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SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
32 lines
647 B
C++
32 lines
647 B
C++
// Copyright 2019 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <QDialog>
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#if defined(CIFACE_USE_DUALSHOCKUDPCLIENT)
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class DualShockUDPClientWidget;
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#endif
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class QTabWidget;
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class QDialogButtonBox;
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class ControllerInterfaceWindow final : public QDialog
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{
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Q_OBJECT
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public:
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explicit ControllerInterfaceWindow(QWidget* parent);
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private:
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void CreateMainLayout();
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QTabWidget* m_tab_widget;
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QDialogButtonBox* m_button_box;
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#if defined(CIFACE_USE_DUALSHOCKUDPCLIENT)
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DualShockUDPClientWidget* m_dsuclient_widget;
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#endif
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};
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