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e149ad4f0a
SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
48 lines
1.0 KiB
C++
48 lines
1.0 KiB
C++
// Copyright 2015 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <QList>
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#include <QPixmap>
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namespace DiscIO
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{
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enum class Country;
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enum class Platform;
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} // namespace DiscIO
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// Store for various QPixmaps that will be used repeatedly.
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class Resources final
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{
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public:
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enum class MiscID
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{
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BannerMissing,
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LogoLarge,
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LogoSmall
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};
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static void Init();
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static QPixmap GetPlatform(DiscIO::Platform platform);
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static QPixmap GetCountry(DiscIO::Country country);
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static QPixmap GetMisc(MiscID id);
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static QIcon GetScaledIcon(const std::string& name);
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static QIcon GetScaledThemeIcon(const std::string& name);
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static QIcon GetAppIcon();
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static QPixmap GetScaledPixmap(const std::string& name);
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private:
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Resources() {}
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static QIcon GetIcon(const QString& name, const QString& dir);
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static QPixmap GetPixmap(const QString& name, const QString& dir);
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static QList<QPixmap> m_platforms;
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static QList<QPixmap> m_countries;
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static QList<QPixmap> m_misc;
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};
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