.. |
ABI.cpp
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
ABI.h
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
CDUtils.cpp
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
CDUtils.h
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
ChunkFile.cpp
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
ChunkFile.h
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
ColorUtil.cpp
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
ColorUtil.h
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
Common.h
|
Tiny commit:
|
2009-06-09 20:22:53 +00:00 |
CommonFuncs.h
|
DSP: add a crazy little shell script that will build DSPCore into DSPSpy. make DSPCore build in gekko mode. re-add GC-pad controls to DSPSpy (now it can run inside Dolphin, kind of neat but not super useful for the obvious reasons).
|
2009-05-03 11:15:17 +00:00 |
CommonPaths.h
|
fix some dir issue on osx, if there is a problem on windows or linux, see this : GetSysDirectory in FileUtil.cpp
|
2009-05-07 21:19:55 +00:00 |
CommonTypes.h
|
DSPSpy: Hide loop stack registers - they aren't relevant for most investigations.
|
2009-05-01 15:17:03 +00:00 |
ConsoleListener.cpp
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
CPUDetect.cpp
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
CPUDetect.h
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
DynamicLibrary.cpp
|
DSP: Move the LLE core to a library. Added DSP assembler from gdtool, start cleaning it up. Create a new program called "DSPTool" which will become a more up to date replacement for gdtool from the devkitpro, automatically incorporating all our findings as we make them. This program depends on the new library. It can *ALMOST* roundtrip (asm->disasm->asm) hermes' DSP mixer at this point. Sorry about the unfinished Sconscript work - I'll fix it soon if nobody else does it first.
|
2009-04-12 10:21:40 +00:00 |
DynamicLibrary.h
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
ExtendedTrace.cpp
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
ExtendedTrace.h
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
FileSearch.cpp
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
FileSearch.h
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
FileUtil.cpp
|
Fix for tatsunoko vs capcom and those wii games getting corrupted memory error
|
2009-06-12 15:47:41 +00:00 |
FileUtil.h
|
Post-processing: Added options to graphics config dialog.
|
2009-06-09 19:40:47 +00:00 |
FixedSizeQueue.h
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
Hash.cpp
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
Hash.h
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
IniFile.cpp
|
A compile fix for Linux/OSX in InfoWindow.cpp and also get OSX to stop crashing from loading the audio backend. It's a pretty bad way to do it, but I couldn't find another way. Now to figure out why SMS looks horrible in OSX
|
2009-04-25 16:47:45 +00:00 |
IniFile.h
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
Log.h
|
give serial port 1 it's own log
|
2009-05-04 19:28:53 +00:00 |
LogManager.cpp
|
Debugging: Added 'insert nop' to menu, added 'show history' code for interpreter mode
|
2009-06-09 05:26:39 +00:00 |
LogManager.h
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
MathUtil.cpp
|
Created a free look utility which only works on win32 right now. It lets the user fly around with the mouse and keyboard. Had to add some ugly matrix functions to the math utilities.
|
2009-04-19 10:10:45 +00:00 |
MathUtil.h
|
Remove the last use of MappedFile and kill the code. (less code is good!) (we've found that file mapping in the context of Dolphin only causes problems and give no speed gain - Dolphin gobbles address space ferociously on its own without mapping in huge disk images). Add some math util functions.
|
2009-06-14 10:59:06 +00:00 |
MemArena.cpp
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
MemArena.h
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
MemoryUtil.cpp
|
Revert r1861
|
2009-01-16 02:58:34 +00:00 |
MemoryUtil.h
|
DSP: Remove all mentions of the mysterious DROM. Write protect the ROMs and IRAM as much as possible while loaded (to make sure they don't get corrupted by some memory overwrite or whatever). Make instruction reads stricter - iram and irom don't wrap anymore (not 100% sure about this one). Misc cleanup + changes.
|
2009-04-06 18:47:21 +00:00 |
Misc.cpp
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
MsgHandler.cpp
|
Debugging: Added 'insert nop' to menu, added 'show history' code for interpreter mode
|
2009-06-09 05:26:39 +00:00 |
MsgHandler.h
|
DSP: add a crazy little shell script that will build DSPCore into DSPSpy. make DSPCore build in gekko mode. re-add GC-pad controls to DSPSpy (now it can run inside Dolphin, kind of neat but not super useful for the obvious reasons).
|
2009-05-03 11:15:17 +00:00 |
Plugin.cpp
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
Plugin.h
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
PluginDSP.cpp
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
PluginDSP.h
|
DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
|
2009-04-08 18:36:53 +00:00 |
PluginPAD.cpp
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
PluginPAD.h
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
PluginVideo.cpp
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
PluginVideo.h
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
PluginWiimote.cpp
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
PluginWiimote.h
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
SConscript
|
Remove the last use of MappedFile and kill the code. (less code is good!) (we've found that file mapping in the context of Dolphin only causes problems and give no speed gain - Dolphin gobbles address space ferociously on its own without mapping in huge disk images). Add some math util functions.
|
2009-06-14 10:59:06 +00:00 |
SDCardUtil.cpp
|
fix windows debugfast build and warning fix in SDCardUtil.cpp
|
2009-05-14 00:19:35 +00:00 |
SDCardUtil.h
|
gah, some missing files from last commit...
|
2009-04-22 17:06:26 +00:00 |
Setup.h
|
remove dead code from MusicMod
|
2009-05-08 16:00:16 +00:00 |
stdafx.cpp
|
Add precompiled headers back...I like being able to compile in less than 2 hours, kthx
|
2009-03-28 17:50:32 +00:00 |
stdafx.h
|
Add precompiled headers back...I like being able to compile in less than 2 hours, kthx
|
2009-03-28 17:50:32 +00:00 |
StringUtil.cpp
|
When searching iso directories subfolders, do not include folders multiple times
|
2009-04-06 06:58:00 +00:00 |
StringUtil.h
|
When searching iso directories subfolders, do not include folders multiple times
|
2009-04-06 06:58:00 +00:00 |
svnrev_template.h
|
set svn:eol-style=native for **.h
|
2008-12-08 04:46:09 +00:00 |
Thread.cpp
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
Thread.h
|
disable sysconf progressive scan by default, fix discrepancies between some corestartup parameters and sysconf settings
|
2009-05-07 21:16:52 +00:00 |
Thunk.cpp
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
Thunk.h
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
Timer.cpp
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
Timer.h
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |
x64Analyzer.cpp
|
More clean up's.
|
2009-05-06 21:32:42 +00:00 |
x64Analyzer.h
|
More clean up's.
|
2009-05-06 21:32:42 +00:00 |
x64Emitter.cpp
|
PowerPC: Fixed moronic bug in mcrfs - together with correctly computing FPRF (which is a new option, slows down slightly) in a few ops this fixes most remaining math errors in Super Monkey Ball and eliminates the need for the HLE hacks. Make sure to have up-to-date gameconfigs. Unfortunately, F-Zero still doesn't work. Misc other small changes. Indent some code.
|
2009-06-13 14:10:10 +00:00 |
x64Emitter.h
|
Some code cleanup
|
2009-03-28 08:57:34 +00:00 |