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478 lines
18 KiB
C++
478 lines
18 KiB
C++
// Copyright 2023 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "VideoCommon/Assets/MaterialAsset.h"
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#include <algorithm>
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#include <string_view>
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#include <vector>
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#include "Common/JsonUtil.h"
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#include "Common/Logging/Log.h"
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#include "Common/StringUtil.h"
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#include "Common/VariantUtil.h"
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#include "VideoCommon/Assets/CustomAssetLibrary.h"
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namespace VideoCommon
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{
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namespace
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{
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// While not optimal, we pad our data to match std140 shader requirements
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// this memory constant indicates the memory stride for a single uniform
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// regardless of data type
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constexpr std::size_t MemorySize = sizeof(float) * 4;
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template <typename ElementType, std::size_t ElementCount>
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bool ParseNumeric(const CustomAssetLibrary::AssetID& asset_id, const picojson::value& json_value,
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MaterialProperty::Value* value)
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{
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static_assert(ElementCount <= 4, "Numeric data expected to be four elements or less");
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if constexpr (ElementCount == 1)
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{
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if (!json_value.is<double>())
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{
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ERROR_LOG_FMT(VIDEO,
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"Asset id '{}' material has attribute where "
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"a double was expected but not provided.",
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asset_id);
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return false;
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}
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*value = static_cast<ElementType>(json_value.get<double>());
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}
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else
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{
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if (!json_value.is<picojson::array>())
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{
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ERROR_LOG_FMT(VIDEO,
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"Asset id '{}' material has attribute where "
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"an array was expected but not provided.",
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asset_id);
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return false;
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}
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const auto json_data = json_value.get<picojson::array>();
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if (json_data.size() != ElementCount)
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{
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ERROR_LOG_FMT(VIDEO,
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"Asset id '{}' material has attribute with incorrect number "
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"of elements, expected {}",
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asset_id, ElementCount);
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return false;
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}
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if (!std::ranges::all_of(json_data, &picojson::value::is<double>))
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{
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ERROR_LOG_FMT(VIDEO,
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"Asset id '{}' material has attribute where "
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"all elements are not of type double.",
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asset_id);
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return false;
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}
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std::array<ElementType, ElementCount> data;
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for (std::size_t i = 0; i < ElementCount; i++)
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{
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data[i] = static_cast<ElementType>(json_data[i].get<double>());
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}
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*value = std::move(data);
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}
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return true;
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}
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bool ParsePropertyValue(const CustomAssetLibrary::AssetID& asset_id,
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const picojson::value& json_value, std::string_view type,
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MaterialProperty::Value* value)
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{
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if (type == "int")
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{
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return ParseNumeric<s32, 1>(asset_id, json_value, value);
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}
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else if (type == "int2")
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{
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return ParseNumeric<s32, 2>(asset_id, json_value, value);
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}
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else if (type == "int3")
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{
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return ParseNumeric<s32, 3>(asset_id, json_value, value);
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}
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else if (type == "int4")
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{
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return ParseNumeric<s32, 4>(asset_id, json_value, value);
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}
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else if (type == "float")
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{
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return ParseNumeric<float, 1>(asset_id, json_value, value);
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}
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else if (type == "float2")
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{
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return ParseNumeric<float, 2>(asset_id, json_value, value);
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}
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else if (type == "float3")
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{
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return ParseNumeric<float, 3>(asset_id, json_value, value);
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}
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else if (type == "float4")
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{
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return ParseNumeric<float, 4>(asset_id, json_value, value);
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}
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else if (type == "bool")
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{
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if (json_value.is<bool>())
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{
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*value = json_value.get<bool>();
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return true;
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}
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}
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ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse the json, value is not valid for type '{}'",
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asset_id, type);
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return false;
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}
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bool ParseMaterialProperties(const CustomAssetLibrary::AssetID& asset_id,
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const picojson::array& values_data,
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std::vector<MaterialProperty>* material_property)
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{
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for (const auto& value_data : values_data)
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{
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VideoCommon::MaterialProperty property;
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if (!value_data.is<picojson::object>())
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{
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ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse the json, value is not the right json type",
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asset_id);
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return false;
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}
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const auto& value_data_obj = value_data.get<picojson::object>();
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const auto type_iter = value_data_obj.find("type");
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if (type_iter == value_data_obj.end())
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{
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ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse the json, value entry 'type' not found",
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asset_id);
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return false;
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}
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if (!type_iter->second.is<std::string>())
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{
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ERROR_LOG_FMT(VIDEO,
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"Asset '{}' failed to parse the json, value entry 'type' is not "
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"the right json type",
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asset_id);
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return false;
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}
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std::string type = type_iter->second.to_str();
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Common::ToLower(&type);
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const auto value_iter = value_data_obj.find("value");
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if (value_iter != value_data_obj.end())
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{
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if (!ParsePropertyValue(asset_id, value_iter->second, type, &property.m_value))
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{
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return false;
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}
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}
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material_property->push_back(std::move(property));
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}
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return true;
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}
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} // namespace
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void MaterialProperty::WriteToMemory(u8*& buffer, const MaterialProperty& property)
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{
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const auto write_memory = [&](const void* raw_value, std::size_t data_size) {
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std::memcpy(buffer, raw_value, data_size);
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std::memset(buffer + data_size, 0, MemorySize - data_size);
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buffer += MemorySize;
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};
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std::visit(
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overloaded{
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[&](s32 value) { write_memory(&value, sizeof(s32)); },
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[&](const std::array<s32, 2>& value) { write_memory(value.data(), sizeof(s32) * 2); },
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[&](const std::array<s32, 3>& value) { write_memory(value.data(), sizeof(s32) * 3); },
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[&](const std::array<s32, 4>& value) { write_memory(value.data(), sizeof(s32) * 4); },
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[&](float value) { write_memory(&value, sizeof(float)); },
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[&](const std::array<float, 2>& value) { write_memory(value.data(), sizeof(float) * 2); },
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[&](const std::array<float, 3>& value) { write_memory(value.data(), sizeof(float) * 3); },
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[&](const std::array<float, 4>& value) { write_memory(value.data(), sizeof(float) * 4); },
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[&](bool value) { write_memory(&value, sizeof(bool)); }},
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property.m_value);
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}
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std::size_t MaterialProperty::GetMemorySize(const MaterialProperty& property)
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{
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std::size_t result = 0;
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std::visit(overloaded{[&](s32 value) { result = MemorySize; },
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[&](const std::array<s32, 2>&) { result = MemorySize; },
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[&](const std::array<s32, 3>&) { result = MemorySize; },
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[&](const std::array<s32, 4>&) { result = MemorySize; },
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[&](float) { result = MemorySize; },
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[&](const std::array<float, 2>&) { result = MemorySize; },
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[&](const std::array<float, 3>&) { result = MemorySize; },
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[&](const std::array<float, 4>&) { result = MemorySize; },
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[&](bool) { result = MemorySize; }},
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property.m_value);
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return result;
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}
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bool MaterialData::FromJson(const CustomAssetLibrary::AssetID& asset_id,
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const picojson::object& json, MaterialData* data)
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{
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const auto parse_properties = [&](const char* name,
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std::vector<MaterialProperty>* properties) -> bool {
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const auto properties_iter = json.find(name);
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if (properties_iter == json.end())
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{
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ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, '{}' not found", asset_id, name);
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return false;
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}
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if (!properties_iter->second.is<picojson::array>())
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{
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ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, '{}' is not the right json type",
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asset_id, name);
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return false;
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}
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const auto& properties_array = properties_iter->second.get<picojson::array>();
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if (!ParseMaterialProperties(asset_id, properties_array, properties))
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return false;
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return true;
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};
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if (!parse_properties("properties", &data->properties))
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return false;
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if (const auto shader_asset = ReadStringFromJson(json, "shader_asset"))
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{
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data->shader_asset = *shader_asset;
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}
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else
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{
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ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'shader_asset' not found or wrong type",
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asset_id);
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return false;
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}
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if (const auto next_material_asset = ReadStringFromJson(json, "next_material_asset"))
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{
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data->next_material_asset = *next_material_asset;
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}
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else
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{
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ERROR_LOG_FMT(VIDEO,
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"Asset '{}' failed to parse json, 'next_material_asset' not found or wrong type",
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asset_id);
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return false;
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}
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if (const auto cull_mode = ReadNumericFromJson<CullMode>(json, "cull_mode"))
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{
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data->cull_mode = *cull_mode;
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}
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if (const auto depth_state = json.find("depth_state");
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depth_state != json.end() && depth_state->second.is<picojson::object>())
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{
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auto& json_obj = depth_state->second.get<picojson::object>();
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DepthState state;
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state.test_enable = ReadNumericFromJson<u32>(json_obj, "test_enable").value_or(0);
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state.update_enable = ReadNumericFromJson<u32>(json_obj, "update_enable").value_or(0);
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state.func = ReadNumericFromJson<CompareMode>(json_obj, "func").value_or(CompareMode::Never);
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data->depth_state = state;
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}
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if (const auto blending_state = json.find("blending_state");
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blending_state != json.end() && blending_state->second.is<picojson::object>())
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{
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auto& json_obj = blending_state->second.get<picojson::object>();
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BlendingState state;
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state.blend_enable = ReadNumericFromJson<u32>(json_obj, "blend_enable").value_or(0);
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state.logic_op_enable = ReadNumericFromJson<u32>(json_obj, "logic_op_enable").value_or(0);
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state.color_update = ReadNumericFromJson<u32>(json_obj, "color_update").value_or(0);
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state.alpha_update = ReadNumericFromJson<u32>(json_obj, "alpha_update").value_or(0);
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state.subtract = ReadNumericFromJson<u32>(json_obj, "subtract").value_or(0);
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state.subtract_alpha = ReadNumericFromJson<u32>(json_obj, "subtract_alpha").value_or(0);
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state.use_dual_src = ReadNumericFromJson<u32>(json_obj, "use_dual_src").value_or(0);
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state.dst_factor =
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ReadNumericFromJson<DstBlendFactor>(json_obj, "dst_factor").value_or(DstBlendFactor::Zero);
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state.src_factor =
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ReadNumericFromJson<SrcBlendFactor>(json_obj, "src_factor").value_or(SrcBlendFactor::Zero);
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state.dst_factor_alpha = ReadNumericFromJson<DstBlendFactor>(json_obj, "dst_factor_alpha")
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.value_or(DstBlendFactor::Zero);
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state.src_factor_alpha = ReadNumericFromJson<SrcBlendFactor>(json_obj, "src_factor_alpha")
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.value_or(SrcBlendFactor::Zero);
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state.logic_mode =
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ReadNumericFromJson<LogicOp>(json_obj, "logic_mode").value_or(LogicOp::Clear);
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data->blending_state = state;
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}
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const auto textures_iter = json.find("textures");
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if (textures_iter == json.end())
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{
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ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'textures' not found", asset_id);
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return false;
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}
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if (!textures_iter->second.is<picojson::array>())
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{
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ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'textures' is not the right json type",
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asset_id);
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return false;
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}
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const auto& textures_array = textures_iter->second.get<picojson::array>();
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if (!std::ranges::all_of(textures_array, [](const picojson::value& json_data) {
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return json_data.is<picojson::object>();
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}))
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{
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ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'textures' must contain objects",
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asset_id);
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return false;
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}
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for (const auto& texture_json : textures_array)
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{
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auto& texture_json_obj = texture_json.get<picojson::object>();
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TextureSamplerValue sampler_value;
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if (!TextureSamplerValue::FromJson(texture_json_obj, &sampler_value))
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return false;
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data->textures.push_back(std::move(sampler_value));
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}
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return true;
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}
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void MaterialData::ToJson(picojson::object* obj, const MaterialData& data)
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{
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if (!obj) [[unlikely]]
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return;
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auto& json_obj = *obj;
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const auto add_property = [](picojson::array* json_properties, const MaterialProperty& property) {
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picojson::object json_property;
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std::visit(overloaded{[&](s32 value) {
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json_property["type"] = picojson::value{"int"};
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json_property["value"] = picojson::value{static_cast<double>(value)};
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},
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[&](const std::array<s32, 2>& value) {
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json_property["type"] = picojson::value{"int2"};
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json_property["value"] = picojson::value{ToJsonArray(value)};
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},
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[&](const std::array<s32, 3>& value) {
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json_property["type"] = picojson::value{"int3"};
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json_property["value"] = picojson::value{ToJsonArray(value)};
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},
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[&](const std::array<s32, 4>& value) {
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json_property["type"] = picojson::value{"int4"};
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json_property["value"] = picojson::value{ToJsonArray(value)};
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},
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[&](float value) {
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json_property["type"] = picojson::value{"float"};
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json_property["value"] = picojson::value{static_cast<double>(value)};
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},
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[&](const std::array<float, 2>& value) {
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json_property["type"] = picojson::value{"float2"};
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json_property["value"] = picojson::value{ToJsonArray(value)};
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},
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[&](const std::array<float, 3>& value) {
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json_property["type"] = picojson::value{"float3"};
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json_property["value"] = picojson::value{ToJsonArray(value)};
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},
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[&](const std::array<float, 4>& value) {
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json_property["type"] = picojson::value{"float4"};
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json_property["value"] = picojson::value{ToJsonArray(value)};
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},
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[&](bool value) {
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json_property["type"] = picojson::value{"bool"};
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json_property["value"] = picojson::value{value};
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}},
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property.m_value);
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json_properties->emplace_back(std::move(json_property));
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};
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picojson::array json_properties;
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for (const auto& property : data.properties)
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{
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add_property(&json_properties, property);
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}
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json_obj.emplace("properties", std::move(json_properties));
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json_obj.emplace("shader_asset", data.shader_asset);
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json_obj.emplace("next_material_asset", data.next_material_asset);
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if (data.cull_mode)
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{
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json_obj.emplace("cull_mode", static_cast<double>(*data.cull_mode));
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}
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if (data.depth_state)
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{
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picojson::object depth_state_json;
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depth_state_json.emplace("test_enable",
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static_cast<double>(data.depth_state->test_enable.Value()));
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depth_state_json.emplace("update_enable",
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static_cast<double>(data.depth_state->update_enable.Value()));
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depth_state_json.emplace("func", static_cast<double>(data.depth_state->func.Value()));
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json_obj.emplace("depth_state", depth_state_json);
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}
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if (data.blending_state)
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{
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picojson::object blending_state_json;
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blending_state_json.emplace("blend_enable",
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static_cast<double>(data.blending_state->blend_enable.Value()));
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blending_state_json.emplace("logic_op_enable",
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static_cast<double>(data.blending_state->logic_op_enable.Value()));
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blending_state_json.emplace("color_update",
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static_cast<double>(data.blending_state->color_update.Value()));
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blending_state_json.emplace("alpha_update",
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static_cast<double>(data.blending_state->alpha_update.Value()));
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blending_state_json.emplace("subtract",
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static_cast<double>(data.blending_state->subtract.Value()));
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blending_state_json.emplace("subtract_alpha",
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static_cast<double>(data.blending_state->subtract_alpha.Value()));
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blending_state_json.emplace("use_dual_src",
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static_cast<double>(data.blending_state->use_dual_src.Value()));
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blending_state_json.emplace("dst_factor",
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static_cast<double>(data.blending_state->dst_factor.Value()));
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blending_state_json.emplace("src_factor",
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static_cast<double>(data.blending_state->src_factor.Value()));
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blending_state_json.emplace("dst_factor_alpha",
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static_cast<double>(data.blending_state->dst_factor_alpha.Value()));
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blending_state_json.emplace("src_factor_alpha",
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static_cast<double>(data.blending_state->src_factor_alpha.Value()));
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blending_state_json.emplace("logic_mode",
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static_cast<double>(data.blending_state->logic_mode.Value()));
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json_obj.emplace("blending_state", blending_state_json);
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}
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picojson::array json_textures;
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for (const auto& texture : data.textures)
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{
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picojson::object json_texture;
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TextureSamplerValue::ToJson(&json_texture, texture);
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json_textures.emplace_back(std::move(json_texture));
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}
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json_obj.emplace("textures", json_textures);
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}
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CustomAssetLibrary::LoadInfo MaterialAsset::LoadImpl(const CustomAssetLibrary::AssetID& asset_id)
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{
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auto potential_data = std::make_shared<MaterialData>();
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const auto loaded_info = m_owning_library->LoadMaterial(asset_id, potential_data.get());
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|
if (loaded_info.bytes_loaded == 0)
|
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return {};
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{
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std::lock_guard lk(m_data_lock);
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|
m_loaded = true;
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|
m_data = std::move(potential_data);
|
|
}
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return loaded_info;
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}
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} // namespace VideoCommon
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