dolphin/Externals/wxWidgets3/include/wx/cursor.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

111 lines
3.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/cursor.h
// Purpose: wxCursor base header
// Author: Julian Smart
// Modified by:
// Created:
// Copyright: (c) Julian Smart
// RCS-ID: $Id: cursor.h 60648 2009-05-16 10:42:48Z FM $
// Licence: wxWindows Licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CURSOR_H_BASE_
#define _WX_CURSOR_H_BASE_
#include "wx/defs.h"
/*
wxCursor classes should have the following public API:
class WXDLLIMPEXP_CORE wxCursor : public wxGDIObject
{
public:
wxCursor();
wxCursor(const wxImage& image);
wxCursor(const wxString& name,
wxBitmapType type = wxCURSOR_DEFAULT_TYPE,
int hotSpotX = 0, int hotSpotY = 0);
wxCursor(wxStockCursor id) { InitFromStock(id); }
#if WXWIN_COMPATIBILITY_2_8
wxCursor(int id) { InitFromStock((wxStockCursor)id); }
#endif
virtual ~wxCursor();
};
*/
#if defined(__WXPALMOS__)
#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_CUR_RESOURCE
#include "wx/palmos/cursor.h"
#elif defined(__WXMSW__)
#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_CUR_RESOURCE
#include "wx/msw/cursor.h"
#elif defined(__WXMOTIF__)
#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_XBM
#include "wx/motif/cursor.h"
#elif defined(__WXGTK20__)
#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_XPM
#include "wx/gtk/cursor.h"
#elif defined(__WXGTK__)
#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_XPM
#include "wx/gtk1/cursor.h"
#elif defined(__WXX11__)
#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_XPM
#include "wx/x11/cursor.h"
#elif defined(__WXMGL__)
#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_CUR_RESOURCE
#include "wx/mgl/cursor.h"
#elif defined(__WXDFB__)
#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_CUR_RESOURCE
#include "wx/dfb/cursor.h"
#elif defined(__WXMAC__)
#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_MACCURSOR_RESOURCE
#include "wx/osx/cursor.h"
#elif defined(__WXCOCOA__)
#define wxCURSOR_DEFAULT_TYPE 0
#include "wx/cocoa/cursor.h"
#elif defined(__WXPM__)
#define wxCURSOR_DEFAULT_TYPE wxBITMAP_TYPE_CUR_RESOURCE
#include "wx/os2/cursor.h"
#endif
#include "wx/utils.h"
/* This is a small class which can be used by all ports
to temporarily suspend the busy cursor. Useful in modal
dialogs.
Actually that is not (any longer) quite true.. currently it is
only used in wxGTK Dialog::ShowModal() and now uses static
wxBusyCursor methods that are only implemented for wxGTK so far.
The BusyCursor handling code should probably be implemented in
common code somewhere instead of the separate implementations we
currently have. Also the name BusyCursorSuspender is a little
misleading since it doesn't actually suspend the BusyCursor, just
masks one that is already showing.
If another call to wxBeginBusyCursor is made while this is active
the Busy Cursor will again be shown. But at least now it doesn't
interfere with the state of wxIsBusy() -- RL
*/
class wxBusyCursorSuspender
{
public:
wxBusyCursorSuspender()
{
if( wxIsBusy() )
{
wxSetCursor( wxBusyCursor::GetStoredCursor() );
}
}
~wxBusyCursorSuspender()
{
if( wxIsBusy() )
{
wxSetCursor( wxBusyCursor::GetBusyCursor() );
}
}
};
#endif
// _WX_CURSOR_H_BASE_