dolphin/es.po

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# Translation of dolphin-emu.pot to Spanish
# Copyright (C) 2003-2011
# This file is distributed under the same license as the dolphin-emu package.
# Dario_ff <dariosamo@gmail.com>, 2011
#
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2011-04-26 19:52-0500\n"
"PO-Revision-Date: 2011-04-27 00:34+0100\n"
"Last-Translator: Petiso Carambanal <diegoae@gmail.com>\n"
"Language-Team: DARIO_FF <LL@li.org>\n"
"Language: Spanish\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-Language: Spanish\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495
msgid " (too many to display)"
msgstr "(demasiados para mostrar)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:257
#: Source/Core/DolphinWX/Src/NetWindow.cpp:485
#: Source/Core/DolphinWX/Src/NetWindow.cpp:524
msgid " Game : "
msgstr " Juego:"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
msgid "! NOT"
msgstr "! NOT"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:70
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" no existe.\n"
"¿Crear una nueva tarjeta de memoria de 16 MB?"
#: Source/Core/Core/Src/CoreParameter.cpp:142
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" no es un archivo GCM/ISO válido, o no es una ISO GC/Wii."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:193
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sCopiar%1$s"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:414
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:739
#, c-format
msgid "%d Hz"
msgstr "%d Hz"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:129
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:304
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s ya existe. ¿Remplazar?"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:167
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr "%s falló al ser \"scrubbed\". Probablemente la imagen esté corrupta."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:377
#, c-format
msgid "%s failed to open"
msgstr "Fallo al abrir %s"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:88
#, c-format
msgid ""
"%s has an incorrect hash.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio will be garbled."
msgstr ""
"%s tiene un hash incorrecto.\n"
"¿Desea detener ahora para reparar el problema?\n"
"Si seleccionas \"No\", el audio se oirá con ruidos."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:370
#, c-format
msgid "%s is a 0 byte file"
msgstr "%s es un archivo de 0 bytes"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:159
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr "¡%s ya está comprimido! No puede comprimirse más."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:355
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr ""
"%s es muy largo para el nombre del archivo, la cantidad máxima de caracteres "
"es 45"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
#, c-format
msgid "%sDelete%s"
msgstr "%sEliminar%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
#, c-format
msgid "%sExport GCI%s"
msgstr "%sExportar GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:195
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImportar GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:762
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u Bloques libres; %u entradas de directorio libres"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510
msgid "&& AND"
msgstr "&& AND"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:321
msgid "&About..."
msgstr "&Acerca de..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:115
msgid "&Boot from DVD Drive..."
msgstr "&Iniciar desde lector DVD..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:257
msgid "&Breakpoints"
msgstr "&Breakpoints"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:126
msgid "&Browse for ISOs..."
msgstr "&Buscar ISO en..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:203
msgid "&Cheats Manager"
msgstr "&Manager de trucos"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:188
msgid "&DSP Settings"
msgstr "&Configuración DSP"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1000
msgid "&Delete ISO..."
msgstr "&Borrar ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1017
msgid "&Delete selected ISOs..."
msgstr "&Borrar ISO seleccionadas..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:181
msgid "&Emulation"
msgstr "&Emulación"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:129
msgid "&File"
msgstr "&Archivo"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:361
msgid "&Frame Advance"
msgstr "Avanzar &frame"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:378
msgid "&Fullscreen"
msgstr "&Pantalla completa"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:187
msgid "&Graphics Settings"
msgstr "&Configuración gráfica"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:322
msgid "&Help"
msgstr "&Ayuda"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:191
msgid "&Hotkey Settings"
msgstr "&Configuración de atajos"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:259
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:159
msgid "&Load State"
msgstr "&Cargar estado"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:201
msgid "&Memcard Manager (GC)"
msgstr "&Administrador de tarjetas de memoria (GC)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:258
msgid "&Memory"
msgstr "&Memoria"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:339
msgid "&Open..."
msgstr "&Abrir..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:197
msgid "&Options"
msgstr "&Opciones"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:350
msgid "&Pause"
msgstr "&Pausa"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:352
msgid "&Play"
msgstr "&Play"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:982
msgid "&Properties"
msgstr "&Propiedades"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:374
msgid "&Read-only mode"
msgstr "&Modo de solo lectura"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:345
msgid "&Refresh List"
msgstr "&Actualizar lista"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:256
msgid "&Registers"
msgstr "&Registros"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
msgid "&Reset"
msgstr "&Reiniciar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:260
msgid "&Sound"
msgstr "&Sonido"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:355
msgid "&Stop"
msgstr "&Detener"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:233
msgid "&Tools"
msgstr "&Herramientas"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:261
msgid "&Video"
msgstr "&Vídeo"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:310
msgid "&View"
msgstr "&Vista"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:190
msgid "&Wiimote Settings"
msgstr "&Configuración Wiimote"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:983
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:58
msgid "(-)+zFar"
msgstr "(-)+zFar"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:53
msgid "(-)+zNear"
msgstr "(-)+zNear"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:98
msgid "(UNKNOWN)"
msgstr "(DESCONOCIDO)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:388
msgid "(off)"
msgstr "(off)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:166
msgid "16 bit"
msgstr "16 bit"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167
msgid "32 bit"
msgstr "32 bit"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:214
msgid "3D Vision (Requires Fullscreen)"
msgstr "3D Vision (requiere pantalla completa)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165
msgid "8 bit"
msgstr "8 bit"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42
msgid "<Insert name here>"
msgstr "<Insertar nombre aquí>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289
msgid "<No resolutions found>"
msgstr "<No se encontraron resoluciones>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:80
msgid "<Nothing>"
msgstr "<Nada>"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166
msgid "<Press Key>"
msgstr "<Presionar Tecla>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:325
msgid "<System>"
msgstr "<Sistema>"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:188
#: Source/Core/DolphinWX/Src/NetWindow.cpp:222
msgid "A NetPlay window is already open!!"
msgstr "¡¡Una ventana de NetPlay ya está abierta!!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:355
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:386
msgid "A game is not currently running."
msgstr "Ningún juego está emulándose actualmente."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:125
msgid ""
"A supported bluetooth device was not found!\n"
"(Only the Microsoft bluetooth stack is supported.)"
msgstr ""
"¡No se ha podido encontrar un dispositivo de Bluetooth soportado!\n"
"(Solo se soporta el stack de Bluetooth de Microsoft)."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:93
msgid ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
msgstr ""
"ALERTA:\n"
"\n"
"NetPlay solo funcionará adecuadamente con la siguiente configuración:\n"
" - Doble Núcleo [OFF]\n"
" - Audio Regulado [OFF]\n"
" - DSP-HLE con \"Audio Nulo\" o DSP-LLE\n"
" - Configurar manualmente el numero exacto de controles que se usaran a "
"[Control Estándar]\n"
"\n"
"Todos los jugadores deben tratar de tener la misma versión de Dolphin y "
"misma configuración.\n"
"Deshabilita todas las memory cards, o enviaselas a los jugadores antes de "
"comenzar.\n"
"El soporte para wiimote no ha sido implementado.\n"
"\n"
"Debes redireccionar el puerto TCP para hostear!!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:90
msgid "AM-Baseboard"
msgstr "Placa base AM"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:296
msgid "AR Codes"
msgstr "Códigos AR"
#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
msgid "About Dolphin"
msgstr "Acerca de Dolphin"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr "Aceleración"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286
msgid "Accurate Texture Cache"
msgstr "Caché de texturas preciso"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
msgid "Accurate VBeam emulation"
msgstr "Emulación de VBeam Precisa"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243
msgid "Action"
msgstr "Acción"
#: Source/Core/Core/Src/ARDecrypt.cpp:481
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Error de decriptación de código Action Replay:\n"
"Falló la comprobación de Paridad\n"
"\n"
"Código culpable:\n"
"%s"
#: Source/Core/Core/Src/ActionReplay.cpp:669
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Error de Action Replay: Tamaño no válido (%08x : dirección = %08x) en Add "
"Code (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:756
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Error de Action Replay: Tamaño no válido (%08x : dirección = %08x) en Fill "
"and Slide (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:549
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Error de Action Replay: Tamaño no válido (%08x : dirección = %08x) en Ram "
"Write And Fill (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:609
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Error de Action Replay: Tamaño no válido (%08x : dirección = %08x) en Write "
"To Pointer (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:803
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Error de Action Replay: Valor no válido (%08x) en Memory Copy (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:684
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)"
msgstr ""
"Error de Action Replay: Master Code y Write To CCXXXXXX no han sido "
"implementados (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:196
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Error de Action Replay: línea de código AR no válida: %s"
#: Source/Core/Core/Src/ActionReplay.cpp:873
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Error de Action Replay: Código Condicional: Tamaño no válido %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:946
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Error de Action Replay: Tipo de Código Normal no válido %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:897
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Código Normal %i: Subtipo no válido %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:839
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Código Normal 0: Subtipo no válido %08x (%s)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:152
msgid "Adapter:"
msgstr "Adaptador:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:73
msgid "Add"
msgstr "Añadir"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1197
msgid "Add ActionReplay Code"
msgstr "Añadir Código ActionReplay"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126
msgid "Add Patch"
msgstr "Añadir Parche"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:506
msgid "Add new pane"
msgstr "Añadir nueva ventana"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:890
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:406
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:428
msgid "Add..."
msgstr "Añadir..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
msgid "Address :"
msgstr "Dirección:"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:57
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
"Añade el valor especificado al parámetro zFar.\n"
"Dos maneras de expresar valores de coma flotante.\n"
"Ejemplo: ingresando \"200\" o \"0.0002\" directamente, produce efectos "
"iguales, el valor adquirido será \"0.0002\"\n"
"Valores: (0->+/-Integer) or (0->+/-FP[6 dígitos de precisión])\n"
"\n"
"NOTA: Revisa LogWindow/Consola para ver los valores adquiridos."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:52
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
"Añade el valor especificado al parámetro zNear.\n"
"Dos maneras de expresar valores de coma flotante.\n"
"Ejemplo: ingresando \"200\" o \"0.0002\" directamente, produce efectos "
"iguales, el valor adquirido será \"0.0002\"\n"
"Valores: (0->+/-Integer) or (0->+/-FP[6 dígitos de precisión])\n"
"\n"
"NOTA: Revisa LogWindow/Consola para ver los valores adquiridos."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
"Ajuste la presión requerida del control analógico para activar los botones."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:301
msgid "Advanced"
msgstr "Avanzado"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:631
msgid "Advanced Settings"
msgstr "Configuración avanzada"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:679
msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)"
msgstr "Todos los archivos GC/Wii (elf, dol, gcm, iso, ciso, wad)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:895
msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
msgstr "Todas las imágenes GC/Wii (gcm, iso, ciso, gcz)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1321
msgid "All Gamecube GCM files (gcm)"
msgstr "Todos los archivos Gamecube GCM (gcm)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1430
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1444
msgid "All Save States (sav, s##)"
msgstr "Todos los estados guardados(sav, s##)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1319
msgid "All Wii ISO files (iso)"
msgstr "Todos los archivos ISO de Wii (iso)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1339
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Todos los archivos ISO comprimidos de GC/Wii (gcz)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:99
msgid "All files (*.*)|*.*"
msgstr "Todos los archivos (*.*)|*.*"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78
msgid ""
"Allows the CPU to read or write to the EFB (render buffer).\n"
"This is needed for certain gameplay functionality (e.g. star pointer in "
"Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
"Hunter Tri),\n"
"but enabling this option can also have a huge negative impact on performance "
"if the game uses this functionality heavily."
msgstr ""
"Permite a la CPU leer o escribir al EFB (búfer de renderizado)\n"
"Esto es necesario para ciertas funciones de jugabilidad (p. ej., el cursor "
"en forma de estrella en Super Mario Galaxy), y también para ciertos efectos "
"visuales (p. ej., Monster Hunter Tri),\n"
"pero habilitar esta opción puede tener un impacto muy negativo en el "
"rendimiento si el juego usa esta funcionalidad en gran medida."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188
msgid "Anisotropic Filtering:"
msgstr "Filtro anisotrópico:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:193
msgid "Anti-Aliasing:"
msgstr "Antialias:"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "Apploader tiene tamaño incorrecto... ¿Es realmente un apploader?"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311
msgid "Apploader unable to load from file"
msgstr "Apploader no puede cargar desde el archivo"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:919
msgid "Apploader:"
msgstr "Apploader:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:134
msgid "Apply"
msgstr "Aplicar"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:326
msgid "Arabic"
msgstr "Árabe"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "¿Seguro que quieres borrar \"%s\"?"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1126
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"¿Seguro que quieres borrar estos archivos?\n"
"Desaparecerán para siempre!"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1117
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "¿Seguro que quieres borrar este archivo? Desaparecerá para siempre!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:867
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:171
msgid "Aspect Ratio:"
msgstr "Relación de aspecto:"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:69
msgid "At least one pane must remain open."
msgstr "Al menos una ventana debe permancer abierta."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:601
msgid "Audio"
msgstr "Audio"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:753
msgid "Audio Backend:"
msgstr "Motor de Audio:"
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Error al abrir dispositivo AO.\n"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648
msgid "Auto"
msgstr "Automático"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:168
msgid "Auto [recommended]"
msgstr "Automático [recomendado]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554
msgid ""
"Auto size the window to match the game's output resolution adjusted by the "
"EFB scale.\n"
"It is best to set the aspect ratio to stretch when using this."
msgstr ""
"Ajusta la ventana para que corresponda con la resolución de salida del juego "
"escalada por la escala de EFB.\n"
"Lo mejor es definir la relación de aspecto a \"Estirar\" cuando se utiliza "
"esta opción."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
msgid "Back"
msgstr "Atrás"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757
msgid "Backend Settings"
msgstr "Configuración del motor"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:92
msgid "Background Input"
msgstr "Detectar entrada sin foco"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
msgid "Backward"
msgstr "Atrás"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:272
msgid "Bad File Header"
msgstr "Cabecera de archivo incorrecta"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:624
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:256
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:521
msgid "Banner Details"
msgstr "Detalles del banner"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:485
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Bar"
msgstr "Barra"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:272
msgid "Basic"
msgstr "Básico"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:625
msgid "Basic Settings"
msgstr "Configuración básica"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Bass"
msgstr "Bajo"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:164
msgid "Block Allocation Table checksum failed"
msgstr "La suma de verificación de la Tabla de Localización de Bloques falló"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:628
msgid "Blocks"
msgstr "Bloques"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Blue"
msgstr "Azul"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Blue Left"
msgstr "Azul Izquierda"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Blue Right"
msgstr "Azul Derecha"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309
msgid "Bottom"
msgstr "Inferior"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242
#, c-format
msgid "Bound Controls: %lu"
msgstr "Controles Asignados: %lu"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
msgid "Broken"
msgstr "Quebrado"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:448
msgid "Browse"
msgstr "Buscar"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:207
msgid "Browse for a directory to add"
msgstr "Busca un directorio para añadir"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:448
msgid "Browse for an ISO directory..."
msgstr "Buscar un directorio de ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1214
msgid "Browse for output directory"
msgstr "Busca un directorio de salida"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:315
msgid "Buffer:"
msgstr "Búfer"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:68
msgid "Buttons"
msgstr "Botones"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:74
msgid "C-Stick"
msgstr "C-Stick"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:616
msgid "CPU Emulator Engine"
msgstr "Emulador de CPU"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:73
msgid ""
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
"vertex.\n"
"This is the more accurate behavior but reduces performance."
msgstr ""
"Calcula la iluminación de los gráficos 3D en una base por cada píxel, en vez "
"de por cada vértice.\n"
"Es el resultado más preciso, pero reduce el rendimiento."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:977
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:568
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:82
msgid "Cancel"
msgstr "Cancelar"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:92
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:246
#, c-format
msgid "Cannot open %s"
msgstr "No se puede abrir %s"
#: Source/Core/Core/Src/CoreTiming.cpp:122
msgid "Cannot unregister events with events pending"
msgstr "No se puede cancelar el registro de eventos con eventos pendientes"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1189
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
"No se puede usar ese archivo como una tarjeta de memoria.\n"
"Estás tratando de usar el mismo archivo en ambos slots?"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1841
#, c-format
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
msgstr "No se puede encontrar el WiiMote por bd: %02x:%02x:%02x:%02x:%02x:%02x"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1855
#, c-format
msgid "Cant find WiiMote by connection handle %02x"
msgstr "No se puede encontrar un WiiMote por el título de conexión %02x"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:643
#: Source/Core/Core/Src/HW/DVDInterface.cpp:653
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:236
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:331
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr "No se puede leer del DVD_Plugin - DVD-Interface: Error Fatal"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:49
msgid "Caps Lock"
msgstr "Bloq Mayús"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:310
msgid "Center"
msgstr "Centro"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:562
msgid "Change"
msgstr "Cambiar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:342
msgid "Change &Disc..."
msgstr "Cambiar &disco..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
msgid "Change Disc"
msgstr "Cambiar disco"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:550
msgid "Change Game"
msgstr "Cambiar Juego"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:571
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Cambiar el idioma de la interfaz de usuario.\n"
"Requiere reiniciar el programa."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:59
msgid "Changes sign to zFar Parameter (after correction)"
msgstr "Cambia el signo del parámetro zFar (después de la corrección)"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:54
msgid "Changes sign to zNear Parameter (after correction)"
msgstr "Cambia el signo del parámetro zNear (después de la corrección)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:576
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577
msgid "Changing this will have no effect while the emulator is running!"
msgstr ""
"Cambiar esto no tendrá ningún efecto mientras el emulador esté ejecutandose!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46
msgid "Cheat Code"
msgstr "Truco"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130
msgid "Cheat Search"
msgstr "Búscar trucos"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39
msgid "Cheats Manager"
msgstr "Administrador de trucos"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:327
msgid "Chinese (Simplified)"
msgstr "Chino Simplificado"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:328
msgid "Chinese (Traditional)"
msgstr "Chino (Tradicional)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:897
msgid "Choose a DVD root directory:"
msgstr "Escoge un directorio raíz de DVD:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:894
msgid "Choose a default ISO:"
msgstr "Escoge una ISO por defecto:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1321
msgid "Choose a directory to add"
msgstr "Escoge un directorio a añadir"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1164
msgid "Choose a file to open"
msgstr "Escoge un archivo a abrir"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:214
msgid "Choose a memory card:"
msgstr "Escoge una tarjeta de memoria:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:898
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Escoge el archivo a usar como apploader: (se aplica a los discos armados a "
"partir de directorios solamente)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:759
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:798
msgid "Choose the folder to extract to"
msgstr "Escoge la carpeta de destino"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
msgid "Circle Stick"
msgstr "Circle Stick"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
msgid "Classic"
msgstr "Clásico"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
#: Source/Core/DolphinWX/Src/LogWindow.cpp:142
msgid "Clear"
msgstr "Limpiar"
#: Source/Core/Core/Src/CoreTiming.cpp:173
msgid "Clear failed."
msgstr "Fallo al borrar."
#: Source/Core/Core/Src/NetPlayServer.cpp:259
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"¡¡El cliente se desconectó mientras el juego estaba ejecutándose!! NetPlay "
"ha sido deshabilitado. Debes detener el juego manualmente."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:415
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:136
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:244
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:554
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:213
msgid "Close"
msgstr "Cerrar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:185
msgid "Co&nfigure..."
msgstr "Co&nfigurar..."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85
msgid "Code Info"
msgstr "Información del código"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:552
msgid "Code: "
msgstr "Código:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
msgid "Command"
msgstr "Comando"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:626
msgid "Comment"
msgstr "Comentario"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:483
msgid "Comment:"
msgstr "Comentario:"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007
msgid "Compress ISO..."
msgstr "Comprimir ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1019
msgid "Compress selected ISOs..."
msgstr "Comprimir ISO seleccionadas..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1353
msgid "Compressing ISO"
msgstr "Comprimiendo ISO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:455
msgid "Config"
msgstr "Configuración"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
msgid "Configure"
msgstr "Configurar"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115
msgid "Configure Control"
msgstr "Configurar control"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:293
#: Source/Core/DolphinWX/Src/NetWindow.cpp:581
msgid "Configure Pads"
msgstr "Configurar mandos"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:455
msgid "Configure..."
msgstr "Configurar..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1256
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1284
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1349
msgid "Confirm File Overwrite"
msgstr "Confirmar sobreescritura de archivo"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:667
msgid "Confirm On Stop"
msgstr "Confirmar al detenerse"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:67
#: Source/Core/DolphinWX/Src/NetWindow.cpp:89
msgid "Connect"
msgstr "Conectar"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:846
msgid "Connect USB Keyboard"
msgstr "Conectar Teclado USB"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:388
#, c-format
msgid "Connect Wiimote %i"
msgstr "Conectar Wiimote %i"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199
msgid "Connect Wiimote 1"
msgstr "Conectar Wiimote 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200
msgid "Connect Wiimote 2"
msgstr "Conectar Wiimote 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201
msgid "Connect Wiimote 3"
msgstr "Conectar Wiimote 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202
msgid "Connect Wiimote 4"
msgstr "Conectar Wiimote 4"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12
#, c-format
msgid "Connected to %i Wiimotes"
msgstr "Conectado a %i Wiimotes"
#: Source/Core/DolphinWX/Src/Main.cpp:653
msgid "Connecting..."
msgstr "Conectando..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:154
msgid "Console"
msgstr "Consola"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
msgid "Control"
msgstr "Control"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:186
msgid "Convert to GCI"
msgstr "Convertir a GCI"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:238
msgid "Copy"
msgstr "Copiar"
#: Source/Core/Core/Src/CoreParameter.cpp:372
msgid "Copy failed"
msgstr "Fallo al copiar"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:785
#, c-format
msgid "Copy to Memcard %c"
msgstr "Copiar a tarjeta de memoria %c"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
msgid "Core"
msgstr "Núcleo"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp:226
#, c-format
msgid "Could not copy %s to %s"
msgstr "No se pudo copiar %s a %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:151
#, c-format
msgid "Could not create %s"
msgstr "No se pudo crear %s"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:68
#, c-format
msgid "Could not initialize backend %s."
msgstr "No se pudo inicializar el motor %s."
#: Source/Core/Core/Src/CoreParameter.cpp:137
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
"No se pudo leer \"%s\". No hay disco en la unidad, o no es un backup de GC/"
"Wii. Tenga en cuenta que discos de Gamecube o Wii originales no pueden ser "
"leídos en la mayoría de las lectoras DVD."
#: Source/Core/Core/Src/CoreParameter.cpp:289
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "No se pudo reconocer el archivo ISO %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:571
#, c-format
msgid "Could not save %s"
msgstr "No se pudo guardar %s"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:545
msgid ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
msgstr ""
"No se pudieron definir los pads. ¡El jugador se fue, o el juego está "
"ejecutándose todavía!\n"
"(definir los pads mientras el juego está ejecutándose no está permitido "
"todavía)"
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:118
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?"
msgstr ""
"No se pudo escribir el archivo de tarjeta de memoria %s.\n"
"\n"
"¿Estás ejecutando Dolphin desde un CD/DVD, o el archivo de guardado está "
"protegido contra escritura?"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1029
msgid "Couldn't find open command for extension 'ini'!"
msgstr "No se pudo hallar el comando para abrir la extension 'ini'!"
#: Source/Core/Core/Src/BootManager.cpp:126
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"No se pudo iniciar el núcleo.\n"
"Revise su configuración."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491
msgid "Count:"
msgstr "Cuenta:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:454
msgid "Country:"
msgstr "País:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:181
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:546
msgid "Create AR Code"
msgstr "Crear Código AR"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:542
#: Source/Core/DolphinWX/Src/FrameAui.cpp:607
msgid "Create new perspective"
msgstr "Crear nueva perspectiva"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:569
msgid "Created by KDE-Look.org"
msgstr "Creado por KDE-Look.org"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:566
msgid ""
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
msgstr ""
"Creado por Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:567
msgid "Created by VistaIcons.com"
msgstr "Creado por VistaIcons.com"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:568
msgid "Created by black_rider and published on ForumW.org > Web Developments"
msgstr "Creado por black_rider y publicado en ForumW.org > Web Developments"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15
msgid "Creator: "
msgstr "Creador:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:374
msgid "Crop"
msgstr "Cortar"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Crossfade"
msgstr "Fundido"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:689
#, c-format
msgid "Current dir changed from %s to %s after wxFileSelector!"
msgstr "El directorio actual cambio de %s a %s luego de wxFileSelector!"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:330
msgid "Custom Projection Hack"
msgstr "Hack de proyección personalizado"
#: Source/Core/DolphinWX/Src/PHackSettings.h:30
msgid "Custom Projection Hack Settings"
msgstr "Configuración del hack de proyección personalizado"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:333
msgid "Customize some Orthographic Projection parameters."
msgstr "Personalizar algunos párametros de la proyección ortográfica."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:329
msgid "Czech"
msgstr "Checo"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
msgid "D-Pad"
msgstr "Pad direccional"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:457
msgid "DSP"
msgstr "DSP"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723
msgid "DSP Emulator Engine"
msgstr "Motor de emulación DSP"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
msgid "DSP HLE emulation (fast)"
msgstr "Emulación DSP HLE (rápido)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283
msgid "DSP LLE interpreter (slow)"
msgstr "Intérprete DSP LLE (lento)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:618
msgid "DSP LLE on thread"
msgstr "DSP LLE en un proceso"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282
msgid "DSP LLE recompiler"
msgstr "Recompilador DSP LLE"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:457
msgid "DSP settings"
msgstr "Configuración DSP"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:916
msgid "DVD Root:"
msgstr "Raíz DVD:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:330
msgid "Danish"
msgstr "Danés"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
msgid "Data Size"
msgstr "Tamaño de datos"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:462
msgid "Date:"
msgstr "Fecha:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:527
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:561
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Archivos Datel MaxDrive/Pro(*.sav)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
msgid "Dead Zone"
msgstr "Zona muerta"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50
msgid "Debug"
msgstr "Depurar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
msgid "Decimal"
msgstr "Decimal"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1005
msgid "Decompress ISO..."
msgstr "Descomprimir ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1020
msgid "Decompress selected ISOs..."
msgstr "Descomprimir ISO seleccionadas..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1353
msgid "Decompressing ISO"
msgstr "Descomprimir ISO"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916
msgid "Default"
msgstr "Defecto"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:913
msgid "Default ISO:"
msgstr "ISO por defecto:"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:112
msgid "Default font"
msgstr "Fuente por defecto"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
msgid "Delete"
msgstr "Borrar"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:786
msgid "Delete Save"
msgstr "Borrar guardado"
#: Source/Core/VideoCommon/Src/AVIDump.cpp:73
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "¿Borrar el archivo existente '%s'?"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Detect"
msgstr "Detectar"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:230
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:325
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
"Se detectó un intento de leer más datos del DVD de los que entran en el "
"búfer. Truncando."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902
msgid "Device"
msgstr "Dispositivo"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:807
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:876
msgid "Device Settings"
msgstr "Configuración del dispositivo"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
msgid "Dial"
msgstr "Marcar"
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:143
msgid "Direct3D11"
msgstr "Direct3D11"
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126
msgid "Direct3D9"
msgstr "Direct3D9"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:144
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
"Falló la suma de verificación del directorio\n"
" y falló la suma de verificación del directorio backup"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:312
msgid "Disable Dest. Alpha Pass"
msgstr "Deshabilitar pase de alpha en dest."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:311
msgid "Disable Fog"
msgstr "Deshabilitar niebla"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309
msgid "Disable Lighting"
msgstr "Deshabilitar iluminación"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:310
msgid "Disable Textures"
msgstr "Deshabilitar texturas"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88
msgid ""
"Disable fog. Improves performance but causes glitches in games which rely on "
"proper fog emulation."
msgstr ""
"Deshabilitar la niebla. Mejora el rendimiento, pero puede provocar fallos "
"que requieran de emulación adecuada de la niebla."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86
msgid ""
"Disable lighting. Improves performance but causes lighting to disappear in "
"games which use it."
msgstr ""
"Deshabilita la iluminación. Mejora el rendimiento, pero causa que "
"desaparezca la iluminación en juegos que la utilicen."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87
msgid ""
"Disable texturing.\n"
"This is only useful for debugging purposes."
msgstr ""
"Deshabilita el dibujado de texturas.\n"
"Esto es solamente útil para depurar."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89
msgid ""
"Disables an alpha-setting pass.\n"
"Breaks certain effects but might help performance."
msgstr ""
"Deshabilita el pase de la configuración de Alpha.\n"
"Quiebra ciertos efectos, pero puede ayudar al rendimiento."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:545
msgid "Disc"
msgstr "Disco"
#: Source/Core/DiscIO/Src/DriveBlob.cpp:109
#: Source/Core/DiscIO/Src/DriveBlob.cpp:128
msgid "Disc Read Error"
msgstr "Error de lectura de disco"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:600
msgid "Display"
msgstr "Pantalla"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91
msgid "Display the inputs read by the emulator."
msgstr "Mostrar las entradas que lee el emulador."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
msgid "Divide"
msgstr "Dividir"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1051
msgid "Do you want to stop the current emulation?"
msgstr "¿Quieres detener la emulación actual?"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:921
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Configuración gráfica %s de Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:318
msgid "Dolphin &Web Site"
msgstr "&Website de Dolphin"
#: Source/Core/DolphinWX/Src/ConfigMain.h:37
msgid "Dolphin Configuration"
msgstr "Configuración de Dolphin"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Configuración de wiimote emulado de Dolphin"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:289
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1204
msgid "Dolphin GCPad Configuration"
msgstr "Configuración de GCPad Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:744
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1143
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Películas TAS de Dolphin (*.dtm)"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:69
msgid "Dolphin Wiimote Configuration"
msgstr "Configuración de wiimote de Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:319
msgid "Dolphin at &Google Code"
msgstr "Dolphin en &Google Code"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:304
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
"Dolphin no pudo encontrar ninguna ISO de GC/Wii. Haz clic doble aquí para "
"buscar..."
#: Source/Core/DolphinWX/Src/Main.cpp:216
msgid ""
"Dolphin has not been configured with an install location,\n"
"Keep Dolphin portable?"
msgstr ""
"Dolphin no ha sido configurado con un directorio de instalación,\n"
"¿Mantener a Dolphin portable?"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:308
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
"Dolphin está configurado actualmente para esconder todos los juegos. Haz "
"doble clic aquí para mostrarlos..."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
msgid "Down"
msgstr "Abajo"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42
msgid "Download Codes (WiiRD Database)"
msgstr "Descargar códigos (base de datos de WiiRD)"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Se descargaron %lu códigos. (%lu añadidos)"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
msgid "Drums"
msgstr "Tambores"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:81
msgid "Dummy"
msgstr "Dummy"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729
msgid "Dump Audio"
msgstr "Depósito de audio"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358
msgid "Dump EFB Target"
msgstr "Volcar objetivo EFB"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359
msgid "Dump Frames"
msgstr "Volcar frames"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:356
msgid "Dump Textures"
msgstr "Volcar texturas"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97
msgid "Dump game textures to User/Dump/Textures/<game id>/"
msgstr "Volcar texturas de juego a User/Dump/Textures/<id del juego>/"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:331
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
msgid "Dutch"
msgstr "Alemán"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:128
msgid "E&xit"
msgstr "&Salir"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279
msgid "EFB"
msgstr "EFB"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:327
msgid "EFB Copy Regions"
msgstr "EFB Regiones de copiado"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:209
msgid "EFB Scaled Copy"
msgstr "EFB Copia a escala"
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"ERROR: Esta versión de Dolphin requiere un driver TAP-Win32 que sea por lo "
"menos de versión %d.%d -- Si recientemente actualizaste tu distribución de "
"Dolphin, puede que se necesite reiniciar para que Windows vea el nuevo "
"controlador."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:162
msgid "EUROPE"
msgstr "EUROPA"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:145
msgid "Early Memory Updates"
msgstr "Actualización frecuente de memoria "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:473
msgid "Edit"
msgstr "Editar"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
msgid "Edit ActionReplay Code"
msgstr "Editar código ActionReplay"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:282
msgid "Edit Config"
msgstr "Editar configuración"
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr "Editar parche"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:473
msgid "Edit current perspective"
msgstr "Editar perspectiva actual"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:405
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:427
msgid "Edit..."
msgstr "Editar..."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
msgid "Effect"
msgstr "Efecto"
#: Source/Core/Core/Src/Core.cpp:173
msgid "Emu Thread already running"
msgstr "El proceso de Emulación ya está ejecutandose"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:231
msgid "Emulate format changes"
msgstr "Emular cambios de formato"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81
msgid ""
"Emulate frame buffer copies directly to textures.\n"
"This is not so accurate, but it's good enough for the way many games use "
"framebuffer copies."
msgstr ""
"Emula las copias del framebúfer directamente a las texturas.\n"
"Esto no es muy preciso, pero es suficiente para la forma en que varios "
"juegos usan copias del framebúfer."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:34
msgid "Emulated Wiimote"
msgstr "Wiimote emulado"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
msgid "Emulation State: "
msgstr "Estado de emulación:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:695
msgid "Emulator Display Settings"
msgstr "Configuración de la visualización del Emulador"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:234
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
msgid "Enable"
msgstr "Habilitar"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:110
msgid "Enable AR Logging"
msgstr "Habilitar Registro de AR"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:727
msgid "Enable Audio Throttle"
msgstr "Habilitar aceleración de audio"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
msgid "Enable BAT"
msgstr "Habilitar BAT"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
msgid "Enable Block Merging"
msgstr "Habilitar asociación de bloques"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
msgid "Enable CPU Access"
msgstr "Habilitar acceso a la CPU"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:610
msgid "Enable Cheats"
msgstr "Habilitar trucos"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725
msgid "Enable DTK Music"
msgstr "Habilitar música DTK"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376
msgid "Enable Display List Caching"
msgstr "Habilitar caché de listado de visualizaciones"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
msgid "Enable Dual Core"
msgstr "Habilitar doble núcleo"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:608
msgid "Enable Dual Core (speedup)"
msgstr "Habilitar doble núcleo (mejora)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:377
msgid "Enable Hotkeys"
msgstr "Habilitar Atajos"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
msgid "Enable Idle Skipping"
msgstr "Habilitar salto de fotogramas inactivos"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:609
msgid "Enable Idle Skipping (speedup)"
msgstr "Habilitar salto de fotogramas inactivos (mejora)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
msgid "Enable MMU"
msgstr "Habilitar MMU"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375
msgid "Enable OpenCL"
msgstr "Habilitar OpenCL"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:652
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
msgid "Enable Progressive Scan"
msgstr "Habilitar escaneado progresivo"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:839
msgid "Enable Screen Saver (burn-in reduction)"
msgstr "Habilitar salvapantallas (reducción del burn-in)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
msgid "Enable WideScreen"
msgstr "Habilitar pantalla panorámica"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308
msgid "Enable Wireframe"
msgstr "Habilitar \"Alambrado\"(Wireframe)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:237
msgid "Enable cache"
msgstr "Habilitar caché"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
"Habilitar acceso rápido al disco. Es necesario para algunos juegos. (ON = "
"Rápido, OFF=Compatible)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:799
msgid "Enable pages"
msgstr "Habilitar páginas"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:326
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
"Habilitar esto para acelerar The Legend of Zelda: Twilight Princess. "
"Deshabilitar para CUALQUIER OTRO juego."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
msgid ""
"Enables Block Address Translation (BAT); a function of the Memory Management "
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
"Fast)"
msgstr ""
"Habilitar la traducción de dirección de bloques (BAT); una función de la "
"unidad de administración de memoria (MMU). Es preciso al hardware original, "
"pero es lento para emular. (ON = compatible, OFF = rápido)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:331
msgid "Enables Custom Projection Hack"
msgstr "Habilta un hack de proyección personalizado"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:69
msgid ""
"Enables anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles."
msgstr "Habilitar filtro anisotrópico"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80
msgid ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
"Games often need this for post-processing or other things, but if you can "
"live without it, you can sometimes get a big speedup."
msgstr ""
"Habilitar emulación de copias EFB, si el juego las usa.\n"
"Los juegos comunmente necesita esto para el post-procesado u otras cosas, "
"pero si puedes lidiar sin el, puedes tener a veces una gran mejora de "
"rendimiento."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79
msgid ""
"Enables reinterpreting the data inside the EFB when the pixel format "
"changes.\n"
"Some games depend on this function for certain effects, so enable it if "
"you're having glitches.\n"
"Depending on how the game uses this function, the speed hits caused by this "
"option range from none to critical."
msgstr ""
"Habilita la reinterpretación de los datos dentro del EFB cuando el formato "
"de píxeles cambia.\n"
"Algunos juegos dependen de esta función para ciertos efectos, así que "
"habilitalo si tienes errores gráficos.\n"
"Dependiendo de cómo el juego use esta función, la influencia en el "
"rendimiento por esta opción varían desde nada, hasta crítico."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Habilita la Unidad de Manejo de Memoria(MMU), necesario para algunos juegos. "
"(ON = Compatible, OFF = Rápido)"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
msgid "End"
msgstr "Fin"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:332
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:471
msgid "English"
msgstr "Inglés"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:275
msgid "Enhancements"
msgstr "Mejoras"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:606
msgid "Enter a name for the new perspective:"
msgstr "Escribe un nombre para la nueva perspectiva:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:187
#, c-format
msgid "Entry %d/%d"
msgstr "Entrada %d/%d"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84
#, c-format
msgid "Entry 1/%d"
msgstr "Entrada 1/%d"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:212
msgid "Equal"
msgstr "Igual"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1327
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:153
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47
msgid "Error"
msgstr "Error"
#: Source/Core/DolphinWX/Src/Main.cpp:401
msgid "Error loading selected language. Falling back to system default."
msgstr ""
"Error al cargar el idioma seleccionado. Volviendo al defecto del sistema."
#: Source/Core/Core/Src/OnFrame.cpp:219
#, c-format
msgid "Error opening file %s for recording"
msgstr "Error al abrir el archivo %s para grabación."
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:273
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Error: Se intentó acceder a %s fuentes, pero no han sido cargadas. Los "
"juegos pueden no mostrar las fuentes correctamente, o tener errores."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Euphoria"
msgstr "Euforia"
#: Source/Core/Core/Src/MemTools.cpp:214
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr "Exception handler - acceso debajo del espacio de memoria. %08llx%08llx"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
msgid "Execute"
msgstr "Ejecutar"
#: Source/Core/DolphinWX/Src/Main.cpp:139
msgid "Exit Dolphin with emulator"
msgstr "Cerrar Dolphin con el emulador"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:461
msgid "Export Failed"
msgstr "Fallo al exportar"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:634
msgid "Export File"
msgstr "Exportar archivo"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
msgid "Export Recording"
msgstr "Exportar grabación..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
msgid "Export Recording..."
msgstr "Exportar grabación..."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:788
msgid "Export Save"
msgstr "Exportar guardado"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:989
msgid "Export Wii save (Experimental)"
msgstr "Exportar guardado de Wii (experimental)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:789
msgid "Export all saves"
msgstr "Exportar todos los guardados"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:81
msgid "Export failed, try again?"
msgstr "Fallo al exportar,¿Intentar de nuevo?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:556
msgid "Export save as..."
msgstr "Exportar guardado como..."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:277
msgid "Extension"
msgstr "Extensión"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:60
msgid "Extra Parameter"
msgstr "Parámetro extra"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:61
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
msgstr "Parámetro extra solo útil en ''Metroid: Other M''."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:616
msgid "Extract All Files..."
msgstr "Extraer todos los archivos..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:618
msgid "Extract Apploader..."
msgstr "Extraer Apploader..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619
msgid "Extract DOL..."
msgstr "Extraer DOL..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:612
msgid "Extract Directory..."
msgstr "Extraer directorio..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:614
msgid "Extract File..."
msgstr "Extraer archivo..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:610
msgid "Extract Partition..."
msgstr "Extraer partición"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:719
#, c-format
msgid "Extracting %s"
msgstr "Extrayendo %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:703
msgid "Extracting All Files"
msgstr "Extrayendo todos los archivos"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:703
msgid "Extracting Directory"
msgstr "Extraer directorio"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:705
msgid "Extracting..."
msgstr "Extrayendo..."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418
msgid "FIFO Byte"
msgstr "Byte de FIFO"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:38
msgid "FIFO Player"
msgstr "Jugador FIFO"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:165
msgid "FRANCE"
msgstr "FRANCIA"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:466
msgid "FST Size:"
msgstr "Tamaño del FST:"
#: Source/Core/Core/Src/NetPlayClient.cpp:77
msgid "Failed to Connect!"
msgstr "¡Fallo al conectar!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:212
msgid "Failed to Listen!!"
msgstr "¡Fallo al escuchar!"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286
msgid "Failed to download codes."
msgstr "Fallo al descargar los códigos."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:819
#, c-format
msgid "Failed to extract to %s!"
msgstr "Fallo al extraer a %s!"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:66
#, c-format
msgid ""
"Failed to load DSP ROM:\t%s\n"
"\n"
"This file is required to use DSP LLE.\n"
"It is not included with Dolphin as it contains copyrighted data.\n"
"Use DSPSpy to dump the file from your physical console.\n"
"\n"
"You may use the DSP HLE engine which does not require ROM dumps.\n"
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
msgstr ""
"Falló al cargar DSP ROM:\t%s\n"
"\n"
"Este fichero es requerido para usar DSP LLE.\n"
"No está incluido con Dolphin porqye contiene datos con copyright.\n"
"Usa DSPSpy paraextraer el fichero de tu Wii física.\n"
"\n"
"Puedes usar el motor DSP HLE que no requiere extraer la ROM.\n"
"(Elígelo en la pestaña \"Audio\" de la ventana de configuración.)"
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:63
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:72
msgid "Failed to load hid.dll"
msgstr "Fallo al cargar hid.dll"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151
msgid "Failed to read banner.bin"
msgstr "Fallo al leer banner.bin"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:121
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Falló leer la tabla de asignación de bloques de respaldo correctamente\n"
"(0x8000-0x9FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:116
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Falló leer la tabla de asignación de bloques correctamente\n"
"(0x6000-0x7FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:294
#, c-format
msgid "Failed to read data from file %d"
msgstr "Fallo al leer los datos del archivo %d"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:111
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Falló leer el directorio de respaldo correctamente\n"
"(0x4000-0x5FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:106
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Falló leer el directorio correctamente\n"
"(0x2000-0x3FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:101
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Falló leer la cabecera correctamente\n"
"(0x0000-0x1FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:205
msgid ""
"Failed to read save data\n"
"(0xA000-)\n"
"Memcard may be truncated"
msgstr ""
"Falló leer los datos de guardado\n"
"(0xA000-)\n"
"La tarjeta de memoria puede estar truncada"
#: Source/Core/DiscIO/Src/VolumeGC.cpp:61
msgid "Failed to read unique ID from disc image"
msgstr "Fallo al leer la ID única de la imagen de disco"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:85
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Fallo al escribir BT.DINF a SYSCONF"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:234
msgid "Failed to write bkhdr"
msgstr "Fallo al escribir bkhdr"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164
#, c-format
msgid "Failed to write header for %s"
msgstr "Fallo al escribir la cabecera para %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:265
#, c-format
msgid "Failed to write header for file %d"
msgstr "Fallo al escribir la cabecera para el archivo %d"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:258
msgid "Fast"
msgstr "Rápido"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
msgid "Fast version of the MMU. Does not work for every game."
msgstr "Versión rápida del MMU. No funciona para todos los juegos."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84
msgid ""
"Faster variants look at fewer pixels and thus have more potential for "
"errors.\n"
"Slower variants look at more pixels and thus are safer."
msgstr ""
"Las variantes rápidas buscan en menos pixeles, y por lo tanto tienen más "
"posibilidad de errores.\n"
"Las variantes lentas buscan por más pixeles, y por lo tanto son más seguras."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
msgid "Fifo Player"
msgstr "Jugador Fifo"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:88
msgid "File Info"
msgstr "Información del fichero"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283
msgid "File contained no codes."
msgstr "El archivo no contenía códigos."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:415
msgid "File converted to .gci"
msgstr "Archivo convertido a .gci"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:430
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"El archivo no pudo ser abierto\n"
"o no tiene una extensión válida"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:92
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
"El archivo tiene la extensión \"%s\"\n"
"Extensiones válidas son (.raw/.gcp)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:427
msgid "File is not recognized as a memcard"
msgstr "El archivo no es reconocido como una tarjeta de memoria"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:294
msgid "File not compressed"
msgstr "Archivo sin comprimir"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:153
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr "FileIO: Modo desconocido de apertura : 0x%02x"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:533
msgid "Filesystem"
msgstr "Sistema de archivos"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1022
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "¡Tipo de archivo INI desconocido: no se abrirá!"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:629
msgid "First Block"
msgstr "Primer bloque"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:795
msgid "Fix Checksums"
msgstr "Reparar sumas de verificación"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:169
msgid "Force 16:9"
msgstr "Forzar 16:9"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:169
msgid "Force 4:3"
msgstr "Forzar 4:3"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212
msgid "Force Bi/Trilinear Filtering"
msgstr "Forzar Filtro Bi/Tri-linear"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:67
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Note that this might cause graphical glitches"
msgstr ""
"Obliga al juego a producir gráficos para resoluciones de pantalla ancha"
"(widescreen).\n"
"Ten en cuenta que esto puede causar errores gráficos."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75
msgid ""
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
"Improves texture quality (especially when using a high internal resolution) "
"but causes glitches in some games."
msgstr ""
"Fuerza el filtro bilinear de textura, incluso aunque el juego lo deshabilite "
"explícitamente.\n"
"Mejora la calidad de textura(especialmente cuando se usa una resolución "
"interna alta), pero puede causar errores gráficos en algunos juegos."
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:81
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
"Formato como ASCII (NTSC\\PAL)?\n"
"Escoger no para sjis (NTSC-J)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
msgid "Forward"
msgstr "Adelante"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:221
msgid "Fractional"
msgstr "Fraccional"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:451
msgid "Frame"
msgstr "Frame"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:393
msgid "Frame "
msgstr "Frame "
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189
msgid "Frame Advance"
msgstr "Avanzar &frame"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:105
msgid "Frame Range"
msgstr "Información de la grabación"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:149
msgid "Frame S&kipping"
msgstr "Salto de &frames"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:362
msgid "Frame dumps use FFV1"
msgstr "Depósito de frames usa FFV1"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:622
msgid "Framelimit:"
msgstr "Límite de frames:"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:189
msgid "Frames To Record"
msgstr "Frames a grabar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:360
msgid "Free Look"
msgstr "Cámara libre"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:333
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:473
msgid "French"
msgstr "Francés"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
msgid "Frets"
msgstr "Cuerdas"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:107
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:126
msgid "From"
msgstr "Desde"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:452
msgid "FullScr"
msgstr "Pant. compl."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:674
msgid "Fullscreen Display Resolution:"
msgstr "Resolución en pantalla completa:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82
msgid ""
"Fully emulate embedded frame buffer copies.\n"
"This is more accurate than EFB Copy to Texture, and some games need this to "
"work properly, but it can also be very slow."
msgstr ""
"Emula completamente las copias EFB.\n"
"Esto es más preciso que copiar a textura EFB, y algunos juegos necesitan "
"esto para funcionar adecuadamente, pero puede ser muy lento."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
msgid "GCI File(*.gci)"
msgstr "Archivo GCI (*.gci)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:458
msgid "GCPad"
msgstr "Pad GC"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684
msgid "GFX Config"
msgstr "Configuración de gráficos"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:450
msgid "Game ID:"
msgstr "ID del juego:"
#: Source/Core/Core/Src/NetPlay.cpp:228
msgid "Game is already running!"
msgstr "¡El juego ya está ejecutándose!"
#: Source/Core/Core/Src/NetPlay.cpp:258
msgid "Game isn't running!"
msgstr "¡El juego no está ejecutándose!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:383
msgid "Game not found!!"
msgstr "¡¡Juego no encontrado!!"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:387
msgid "Game-Specific Settings"
msgstr "Configuración específica del juego"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:290
msgid "GameConfig"
msgstr "Configurar Juego"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:602
msgid "Gamecube"
msgstr "Gamecube"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:189
msgid "Gamecube &Pad Settings"
msgstr "&Configuración del mando Gamecube"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1168
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:215
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr "Tarjetas de memoria de Gamecube (*.raw,*.gcp)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:458
msgid "Gamecube Pad settings"
msgstr "Configuración del Pad de Gamecube"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:298
msgid "Gecko Codes"
msgstr "Códigos Gecko"
#: Source/Core/Core/Src/GeckoCode.cpp:139
#, c-format
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported.)"
msgstr ""
"GeckoCode falló al ejecutarse (CT%i CST%i) (%s)\n"
"(puede ser un código incorrecto o su tipo no es soportado todavía.)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:599
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:130
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176
msgid "General"
msgstr "General"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:334
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:472
msgid "German"
msgstr "Alemán"
#: Source/Core/Core/Src/ActionReplay.cpp:451
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr ""
"GetARCode: El índice es mayor que el tamaño de la lista de códigos AR %lu"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:456
msgid "Graphics"
msgstr "Gráficos"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:456
msgid "Graphics settings"
msgstr "Configuración gráfica"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:213
msgid "Greater Than"
msgstr "Mayor que"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:335
msgid "Greek"
msgstr "Griego"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Green"
msgstr "Verde"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Green Left"
msgstr "Verde izquierda"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Green Right"
msgstr "Verde derecha"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
msgid "Guitar"
msgstr "Guitarra"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1233
msgid "HCI_CMD_INQUIRY is called, please report!"
msgstr "HCI_CMD_INQUIRY ha sido llamada, por favor comunícalo!"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:134
msgid "Header checksum failed"
msgstr "Falló la suma de verificación de cabecera"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:336
msgid "Hebrew"
msgstr "Hebreo"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
msgid "Height"
msgstr "Altura"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
msgid "Help"
msgstr "Ayuda"
#: Source/Core/DolphinWX/Src/Main.cpp:196
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
"Hola,\n"
"\n"
"Dolphin requiere que tu CPU soporte extensiones SSE2.\n"
"Desafortunadamente, tu CPU no las soporta, así que Dolphin no funcionará.\n"
"\n"
"Sayonara!\n"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:308
msgid "Hide"
msgstr "Esconder"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:650
msgid "Hide Mouse Cursor"
msgstr "Esconder cursor"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:556
msgid ""
"Hide the cursor when it is over the rendering window and the rendering "
"window has focus."
msgstr ""
"Esconder el cursor cuando se encuentre sobre la ventana de renderizado "
"cuando esté seleccionada."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
msgid "Home"
msgstr "Home"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:69
#: Source/Core/DolphinWX/Src/NetWindow.cpp:122
msgid "Host"
msgstr "Hostear"
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
msgid "Hotkey Configuration"
msgstr "Configuración de atajos"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:661
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276
msgid "Hotkeys"
msgstr "Atajos"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:337
msgid "Hungarian"
msgstr "Húngaro"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
msgid "Hybrid Wiimote"
msgstr "Wiimote híbrido"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:502
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
"IOCTL_ES_GETVIEWS: Se trató de obtener los datos de un ticket desconocido: "
"%08x/%08x"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:769
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
"in your nand dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now"
msgstr ""
"IOCTL_ES_LAUNCH: El juego trató de recargar el ios o un título que no está "
"disponible en tu volcado nand\n"
"TitleID %016llx.\n"
" Dolphin se tildará probablemente ahora"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:304
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr "IOCTL_ES_READCONTENT - destino incorrecto"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:804
msgid "IPL Settings"
msgstr "Configuración IPL"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:259
msgid "IR"
msgstr "IR"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr "Puntero IR"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:853
msgid "IR Sensitivity:"
msgstr "Sensibilidad IR:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:504
msgid "ISO Details"
msgstr "Detalles del ISO"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:908
msgid "ISO Directories"
msgstr "Directorios de ISO"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:168
msgid "ITALY"
msgstr "ITALIA"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:627
msgid "Icon"
msgstr "Icono"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
msgid ""
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
msgstr ""
"Si los FPS son erróneos, esta opción puede ayudar. (ON = Compatible, OFF = "
"Rápido)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545
msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you "
"also have to disable Audio Throttle in DSP to make it effective."
msgstr ""
"Si defines el Límite de frames mayor que la velocidad de juego completa "
"(NTSC:60, PAL:50), también debes deshabilitar la Regulación de Audio en DSP "
"para que tenga efecto."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:787
msgid "Import Save"
msgstr "Importar Guardado"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:60
msgid "Import failed, try again?"
msgstr "Fallo al importar: ¿probar otra vez?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:456
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
"El archivo importado tiene una extension gsc\n"
"pero no tiene la cabecera correcta"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:444
msgid "Imported file has invalid length"
msgstr "El archivo importado tiene una longitud no válida"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:453
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
"El archivo importado tiene extensión sav\n"
"pero no tiene la cabecera correcta"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:341
msgid "In Game"
msgstr "En juego"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:592
msgid "In-Game"
msgstr "En juego"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49
msgid "Info"
msgstr "Información"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:331
#: Source/Core/Common/Src/MsgHandler.cpp:64
msgid "Information"
msgstr "Información"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Input"
msgstr "Entrada"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:29
msgid "Input Source"
msgstr "Fuente de entrada"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
msgid "Insert"
msgstr "Insertar"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:147
msgid "Insert Encrypted or Decrypted code here..."
msgstr "Insertar código encriptado o desencriptado aquí..."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:845
msgid "Insert SD Card"
msgstr "Insertar tarjeta SD"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33
msgid "Insert name here.."
msgstr "Insertar un nombre aquí.."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:207
msgid "Install WAD"
msgstr "Instalar WAD"
#: Source/Core/DolphinWX/Src/Main.cpp:232
msgid "Install directory could not be saved"
msgstr "El directorio de instalación no pudo ser guardado"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1009
msgid "Install to Wii Menu"
msgstr "Instalar al menú de la Wii"
#: Source/Core/Core/Src/MemTools.cpp:248
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr ""
"Se ha llamado InstallExceptionHandler, pero esta plataforma no lo soporta "
"todavía."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1173
msgid "Installing WAD to Wii Menu..."
msgstr "Instalar WAD al menú de la Wii..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1346
msgid "Installing WAD..."
msgstr "Instalando WAD..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:221
msgid "Integral [recommended]"
msgstr "Integral [recomendado]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:710
msgid "Interface Settings"
msgstr "Configuración de la interfaz"
#: Source/Core/Core/Src/State.cpp:192
msgid "Internal LZO Error - compression failed"
msgstr "Error Interno de LZO - Fallo al comprimir"
#: Source/Core/Core/Src/State.cpp:290
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Error Interno de LZO - fallo al descomprimir (%d) (%li, %li) \n"
"Tratando de cargar el estado de nuevo"
#: Source/Core/Core/Src/State.cpp:388
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Error Interno de LZO - lzo_init() falló"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:276
msgid "Interpreter (VERY slow)"
msgstr "Intérprete (MUY lento)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr "Tamaño no válido(%x) o Magic word (%x)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:602
msgid "Invalid Value!"
msgstr "¡Valor no válido!"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:464
msgid "Invalid bat.map or dir entry"
msgstr "bat.map o entrada de directorio no válido"
#: Source/Core/Core/Src/CoreTiming.cpp:534
#, c-format
msgid "Invalid event type %i"
msgstr "Evento de tipo %i no válido"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:314
msgid "Invalid file"
msgstr "Archivo no válido"
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
"opening.bnr no váldio encontrado en gcm:\n"
"%s\n"
" Puede que necesitas volcar este juego de nuevo."
#: Source/Core/Core/Src/OnFrame.cpp:369
msgid "Invalid recording file"
msgstr "Archivo de grabación no válido"
#: Source/Core/Core/Src/Core.cpp:482
msgid "Invalid state"
msgstr "Estado no válido"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:338
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:475
msgid "Italian"
msgstr "Italiano"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:179
msgid "JAPAN"
msgstr "JAPÓN"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:277
msgid "JIT Recompiler (recommended)"
msgstr "Recompilador JIT (recomendado)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:278
msgid "JITIL experimental recompiler"
msgstr "Recompilador experimental JITIL"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:318
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:339
msgid "Japanese"
msgstr "Japonés"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:184
msgid "KOREA"
msgstr "COREA"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83
msgid ""
"Keeps track of textures based on looking at the actual pixels in the "
"texture.\n"
"Can cause slowdown, but some games need this option enabled to work properly."
msgstr ""
"Mantiene un control en las texturas basado en mirar los pixeles actuales en "
"estas.\n"
"Puede provocar peor rendimiento, pero algunos juegos necesitan esta opción "
"para funcionar adecuadamente."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245
msgid "Key"
msgstr "Clave"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:321
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:340
msgid "Korean"
msgstr "Coreano"
#. i18n: Left
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:55
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
msgid "L Button"
msgstr "Botón L"
#. i18n: Left-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
msgid "L-Analog"
msgstr "L-Analógico"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:706
msgid "Language:"
msgstr "Idioma:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:163
msgid "Last Overwritten State"
msgstr "Último estado sobrescrito"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:170
#: Source/Core/DolphinWX/Src/FrameTools.cpp:172
msgid "Last Saved State"
msgstr "Último estado guardado"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
msgid "Left"
msgstr "Izquierda"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
msgid "Left Stick"
msgstr "Stick izquierdo"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
"Clic izquierdo para detectar atajos.\n"
"Introduce espacio para limpiar."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Clic izq. para detectar la entrada.\n"
"Clic medio para borrar.\n"
"Click der. para más opciones."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Clic izq./der. para más opciones.\n"
"Clic medio para borrar."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214
msgid "Less Than"
msgstr "Menor que"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928
msgid "Load"
msgstr "Cargar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:357
msgid "Load Hi-Res Textures"
msgstr "Cargar texturas de alta resolución"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:208
msgid "Load Native Mipmaps"
msgstr "Cargar Mipmaps Nativos"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204
msgid "Load State Slot 1"
msgstr "&Cargar estado 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205
msgid "Load State Slot 2"
msgstr "&Cargar estado 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
msgid "Load State Slot 3"
msgstr "&Cargar estado 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207
msgid "Load State Slot 4"
msgstr "&Cargar estado 4"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208
msgid "Load State Slot 5"
msgstr "&Cargar estado 5"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209
msgid "Load State Slot 6"
msgstr "&Cargar estado 6"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
msgid "Load State Slot 7"
msgstr "&Cargar estado 7"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211
msgid "Load State Slot 8"
msgstr "&Cargar estado 8"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:166
msgid "Load State..."
msgstr "Cargar estado..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:219
#, fuzzy
msgid "Load Wii System Menu"
msgstr "Cargar Menú de sistema Wii %d %c"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:215
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1365
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Cargar Menú de sistema Wii %d %c"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98
msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
msgstr ""
"Cargar texturas de alta resolución desde User/Load/Textures/<id del juego>/"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:49
msgid "Load preset values from hack patterns available."
msgstr "Cargar valores ya definidos de los patrones de hack disponibles."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:71
msgid ""
"Loads native mipmaps instead of generating them.\n"
"Loading native mipmaps is the more accurate behavior, but might also "
"decrease performance (your mileage might vary though)."
msgstr ""
"Cargar mipmaps nativos en vez de generarlos.\n"
"Cargar los mipmaps nativos es la emulación mas precisa, pero puede empeorar "
"el rendimiento(los resultados pueden variar)."
#: Source/Core/DolphinWX/Src/Main.cpp:134
msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)"
msgstr "Carga el archivo especificado (DOL, ELF, WAD, GCM, ISO)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:590
msgid "Local"
msgstr "Local"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:617
msgid "Lock threads to cores"
msgstr "Trabar procesos en núcleos"
#: Source/Core/DolphinWX/Src/LogWindow.h:51
msgid "Log"
msgstr "Registrar"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28
msgid "Log Configuration"
msgstr "Configuración de registro"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:80
msgid "Log Types"
msgstr "Tipos de registro"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:75
msgid "Logger Outputs"
msgstr "Salida de registro"
#: Source/Core/DolphinWX/Src/Frame.cpp:395
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131
msgid "Logging"
msgstr "Registrando"
#: Source/Core/Core/Src/NetPlayClient.cpp:255
msgid "Lost connection to server!"
msgstr "¡Se perdió la conexión con el servidor!"
#: Source/Core/DolphinWX/Src/Main.cpp:149
msgid "Low level (LLE) or high level (HLE) audio"
msgstr "Especifica emulación de audio de bajo nivel (LLE) o alto nivel (HLE)"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
msgid "M Button"
msgstr "Botón M"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:120
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
"MD5 no coinciden\n"
" %016llx%016llx != %016llx%016llx"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
msgid "MMU Speed Hack"
msgstr "Hack de velocidad MMU"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:526
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:560
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "Archivos MadCatz Gameshark(*.gcs)"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:73
msgid "Main Stick"
msgstr "Stick principal"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:458
msgid "Maker ID:"
msgstr "ID del fabricante:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:481
msgid "Maker:"
msgstr "Fabricante:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:450
msgid "Memcard already has a save for this title"
msgstr "La tarjeta de memoria ya tiene un guardado para este juego"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:289
msgid "Memcard already opened"
msgstr "La tarjeta de memoria ya está abierta"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:211
#, c-format
msgid ""
"Memcard failed to load\n"
" Card size is invalid (%04X)"
msgstr ""
"La tarjeta de memoria falló al cargar\n"
" El tamaño de la tarjeta no es válido (%04X)"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:438
msgid "Memory Byte"
msgstr "Byte de memoria"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:222
msgid "Memory Card"
msgstr "Tarjeta de memoria"
#: Source/Core/DolphinWX/Src/MemcardManager.h:36
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
"Administrador de tarjetas de memoria. ADVERTENCIA: Haz copias antes de "
"usarlo; debería arreglarse, ¡pero puede que estropee cosas!"
#: Source/Core/Core/Src/CoreParameter.cpp:364
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"El nombre de archivo de la tarjeta de memoria en el Slot %c es incorrecto\n"
"La región no está especificada\n"
"\n"
"El directorio del slot %c ha sdo cambiado a\n"
"%s\n"
"¿Deseas copiar el viejo archivo a esta nueva dirección?\n"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:47
msgid "Menu"
msgstr "Menú"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88
msgid "Mic"
msgstr "Mic"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406
msgid "Misc"
msgstr "Varios"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:873
msgid "Misc Settings"
msgstr "Configuraciones varias"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
msgid "Modifier"
msgstr "Modificador"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94
msgid ""
"Modify textures to show the format they're using.\n"
"This is only useful for debugging purposes."
msgstr ""
"Modifica las texturas para mostrar el formato que usan.\n"
"Esto es útil solamente para depurar."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:113
msgid "Monospaced font"
msgstr "Fuente monoespaciada"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:285
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:83
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:72
msgid "Multiply"
msgstr "Multiplicar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
msgid "NP Add"
msgstr "NP Añadir"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
msgid "NP Begin"
msgstr "NP Iniciar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
msgid "NP Decimal"
msgstr "NP Decimal"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
msgid "NP Delete"
msgstr "NP Borrar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
msgid "NP Divide"
msgstr "NP Dividir"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
msgid "NP Down"
msgstr "NP Abajo"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
msgid "NP End"
msgstr "NP Fin"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
msgid "NP Enter"
msgstr "NP Entrar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
msgid "NP Equal"
msgstr "NP Igual"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:113
msgid "NP Home"
msgstr "NP Hogar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
msgid "NP Insert"
msgstr "NP Insertar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:114
msgid "NP Left"
msgstr "NP Izquierda"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
msgid "NP Multiply"
msgstr "NP Multiplicar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
msgid "NP Page Down"
msgstr "NP Pág. Abajo"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
msgid "NP Page Up"
msgstr "NP Pág. Arriba"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
msgid "NP Right"
msgstr "NP Derecha"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
msgid "NP Separator"
msgstr "NP Separador"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
msgid "NP Space"
msgstr "NP Espacio"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
msgid "NP Subtract"
msgstr "NP Sustraer"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
msgid "NP Tab"
msgstr "NP Tab"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:115
msgid "NP Up"
msgstr "NP Arriba"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:446
msgid "Name:"
msgstr "Nombre:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:84
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:285
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:549
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13
msgid "Name: "
msgstr "Nombre:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:525
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:559
msgid "Native GCI files(*.gci)"
msgstr "Archivos Nativos GCI(*.gci)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:156
msgid "New Scan"
msgstr "Nuevo escaneado"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
msgid "Next Page"
msgstr "Próxima página"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160
msgid "Next Scan"
msgstr "Próximo escaneado"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:52
msgid "Nickname :"
msgstr "Apodo:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:192
msgid "No Country (SDK)"
msgstr "Ningún país (SDK)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:310
msgid "No ISOs or WADS found"
msgstr "Ninguna ISO o WAD ha sido encontrada."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:512
#, c-format
msgid "No banner file found for title %s"
msgstr "No se encontró un archivo de banner para el juego %s"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:513
msgid "No docking"
msgstr "Sin uniones"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:385
msgid "No file loaded"
msgstr "No se ha cargado ningún fichero"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:441
msgid "No free dir index entries"
msgstr "No hay entradas de índice de directorio libres"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:421
msgid "No recorded file"
msgstr "No hay grabaciones guardadas"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:505
#, c-format
msgid "No save folder found for title %s"
msgstr "No se encontró carpeta de guardado para el juego %s"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
#: Source/Core/DolphinWX/Src/NetWindow.cpp:598
msgid "None"
msgstr "Ninguno"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:254
msgid "Normal"
msgstr "Normal"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:341
msgid "Norwegian Bokmaal"
msgstr "Noruego Bokmal"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:211
msgid "Not Equal"
msgstr "No Igual"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:919
msgid "Not Set"
msgstr "No Definido"
#: Source/Core/DolphinWX/Src/Main.cpp:652
msgid "Not connected"
msgstr "Sin conectar"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:262
msgid "Notes"
msgstr "Notas"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14
msgid "Notes: "
msgstr "Notas:"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:70
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
#: Source/Core/DolphinWX/Src/FrameAui.cpp:579
#: Source/Core/DolphinWX/Src/FrameAui.cpp:620
#: Source/Core/DolphinWX/Src/FrameAui.cpp:628
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46
msgid "Notice"
msgstr "Aviso"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:102
msgid "Num Lock"
msgstr "Bloq Num"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:87
msgid "Number Of Codes: "
msgstr "Número de códigos:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr "Aceleración del Nunchuk"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:566
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:29
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80
msgid "OK"
msgstr "Aceptar"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:403
msgid "Object"
msgstr "Objeto"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124
msgid "Object Range"
msgstr "Rango de objeto"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270
msgid "Off"
msgstr "Off"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr "Offset:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:438
#, c-format
msgid "Only %d blocks available"
msgstr "Solo %d bloques disponibles"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "Open"
msgstr "Abrir"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:991
msgid "Open &containing folder"
msgstr "Abrir directorio &contenedor"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:988
msgid "Open Wii &save folder"
msgstr "Abrir carpeta de guardado&s de Wii"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "Open file..."
msgstr "Abrir archivo..."
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:53
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: no se puede crear el contexto para el dispositivo %s"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:65
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: no se encuentran dispositivos de sonido"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:59
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: no se puede abrir el dispositivo %s"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:378
msgid "OpenMP Texture Decoder"
msgstr "Descodificador de texturas OpenMP"
#: Source/Core/DolphinWX/Src/Main.cpp:124
msgid "Opens the debugger"
msgstr "Abre el depurador"
#: Source/Core/DolphinWX/Src/Main.cpp:129
msgid "Opens the logger"
msgstr "Abre el registro"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:297
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:91
msgid "Options"
msgstr "Opciones"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Orange"
msgstr "Naranja"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:470
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
msgstr ""
"El orden de los archivos en el directorio no corresponden con el orden de "
"bloques\n"
"Haz clic derecho y exporta todos los guardados,\n"
"e impórtalos a una nueva tarjeta de memoria\n"
#: Source/Core/Core/Src/NetPlayClient.cpp:206
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
"¡¡El otro cliente se ha desconectado mientras el juego estaba ejecutándose!! "
"NetPlay ha sido deshabilitado. Debes detener el juego manualmente."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Output"
msgstr "Salida"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
msgid "P&lay Recording..."
msgstr "Reproducir Grabación (&L)"
#: Source/Core/Core/Src/HW/GCPad.cpp:29
msgid "Pad"
msgstr "Pad"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:600
msgid "Pad "
msgstr "Pad"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
msgid "Pads"
msgstr "Pads"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
msgid "Page Down"
msgstr "Pág. abajo"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:104
msgid "Page Up"
msgstr "Pág. arriba"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48
msgid "Pair Up"
msgstr "Emparejar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
msgid "Paragraph"
msgstr "Párrafo"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:63
msgid "Parameters"
msgstr "Parámetros"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:219
#, c-format
msgid "Partition %i"
msgstr "Partición %i"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:293
msgid "Patches"
msgstr "Parches"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:604
msgid "Paths"
msgstr "Directorios"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1567
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1568
msgid "Pause"
msgstr "Pausa"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
msgid "Perfect"
msgstr "Perfecto"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:608
#, c-format
msgid "Perspective %d"
msgstr "Perspectiva %d"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211
msgid "Pixel Depth"
msgstr "Profundidad de píxel"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:210
msgid "Pixel Lighting"
msgstr "Iluminación de píxel"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:450
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1576
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1577
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:153
msgid "Play"
msgstr "Reproducir"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
msgid "Play Recording"
msgstr "Reproducir grabación"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186
msgid "Play/Pause"
msgstr "Reproducir/pausa"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
msgid "Playable"
msgstr "Jugable"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143
msgid "Playback Options"
msgstr "Opciones de reproducción"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
msgid "Players"
msgstr "Jugadores"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1052
msgid "Please confirm..."
msgstr "Confirma, por favor..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:578
msgid "Please create a perspective before saving"
msgstr "Por favor, crea una perspectiva antes de guardar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
msgid "Plus-Minus"
msgstr "Más-menos"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:342
msgid "Polish"
msgstr "Polaco"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:790
msgid "Port 1"
msgstr "Puerto 1"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791
msgid "Port 2"
msgstr "Puerto 2"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:792
msgid "Port 3"
msgstr "Puerto 3"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:793
msgid "Port 4"
msgstr "Puerto 4"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
#: Source/Core/DolphinWX/Src/NetWindow.cpp:114
msgid "Port :"
msgstr "Puerto:"
#: Source/Core/DolphinWX/Src/Main.cpp:221
msgid ""
"Portable Setting could not be saved\n"
" Are you running Dolphin from read only media or from a directory that "
"dolphin is not located in?"
msgstr ""
"Configuración portátil no pudo ser guardada\n"
" Estás corriendo Dolphin de medios de sólo lectura, o desde un directorio en "
"el que no se encuentra Dolphin?"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:343
msgid "Portuguese"
msgstr "Portugués"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:344
msgid "Portuguese (Brazilian)"
msgstr "Portugués (Brasil)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384
msgid "Post-Processing Shader:"
msgstr "Sombreado de posprocesado:"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:47
msgid "Presets: "
msgstr "Predefinidos:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:202
msgid "Prev Page"
msgstr "Página previa"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:796
msgid "Previous Page"
msgstr "Página previa"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:191
msgid "Previous Value"
msgstr "Valor anterior"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
msgid "Print"
msgstr "Imprimir"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898
msgid "Profile"
msgstr "Perfil"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325
msgid "Projection Stats"
msgstr "Estadísticas de proyección"
#: Source/Core/DolphinWX/Src/ISOProperties.h:55
msgid "Properties"
msgstr "Propiedades"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:309
msgid "Purge Cache"
msgstr "Limpiar caché"
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Question"
msgstr "Pregunta"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:146
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
msgid "Quit"
msgstr "Salir"
#. i18n: Right
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
msgid "R Button"
msgstr "R Botón"
#. i18n: Right-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
msgid "R-Analog"
msgstr "R-Analógico"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:236
msgid "RAM"
msgstr "RAM"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:171
msgid "RUSSIA"
msgstr "RUSIA"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532
msgid "Range"
msgstr "Rango"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
msgid "Read-only mode"
msgstr "Solo lectura"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:340
msgid "Real"
msgstr "Real"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:44
msgid "Real Wiimote"
msgstr "Wiimote Real"
#: Source/Core/DolphinWX/Src/Frame.cpp:162
msgid "Reconnect Wiimote Confirm"
msgstr "Confirmar reconectar Wiimote"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:836
msgid "Reconnect Wiimote On Load State"
msgstr "Reconectar Wiimote al cargar estado"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:178
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:201
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:336
msgid "Record"
msgstr "Grabar"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:159
msgid "Recording Info"
msgstr "Información de la grabación"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:187
msgid "Recording Options"
msgstr "Opciones de grabación"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Red"
msgstr "Rojo"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Red Left"
msgstr "Rojo izquierda"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Red Right"
msgstr "Rojo derecha"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky but also heavily decreases "
"performance."
msgstr ""
"Reduce el aliasing causado por la rasterización de gráficos 3D.\n"
"Esto hace que la imagen se vea menos pixelada, pero puede reducir el "
"rendimiento fuertemente."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907
#: Source/Core/DolphinWX/Src/FrameTools.cpp:447
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:41
msgid "Refresh"
msgstr "Actualizar"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184
msgid "Refresh List"
msgstr "Actualizar lista"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:447
msgid "Refresh game list"
msgstr "Actualizar lista de juegos"
#: Source/Core/DolphinWX/Src/Main.cpp:239
msgid "Relaunch Dolphin from the install directory and save from there"
msgstr "Ejecuta Dolphin desde el directorio de instalación y guarda desde allí"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:891
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:407
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:429
msgid "Remove"
msgstr "Eliminar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85
msgid ""
"Render the scene as a wireframe.\n"
"This is only useful for debugging purposes."
msgstr ""
"Renderiza la escena como alambrado (wireframe).\n"
"Esto es útil solamente para depurar."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651
msgid "Render to Main Window"
msgstr "Renderizar a Ventana Principal"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:557
msgid "Render to main window."
msgstr "Renderizar a ventana principal."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:314
msgid "Rendering"
msgstr "Renderizando"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:559
msgid "Required for using the Japanese ROM font."
msgstr "Requerido para usar la fuente ROM Japonesa."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188
msgid "Reset"
msgstr "Reiniciar"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:185
msgid "Results"
msgstr "Resultados"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
msgid "Return"
msgstr "Volver"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
msgid "Right"
msgstr "Derecha"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
msgid "Right Stick"
msgstr "Stick Derecho"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:82
msgid "Rumble"
msgstr "Vibración"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548
msgid "Run DSP LLE on a dedicated thread (not recommended)."
msgstr "Arranca DSPLLE en un proceso dedicado(no recomendado)."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:345
msgid "Russian"
msgstr "Ruso"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:160
msgid "Sa&ve State"
msgstr "Guardar estado"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:249
msgid "Safe"
msgstr "Seguro"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:755
msgid "Sample Rate:"
msgstr "Frecuencia del sonido:"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:975
#: Source/Core/DolphinWX/Src/FrameTools.cpp:472
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:181
msgid "Save"
msgstr "Guardar"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:531
msgid "Save GCI as..."
msgstr "Guardar GCI como..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
msgid "Save State Slot 1"
msgstr "Guardar estado 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214
msgid "Save State Slot 2"
msgstr "Guardar estado 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215
msgid "Save State Slot 3"
msgstr "Guardar estado 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216
msgid "Save State Slot 4"
msgstr "Guardar estado 4"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217
msgid "Save State Slot 5"
msgstr "Guardar estado 5"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218
msgid "Save State Slot 6"
msgstr "Guardar estado 6"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219
msgid "Save State Slot 7"
msgstr "Guardar estado 7"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220
msgid "Save State Slot 8"
msgstr "Guardar estado 8"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
msgid "Save State..."
msgstr "Guardar estado..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:584
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:594
msgid "Save as..."
msgstr "Guardar como..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1335
msgid "Save compressed GCM/ISO"
msgstr "Guardar GCM/ISO comprimido"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:472
msgid "Save current perspective"
msgstr "Guardar perspectiva actual"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1324
msgid "Save decompressed GCM/ISO"
msgstr "Guardar GCM/ISO descomprimido"
#: Source/Core/Core/Src/OnFrame.cpp:421
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr ""
"El estado guardado de la película %s está corrupto, deteniendo la "
"grabación..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:227
msgid "Scale:"
msgstr "Escala:"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:580
msgid "Scanning for ISOs"
msgstr "Buscando ISO"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:581
msgid "Scanning..."
msgstr "Escaneando..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:453
msgid "ScrShot"
msgstr "ScrShot"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:103
msgid "Scroll Lock"
msgstr "Bloq. desplazamiento"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:222
msgid "Search Filter"
msgstr "Filtro de búsqueda"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:889
msgid "Search Subfolders"
msgstr "Buscar en subcarpetas"
#: Source/Core/Common/Src/SysConf.h:104 Source/Core/Common/Src/SysConf.h:127
#: Source/Core/Common/Src/SysConf.h:147 Source/Core/Common/Src/SysConf.h:168
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "No se ha encontrado la sección %s en SYSCONF"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
msgid "Select"
msgstr "Seleccionar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:742
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1141
msgid "Select The Recording File"
msgstr "Seleccionar archivo de grabación"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1340
msgid "Select a Wii WAD file to install"
msgstr "Elige un WAD de Wii para instalar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:65
msgid ""
"Select a hardware adapter to use.\n"
"When in doubt, use the first one"
msgstr ""
"Seleccionar un adaptador de hardware para su uso.\n"
"Si está en duda, use el primero."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:520
msgid "Select a save file to import"
msgstr "Selecciona un archivo de guardado para importar"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:362
msgid "Select floating windows"
msgstr "Selecciona las ventanas flotantes"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:551
msgid "Select resolution for fullscreen mode"
msgstr "Selecciona resolución para pantalla completa"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:677
msgid "Select the file to load"
msgstr "Selecciona el archivo para cargar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1308
msgid "Select the save file"
msgstr "Selecciona el archivo de guardado"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1428
msgid "Select the state to load"
msgstr "Selecciona el estado para cargar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1442
msgid "Select the state to save"
msgstr "Selecciona el estado para guardar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:66
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio (4:3)\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to window: Stretch the picture to the window size."
msgstr ""
"Selecciona que relación de aspecto se usa al renderizar:\n"
"Automático: Usar la relación de aspecto nativa (4:3)\n"
"Force 16:9: Estira la imagen a una relación de aspecto de 16:9.\n"
"Force 4:3: Estira la imagen a una relación de aspecto de 4:3.\n"
"Estirar a ventana: Estira la imagen al tamaño de la ventana."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:114
msgid "Selected font"
msgstr "Fuente seleccionada"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:275
msgid "Send"
msgstr "Enviar"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:850
msgid "Sensor Bar Position:"
msgstr "Posición de la Barra Sensora:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:74
msgid "Separator"
msgstr "Separador"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:346
msgid "Serbian"
msgstr "Serbio"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr ""
"Puerto serie 1 - Este es el puerto que dispositivos como el adaptador de red "
"usan."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492
msgid "Set"
msgstr "Definir"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:653
msgid "Set Console as NTSC-J"
msgstr "Definir Consola como NTSC-J"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:992
msgid "Set as &default ISO"
msgstr "Definir como ISO por &defecto"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
#, c-format
msgid "Set as default Memcard %c"
msgstr "Definir como Memory Card por defecto %c"
#: Source/Core/DolphinWX/Src/Main.cpp:228
#, c-format
msgid ""
"Set install location to:\n"
" %s ?"
msgstr ""
"Definir el directorio de instalación a:\n"
"%s ?"
#: Source/Core/Core/Src/ActionReplay.cpp:462
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr ""
"SetARCode_IsActive: El índice es mayor que el tamaño de la lista de códigos "
"AR %lu"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:332
msgid "Settings..."
msgstr "Configuración..."
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:212
msgid "SetupWiiMem: Cant find setting file"
msgstr "SetupWiiMem: No se puede encontrar el archivo de configuración"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:271
msgid "Shake"
msgstr "Sacudir"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:479
msgid "Short Name:"
msgstr "Nomber corto:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
msgid "Show &Console"
msgstr "Mostrar &Consola"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:241
msgid "Show &Log"
msgstr "Mostrar Registro (&L)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:238
msgid "Show &Statusbar"
msgstr "Mostrar barra de e&stado"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:236
msgid "Show &Toolbar"
msgstr "Mostrar barra de herramien&tas"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:307
msgid "Show Drives"
msgstr "Mostrar Unidades"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:323
msgid "Show FPS"
msgstr "Mostrar FPS"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:297
msgid "Show France"
msgstr "Mostrar Francia"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:283
msgid "Show GameCube"
msgstr "Mostrar Gamecube"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:329
msgid "Show Input Display"
msgstr "Mostrar entrada"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:299
msgid "Show Italy"
msgstr "Mostrar Italia"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
msgid "Show JAP"
msgstr "Mostrar JAP"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:301
msgid "Show Korea"
msgstr "Mostrar Corea"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:470
msgid "Show Language:"
msgstr "Mostrar idioma:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:242
msgid "Show Log &Configuration"
msgstr "Mostrar &configuración de registro"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:292
msgid "Show PAL"
msgstr "Mostrar PAL"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:280
msgid "Show Platforms"
msgstr "Mostrar Plataformas"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:289
msgid "Show Regions"
msgstr "Mostrar regiones"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:328
msgid "Show Shader Errors"
msgstr "Mostrar errores de shaders"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:303
msgid "Show Taiwan"
msgstr "Mostrar Taiwan"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:294
msgid "Show USA"
msgstr "Mostrar USA"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:285
msgid "Show Wad"
msgstr "Mostrar WAD"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:281
msgid "Show Wii"
msgstr "Mostrar Wii"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:562
msgid "Show a confirmation box before stopping a game."
msgstr "Mostrar una ventana de confirmación antes de detener un juego."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:563
msgid ""
"Show a message box when a potentially serious error has occured.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
msgstr ""
"Mostrar un mensaje cuando un posible error severo ha ocurrido.\n"
"Deshabilitar esto puede evitar ver mensajes que no son fatales, y molestos, "
"pero también significa que Dolphin puede cerrarse ante un error sin ninguna "
"explicación."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:812
msgid "Show first block"
msgstr "Mostrar primer bloque"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93
msgid ""
"Show projection statistics.\n"
"This is only useful for debugging purposes."
msgstr ""
"Mostrar estadísticas de proyección.\n"
"Esto es útil sólamente para depurar."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:811
msgid "Show save blocks"
msgstr "Mostrar bloques de guardado"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:809
msgid "Show save comment"
msgstr "Mostrar comentario del guardado"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:810
msgid "Show save icon"
msgstr "Mostrar icono del guardado"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
msgid "Show save title"
msgstr "Mostrar título del guardado"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90
msgid "Show the number of frames rendered per second."
msgstr "Mostrar el número de frames renderizados por segundo."
#: Source/Core/DolphinWX/Src/Main.cpp:119
msgid "Show this help message"
msgstr "Mostrar este mensaje de ayuda"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:305
msgid "Show unknown"
msgstr "Mostrar desconocido"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92
msgid ""
"Show various statistics.\n"
"This is only useful for debugging purposes."
msgstr ""
"Mostrar varias estadísticas.\n"
"Esto es útil sólamente para depurar."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299
msgid "Sideways Wiimote"
msgstr "Wiimote de costado"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:319
msgid "Simplified Chinese"
msgstr "Chino simplificado"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:264
msgid "Size"
msgstr "Tamaño"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:615
msgid "Skip GC BIOS"
msgstr "Saltar BIOS de GC"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:400
#: Source/Core/DolphinWX/Src/FrameTools.cpp:412
#, c-format
msgid "Slot %i"
msgstr "Ranura %i"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:777
msgid "Slot A"
msgstr "Casilla A"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:778
msgid "Slot B"
msgstr "Casilla B"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
msgid "Snapshot"
msgstr "Instántaneo"
#: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:52
msgid "Software Renderer"
msgstr "Renderizado Software"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:742
msgid "Sound Settings"
msgstr "Configuración de sonido"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:70
#, c-format
msgid "Sound backend %s is not valid."
msgstr "El motor de sonido %s no es válido."
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:59
#, c-format
msgid "Sound buffer creation failed: %s"
msgstr "Falló la creación del búfer de sonido: %s"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
msgid "Space"
msgstr "Espacio"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:347
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:474
msgid "Spanish"
msgstr "Español"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:856
msgid "Speaker Volume:"
msgstr "Volumen del altavoz"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"Fractional: Uses your display resolution directly instead of the native "
"resolution. The quality scales with your display/window size, as does the "
"performance impact.\n"
"Integral: This is like Fractional, but rounds up to an integer multiple of "
"the native resolution. Should give a more accurate look but is usually "
"slower.\n"
"The other options are fixed resolutions for choosing a visual quality "
"independent of your display size."
msgstr ""
"Especifica la resolución a la que se renderizará. Una alta resolución puede "
"mejorar la calidad visual, pero puede empeorar el rendimiento gravemente, y "
"puede causar errores en ciertos juegos.\n"
"Fraccional: Utiliza la resolución del Display directamente en vez de la "
"resolución nativa. La calidad es escalada con tu tamaño de la ventana/"
"display, tal como el impacto al rendimiento.\n"
"Integral: Es como Fraccional, pero es redondeada a entero múltiplo de la "
"resolución nativa. Debería dar una vista mas precisa, pero es mas lento "
"normalmente.\n"
"Las otras opciones son resoluciones fijas para elegir una calidad visual "
"independiente del tamaño del Display."
#: Source/Core/DolphinWX/Src/Main.cpp:144
msgid "Specify a video backend"
msgstr "Especifica un motor de vídeo"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
msgid "Speed up Disc Transfer Rate"
msgstr "Acelerar la transferencia de disco"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
msgid "Square Stick"
msgstr "Stick cuadrado"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:83
msgid "Standard Controller"
msgstr "Control estándar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:49
msgid "Start"
msgstr "Comenzar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:205
msgid "Start &NetPlay"
msgstr "Comenzar &NetPlay"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
msgid "Start Re&cording"
msgstr "Comenzar graba&ción"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
msgid "Start Recording"
msgstr "Comenzar grabación"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649
msgid "Start Renderer in Fullscreen"
msgstr "Comenzar el renderizador en pantalla completa"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555
msgid "Start the rendering window in fullscreen mode."
msgstr "Comenzar la ventana de renderizado en pantalla completa."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:265
msgid "State"
msgstr "Estado"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177
msgid "State Saves"
msgstr "Estados guardados"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
msgid "Stick"
msgstr "Stick"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187
#: Source/Core/DolphinWX/Src/FrameTools.cpp:451
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:315
#: Source/Core/DolphinWX/Src/NetWindow.cpp:312
msgid "Stop"
msgstr "Detener"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:169
msgid "Stretch to Window"
msgstr "Estirar a la ventana"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Strum"
msgstr "Rasgar"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
msgid "Subtract"
msgstr "Sustraer"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:78
#, c-format
msgid "Successfully exported file to %s"
msgstr "Se exportó correctamente al archivo %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:57
msgid "Successfully imported save files"
msgstr "Se importaron exitosamente los archivos de guardado"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:262
msgid "Swing"
msgstr "Oscilar"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:801
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:870
msgid "System Language:"
msgstr "Idioma del sistema:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:187
msgid "TAIWAN"
msgstr "TAIWAN"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
msgid "Tab"
msgstr "Pestaña"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:509
msgid "Tab split"
msgstr "División de pestaña"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
msgid "Table Left"
msgstr "Tabla Izquierda"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
msgid "Table Right"
msgstr "Tabla Derecha"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
#: Source/Core/DolphinWX/Src/FrameTools.cpp:381
#: Source/Core/DolphinWX/Src/FrameTools.cpp:453
msgid "Take Screenshot"
msgstr "Captura de pantalla"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Test"
msgstr "Prueba"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:235
msgid "Texture"
msgstr "Textura"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:326
msgid "Texture Format"
msgstr "Formato de textura"
#: Source/Core/Core/Src/CoreParameter.cpp:226
msgid "The WAD has been installed successfully"
msgstr "El WAD ha sido instalado exitosamente"
#: Source/Core/Core/Src/ActionReplay.cpp:197
msgid "The address is invalid"
msgstr "La dirección no es válida"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:509
msgid "The checksum was successfully fixed"
msgstr "La suma de verificación fue reparada exitosamente"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1327
msgid "The chosen directory is already in the list"
msgstr "El directorio escogido ya se encuentra en la lista"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1254
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1282
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1348
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"El archivo %s ya existe. \n"
"¿Desea reemplazarlo?"
#: Source/Core/AudioCommon/Src/WaveFile.cpp:51
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"El archivo %s no pudo ser abierto para su escritura. Por favor, revisa si no "
"está ya abierto por otro programa."
#: Source/Core/AudioCommon/Src/WaveFile.cpp:44
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr ""
"El archivo %s ya estaba abierto, la cabecera de archivo no será escrita."
#: Source/Core/Core/Src/Boot/Boot.cpp:279
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr "El archivo especificado (%s) no existe"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:627
msgid "The name can not be empty"
msgstr "El nombre no puede estar vacío"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:619
msgid "The name can not contain the character ','"
msgstr "El nombre no puede tener el carácter «,»"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:447
msgid "The save you are trying to copy has an invalid file size"
msgstr ""
"El guardado que está tratando de copiar tiene un tamaño de archivo no válido"
#: Source/Core/DolphinWX/Src/Main.cpp:408
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"El idioma seleccionado no es soportado por tu sistema. Volviendo al defecto "
"del sistema."
#: Source/Core/Core/Src/NetPlayClient.cpp:43
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "Las versiones de NetPlay del client y el servidor son incompatibles!"
#: Source/Core/Core/Src/NetPlayClient.cpp:40
msgid "The server is full!"
msgstr "¡El servidor está lleno!"
#: Source/Core/Core/Src/NetPlayClient.cpp:46
msgid "The server responded: the game is currently running!"
msgstr "El servidor respondió: el juego está andando actualmente!"
#: Source/Core/Core/Src/NetPlayClient.cpp:49
msgid "The server sent an unknown error message!"
msgstr "El servidor envió un mensaje de error desconocido!"
#: Source/Core/Core/Src/CoreParameter.cpp:120
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "El archivo especificado \"%s\" no existe"
#: Source/Core/Core/Src/ActionReplay.cpp:198
msgid "The value is invalid"
msgstr "El valor no es válido"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664
msgid "Theme"
msgstr "Tema Visual"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:615
msgid "Theme selection went wrong"
msgstr "Hubo un error al seleccionar el tema"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:464
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"Debe haber un ticket para 00000001/00000002. Probablemente tu volcado de "
"NAND esté incompleto."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Estas opciones remplazan a las opciones de núcleo de Dolphin.\n"
"Sin determinar significa que el juego usa la configuración de Dolphin."
#: Source/Core/Core/Src/ActionReplay.cpp:356
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"El simulador de Action Replay no soporta códigos que modifiquen al Action "
"Replay."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:583
msgid "This could cause slow down in Wii Menu and some games."
msgstr ""
"Esto podría provocar peor rendimiento en el Menú de Wii y algunos juegos."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:575
msgid ""
"This is used to control game speed by sound throttle.\n"
"Disabling this could cause abnormal game speed, such as too fast.\n"
"But sometimes enabling this could cause constant noise.\n"
"\n"
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
msgstr ""
"Esto es utilizado para controlar la velocidad del juego por la del audio.\n"
"Deshabilitar esto puede causar velocidad de juego anormal, como muy rápido.\n"
"Pero a veces puede provocar ruido constante.\n"
"\n"
"Atajo de Teclado <TAB>: Mantén la tecla presionada para desabilitar la "
"regulación instantáneamente."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574
msgid "This is used to play music tracks, like BGM."
msgstr ""
"Esto es usado para reproducir pistas de música, como música de fondo(BGM)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:544
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
msgstr ""
"Esto divide los procesos de vídeo y CPU para que se ejecuten en núcleos "
"separados.\n"
"Provoca mejoras de velocidad muy grandes en PC con mas de un núcleo, pero "
"puede ocasionar errores gráficos o del programa."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283
msgid "This will let you Manually Edit the INI config file"
msgstr "Esto te permitirá editar manualmente el archivo de configuración INI"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
msgid "Threshold"
msgstr "Límite"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:265
msgid "Tilt"
msgstr "Inclinar"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:625
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:257
msgid "Title"
msgstr "Título"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:114
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:133
msgid "To"
msgstr "A"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:66
msgid "Toggle All Log Types"
msgstr "Alternar todos los tipos de registro"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
#: Source/Core/DolphinWX/Src/FrameTools.cpp:452
msgid "Toggle Fullscreen"
msgstr "Cambiar a pantalla completa"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
msgid "Top"
msgstr "Superior"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:320
msgid "Traditional Chinese"
msgstr "Chino Tradicional"
#: Source/Core/Core/Src/Boot/Boot.cpp:373
msgid "Tried to load an unknown file type."
msgstr "Se trató de cargar un archivo de tipo desconocido."
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
msgid "Triggers"
msgstr "Gatillos"
#: Source/Core/Common/Src/SysConf.h:92 Source/Core/Common/Src/SysConf.h:115
msgid "Trying to read from invalid SYSCONF"
msgstr "Intentando leer de un SYSCONF no válido"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:45
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Intentando leer de un SYSCONF no válido\n"
"bt ids del Wiimote no están disponibles"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:348
msgid "Turkish"
msgstr "Turco"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Turntable"
msgstr "Mesa de DJ"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70
msgid "Type"
msgstr "Tipo"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32
msgid "UDP Port:"
msgstr "Puerto UDP:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:268
msgid "UDP Wiimote"
msgstr "UDP Wiimote"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:195
msgid "UNKNOWN"
msgstr "DESCONOCIDO"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
msgid "USA"
msgstr "EUA"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:417
#, c-format
msgid "Undefined %i"
msgstr "Indefinido %i"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
msgid "Undo Load State"
msgstr "Deshacer cargar estado"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:210
msgid "Unknown"
msgstr "Desconocido"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:894
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Comando desconocido de DVD %08x - error fatal"
#: Source/Core/Common/Src/SysConf.cpp:144
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Entrada desconocida de tipo %i en SYSCONF (%s@%x)!"
#: Source/Core/Core/Src/NetPlayClient.cpp:228
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Se recibió un mensaje desconocido de id: %d"
#: Source/Core/Core/Src/NetPlayServer.cpp:504
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
"Mensaje desconocido con id:%d recibido del jugadorr:%d ¡Echando al jugador!"
#: Source/Core/Core/Src/HW/Memmap.cpp:633
#, c-format
msgid ""
"Unknown pointer %#08x\n"
"Continue?"
msgstr ""
"Puntero desconocido %#08x\n"
"¿Continuar?"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
msgid "Up"
msgstr "Arriba"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
msgid "Update"
msgstr "Actualizar"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Upright Wiimote"
msgstr "Wiimote parado"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:840
msgid "Use EuRGB60 Mode (PAL60)"
msgstr "Usar Modo EuRGB60 (PAL60)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:613
msgid "Use FPS For Limiting"
msgstr "Usar FPS para limitar"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:559
msgid "Use Hex"
msgstr "Usar hexadecimal"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670
msgid "Use Panic Handlers"
msgstr "Usar advertencias"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108
msgid "Uses multiple threads to decode the textures in the game."
msgstr "Usar múltiples hilos para descodifcar texturas en los juegos"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
msgid ""
"Uses the high-resolution render buffer for EFB copies instead of scaling "
"them down to native resolution.\n"
"Vastly improves visual quality in games which use EFB copies but might cause "
"glitches in some games."
msgstr ""
"Usa un búfer de alta resolución para las copias de EFB en vez de reducirlas "
"a la resolución nativa.\n"
"Mejora en gran manera la calidad visual en juegos que usan copias de EFB, "
"pero puede causar errores gráficos en algunos juegos."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:365
msgid "Utility"
msgstr "Utilidad"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:182
msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204
msgid "Value"
msgstr "Valor"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72
msgid "Value:"
msgstr "Valor:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556
msgid "Value: "
msgstr "Valor:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324
msgid "Various Statistics"
msgstr "Estadísticas varias"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53
msgid "Verbosity"
msgstr "Verbosidad"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:380
msgid "Video"
msgstr "Vídeo"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:680
msgid "Video Backend:"
msgstr "Motor de vídeo:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:339
msgid "Virtual"
msgstr "Virtual"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:748
msgid "Volume"
msgstr "Volumen"
#: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:114
#: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:143
#: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:170
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "La instalación del WAD falló: error al crear %s"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:68
msgid ""
"Wait for vertical blanks.\n"
"Reduces tearing but might also decrease performance"
msgstr ""
"Espera al proximo refresco de pantalla.\n"
"Reduce el \"quebrado\" de la pantalla, pero puede que reduzca el rendimiento."
#: Source/Core/DolphinWX/Src/Frame.cpp:640
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48
#: Source/Core/Common/Src/MsgHandler.cpp:66
msgid "Warning"
msgstr "Advertencia"
#: Source/Core/Core/Src/Boot/Boot.cpp:238
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Advertencia - arrancando un DOL en un modo de consola incorrecto!"
#: Source/Core/Core/Src/Boot/Boot.cpp:288
msgid "Warning - starting ELF in wrong console mode!"
msgstr "Advertencia - arrancando un ELF en un modo de consola incorrecto!"
#: Source/Core/Core/Src/Boot/Boot.cpp:185
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Advertencia - arrancando un ISO en un modo de consola incorrecto!"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:523
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Advertencia! Es recomendable hacer un backup de todos los archivos en la "
"carpeta:\n"
"%s\n"
"Quiere continuar?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:582
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Advertencia: Esto sobrescribirá todos los guardados existentes que están en "
"la carpeta:\n"
"%s\n"
"y tienen el mismo nombre que el archivo en tu memcard\n"
"Continuar?"
#: Source/Core/AudioCommon/Src/WaveFile.cpp:106
#: Source/Core/AudioCommon/Src/WaveFile.cpp:120
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - el archivo no está abierto."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111
msgid ""
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
"texture, which is a very time-consuming task.\n"
"With this option enabled, we'll skip decoding a texture if it didn't "
"change.\n"
"This results in a nice speedup, but possibly causes glitches.\n"
"If you have any problems with this option enabled you should either try "
"increasing the safety of the texture cache or disable this option.\n"
"(NOTE: The safer the texture cache is adjusted the lower the speedup will "
"be; accurate texture cache set to \"safe\" might actually be slower!)"
msgstr ""
"Cuando se usa EFB a RAM comunmente necesitamos decodificar los datos de la "
"RAM a una textura VRAM, lo que es una tarea larga.\n"
"Con esta opción habilitada, se salteará decodificarla si no ha cambiado.\n"
"Esto resulta en una buena mejora de rendimiento, pero probablemente cause "
"errores.\n"
"Si tienes cualquier problema con esta opción habilitada, deberías probar "
"incrementar la seguridad del Caché de textura, o deshabilitar esta opción.\n"
"(NOTA: Mientras mas seguro el caché, menor será la mejora de rendimiento; el "
"caché de textura preciso em \"seguro\" puede ser mas lento!)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:180
msgid "Widescreen Hack"
msgstr "Hack de Pantalla ancha(Widescreen)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
msgid "Width"
msgstr "Ancho"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:603
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:362
msgid "Wii Console"
msgstr "Consola Wii"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:202
msgid "Wii Save Import"
msgstr "Importar guardado de Wii"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1310
msgid "Wii save files (*.bin)|*.bin"
msgstr "Archivos de guardado Wii (*.bin)|*.bin"
#: Source/Core/DiscIO/Src/WiiWad.cpp:81
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: No se pudo leer el archivo"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:459
#: Source/Core/Core/Src/HW/Wiimote.cpp:16
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:76
msgid "Wiimote "
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/Frame.cpp:161
#, c-format
msgid ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
msgstr ""
"El Wiimote %i ha sido desconectado por el sistema.\n"
"Puede ser que este juego no suporte multi-wiimote,\n"
"o mucho tiempo de espera, o alguna otra razón.\n"
"¿Desea reconectarlo inmediatamente?"
#: Source/Core/DolphinWX/Src/Main.cpp:654
msgid "Wiimote Connected"
msgstr "Wiimote conectado"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:835
msgid "Wiimote Motor"
msgstr "Motor Wiimote"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:861
msgid "Wiimote Settings"
msgstr "Configuración Wiimote"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:459
msgid "Wiimote settings"
msgstr "Configuración Wiimote"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:558
msgid "Will enable progressive scan option if supported by software."
msgstr "Se habilitará el escaneado progresivo si el software lo permite."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:689
msgid "Window Size:"
msgstr "Tamaño de Ventana:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:553
msgid "Window height for windowed mode"
msgstr "Alto de la ventana"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552
msgid "Window width for windowed mode"
msgstr "Ancho de la ventana"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
msgid "Windows Left"
msgstr "Windows Izquierda"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
msgid "Windows Menu"
msgstr "Windows Menú"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
msgid "Windows Right"
msgstr "Windows Derecha"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
msgid "Word Wrap"
msgstr "Word Wrap"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1347
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1174
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1354
msgid "Working..."
msgstr "Trabajando..."
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61
msgid "Write to Console"
msgstr "Escribir a la consola"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59
msgid "Write to File"
msgstr "Escribir a archivo"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63
msgid "Write to Window"
msgstr "Escribir a ventana"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr "XAudio2 CreateSourceVoice falló: %#X"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr "XAudio2 init falló: %#X"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr "XAudio2 creación de voz maestra falló: %#X"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342
msgid "XFB"
msgstr "XFB"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Yellow"
msgstr "Amarillo"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:72
msgid "You can't close panes that have pages in them."
msgstr "No puedes cerrar ventanas que tienen páginas en ellas."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:194
msgid "You must choose a game!!"
msgstr "¡¡Debes elegir un juego!!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:595
msgid "You must enter a name!"
msgstr "¡Debes escribir un nombre!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:434
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "Debes introducir un valor decimal o hexadecimal válido."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607
msgid "You must enter a valid profile name."
msgstr "Debes ingresar un nombre de perfil válido."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Debes reiniciar Dolphin para que el cambio tenga efecto."
#: Source/Core/Core/Src/CoreParameter.cpp:175
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"Tu archivo GCM/ISO no parece ser válido(país no válido).\n"
"¿Continuar con la región PAL?"
#: Source/Core/Common/Src/SysConf.cpp:57
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04llx)\n"
"Do you want to generate a new one?"
msgstr ""
"Tu archivo SYSCONF es de tamaño incorrecto.\n"
"Debería ser 0x%04x (pero es 0x%04llx)\n"
"¿Quieres crear uno nuevo?"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:325
msgid "ZTP hack"
msgstr "Zelda TP hack"
#: Source/Core/Core/Src/ActionReplay.cpp:388
msgid "Zero 3 code not supported"
msgstr "Código Zero 3 no soportado"
#: Source/Core/Core/Src/ActionReplay.cpp:410
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr "Código cero desconocido para Dolphin: %08x"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464
msgid "[ waiting ]"
msgstr "[ esperando ]"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:90
msgid "[Custom]"
msgstr "[Personalizado]"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512
msgid "^ ADD"
msgstr "^ ADD"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:899
msgid "apploader (.img)"
msgstr "apploader (.img)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185
msgid "failed to read bk header"
msgstr "Fallo al leer la cabecera bk"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:385
#, c-format
msgid "failed to read data from file: %s"
msgstr "Fallo al leer los datos del archivo: %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:98
msgid "failed to read header"
msgstr "Fallo al leer la cabecera."
#: Source/Core/Core/Src/HW/Memmap.cpp:447
#, c-format
msgid "iCacheJIT: Reading Opcode from %x. Please report."
msgstr "iCacheJIT: Leyendo Opcode desde %x. Reportar por favor."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:109
#, c-format
msgid "not a wii save or read failure for file header size %x"
msgstr ""
"no hubo un guardado de wii o fallo de lectura para la cabecera de archivo de "
"tamaño %x"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:461
msgid "s"
msgstr "s"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:443
#, c-format
msgid "unknown cmd 0x%08x"
msgstr "cmd 0x%08x desconocido"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1032
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute dio un -1 al arrancar la aplicación!"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:55
msgid "zFar Correction: "
msgstr "Correción zFar:"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:50
msgid "zNear Correction: "
msgstr "Correción zNear:"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497
msgid "| OR"
msgstr "| OR"
#~ msgid "%d %%"
#~ msgstr "%d %%"
#~ msgid "&Frame Stepping"
#~ msgstr "&Recorrer frames"
#~ msgid "(Default)"
#~ msgstr "(Predeterminado)"
#~ msgid "32,000 Hz"
#~ msgstr "32,000 Hz"
#~ msgid "32-bit platforms do not support fastmem yet. Report this bug."
#~ msgstr ""
#~ "La plataformas de 32-bit no soportan fastmem todavía. Reportar este bug."
#~ msgid "48,000 Hz"
#~ msgstr "48,000 Hz"
#~ msgid "< as Default Profile >"
#~ msgstr "<como Perfil por defecto>"
#, fuzzy
#~ msgid "AOSound"
#~ msgstr "&Sonido"
#~ msgid "Adjust window size"
#~ msgstr "Ajustar tamaño de ventana"
#~ msgid "Alternate RFI"
#~ msgstr "RFI Alternativo"
#~ msgid "Bad gameini filename"
#~ msgstr "Nombre de archivo gameini incorrecto"
#~ msgid "Bleach Versus Crusade"
#~ msgstr "Bleach Versus Crusade"
#~ msgid "Can't find plugin %s"
#~ msgstr "No se puede encontrar el plugin %s"
#~ msgid "Can't init DSP Plugin"
#~ msgstr "No se puede iniciar el Plugin DSP"
#~ msgid "Can't init Video Plugin"
#~ msgstr "No se puede iniciar el Plugin de Vídeo"
#~ msgid "Can't open %s, it has a missing function"
#~ msgstr "No se puede abrir %s, no tiene una función"
#~ msgid "Config..."
#~ msgstr "Configuración..."
#~ msgid "Configuration profile"
#~ msgstr "Perfil de configuración"
#~ msgid "Configuration profile:"
#~ msgstr "Perfil de configuración:"
#~ msgid "Connected"
#~ msgstr "Conectado"
#~ msgid "Could not get info about plugin %s"
#~ msgstr "No se pudo obtener información sobre el plugin %s"
#~ msgid "DList Cache"
#~ msgstr "Caché DList"
#, fuzzy
#~ msgid "DSound"
#~ msgstr "&Sonido"
#~ msgid "Disconnected"
#~ msgstr "Desconectado"
#~ msgid "Distance Alpha Pass"
#~ msgstr "Pase de Alpha de distancia"
#~ msgid "Dolphin DSP-HLE Plugin"
#~ msgstr "Plugin DSP-HLE de Dolphin"
#~ msgid "Dolphin DSP-HLE Plugin Settings"
#~ msgstr "Configuración de Plugin Dolphin DSP-HLE"
#~ msgid "Dolphin DSP-LLE Plugin"
#~ msgstr "Plugin DSP-LLE de Dolphin"
#~ msgid "Dolphin DSP-LLE Plugin Settings"
#~ msgstr "Configuración de Plugin Dolphin DSP-LLE"
#~ msgid "Dolphin Direct3D11"
#~ msgstr "Dolphin Direct3D11"
#~ msgid "Dolphin Direct3D9"
#~ msgstr "Dolphin Direct3D9"
#~ msgid "Dolphin OpenGL"
#~ msgstr "Dolphin OpenGL"
#~ msgid "Enable Copy to EFB"
#~ msgstr "Habilitar Copiado al EFB"
#~ msgid "Enable EFB To Texture"
#~ msgstr "Habilitar EFB a Textura"
#~ msgid "Enable HLE Audio"
#~ msgstr "Habilitar Audio HLE"
#~ msgid "Enable JIT Dynarec"
#~ msgstr "Habilitar JIT Dynarec"
#~ msgid ""
#~ "Enables dynamic recompilation of DSP code.\n"
#~ "Changing this will have no effect while the emulator is running!"
#~ msgstr ""
#~ "Habilitar recompilación dinámica del código DSP.\n"
#~ "Cambiar esto no tendra ningún efecto mientras el emulador esté andando!"
#~ msgid "Error allocating buffer"
#~ msgstr "Error al asignar el búfer"
#~ msgid "Error loading %s: can't read info"
#~ msgstr "Error al cargar %s: no se puede leer la información"
#~ msgid ""
#~ "Error loading plugin %s: can't find file. Please re-select your plugins."
#~ msgstr ""
#~ "Error al cargar el plugin %s: no se puede encontrar el archivo. Por "
#~ "favor, reseleccione sus plugins."
#~ msgid ""
#~ "Failed to load DSP ROM:\n"
#~ "%s\n"
#~ "This file is required to use DSP LLE"
#~ msgstr ""
#~ "Fallo al cargar DSP ROM:\n"
#~ "%s\n"
#~ "Este fichero es necesario para usar DSP LLE"
#~ msgid "Failed to load DSP ROM: %s"
#~ msgstr "Fallo al cargar ROM DSP: %s"
#~ msgid "Force Filtering"
#~ msgstr "Forzar Filtrado"
#, fuzzy
#~ msgid "Graphics Plugin"
#~ msgstr "Gráficos"
#~ msgid ""
#~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this "
#~ "option may fix the game."
#~ msgstr ""
#~ "Si un juego se tilda, y anda sólamente en el Intérprete, o Dolphin tiene "
#~ "errores, esta opción puede arreglar el juego."
#~ msgid ""
#~ "Internal LZO Error - decompression failed (%d) (%ld, %ld) \n"
#~ "Try verifying the state again"
#~ msgstr ""
#~ "Error Interno de LZO - decompression failed (%d) (%ld, %ld) \n"
#~ "Trate de verificar el estado de nuevo"
#~ msgid "Load Script..."
#~ msgstr "Cargar Script..."
#~ msgid "Lua Script Console"
#~ msgstr "Consola de scripts LUA"
#~ msgid "Metroid Other M"
#~ msgstr "Metroid Other M"
#~ msgid "Mixer: Unsupported sample rate."
#~ msgstr "Mezclador: Frecuencia de sonido no soportada."
#~ msgid "New &Lua Console"
#~ msgstr "Nueva Consola de &Lua"
#, fuzzy
#~ msgid "OpenAL"
#~ msgstr "OpenGL"
#~ msgid "OpenGL"
#~ msgstr "OpenGL"
#~ msgid "Plugins"
#~ msgstr "Plugins"
#~ msgid "Run"
#~ msgstr "Arrancar"
#~ msgid "Running script...\n"
#~ msgstr "Ejecutando script...\n"
#~ msgid ""
#~ "Select the System Menu wad extracted from the update partition of a disc"
#~ msgstr ""
#~ "Selecciona el Menú de sistema wad extraído de la partición de "
#~ "actualización de un disco"
#~ msgid "Select the script to load"
#~ msgstr "Selecciona el script a cargar"
#~ msgid ""
#~ "Selects which game should be affected by the configuration changes done "
#~ "in this dialog.\n"
#~ "The (Default) profile affects the standard settings used for every game."
#~ msgstr ""
#~ "Seleccionar qué juego debería verse afectado por los cambios de estas "
#~ "configuraciones.\n"
#~ "El perfil predeterminado afecta a la configuración estándar de cada juego."
#~ msgid "Set All to Default"
#~ msgstr "Restablecer todos los valores por defecto"
#~ msgid "Show save banner"
#~ msgstr "Mostrar banner del guardado"
#~ msgid "Skies of Arcadia"
#~ msgstr "Skies of Arcadia"
#~ msgid "Slot"
#~ msgstr "Casilla"
#~ msgid "Sonic and the Black Knight"
#~ msgstr "Sonic and the Black Knight"
#~ msgid "Specify an audio plugin"
#~ msgstr "Especifica un plugin de audio"
#~ msgid "The file "
#~ msgstr "El archivo "
#~ msgid "This is usually used to play voice and sound effects."
#~ msgstr "Esto es usado comunmente para reproducir voces y efectos de sonido."
#~ msgid "Trying to load unsupported type %d"
#~ msgstr "Tratando de cargar tipo no soportado %d"
#~ msgid "Type %d config not supported in plugin %s"
#~ msgstr "Configuración de tipo %d no soportado en el plugin %s"
#~ msgid "Use XFB"
#~ msgstr "Usar XFB"
#~ msgid "Wiimote %i %s"
#~ msgstr "Wiimote %i %s"
#~ msgid "Zelda Twilight Princess Bloom hack"
#~ msgstr "Hack de bloom Zelda Twilight Princess"