dolphin/Source/Core/DolphinWX/X11Utils.h
Florent Castelli a917d247ed DolphinWX: Remove HAVE_WX preprocessor define
I think we don't have to double check it when building the WX target.
2017-01-24 05:48:08 +01:00

61 lines
1.7 KiB
C++

// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
// HACK: Xlib.h (included from gtk/gdk headers and directly) uses #defines on
// common names such as "Status", "BadRequest" or "Response", causing SFML
// headers to be completely broken.
//
// We work around that issue by including SFML first before X11 headers. This
// is terrible, but such is the life with Xlib.
#include <SFML/Network.hpp> // NOLINT
#if defined(HAVE_XRANDR) && HAVE_XRANDR
#include <X11/extensions/Xrandr.h>
#endif
#include <X11/X.h>
#include <X11/Xlib.h>
// EWMH state actions, see
// http://freedesktop.org/wiki/Specifications/wm-spec?action=show&redirect=Standards%2Fwm-spec
#define _NET_WM_STATE_REMOVE 0 // remove/unset property
#define _NET_WM_STATE_ADD 1 // add/set property
#define _NET_WM_STATE_TOGGLE 2 // toggle property
namespace X11Utils
{
bool ToggleFullscreen(Display* dpy, Window win);
Window XWindowFromHandle(void* Handle);
Display* XDisplayFromHandle(void* Handle);
void InhibitScreensaver(Display* dpy, Window win, bool suspend);
#if defined(HAVE_XRANDR) && HAVE_XRANDR
class XRRConfiguration
{
public:
XRRConfiguration(Display* _dpy, Window _win);
~XRRConfiguration();
void Update();
void ToggleDisplayMode(bool bFullscreen);
void AddResolutions(std::vector<std::string>& resos);
private:
Display* dpy;
Window win;
int screen;
XRRScreenResources* screenResources;
XRROutputInfo* outputInfo;
XRRCrtcInfo* crtcInfo;
RRMode fullMode;
int fb_width, fb_height, fb_width_mm, fb_height_mm;
int fs_fb_width, fs_fb_height, fs_fb_width_mm, fs_fb_height_mm;
bool bValid;
bool bIsFullscreen;
};
#endif
}