For the movie to "
|
||
"sync properly, please change the selected device to Memory Card or GCI "
|
||
"Folder."
|
||
msgstr ""
|
||
"このムービーは、{0:n} にメモリカードが挿入されているはずですが、代わりに {1} "
|
||
"が挿入されています。ムービーを正しく同期するには、選択したデバイスをメモリー"
|
||
"カードまたはGCIフォルダに変更してください。"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:178
|
||
msgid "The nickname for this Skylander. Limited to 15 characters"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:159
|
||
msgid "The patches in %1 are not for the selected game or game revision."
|
||
msgstr "%1 のパッチは、選択したゲームまたはゲームリビジョン用ではありません。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:254
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:295
|
||
msgid "The profile '%1' does not exist"
|
||
msgstr "選択されたプロファイル '%1' は存在しません"
|
||
|
||
#: Source/Core/Core/Movie.cpp:220
|
||
msgid "The recorded game ({0}) is not the same as the selected game ({1})"
|
||
msgstr "記録されたゲーム ({0}) は選択したゲーム ({1}) と同じではありません"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:916
|
||
msgid ""
|
||
"The region code does not match the game ID. If this is because the region "
|
||
"code has been modified, the game might run at the wrong speed, graphical "
|
||
"elements might be offset, or the game might not run at all."
|
||
msgstr ""
|
||
"リージョンコードがゲームIDと一致しません。リージョン コードが変更されているこ"
|
||
"とが原因の場合は、ゲームが間違った速度で実行されたり、グラフィック要素がオフ"
|
||
"セットされたり、ゲームがまったく実行されなかったりする可能性があります。"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:195
|
||
msgid "The resulting decrypted AR code doesn't contain any lines."
|
||
msgstr "復号化しましたが、このコードにはひとつも行が含まれていません。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:508
|
||
msgid ""
|
||
"The same file can't be used in multiple slots; it is already used by %1."
|
||
msgstr ""
|
||
"同じファイルを複数のスロットで使用することはできません; すでに %1 によって使"
|
||
"用されています。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:612
|
||
msgid ""
|
||
"The same folder can't be used in multiple slots; it is already used by %1."
|
||
msgstr ""
|
||
"同じフォルダーを複数のスロットで使用することはできません: すでに %1 によって"
|
||
"使用されています。"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:288
|
||
msgid "The server and client's NetPlay versions are incompatible."
|
||
msgstr "サーバー側とクライアント側のバージョンに互換性がありません"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:284
|
||
msgid "The server is full."
|
||
msgstr "このサーバーは満員です"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:297
|
||
msgid "The server sent an unknown error message."
|
||
msgstr "The server sent an unknown error message."
|
||
|
||
#: Source/Core/VideoBackends/Software/SWmain.cpp:60
|
||
msgid ""
|
||
"The software renderer is significantly slower than other backends and is "
|
||
"only recommended for debugging purposes.\n"
|
||
"\n"
|
||
"Do you really want to enable software rendering? If unsure, select 'No'."
|
||
msgstr ""
|
||
"Software Rendererは出力バックエンドに比べて非常に低速です。\n"
|
||
"デバッグ用途としてのみ有用なものです。\n"
|
||
"本当に使用しますか?よく分からなければ、選択しないでください。"
|
||
|
||
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:976
|
||
msgid "The specified common key index is {0} but should be {1}."
|
||
msgstr "The specified common key index is {0} but should be {1}."
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:201
|
||
msgid "The specified file \"{0}\" does not exist"
|
||
msgstr "指定されたファイル \"{0}\" は存在しません"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1197
|
||
msgid ""
|
||
"The system-reserved part of your NAND contains %1 blocks (%2 KiB) of data, "
|
||
"out of an allowed maximum of %3 blocks (%4 KiB)."
|
||
msgstr ""
|
||
"NAND のシステム予約部分には、最大 %3 ブロック (%4 KiB) のデータのうち %1 ブ"
|
||
"ロック (%2 KiB) のデータがあります。"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:544
|
||
msgid "The target memory card already contains a file \"%1\"."
|
||
msgstr ""
|
||
"インポート先のメモリーカードには既にこのファイルのデータが存在します%n\"%1\""
|
||
|
||
#. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game)
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:994
|
||
msgid "The ticket is not correctly signed."
|
||
msgstr "The ticket is not correctly signed."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:180
|
||
msgid "The total time this figure has been used inside a game in seconds"
|
||
msgstr "この数値がゲーム内で使用された合計時間 (秒単位)になります"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:174
|
||
msgid "The toy code for this figure. Only available for real figures."
|
||
msgstr "このフィギュアのトイコード。本物のフィギュアにのみ使用可能です。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:523
|
||
msgid "The type of a partition could not be read."
|
||
msgstr "The type of a partition could not be read."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:85
|
||
msgid "The type of this Skylander does not have any data that can be modified!"
|
||
msgstr "この Skylander のタイプには、変更できるデータがありません!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:92
|
||
msgid "The type of this Skylander is unknown!"
|
||
msgstr "この Skylander の種類は不明です!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:99
|
||
msgid ""
|
||
"The type of this Skylander is unknown, or can't be modified at this time!"
|
||
msgstr "この Skylander の種類が不明で、現時点では変更できません!"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:60
|
||
msgid ""
|
||
"The update has been cancelled. It is strongly recommended to finish it in "
|
||
"order to avoid inconsistent system software versions."
|
||
msgstr ""
|
||
"更新がキャンセルされました。システムバージョンの不一致を避けるため、最新版へ"
|
||
"の更新を強く推奨します"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:684
|
||
msgid "The update partition does not contain the IOS used by this title."
|
||
msgstr "The update partition does not contain the IOS used by this title."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:457
|
||
msgid "The update partition is missing."
|
||
msgstr "The update partition is missing."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:492
|
||
msgid "The update partition is not at its normal position."
|
||
msgstr "The update partition is not at its normal position."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1189
|
||
msgid ""
|
||
"The user-accessible part of your NAND contains %1 blocks (%2 KiB) of data, "
|
||
"out of an allowed maximum of %3 blocks (%4 KiB)."
|
||
msgstr ""
|
||
"NAND のユーザーがアクセス可能な部分には、許容最大値 %3 ブロック (%4 KiB) のう"
|
||
"ち、%1 ブロック (%2 KiB) のデータが含まれています。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:643
|
||
msgid "The {0} partition does not have a valid file system."
|
||
msgstr "The {0} partition does not have a valid file system."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:572
|
||
msgid "The {0} partition does not seem to contain valid data."
|
||
msgstr "The {0} partition does not seem to contain valid data."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:594
|
||
msgid "The {0} partition is not correctly signed."
|
||
msgstr "The {0} partition is not correctly signed."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:539
|
||
msgid "The {0} partition is not properly aligned."
|
||
msgstr "The {0} partition is not properly aligned."
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:384
|
||
msgid "Theme"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:445
|
||
msgid "There are too many partitions in the first partition table."
|
||
msgstr "There are too many partitions in the first partition table."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:806
|
||
msgid ""
|
||
"There are unsaved changes in \"%1\".\n"
|
||
"\n"
|
||
"Do you want to save before closing?"
|
||
msgstr ""
|
||
"\"%1\" には保存されていない変更があります。\n"
|
||
"\n"
|
||
"閉じる前に保存しますか?"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:582
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:593
|
||
msgid "There is nothing to save!"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/State.cpp:1050
|
||
msgid "There is nothing to undo!"
|
||
msgstr "取り消すものがありません!"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:495
|
||
msgid "There was an issue adding a shortcut to the desktop"
|
||
msgstr "デスクトップにショートカットを追加する際に問題がありました。"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:154
|
||
msgid ""
|
||
"These settings override core Dolphin settings.\n"
|
||
"Undetermined means the game uses Dolphin's setting."
|
||
msgstr ""
|
||
"ここで設定した項目は ''このタイトルに限り'' Dolphinの基本設定を上書きしま"
|
||
"す。\n"
|
||
"半チェックは基本設定のまま従うことを意味します。"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:167
|
||
msgid ""
|
||
"This Action Replay code contains both encrypted and unencrypted lines; you "
|
||
"should check that you have entered it correctly.\n"
|
||
"\n"
|
||
"Do you want to discard all unencrypted lines?"
|
||
msgstr ""
|
||
"このアクションリプレイコードには、暗号化された行と暗号化されていない行の両方"
|
||
"が含まれています。正しく入力したかどうかを確認する必要があります。\n"
|
||
"\n"
|
||
"暗号化されていない行をすべて破棄しますか?"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250
|
||
msgid "This Gecko code doesn't contain any lines."
|
||
msgstr "この Gecko コードには行が含まれていません。"
|
||
|
||
#. i18n: You may want to leave the term "ERROR #002" untranslated,
|
||
#. since the emulated software always displays it in English.
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:941
|
||
msgid ""
|
||
"This Korean title is set to use an IOS that typically isn't used on Korean "
|
||
"consoles. This is likely to lead to ERROR #002."
|
||
msgstr ""
|
||
"This Korean title is set to use an IOS that typically isn't used on Korean "
|
||
"consoles. This is likely to lead to ERROR #002."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:102
|
||
msgid "This Skylander type can't be modified yet!"
|
||
msgstr "この Skylander の種類はまだ改造できません!"
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:153
|
||
msgid "This USB device is already whitelisted."
|
||
msgstr "このデバイスは既に登録済みです。"
|
||
|
||
#: Source/Core/Core/ConfigManager.cpp:285
|
||
msgid "This WAD is not bootable."
|
||
msgstr "このWADファイルは起動できません。"
|
||
|
||
#: Source/Core/Core/ConfigManager.cpp:280
|
||
msgid "This WAD is not valid."
|
||
msgstr "このWADは無効です"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:908
|
||
msgid ""
|
||
"This action replay simulator does not support codes that modify Action "
|
||
"Replay itself."
|
||
msgstr ""
|
||
"このアクションリプレイシミュレータは、アクションリプレイそのものを変更する"
|
||
"コードはサポートしていません。"
|
||
|
||
#: Source/Core/Common/x64CPUDetect.cpp:83
|
||
msgid ""
|
||
"This build of Dolphin is not natively compiled for your CPU.\n"
|
||
"Please run the ARM64 build of Dolphin for a better experience."
|
||
msgstr ""
|
||
"Dolphin のこのビルドは、お使いの CPU 用にネイティブにコンパイルされていませ"
|
||
"ん。\n"
|
||
"\n"
|
||
"すばらしい体験をのために、ぜひ Dolphin の ARM64 ビルドを実行してください。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:265
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:831
|
||
msgid "This cannot be undone!"
|
||
msgstr "元に戻すことはできません!"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:828
|
||
msgid "This debug disc image has the size of a retail disc image."
|
||
msgstr "This debug disc image has the size of a retail disc image."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:851
|
||
msgid "This disc image has an unusual size."
|
||
msgstr "This disc image has an unusual size."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:845
|
||
msgid ""
|
||
"This disc image has an unusual size. This will likely make the emulated "
|
||
"loading times longer. You will likely be unable to share input recordings "
|
||
"and use NetPlay with anyone who is using a good dump."
|
||
msgstr ""
|
||
"このディスクイメージのサイズは異常です。このため、エミュレーションのロード時"
|
||
"間が長くなる可能性があります。入力された録画を共有したり、良いダンプを使用し"
|
||
"ている人とネットプレイを使用することができなくなる可能性があります。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1013
|
||
msgid ""
|
||
"This disc image is in the NKit format. It is not a good dump in its current "
|
||
"form, but it might become a good dump if converted back. The CRC32 of this "
|
||
"file might match the CRC32 of a good dump even though the files are not "
|
||
"identical."
|
||
msgstr ""
|
||
"このディスクイメージはNKit形式です。現在の形式では良好なダンプではありません"
|
||
"が、変換しなおせば良好なダンプになるかもしれません。ファイルが同一ではない場"
|
||
"合でも、このファイルの CRC32 は正常なダンプの CRC32 と一致する可能性がありま"
|
||
"す。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:801
|
||
msgid ""
|
||
"This disc image is too small and lacks some data. If your dumping program "
|
||
"saved the disc image as several parts, you need to merge them into one file."
|
||
msgstr ""
|
||
"このディスクイメージは小さすぎて、いくつかのデータが不足しています。ダンプ・"
|
||
"プログラムがディスク・イメージを複数の部分として保存した場合、それらを1つの"
|
||
"ファイルに統合する必要があります。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:798
|
||
msgid ""
|
||
"This disc image is too small and lacks some data. The problem is most likely "
|
||
"that this is a dual-layer disc that has been dumped as a single-layer disc."
|
||
msgstr ""
|
||
"このディスク イメージは小さすぎて、いくつかのデータが不足しています。この問題"
|
||
"は、おそらく2層ディスクが1層ディスクとしてダンプされた可能性が大きいです。"
|
||
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:715
|
||
msgid ""
|
||
"This error is usually caused by the emulated GPU desyncing with the emulated "
|
||
"CPU, but your current settings make this unlikely to happen. If this error "
|
||
"is stopping the game from working, please report it to the developers."
|
||
msgstr ""
|
||
"このエラーは通常、エミュレートされた GPU がエミュレートされた CPU と同期して"
|
||
"いないことが原因で発生しますが、現在の設定ではこのエラーが発生する可能性は小"
|
||
"さいです。このエラーによりゲームが動作しなくなる場合は、開発者に報告してくだ"
|
||
"さい。"
|
||
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:708
|
||
msgid ""
|
||
"This error is usually caused by the emulated GPU desyncing with the emulated "
|
||
"CPU. Turn off the \"Dual Core\" setting to avoid this."
|
||
msgstr ""
|
||
"このエラーは通常、エミュレートされたGPUがエミュレートされたCPUと同期しないた"
|
||
"めに発生します。これを避けるには、\"Dual Core \"設定をオフにしてください。"
|
||
|
||
#: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:38
|
||
msgid "This feature is disabled in hardcore mode."
|
||
msgstr "この機能はハードコア モードでは無効になります。"
|
||
|
||
#: Source/Core/DiscIO/NANDImporter.cpp:116
|
||
msgid "This file does not contain a valid Wii filesystem."
|
||
msgstr "このファイルには有効な Wii ファイルシステムが含まれていません。"
|
||
|
||
#: Source/Core/DiscIO/NANDImporter.cpp:55
|
||
msgid "This file does not look like a BootMii NAND backup."
|
||
msgstr "このファイルはBootMii NANDバックアップではないようです"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:773
|
||
msgid ""
|
||
"This game has been hacked to fit on a single-layer DVD. Some content such as "
|
||
"pre-rendered videos, extra languages or entire game modes will be broken. "
|
||
"This problem generally only exists in illegal copies of games."
|
||
msgstr ""
|
||
"このゲームは、1層DVD に収まるようにハッキングされています。プリレンダリングさ"
|
||
"れたビデオや追加言語、ゲームモード全体など一部のコンテンツは壊れます。この問"
|
||
"題は通常、ゲームの違法コピーにのみ存在します。"
|
||
|
||
#: Source/Core/VideoCommon/VideoBackendBase.cpp:195
|
||
msgid ""
|
||
"This game requires bounding box emulation to run properly but your graphics "
|
||
"card or its drivers do not support it. As a result you will experience bugs "
|
||
"or freezes while running this game."
|
||
msgstr ""
|
||
"このタイトルでは Bounding Box という機能を使っていますが、お使いのビデオカー"
|
||
"ドもしくはドライバでは対応していないようです。そのためプレイ中にバグやフリー"
|
||
"ズと遭遇する可能性があります。"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1408
|
||
msgid "This is a bad dump."
|
||
msgstr "This is a bad dump."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1401
|
||
msgid ""
|
||
"This is a bad dump. This doesn't necessarily mean that the game won't run "
|
||
"correctly."
|
||
msgstr ""
|
||
"This is a bad dump. This doesn't necessarily mean that the game won't run "
|
||
"correctly."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1368
|
||
msgid ""
|
||
"This is a good dump according to Redump.org, but Dolphin has found problems. "
|
||
"This might be a bug in Dolphin."
|
||
msgstr ""
|
||
"This is a good dump according to Redump.org, but Dolphin has found problems. "
|
||
"This might be a bug in Dolphin."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1363
|
||
msgid "This is a good dump."
|
||
msgstr "This is a good dump."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:304
|
||
msgid "This only applies to the initial boot of the emulated software."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:302
|
||
msgid "This session requires a password:"
|
||
msgstr "参加にはパスワードが必要です。"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:184
|
||
msgid ""
|
||
"This setting allows you to set a custom real time clock (RTC) separate from "
|
||
"your current system time.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"リアルタイムクロック(RTC)は通常OSの設定が使われますが\n"
|
||
"ここで任意の時間に変更することができます。\n"
|
||
"\n"
|
||
"よく分からなければ、チェックを入れないでください。"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:76
|
||
msgid "This software should not be used to play games you do not legally own."
|
||
msgstr ""
|
||
"合法的に所有していないゲームをプレイするためにこのソフトウェアを使用すること"
|
||
"はできません。"
|
||
|
||
#: Source/Core/Core/ConfigManager.cpp:303
|
||
msgid "This title cannot be booted."
|
||
msgstr "このタイトルは起動できません"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:949
|
||
msgid "This title is set to use an invalid IOS."
|
||
msgstr "This title is set to use an invalid IOS."
|
||
|
||
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:963
|
||
msgid "This title is set to use an invalid common key."
|
||
msgstr "This title is set to use an invalid common key."
|
||
|
||
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:325
|
||
msgid ""
|
||
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
||
"this is homebrew.\n"
|
||
"\n"
|
||
"DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX."
|
||
msgstr ""
|
||
"このタイトルは DSP HLE に対応していないようです。\n"
|
||
"自作アプリの場合は DSP LLE をお試しください。\n"
|
||
"\n"
|
||
"DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX."
|
||
|
||
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:316
|
||
msgid ""
|
||
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
||
"this is homebrew.\n"
|
||
"\n"
|
||
"Unknown ucode (CRC = {0:08x}) - forcing AXWii."
|
||
msgstr ""
|
||
"このタイトルは DSP HLE に対応していないようです。\n"
|
||
"自作アプリの場合は DSP LLE をお試しください。\n"
|
||
"\n"
|
||
"Unknown ucode (CRC = {0:08x}) - forcing AXWii."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139
|
||
msgid ""
|
||
"This value is added to the convergence value set in the graphics "
|
||
"configuration."
|
||
msgstr "ここで設定した値は、グラフィック設定でセットした収束距離に加算されます"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:137
|
||
msgid ""
|
||
"This value is multiplied with the depth set in the graphics configuration."
|
||
msgstr "ここで設定した値は、グラフィック設定でセットした収束距離に乗算されます"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:454
|
||
msgid ""
|
||
"This will also filter unconditional branches.\n"
|
||
"To filter for or against unconditional branches,\n"
|
||
"use the Branch Type filter options."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161
|
||
msgid ""
|
||
"This will limit the speed of chunked uploading per client, which is used for "
|
||
"save sync."
|
||
msgstr ""
|
||
"これにより、保存同期に使用されるクライアントごとのチャンクアップロードの速度"
|
||
"が制限されます。"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:180
|
||
msgid ""
|
||
"This will sync additional graphics settings, and force everyone to the same "
|
||
"internal resolution.\n"
|
||
"May prevent desync in some games that use EFB reads. Please ensure everyone "
|
||
"uses the same video backend."
|
||
msgstr ""
|
||
"これにより、追加のグラフィック設定が同期され、全員が同じ内部解像度になりま"
|
||
"す。\n"
|
||
"\n"
|
||
"EFB 読み取りを使用する一部のゲームで非同期が妨げられる場合があります。全員が"
|
||
"同じビデオ バックエンドを使用していることを確認してください。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:147
|
||
msgid "Thread context"
|
||
msgstr "Thread context"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:26
|
||
msgid "Threads"
|
||
msgstr "Threads"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26
|
||
msgid "Threshold"
|
||
msgstr "しきい値"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:529
|
||
msgid "TiB"
|
||
msgstr "TiB"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:55
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:231
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32
|
||
msgid "Tilt"
|
||
msgstr "傾き"
|
||
|
||
#. i18n: Refers to the "Calibration" setting of gyroscope input.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:49
|
||
msgid "Time period of stable input to trigger calibration. (zero to disable)"
|
||
msgstr ""
|
||
"キャリブレーションを起動するまでの安定した入力の期間。 (無効にする場合はゼロ)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:294
|
||
msgid "Timed Out"
|
||
msgstr "Timed Out"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:997
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:214
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:154
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:675
|
||
msgid "Title"
|
||
msgstr "タイトル"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:309
|
||
msgid "To"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:183
|
||
msgid "To log in, stop the current emulation."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:99
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:114
|
||
msgid "To:"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:348
|
||
msgid "Toggle &Fullscreen"
|
||
msgstr "全画面表示 切り替え(&F)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:128
|
||
msgid "Toggle 3D Anaglyph"
|
||
msgstr "立体視 Anaglyph 切替"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:126
|
||
msgid "Toggle 3D Side-by-Side"
|
||
msgstr "立体視 Side-by-side 切替"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:127
|
||
msgid "Toggle 3D Top-Bottom"
|
||
msgstr "立体視 Top-bottom 切替"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62
|
||
msgid "Toggle All Log Types"
|
||
msgstr "全てのログ情報を選択/解除"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:110
|
||
msgid "Toggle Aspect Ratio"
|
||
msgstr "アスペクト比 設定切替"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:79
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:902
|
||
msgid "Toggle Breakpoint"
|
||
msgstr "Toggle Breakpoint"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:109
|
||
msgid "Toggle Crop"
|
||
msgstr "クロッピング 切替"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:117
|
||
msgid "Toggle Custom Textures"
|
||
msgstr "カスタムテクスチャ 切替"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:112
|
||
msgid "Toggle EFB Copies"
|
||
msgstr "EFB Copies 設定切替"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:115
|
||
msgid "Toggle Fog"
|
||
msgstr "フォグ処理 設定切替"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:34
|
||
msgid "Toggle Fullscreen"
|
||
msgstr "フルスクリーン表示 切替"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:31
|
||
msgid "Toggle Pause"
|
||
msgstr "一時停止 切替"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:89
|
||
msgid "Toggle SD Card"
|
||
msgstr "SDカード挿入 切替"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:111
|
||
msgid "Toggle Skip EFB Access"
|
||
msgstr "Skip EFB Access 切替"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:116
|
||
msgid "Toggle Texture Dumping"
|
||
msgstr "Toggle Texture Dumping"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:90
|
||
msgid "Toggle USB Keyboard"
|
||
msgstr "USB キーボード 切替"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:113
|
||
msgid "Toggle XFB Copies"
|
||
msgstr "EFB Copies 設定切替"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:114
|
||
msgid "Toggle XFB Immediate Mode"
|
||
msgstr "XFB Immediate Mode 設定切替"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:966
|
||
msgid "Tokenizing failed."
|
||
msgstr "トークン化に失敗しました。"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:350
|
||
msgid "Tool Controls"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:29
|
||
msgid "Toolbar"
|
||
msgstr "ツールバー"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:358
|
||
msgid "Top"
|
||
msgstr "上"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
|
||
msgid "Top-and-Bottom"
|
||
msgstr "Top-and-Bottom"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:267
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49
|
||
msgid "Total Hits"
|
||
msgstr "Total Hits"
|
||
|
||
#. i18n: Refers to an amount of rotational movement about the "pitch" axis.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:55
|
||
msgid "Total Pitch"
|
||
msgstr "ピッチ軸移動量の合計"
|
||
|
||
#. i18n: Refers to an amount of rotational movement about the "yaw" axis.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:46
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:35
|
||
msgid "Total Yaw"
|
||
msgstr "ヨー軸移動量の合計"
|
||
|
||
#. i18n: Refers to emulated wii remote movements.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59
|
||
msgid "Total rotation about the pitch axis."
|
||
msgstr "ピッチ軸を中心とした全回転。"
|
||
|
||
#. i18n: Refers to emulated wii remote movements.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50
|
||
msgid "Total rotation about the yaw axis."
|
||
msgstr "ヨー軸を中心とした全回転。"
|
||
|
||
#. i18n: Refering to emulated wii remote movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:145
|
||
msgid "Total travel distance."
|
||
msgstr "移動距離の合計。"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:51
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:195
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:210
|
||
msgid "Touch"
|
||
msgstr "タッチボード"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:121
|
||
msgid "Toy code:"
|
||
msgstr "トイコード:"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:101
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:178
|
||
msgid "Traditional Chinese"
|
||
msgstr "繁体字中国語"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:420
|
||
msgid "Trap"
|
||
msgstr "トラップ"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:409
|
||
msgid "Trap Master"
|
||
msgstr "トラップマスター"
|
||
|
||
#. i18n: Figures for the game Skylanders: Trap Team. The game has the same title in all countries
|
||
#. it was released in. It was not released in Japan.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:271
|
||
msgid "Trap Team"
|
||
msgstr "トラップチーム"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:996
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1000
|
||
msgid "Traversal Error"
|
||
msgstr "トラバーサルエラー"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:194
|
||
msgid "Traversal Server"
|
||
msgstr "中継サーバー (Traversal)"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1979
|
||
msgid "Traversal server timed out connecting to the host"
|
||
msgstr "中継サーバーからホストへの接続がタイムアウト"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53
|
||
msgid ""
|
||
"Tries to translate branches ahead of time, improving performance in most "
|
||
"cases. Defaults to <b>True</b>"
|
||
msgstr ""
|
||
"ブランチの変換を事前に試みます。ほとんどの場合パフォーマンスが向上させます。"
|
||
"デフォルトは<b>True</b>"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:101
|
||
msgid "Triforce AM Baseboard"
|
||
msgstr "トライフォース AM ベースボード"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:60
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:222
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:63
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:38
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:213
|
||
msgid "Triggers"
|
||
msgstr "トリガー"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:415
|
||
msgid "Trophy"
|
||
msgstr "トロフィー"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:127
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:270
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:331
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353
|
||
msgid "Type"
|
||
msgstr "形式"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:205
|
||
msgid "Type-based Alignment"
|
||
msgstr "Type-based Alignment"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:49
|
||
msgid "Typical GameCube/Wii Address Space"
|
||
msgstr "一般的な GameCube または Wii のアドレス空間"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:297
|
||
msgid "UNKNOWN"
|
||
msgstr "UNKNOWN"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:30
|
||
msgid "USA"
|
||
msgstr "アメリカ合衆国"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyUSBEmu.cpp:21
|
||
msgid "USB Device Emulation"
|
||
msgstr "USB デバイスエミュレーション"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:453
|
||
msgid "USB Emulation"
|
||
msgstr "USB エミュレーション"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:368
|
||
msgid "USB Emulation Devices"
|
||
msgstr "USB エミュレーションデバイス"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:102
|
||
msgid "USB Gecko"
|
||
msgstr "USB Gecko"
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:132
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:139
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:152
|
||
msgid "USB Whitelist Error"
|
||
msgstr "USB ホワイトリストエラー"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:287
|
||
msgid ""
|
||
"Ubershaders are never used. Stuttering will occur during shader compilation, "
|
||
"but GPU demands are low.<br><br>Recommended for low-end hardware. "
|
||
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Uber (統合) シェーダーを使用しません。シェーダ作成中にカクつきが発生します"
|
||
"が、高性能なGPUでなくても問題になりません。<br><br>低スペック環境にオススメで"
|
||
"す。<br><br><dolphin_emphasis>よく分からなければ、これを選択してください。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:292
|
||
msgid ""
|
||
"Ubershaders will always be used. Provides a near stutter-free experience at "
|
||
"the cost of very high GPU performance requirements."
|
||
"<br><br><dolphin_emphasis>Don't use this unless you encountered stuttering "
|
||
"with Hybrid Ubershaders and have a very powerful GPU.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Uber (統合) シェーダーを常に使用します。強力なGPUをお持ちであれば、カクつきと"
|
||
"は無縁のゲームプレイが実現されます。<br><br><dolphin_emphasis>強力なGPUを搭載"
|
||
"したPCで、Hybrid Ubershaders では問題がある場合にしかオススメできません。</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:297
|
||
msgid ""
|
||
"Ubershaders will be used to prevent stuttering during shader compilation, "
|
||
"but specialized shaders will be used when they will not cause stuttering."
|
||
"<br><br>In the best case it eliminates shader compilation stuttering while "
|
||
"having minimal performance impact, but results depend on video driver "
|
||
"behavior."
|
||
msgstr ""
|
||
"Uber (統合) シェーダーをカクつき防止のために使用します。ただし、カクつきを引"
|
||
"き起こさないと考えられる一部のシェーダに対しては使用しません。<br><br>最良の"
|
||
"ケースではパフォーマンスへの影響を最小限に抑えつつカクつきが解消されるはずで"
|
||
"すが、実際どのような結果になるかは使用中のビデオドライバに依存します。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1408
|
||
msgid "Unable to auto-detect RSO module"
|
||
msgstr "Unable to auto-detect RSO module"
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:208
|
||
msgid "Unable to contact update server."
|
||
msgstr "アップデートサーバーに接続できません。"
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:280
|
||
msgid "Unable to create updater copy."
|
||
msgstr "アップデータのコピーを作成できません。"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:98
|
||
msgid "Unable to modify Skylander!"
|
||
msgstr "Skylander を改造できません!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:706
|
||
msgid "Unable to open file."
|
||
msgstr "ファイルを開くことができません。"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150
|
||
msgid ""
|
||
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
|
||
"decrypted code. Make sure you typed it correctly.\n"
|
||
"\n"
|
||
"Would you like to ignore this line and continue parsing?"
|
||
msgstr ""
|
||
"暗号化または復号化コードとして入力された内 %1 行目を解析できません。内容を確"
|
||
"認してください。\n"
|
||
"\n"
|
||
"この行を無視して解析を続けますか?"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:237
|
||
msgid ""
|
||
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
|
||
"you typed it correctly.\n"
|
||
"\n"
|
||
"Would you like to ignore this line and continue parsing?"
|
||
msgstr ""
|
||
"暗号化または復号化コードとして入力された内 %1 行目を解析できません。内容を確"
|
||
"認してください。\n"
|
||
"\n"
|
||
"この行を無視して解析を続けますか?"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:714
|
||
msgid "Unable to read file."
|
||
msgstr "ファイルを読み込むことができません。"
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:285
|
||
msgid "Unable to set permissions on updater copy."
|
||
msgstr "アップデータコピーのパーミッションを設定できません。"
|
||
|
||
#: Source/Core/DiscIO/NANDImporter.cpp:297
|
||
msgid "Unable to write to file {0}"
|
||
msgstr "ファイル {0} に書き込めません"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:97
|
||
msgid "Unbound"
|
||
msgstr "Unbound"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:345
|
||
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
|
||
msgstr "未圧縮のGC/Wii ISOファイル (*.iso *.gcm)"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: アンデッド. For official
|
||
#. translations in other languages, check the SuperChargers manual at
|
||
#. https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:349
|
||
msgid "Undead"
|
||
msgstr "アンデット"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:181 Source/Core/DolphinQt/MenuBar.cpp:370
|
||
msgid "Undo Load State"
|
||
msgstr "直前のステートロードを取消"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:182 Source/Core/DolphinQt/MenuBar.cpp:387
|
||
msgid "Undo Save State"
|
||
msgstr "直前のステートセーブの取消"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:320
|
||
msgid "Uninstall"
|
||
msgstr "アンインストール"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:445
|
||
msgid "Uninstall from the NAND"
|
||
msgstr "NANDからアンインストール"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:648
|
||
msgid ""
|
||
"Uninstalling the WAD will remove the currently installed version of this "
|
||
"title from the NAND without deleting its save data. Continue?"
|
||
msgstr ""
|
||
"セーブデータを残してNAND内からこのタイトルを削除します。よろしいですか?"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:312
|
||
msgid "United States"
|
||
msgstr "米国"
|
||
|
||
#: Source/Core/Core/State.cpp:654 Source/Core/DiscIO/Enums.cpp:63
|
||
#: Source/Core/DiscIO/Enums.cpp:107 Source/Core/DiscIO/Enums.cpp:133
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:85
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:45
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:68
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:126
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:130
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:762
|
||
msgid "Unknown"
|
||
msgstr "フィルタ無し"
|
||
|
||
#. i18n: "Var" is short for "variant"
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:57
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:857
|
||
msgid "Unknown (Id:%1 Var:%2)"
|
||
msgstr "不明 (Id:%1 Var:%2)"
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1174
|
||
msgid "Unknown DVD command {0:08x} - fatal error"
|
||
msgstr "不明な DVD コマンド {0:08x} - 致命的なエラー"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1335
|
||
msgid "Unknown SYNC_CODES message received with id: {0}"
|
||
msgstr "不明な SYNC_CODES メッセージを id: {0} で受信しました"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1240
|
||
msgid ""
|
||
"Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} "
|
||
"Kicking player!"
|
||
msgstr ""
|
||
"不明な SYNC_GECKO_CODES メッセージ、id:{0} を player:{1} から受信しました。プ"
|
||
"レイヤーをキックしています!"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1036
|
||
msgid "Unknown SYNC_SAVE_DATA message received with id: {0}"
|
||
msgstr "不明な SYNC_SAVE_DATA メッセージを id: {0} で受信しました"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1183
|
||
msgid ""
|
||
"Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking "
|
||
"player!"
|
||
msgstr ""
|
||
"不明な SYNC_SAVE_DATA メッセージ、id:{0} を player:{1} から受信しました。プレ"
|
||
"イヤーをキックしています!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:91
|
||
msgid "Unknown Skylander type!"
|
||
msgstr "スカイランダーの種類が不明です!"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:135
|
||
msgid "Unknown address space"
|
||
msgstr "Unknown address space"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:120
|
||
msgid "Unknown author"
|
||
msgstr "作者不明"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:173
|
||
msgid "Unknown data type"
|
||
msgstr "Unknown data type"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:357
|
||
msgid "Unknown disc"
|
||
msgstr "Unknown disc"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:381
|
||
msgid "Unknown error occurred."
|
||
msgstr "Unknown error occurred."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1988
|
||
msgid "Unknown error {0:x}"
|
||
msgstr "不明なエラー {0:x}"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:869
|
||
msgid "Unknown error."
|
||
msgstr "Unknown error."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:481
|
||
msgid "Unknown message received with id : {0}"
|
||
msgstr "不明なメッセージをid : {0} で受信しました"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1248
|
||
msgid "Unknown message with id:{0} received from player:{1} Kicking player!"
|
||
msgstr ""
|
||
"プレイヤー:{1} から id:{0} の不明なメッセージを受信しました。プレイヤーをキッ"
|
||
"クしています!"
|
||
|
||
#. i18n: This is used to create a file name. The string must end in ".sky".
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:537
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:621
|
||
msgid "Unknown(%1 %2).sky"
|
||
msgstr "不明(%1 %2).sky"
|
||
|
||
#. i18n: This is used to create a file name. The string must end in ".bin".
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:290
|
||
msgid "Unknown(%1).bin"
|
||
msgstr "不明(%1).bin"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:170
|
||
msgid "Unlimited"
|
||
msgstr "制限なし"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:189
|
||
msgid "Unload ROM"
|
||
msgstr "ROMを取り外してリセット"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:37
|
||
msgid "Unlock Cursor"
|
||
msgstr "マウスカーソルをロック 解除"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:106
|
||
msgid "Unlocked"
|
||
msgstr ""
|
||
|
||
#. i18n: %1 is a date/time.
|
||
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:101
|
||
msgid "Unlocked at %1"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/FileBlob.cpp:87
|
||
msgid "Unpacking"
|
||
msgstr "復元処理を行っています..."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:309
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:805
|
||
msgid "Unsaved Changes"
|
||
msgstr "未保存の変更"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:193
|
||
msgid "Unsigned 16"
|
||
msgstr "Unsigned 16"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:194
|
||
msgid "Unsigned 32"
|
||
msgstr "Unsigned 32"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:192
|
||
msgid "Unsigned 8"
|
||
msgstr "Unsigned 8"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:152
|
||
msgid "Unsigned Integer"
|
||
msgstr "Unsigned Integer"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:88
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:34
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:43
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18
|
||
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24
|
||
msgid "Up"
|
||
msgstr "上"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:283
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:370
|
||
msgid "Update"
|
||
msgstr "再取得"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:148
|
||
msgid "Update Partition (%1)"
|
||
msgstr "パーティションを更新しました (%1)"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:78
|
||
msgid "Update after closing Dolphin"
|
||
msgstr "Dolphin 終了後に更新する"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:61
|
||
msgid "Update available"
|
||
msgstr "自動更新"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:59
|
||
msgid "Update cancelled"
|
||
msgstr "更新キャンセル"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:33
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:38
|
||
msgid "Update completed"
|
||
msgstr "更新完了"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:43
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:48
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:53
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:65
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:72
|
||
msgid "Update failed"
|
||
msgstr "更新失敗"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:98
|
||
msgid "Updating"
|
||
msgstr "更新中"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:124
|
||
msgid ""
|
||
"Updating title %1...\n"
|
||
"This can take a while."
|
||
msgstr ""
|
||
"次のタイトルを更新中... %1\n"
|
||
"しばらくお待ちください"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269
|
||
msgid "Upright Hold"
|
||
msgstr "押下時のみ直立状態"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266
|
||
msgid "Upright Toggle"
|
||
msgstr "直立状態 切替"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308
|
||
msgid "Upright Wii Remote"
|
||
msgstr "直立させた状態で使用する"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:230
|
||
msgid "Usage Statistics Reporting Settings"
|
||
msgstr "統計レポートの設定"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:81
|
||
msgid "Use 8.8.8.8 for normal DNS, else enter your custom one"
|
||
msgstr ""
|
||
"通常のDNSには8.8.8.8を使用し、そうでなければカスタムDNSを入力してください"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:168
|
||
msgid "Use All Wii Save Data"
|
||
msgstr "すべてのWiiセーブデータを使用する"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:162
|
||
msgid "Use Built-In Database of Game Names"
|
||
msgstr "ゲーム名の表記に内蔵リストを使用する"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
|
||
msgid "Use Full Resolution Per Eye"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
|
||
msgid "Use Lossless Codec (FFV1)"
|
||
msgstr "ロスレス映像コーデック (FFV1) を使用する"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:173
|
||
msgid "Use Mouse Controlled Pointing"
|
||
msgstr "マウス操作によるポインティグを使用する"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:158
|
||
msgid "Use PAL60 Mode (EuRGB60)"
|
||
msgstr "PAL60 (EuRGB60) モードを使用する"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:190
|
||
msgid "Use Panic Handlers"
|
||
msgstr "パニックハンドラーを使用する"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:101
|
||
msgid ""
|
||
"Use RetroAchievements rich presence in your Discord status.<br><br>Show "
|
||
"Current Game on Discord must be enabled."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:411
|
||
msgid ""
|
||
"Use a manual implementation of texture sampling instead of the graphics "
|
||
"backend's built-in functionality.<br><br>This setting can fix graphical "
|
||
"issues in some games on certain GPUs, most commonly vertical lines on FMVs. "
|
||
"In addition to this, enabling Manual Texture Sampling will allow for correct "
|
||
"emulation of texture wrapping special cases (at 1x IR or when scaled EFB is "
|
||
"disabled, and with custom textures disabled) and better emulates Level of "
|
||
"Detail calculation.<br><br>This comes at the cost of potentially worse "
|
||
"performance, especially at higher internal resolutions; additionally, "
|
||
"Anisotropic Filtering is currently incompatible with Manual Texture Sampling."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"グラフィックス・バックエンドの組み込み機能の代わりに、テクスチャサンプリング"
|
||
"のマニュアル実装を使用します。<br><br>この設定によりGPUによっては、FMVの縦線"
|
||
"など、一部のゲームにおけるグラフィックの問題を修正することができます。これに"
|
||
"加えて、手動テクスチャ サンプリングを有効にすると、テクスチャ ラッピングの特"
|
||
"殊なケース (1x IR またはスケーリングされた EFB が無効で、カスタム テクスチャ"
|
||
"が無効になっている場合) を正しくエミュレーションできるようになり、LoD の計算"
|
||
"をより適切にエミュレートできるようになります。<br><br>これには、特に内部解像"
|
||
"度が高い場合にパフォーマンスが低下する可能性があるという代償が伴います。さら"
|
||
"に、異方性フィルタリングは現在、手動テクスチャ サンプリングと互換性がありませ"
|
||
"ん。<br><br><dolphin_emphasis>よく分からない場合はチェックを外してください。"
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:141
|
||
msgid "Use a single depth buffer for both eyes. Needed for a few games."
|
||
msgstr ""
|
||
"両方の目に単一の深度バッファを使用します。必要となるタイトルはわずかです。"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:65
|
||
msgid "Use memory mapper configuration at time of scan"
|
||
msgstr "スキャン時にメモリ マッパー構成を使用します"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:63
|
||
msgid "Use physical addresses"
|
||
msgstr "実在するアドレスを使います"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:61
|
||
msgid "Use virtual addresses when possible"
|
||
msgstr "可能な限り仮想のアドレスを使用します"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:183
|
||
msgid "User Config"
|
||
msgstr "ユーザー設定"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:114
|
||
msgid "User Interface"
|
||
msgstr "インターフェイス設定"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:328
|
||
msgid "User Variables"
|
||
msgstr "ユーザー変数"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:330
|
||
msgid ""
|
||
"User defined variables usable in the control expression.\n"
|
||
"You can use them to save or retrieve values between\n"
|
||
"inputs and outputs of the same parent controller."
|
||
msgstr ""
|
||
"制御式で使用できるユーザー定義変数。\n"
|
||
"これらを使用して、次の間の値を保存または取得できます。\n"
|
||
"同一の親コントローラーの入力値と出力値です。"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:56
|
||
msgid "Username"
|
||
msgstr "ユーザー名"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:320
|
||
msgid ""
|
||
"Uses Dolphin's database of properly formatted names in the game list's Title "
|
||
"column.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:274
|
||
msgid ""
|
||
"Uses a less accurate algorithm to calculate depth values.<br><br>Causes "
|
||
"issues in a few games, but can result in a decent speed increase depending "
|
||
"on the game and/or GPU.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"不正確なアルゴリズムで深度の値を求めるようにします。<br><br>タイトルと使用中"
|
||
"のGPUの種類によっては動作速度の向上が見込めますが、単に問題を引き起こすだけの"
|
||
"場合もあります。<br><br><dolphin_emphasis>よく分からなければ、チェックを外さ"
|
||
"ないでください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:245
|
||
msgid ""
|
||
"Uses the entire screen for rendering.<br><br>If disabled, a render window "
|
||
"will be created instead.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"エミュレーションを画面全体に表示して行います。<br><br>無効にするとウィンドウ"
|
||
"画面でのエミュレーションとなります。<br><br><dolphin_emphasis>よく分からなけ"
|
||
"れば、チェックを入れないでください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:252
|
||
msgid ""
|
||
"Uses the main Dolphin window for rendering rather than a separate render "
|
||
"window.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"ゲーム画面として別のウィンドウではなくゲームリスト部分を使用します。"
|
||
"<br><br><dolphin_emphasis>よく分からなければ、チェックを入れないでください。"
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:67
|
||
msgid "Using Qt %1"
|
||
msgstr "Using Qt %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1047
|
||
msgid "Using TTL %1 for probe packet"
|
||
msgstr "プローブパケットに TTL %1 を使用します"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:598
|
||
msgid "Usually used for light objects"
|
||
msgstr "Usually used for light objects"
|
||
|
||
#. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal"
|
||
#. does not have its usual meaning here, but rather the meaning of "perpendicular to a
|
||
#. surface".
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:591
|
||
msgid "Usually used for normal matrices"
|
||
msgstr "Usually used for normal matrices"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:585
|
||
msgid "Usually used for position matrices"
|
||
msgstr "Usually used for position matrices"
|
||
|
||
#. i18n: Tex coord is short for texture coordinate
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:595
|
||
msgid "Usually used for tex coord matrices"
|
||
msgstr "Usually used for tex coord matrices"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:103
|
||
msgid "Utility"
|
||
msgstr "ユーティリティ"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:75
|
||
msgid "V-Sync"
|
||
msgstr "垂直同期を有効にする"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:113
|
||
msgid "VBI Skip"
|
||
msgstr "垂直ブランキング割り込み (VBI) をスキップする"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:126
|
||
msgid "Value"
|
||
msgstr "値"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:716
|
||
msgid "Value tracked to current instruction."
|
||
msgstr "Value tracked to current instruction."
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:157
|
||
msgid "Value:"
|
||
msgstr "値:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:607
|
||
msgid "Variant entered is invalid!"
|
||
msgstr "入力されたバリアントは無効です!"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:577
|
||
msgid "Variant:"
|
||
msgstr "バリアント:"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:418
|
||
msgid "Vehicle"
|
||
msgstr "ビークル"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36
|
||
msgid "Velocity"
|
||
msgstr "速度"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42
|
||
msgid "Verbosity"
|
||
msgstr "出力するログのレベル設定"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:85
|
||
msgid "Verify"
|
||
msgstr "整合性"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:102
|
||
msgid "Verify Integrity"
|
||
msgstr "整合性チェックを実行"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:413
|
||
msgid "Verify certificates"
|
||
msgstr "Verify certificates"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:159
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:161
|
||
msgid "Verifying"
|
||
msgstr "整合性チェック中..."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:225
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
||
msgid "Version"
|
||
msgstr "バージョン"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:110
|
||
msgid "Vertex Rounding"
|
||
msgstr "Vertex Rounding"
|
||
|
||
#. i18n: FOV stands for "Field of view".
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:247
|
||
msgid "Vertical FOV"
|
||
msgstr "垂直視野"
|
||
|
||
#. i18n: Refers to a positional offset applied to an emulated wiimote.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39
|
||
msgid "Vertical Offset"
|
||
msgstr "垂直オフセット"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214
|
||
msgid "Video"
|
||
msgstr "描画"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:142
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:132
|
||
msgid "View &code"
|
||
msgstr "View &code"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:140
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:131
|
||
msgid "View &memory"
|
||
msgstr "View &memory"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:33
|
||
msgid "Virtual Notches"
|
||
msgstr "バーチャルノッチ"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:132
|
||
msgid "Virtual address space"
|
||
msgstr "Virtual address space"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:341
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:63
|
||
msgid "Volume"
|
||
msgstr "音量"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:45 Source/Core/Core/HotkeyManager.cpp:192
|
||
msgid "Volume Down"
|
||
msgstr "音量を下げる"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:47 Source/Core/Core/HotkeyManager.cpp:194
|
||
msgid "Volume Toggle Mute"
|
||
msgstr "ミュート 切替"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:46 Source/Core/Core/HotkeyManager.cpp:193
|
||
msgid "Volume Up"
|
||
msgstr "音量を上げる"
|
||
|
||
#: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18
|
||
msgid "Vulkan"
|
||
msgstr "Vulkan"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1105
|
||
msgid "WAD files (*.wad)"
|
||
msgstr "WADファイル (*.wad)"
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:138
|
||
msgid "WAD installation failed: Could not create Wii Shop log files."
|
||
msgstr ""
|
||
"WAD のインストールに失敗しました: Wii ショップのログ ファイルを作成できません"
|
||
"でした。"
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:106
|
||
msgid "WAD installation failed: Could not finalise title import."
|
||
msgstr "WAD installation failed: Could not finalise title import."
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:96
|
||
msgid "WAD installation failed: Could not import content {0:08x}."
|
||
msgstr ""
|
||
"WADのインストールに失敗しました: コンテンツ {0:08x} をインポートできませんで"
|
||
"した。"
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:80
|
||
msgid "WAD installation failed: Could not initialise title import (error {0})."
|
||
msgstr ""
|
||
"WAD のインストールに失敗しました: タイトルのインポートを初期化できませんでし"
|
||
"た(エラー {0})。"
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:58
|
||
msgid "WAD installation failed: The selected file is not a valid WAD."
|
||
msgstr "WAD installation failed: The selected file is not a valid WAD."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:291
|
||
msgid "WAITING"
|
||
msgstr "WAITING"
|
||
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:44
|
||
msgid ""
|
||
"WARNING: Fixing this NAND requires the deletion of titles that have "
|
||
"incomplete data on the NAND, including all associated save data. By "
|
||
"continuing, the following title(s) will be removed:"
|
||
msgstr ""
|
||
"警告: このNANDを修正するには、関連するすべてのセーブデータを含む、NAND上の"
|
||
"データが不完全なタイトルを削除する必要があります。続行すると、以下のタイトル"
|
||
"が削除されます:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32
|
||
msgid ""
|
||
"WARNING: The controls under Accelerometer and Gyroscope are designed to "
|
||
"interface directly with motion sensor hardware. They are not intended for "
|
||
"mapping traditional buttons, triggers or axes. You might need to configure "
|
||
"alternate input sources before using these controls."
|
||
msgstr ""
|
||
"注意: このページの加速度設定およびジャイロスコープ設定は、モーションセンサー"
|
||
"を持つ外部入力装置のためのものです。事前に外部入力設定が必要です。"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:35
|
||
msgid ""
|
||
"WARNING: These controls are designed to interface directly with motion "
|
||
"sensor hardware. They are not intended for mapping traditional buttons, "
|
||
"triggers or axes. You might need to configure alternate input sources before "
|
||
"using these controls."
|
||
msgstr ""
|
||
"注意: これらの設定項目はモーションセンサーを持つ外部入力装置のためのもので"
|
||
"す。事前に外部入力設定が必要です。"
|
||
|
||
#: Source/Core/Core/Config/MainSettings.h:23
|
||
msgid "WASAPI (Exclusive Mode)"
|
||
msgstr "WASAPI (Exclusive Mode)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:231
|
||
msgid "WFS Path:"
|
||
msgstr "WFS パス:"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:353
|
||
msgid "WIA GC/Wii images (*.wia)"
|
||
msgstr "WIA GC/Wii ISOファイル (*.wia)"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:236
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:456
|
||
msgid "Waiting for first scan..."
|
||
msgstr "Waiting for first scan..."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:307
|
||
msgid ""
|
||
"Waits for all shaders to finish compiling before starting a game. Enabling "
|
||
"this option may reduce stuttering or hitching for a short time after the "
|
||
"game is started, at the cost of a longer delay before the game starts. For "
|
||
"systems with two or fewer cores, it is recommended to enable this option, as "
|
||
"a large shader queue may reduce frame rates."
|
||
"<br><br><dolphin_emphasis>Otherwise, if unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"ゲームの起動前に全てのシェーダのコンパイルを行います。有効にするとゲーム起動"
|
||
"までに時間がかかるようになりますが、カクつきの軽減が期待できます。特にCPUが2"
|
||
"コア以下の場合に有用で、大きなシェーダが要求される際に生じるFPSの低下を抑制で"
|
||
"きます。<br><br><dolphin_emphasis>よく分からなければ、チェックを入れないでく"
|
||
"ださい。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:275
|
||
msgid ""
|
||
"Waits for vertical blanks in order to prevent tearing.<br><br>Decreases "
|
||
"performance if emulation speed is below 100%.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"画面のちらつきを防ぐため、垂直同期を待つようにします。<br><br>フルスピードで"
|
||
"動作できていない場合、この機能は動作速度の低下を招きます。"
|
||
"<br><br><dolphin_emphasis>よく分からなければ、チェックを入れないでください。"
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:239
|
||
msgid ""
|
||
"Waits until the game synchronizes with the emulated GPU before writing the "
|
||
"contents of EFB copies to RAM.<br><br>Reduces the overhead of EFB RAM "
|
||
"copies, providing a performance boost in many games, at the risk of breaking "
|
||
"those which do not safely synchronize with the emulated GPU."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"EFBコピーの内容をRAMに書き込む前に、ゲームがエミュレートされたGPUと同期するま"
|
||
"で待機します。<br><br>EFB RAMコピーのオーバーヘッドを削減し、多くのゲームでパ"
|
||
"フォーマンスを向上させますが、エミュレートされたGPUと安全に同期しないゲームは"
|
||
"壊れてしまう危険があります。<br><br><dolphin_emphasis>よく分からない場合は"
|
||
"チェックしたままにしてください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/Common/MsgHandler.cpp:61
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:217
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:233
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1563
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:474
|
||
msgid "Warning"
|
||
msgstr "警告"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:123
|
||
msgid ""
|
||
"Warning: A GCI folder override path is currently configured for this slot. "
|
||
"Adjusting the GCI path here will have no effect."
|
||
msgstr ""
|
||
"警告: このスロットには現在、GCIフォルダーのオーバーライドパスが設定されていま"
|
||
"す。ここでGCIパスを調整しても効果はありません。"
|
||
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:57
|
||
msgid ""
|
||
"Warning: Analog inputs may reset to controller values at random. In some "
|
||
"cases this can be fixed by adding a deadzone."
|
||
msgstr ""
|
||
"警告: アナログ入力は、コントローラの値にランダムにリセットされることがありま"
|
||
"す。場合によっては、デッドゾーンを追加することで修正できます。"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:612
|
||
msgid ""
|
||
"Warning: Number of blocks indicated by the BAT ({0}) does not match that of "
|
||
"the loaded file header ({1})"
|
||
msgstr ""
|
||
"警告: BAT で示されたブロック数 ({0}) が、読み込まれたファイルヘッダ ({1}) と"
|
||
"一致しません"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1072
|
||
msgid ""
|
||
"Warning: You loaded a save that's after the end of the current movie. (byte "
|
||
"{0} > {1}) (input {2} > {3}). You should load another save before "
|
||
"continuing, or load this state with read-only mode off."
|
||
msgstr ""
|
||
"警告: 現在のムービーの終了後のセーブデータをロードしました。 (バイト {0} > "
|
||
"{1}) (入力 {2} > {3})。続行する前に別のセーブデータをロードするか、読み取り専"
|
||
"用モードをオフにしてこの状態をロードする必要があります。"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1047
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie ends before the current frame in the "
|
||
"save (byte {0} < {1}) (frame {2} < {3}). You should load another save before "
|
||
"continuing."
|
||
msgstr ""
|
||
"警告: 保存内の現在のフレームより前でムービーが終了するセーブデータをロードし"
|
||
"ました (バイト {0} < {1}) (フレーム {2} < {3})。続行する前に、別のセーブデー"
|
||
"タをロードする必要があります。"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1098
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You "
|
||
"should load another save before continuing, or load this state with read-"
|
||
"only mode off. Otherwise you'll probably get a desync."
|
||
msgstr ""
|
||
"警告: バイト {0} ({1:#x}) でムービーが一致しないセーブデータをロードしまし"
|
||
"た。続行する前に別のセーブデータをロードするか、読み取り専用モードをオフにし"
|
||
"てこの状態をロードする必要があります。そうしないと、おそらく非同期が発生する"
|
||
"可能性があります。"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1114
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie mismatches on frame {0}. You should "
|
||
"load another save before continuing, or load this state with read-only mode "
|
||
"off. Otherwise you'll probably get a desync.\n"
|
||
"\n"
|
||
"More information: The current movie is {1} frames long and the savestate's "
|
||
"movie is {2} frames long.\n"
|
||
"\n"
|
||
"On frame {3}, the current movie presses:\n"
|
||
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
|
||
"DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
|
||
"AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
|
||
"\n"
|
||
"On frame {23}, the savestate's movie presses:\n"
|
||
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
|
||
"DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
|
||
"AnalogY={39}, CX={40}, CY={41}, Connected={42}"
|
||
msgstr ""
|
||
"警告: フレーム {0} でムービーが一致しないセーブデータをロードしました。続行す"
|
||
"る前に別のセーブデータをロードするか、読み取り専用モードをオフにしてこの状態"
|
||
"をロードする必要があります。そうしないと、おそらく非同期が発生する可能性があ"
|
||
"ります。\n"
|
||
"\n"
|
||
"詳細はこちら: 現在のムービーは {1} フレームの長さで、セーブステートのムービー"
|
||
"は {2} フレームの長さです。\n"
|
||
"\n"
|
||
"フレーム {3} で、現在のムービーが次のように表示されます:\n"
|
||
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
|
||
"DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
|
||
"AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
|
||
"\n"
|
||
"フレーム {23} で、セーブステートのムービーが次のように表示されます:\n"
|
||
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
|
||
"DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
|
||
"AnalogY={39}, CX={40}, CY={41}, Connected={42}"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:31
|
||
msgid "Watch"
|
||
msgstr "Watch"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: 水. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:330
|
||
msgid "Water"
|
||
msgstr "水"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:92
|
||
msgid "Website"
|
||
msgstr "Webサイト"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:34
|
||
msgid "Western (Windows-1252)"
|
||
msgstr "欧米用 (Windows-1252)"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:93
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138
|
||
msgid "Whammy"
|
||
msgstr "ワーミー"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
|
||
msgid ""
|
||
"Whether each eye gets full or half image resolution when using side-by-side "
|
||
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
|
||
msgid ""
|
||
"Whether to dump base game textures to User/Dump/Textures/<game_id>/. "
|
||
"This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is "
|
||
"enabled in Enhancements.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"ベースゲームのテクスチャを \"User/Dump/Textures/<game_id>/\" にダンプす"
|
||
"るかどうか。 これは、拡張機能で「Arbitrary Mipmap Detection」が有効になってい"
|
||
"る場合、任意のベーステクスチャを含みます。<br><br><dolphin_emphasis>よく分か"
|
||
"らない場合はチェックしたままにしてください。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:322
|
||
msgid ""
|
||
"Whether to dump mipmapped game textures to User/Dump/Textures/<"
|
||
"game_id>/. This includes arbitrary mipmapped textures if 'Arbitrary "
|
||
"Mipmap Detection' is enabled in Enhancements.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"User/Dump/Textures/<game_id>/にミップマップされたゲームテクスチャをダン"
|
||
"プするかどうか。 これは、拡張機能で「Arbitrary Mipmap Detection」が有効になっ"
|
||
"ている場合、任意のミップマップテクスチャを含みます。"
|
||
"<br><br><dolphin_emphasis>よく分からない場合はチェックしたままにしてくださ"
|
||
"い。</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:342
|
||
msgid "Whitelisted USB Passthrough Devices"
|
||
msgstr "常にパススルーを行うUSBデバイスリスト"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:153
|
||
msgid "Widescreen Hack"
|
||
msgstr "疑似ワイドスクリーン化"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:348
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42
|
||
msgid "Wii"
|
||
msgstr "Wii"
|
||
|
||
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
|
||
#. which is (usually) the first thing users see when a Wii console starts.
|
||
#: Source/Core/Core/TitleDatabase.cpp:86
|
||
msgid "Wii Menu"
|
||
msgstr "Wiiメニュー"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:193
|
||
msgid "Wii NAND Root:"
|
||
msgstr "Wii NANDルート:"
|
||
|
||
#: Source/Core/Core/HW/Wiimote.cpp:101
|
||
msgid "Wii Remote"
|
||
msgstr "Wiiリモコン"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:427
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:139
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:43
|
||
msgid "Wii Remote %1"
|
||
msgstr "Wiiリモコン %1"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:113
|
||
msgid "Wii Remote Accelerometer"
|
||
msgstr "Wiiリモコンの加速度センサー"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:271
|
||
msgid "Wii Remote Buttons"
|
||
msgstr "Wiiリモコン ボタン"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:146
|
||
msgid "Wii Remote Gyroscope"
|
||
msgstr "Wiiリモコンのジャイロスコープ"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:350
|
||
msgid "Wii Remote Settings"
|
||
msgstr "Wiiリモコンの設定"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:103
|
||
msgid "Wii Remotes"
|
||
msgstr "Wiiリモコン"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:420
|
||
msgid "Wii TAS Input %1 - Classic Controller"
|
||
msgstr "TAS用入力 Wii %1 - クラシックコントローラ "
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:439
|
||
msgid "Wii TAS Input %1 - Wii Remote"
|
||
msgstr "TAS用入力 Wii %1 - Wiiリモコン"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:399
|
||
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
|
||
msgstr "TAS用入力 Wii %1 - Wiiリモコン+ヌンチャク"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:450
|
||
msgid "Wii and Wii Remote"
|
||
msgstr "WiiとWiiリモコン"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:103
|
||
msgid "Wii data is not public yet"
|
||
msgstr "Wii data is not public yet"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1126
|
||
msgid "Wii save files (*.bin);;All Files (*)"
|
||
msgstr "Wii セーブファイル (*.bin);;すべてのファイル (*)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:79
|
||
msgid "WiiTools Signature MEGA File"
|
||
msgstr "WiiToolsシグネチャーMEGAファイル"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:144
|
||
msgid "Window Resolution"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:437
|
||
msgid "Window Size"
|
||
msgstr "画面サイズ"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:311
|
||
msgid "Wipe &Inspection Data"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:481
|
||
msgid "Wipe Recent Hits"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:134
|
||
msgid "Word Wrap"
|
||
msgstr "テキストの折り返し"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:60
|
||
msgid "World"
|
||
msgstr "地域なし"
|
||
|
||
#. i18n: This is a selectable condition when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:136
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:272
|
||
msgid "Write"
|
||
msgstr "Write"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:923
|
||
msgid "Write JIT Block Log Dump"
|
||
msgstr ""
|
||
|
||
#. i18n: This string is used for a radio button that represents the type of
|
||
#. memory breakpoint that gets triggered when a write operation occurs.
|
||
#. The string does not mean "write-only" in the sense that something cannot be read from.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:237
|
||
msgid "Write only"
|
||
msgstr "Write only"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56
|
||
msgid "Write to Console"
|
||
msgstr "コンソールに出力"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55
|
||
msgid "Write to File"
|
||
msgstr "ファイルに出力"
|
||
|
||
#. i18n: This is a selectable action when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:141
|
||
msgid "Write to Log"
|
||
msgstr "Write to Log"
|
||
|
||
#. i18n: This is a selectable action when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:145
|
||
msgid "Write to Log and Break"
|
||
msgstr "Write to Log and Break"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:57
|
||
msgid "Write to Window"
|
||
msgstr "ウィンドウに出力"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649
|
||
msgid "Wrong disc number"
|
||
msgstr "ディスク番号が間違っています"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645
|
||
msgid "Wrong hash"
|
||
msgstr "間違ったハッシュです"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:653
|
||
msgid "Wrong region"
|
||
msgstr "間違った地域です"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:651
|
||
msgid "Wrong revision"
|
||
msgstr "間違ったリビジョンです"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:214
|
||
msgid "Wrote to \"%1\"."
|
||
msgstr ""
|
||
|
||
#: Source/Android/jni/MainAndroid.cpp:440
|
||
msgid "Wrote to \"{0}\"."
|
||
msgstr ""
|
||
|
||
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:123
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:163
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:190
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129
|
||
msgid "X"
|
||
msgstr "X"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:566
|
||
msgid "XF register "
|
||
msgstr "XF register "
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:93
|
||
msgid "XLink Kai BBA Destination Address"
|
||
msgstr "XLink Kai BBA 宛先アドレス"
|
||
|
||
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:129
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:169
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:196
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131
|
||
msgid "Y"
|
||
msgstr "Y"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33
|
||
msgid "Yaw Left"
|
||
msgstr "ヨー軸左"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34
|
||
msgid "Yaw Right"
|
||
msgstr "ヨー軸右"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51
|
||
msgid "Yellow"
|
||
msgstr "黄"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245
|
||
msgid "Yes"
|
||
msgstr "はい"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:718
|
||
msgid "Yes to &All"
|
||
msgstr "すべてはい(&A)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:299
|
||
msgid ""
|
||
"You are about to convert the content of the file at %2 into the folder at "
|
||
"%1. All current content of the folder will be deleted. Are you sure you want "
|
||
"to continue?"
|
||
msgstr ""
|
||
"%2 のファイルの内容を %1 のフォルダーに変換しようとしています。フォルダーの現"
|
||
"在の内容はすべて削除されます。続行してもよろしいですか?"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:274
|
||
msgid ""
|
||
"You are about to convert the content of the folder at %1 into the file at "
|
||
"%2. All current content of the file will be deleted. Are you sure you want "
|
||
"to continue?"
|
||
msgstr ""
|
||
"%1 のフォルダーの内容を %2 のファイルに変換しようとしています。ファイルの現在"
|
||
"の内容はすべて削除されます。続行してもよろしいですか?"
|
||
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:39
|
||
msgid ""
|
||
"You are about to run an NKit disc image. NKit disc images cause problems "
|
||
"that don't happen with normal disc images. These problems include:\n"
|
||
"\n"
|
||
"• The emulated loading times are longer\n"
|
||
"• You can't use NetPlay with people who have normal disc images\n"
|
||
"• Input recordings are not compatible between NKit disc images and normal "
|
||
"disc images\n"
|
||
"• Savestates are not compatible between NKit disc images and normal disc "
|
||
"images\n"
|
||
"• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The "
|
||
"Twin Snakes\n"
|
||
"• Wii games don't work at all in older versions of Dolphin and in many other "
|
||
"programs\n"
|
||
"\n"
|
||
"Are you sure you want to continue anyway?"
|
||
msgstr ""
|
||
"NKitディスクイメージを実行しようとしています。NKit ディスク イメージは、通常"
|
||
"のディスク イメージでは発生しない問題が発生します。これらの問題には次のような"
|
||
"ものがあります:\n"
|
||
"\n"
|
||
"・エミュレートされたロード時間は長くなる\n"
|
||
"・通常のディスクイメージを持っている人とはネットプレイできない\n"
|
||
"・NKitディスクイメージと通常のディスクイメージの間で、入力レコーディングに互"
|
||
"換性がない\n"
|
||
"・セーブステートは、NKit ディスク イメージと通常のディスク イメージの間で互換"
|
||
"性がない\n"
|
||
"・「スーパーペーパーマリオ」や「メタルギアソリッド ザ・ツインスネークス」な"
|
||
"ど、クラッシュするゲームもある\n"
|
||
"・Wii ゲームは、古いバージョンの Dolphin や他の多くのプログラムではまったく動"
|
||
"作しない\n"
|
||
"\n"
|
||
"続行してもよろしいですか?"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCKeyboardEmu.cpp:36
|
||
msgid ""
|
||
"You are configuring a \"Keyboard Controller\". This device is exclusively "
|
||
"for \"Phantasy Star Online Episode I & II\". If you are unsure, turn back "
|
||
"now and configure a \"Standard Controller\"."
|
||
msgstr ""
|
||
"今表示されているのはキーボードコントローラの設定です。\n"
|
||
"このコントローラは「ファンタシースターオンライン エピソードI/II」専用です。\n"
|
||
"意図せずこの設定を開いた場合は、戻って「標準コントローラ」を選択してくださ"
|
||
"い。"
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:226
|
||
msgid "You are running the latest version available on this update track."
|
||
msgstr "最新バージョンを使用しているようです"
|
||
|
||
#: Source/Core/Core/DSP/DSPCore.cpp:89
|
||
msgid ""
|
||
"You are using an old free DSP ROM made by the Dolphin Team.\n"
|
||
"Due to emulation accuracy improvements, this ROM no longer works correctly.\n"
|
||
"\n"
|
||
"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
|
||
"folder to use the most recent free DSP ROM, or replace them with good dumps "
|
||
"from a real GameCube/Wii.\n"
|
||
"\n"
|
||
"Would you like to stop now to fix the problem?\n"
|
||
"If you select \"No\", audio might be garbled."
|
||
msgstr ""
|
||
"ドルフィンチームが作成した古い無料のDSP ROMを使用しています。\n"
|
||
"エミュレーション精度の向上により、このROMは正常に動作しなくなりました。\n"
|
||
"\n"
|
||
"Userフォルダ内の GC フォルダにある dsp_rom.bin および dsp_coef.bin ファイルを"
|
||
"削除して、最新の無料 DSP ROM を使用するか、実際の GameCube/Wii からの適切なダ"
|
||
"ンプと置き換えます。\n"
|
||
"\n"
|
||
"問題を解決するために今すぐ停止しますか?\n"
|
||
"「No」を選択した場合、音声が乱れることがあります。"
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:337
|
||
msgid ""
|
||
"You cannot use the Wii Shop Channel without using your own device "
|
||
"credentials.\n"
|
||
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
|
||
"emu.org/docs/guides/nand-usage-guide/"
|
||
msgstr ""
|
||
"Wiiショップチャンネルはあなたがお持ちの実機NANDを通してしか使用できません。\n"
|
||
"次のガイドを参照してNANDのダンプを行ってください\n"
|
||
"https://dolphin-emu.org/docs/guides/nand-usage-guide/"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:310
|
||
msgid ""
|
||
"You have %1 unsaved assembly tabs open\n"
|
||
"\n"
|
||
"Do you want to save all and exit?"
|
||
msgstr ""
|
||
"%1 個の未保存のアセンブリタブが開いています\n"
|
||
"\n"
|
||
"すべて保存して終了しますか?"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:229
|
||
msgid "You have to enter a name."
|
||
msgstr "名前が入力されていません"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:342
|
||
msgid "You must provide a name for your session!"
|
||
msgstr "セッションに名前を付けてください!"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:350
|
||
msgid "You must provide a region for your session!"
|
||
msgstr "セッションの地域を指定する必要があります!"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:314
|
||
msgid "You must restart Dolphin in order for the change to take effect."
|
||
msgstr "この変更を適用するにはDolphinを再起動してください"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:336
|
||
msgid "You must select a game to host!"
|
||
msgstr "ゲームが選ばれていません!"
|
||
|
||
#: Source/Core/Core/DSP/DSPCore.cpp:75
|
||
msgid ""
|
||
"Your DSP ROMs have incorrect hashes.\n"
|
||
"\n"
|
||
"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
|
||
"folder to use the free DSP ROM, or replace them with good dumps from a real "
|
||
"GameCube/Wii.\n"
|
||
"\n"
|
||
"Would you like to stop now to fix the problem?\n"
|
||
"If you select \"No\", audio might be garbled."
|
||
msgstr ""
|
||
"DSP ROM のハッシュが正しくありません。\n"
|
||
"\n"
|
||
"フリーのDSP ROMを使用するために、Userフォルダ内のGCフォルダにあるdsp_rom.bin"
|
||
"とdsp_coef.binファイルを削除するか、本物のゲームキューブ/Wiiからの良質なダン"
|
||
"プに置き換えてください。\n"
|
||
"\n"
|
||
"問題を解決するために今すぐ停止しますか?\n"
|
||
"「No」を選択した場合、音声が乱れることがあります。"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1209
|
||
msgid ""
|
||
"Your NAND contains more data than allowed. Wii software may behave "
|
||
"incorrectly or not allow saving."
|
||
msgstr ""
|
||
"NANDに許容量以上のデータが保存されています。Wii ソフトウェアの動作が正しくな"
|
||
"いか、保存が許可されない可能性があります。"
|
||
|
||
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:135
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:175
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:202
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:133
|
||
msgid "Z"
|
||
msgstr "Z"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:941
|
||
msgid "Zero 3 code not supported"
|
||
msgstr "03コードはサポートされていません"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:943
|
||
msgid "Zero candidates remaining."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:961
|
||
msgid "Zero code unknown to Dolphin: {0:08x}"
|
||
msgstr "Zero code unknown to Dolphin: {0:08x}"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:100
|
||
msgid "[%1, %2]"
|
||
msgstr "[%1, %2]"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:110
|
||
msgid "[%1, %2] and [%3, %4]"
|
||
msgstr "[%1, %2] and [%3, %4]"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:292
|
||
msgid "^ Xor"
|
||
msgstr "^ Xor(排他的論理和)"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:176
|
||
msgid "aligned"
|
||
msgstr "aligned"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:209
|
||
msgid "any value"
|
||
msgstr "any value"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
|
||
msgid "auto"
|
||
msgstr "自動 (auto)"
|
||
|
||
#. i18n: The symbol/abbreviation for centimeters.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143
|
||
msgid "cm"
|
||
msgstr "cm"
|
||
|
||
#: Source/Core/VideoBackends/D3D12/DX12Context.cpp:108
|
||
msgid "d3d12.dll could not be loaded."
|
||
msgstr "d3d12.dll could not be loaded."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:632
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:652
|
||
msgid "default"
|
||
msgstr "既定"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:654
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:384
|
||
msgid "disconnected"
|
||
msgstr "切断されました"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:195
|
||
msgid "e-Reader Cards (*.raw);;All Files (*)"
|
||
msgstr "カードeファイル (*.raw);;すべてのファイル (*)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:191
|
||
msgid "errno"
|
||
msgstr "errno"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
|
||
msgid "fake-completion"
|
||
msgstr "擬似シングルコア (fake-completion)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:314
|
||
msgid "false"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:190
|
||
msgid "is equal to"
|
||
msgstr "is equal to"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:198
|
||
msgid "is greater than"
|
||
msgstr "is greater than"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:200
|
||
msgid "is greater than or equal to"
|
||
msgstr "is greater than or equal to"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:194
|
||
msgid "is less than"
|
||
msgstr "is less than"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:196
|
||
msgid "is less than or equal to"
|
||
msgstr "is less than or equal to"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:192
|
||
msgid "is not equal to"
|
||
msgstr "is not equal to"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:208
|
||
msgid "last value"
|
||
msgstr "last value"
|
||
|
||
#. i18n: The symbol/abbreviation for meters per second.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53
|
||
msgid "m/s"
|
||
msgstr "m/s"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:218
|
||
msgid ""
|
||
"mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 *."
|
||
"ss9);;All Files (*)"
|
||
msgstr ""
|
||
"mGBA ステートセーブファイル (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 "
|
||
"*.ss8 *.ss9);;すべてのファイル (*)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
|
||
msgid "none"
|
||
msgstr "なし"
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:81
|
||
msgid "or select a device"
|
||
msgstr "もしくは下の一覧から選択"
|
||
|
||
#. i18n: "s" is the symbol for seconds.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:47
|
||
msgid "s"
|
||
msgstr "秒"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:101
|
||
msgid "sRGB"
|
||
msgstr "sRGB"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:206
|
||
msgid "this value:"
|
||
msgstr "this value:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:317
|
||
msgid "true"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:35
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185
|
||
msgid "uDraw GameTablet"
|
||
msgstr "uDraw GameTablet"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:176
|
||
msgid "unaligned"
|
||
msgstr "unaligned"
|
||
|
||
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
|
||
#. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
|
||
#. rather than the game mode as a whole, so please use the singular form. Official translations:
|
||
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
|
||
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
|
||
#. If your language is not one of the languages above, consider leaving the string untranslated
|
||
#. so that people will recognize it as the name of the game mode.
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:706
|
||
msgid "{0} (Masterpiece)"
|
||
msgstr "{0} (Masterpiece)"
|
||
|
||
#: Source/Core/UICommon/GameFile.cpp:844
|
||
msgid "{0} (NKit)"
|
||
msgstr "{0} (NKit)"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:437
|
||
msgid "{0} IPL found in {1} directory. The disc might not be recognized"
|
||
msgstr ""
|
||
"{1} ディレクトリに {0} IPL が見つかりました。ディスクが認識されていない可能性"
|
||
"があります"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1232
|
||
msgid "{0} failed to synchronize codes."
|
||
msgstr "{0} はコードの同期に失敗しました。"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1174
|
||
msgid "{0} failed to synchronize."
|
||
msgstr "{0} は同期に失敗しました。"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:209
|
||
msgid ""
|
||
"{0} is not a directory, failed to move to *.original.\n"
|
||
" Verify your write permissions or move the file outside of Dolphin"
|
||
msgstr ""
|
||
"{0} はディレクトリではありません。*.original への移動に失敗しました。\n"
|
||
"書き込み権限を確認するか、ファイルを Dolphin の外に移動してください"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:265
|
||
#: Source/Core/DiscIO/WIABlob.cpp:1710
|
||
msgid "{0} of {1} blocks. Compression ratio {2}%"
|
||
msgstr "{1} ブロックの {0}。圧縮率 {2}%"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:200
|
||
msgid "{0} was not a directory, moved to *.original"
|
||
msgstr "{0} はディレクトリではありませんでしたので*.original に移動されました"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:294
|
||
msgid "| Or"
|
||
msgstr "| Or(論理和)"
|
||
|
||
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
|
||
#. in your translation, please use the type of curly quotes that's appropriate for
|
||
#. your language. If you aren't sure which type is appropriate, see
|
||
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:92
|
||
msgid ""
|
||
"© 2003-2024+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
|
||
"Dolphin is not affiliated with Nintendo in any way."
|
||
msgstr ""
|
||
|
||
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
|
||
#. i18n: The degrees symbol.
|
||
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:241
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:249
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:37
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
|
||
msgid "°"
|
||
msgstr "°"
|
||
|
||
#. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:39
|
||
msgid "°/s"
|
||
msgstr "度 ° /秒ごと"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53
|
||
msgid "✔ Invite"
|
||
msgstr "✔ 招待"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54
|
||
msgid "✖ Decline"
|
||
msgstr "✖ 拒否"
|