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d14efe561b
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
73 lines
1.8 KiB
C++
73 lines
1.8 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/generic/colour.h
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// Purpose: wxColour class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id: colour.h 52834 2008-03-26 15:06:00Z FM $
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GENERIC_COLOUR_H_
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#define _WX_GENERIC_COLOUR_H_
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#include "wx/object.h"
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// Colour
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class WXDLLIMPEXP_CORE wxColour: public wxColourBase
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{
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public:
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// constructors
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// ------------
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DEFINE_STD_WXCOLOUR_CONSTRUCTORS
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// copy ctors and assignment operators
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wxColour(const wxColour& col)
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{
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*this = col;
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}
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wxColour& operator=(const wxColour& col);
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// accessors
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virtual bool IsOk() const { return m_isInit; }
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unsigned char Red() const { return m_red; }
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unsigned char Green() const { return m_green; }
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unsigned char Blue() const { return m_blue; }
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unsigned char Alpha() const { return m_alpha; }
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// comparison
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bool operator==(const wxColour& colour) const
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{
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return (m_red == colour.m_red &&
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m_green == colour.m_green &&
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m_blue == colour.m_blue &&
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m_alpha == colour.m_alpha &&
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m_isInit == colour.m_isInit);
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}
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bool operator!=(const wxColour& colour) const { return !(*this == colour); }
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protected:
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// Helper function
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void Init();
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virtual void
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InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
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private:
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bool m_isInit;
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unsigned char m_red;
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unsigned char m_blue;
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unsigned char m_green;
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unsigned char m_alpha;
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private:
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DECLARE_DYNAMIC_CLASS(wxColour)
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};
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#endif // _WX_GENERIC_COLOUR_H_
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