dolphin/Externals/wxWidgets3/include/wx/imagbmp.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

161 lines
5.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/imagbmp.h
// Purpose: wxImage BMP, ICO, CUR and ANI handlers
// Author: Robert Roebling, Chris Elliott
// RCS-ID: $Id: imagbmp.h 61724 2009-08-21 10:41:26Z VZ $
// Copyright: (c) Robert Roebling, Chris Elliott
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_IMAGBMP_H_
#define _WX_IMAGBMP_H_
#include "wx/image.h"
// defines for saving the BMP file in different formats, Bits Per Pixel
// USE: wximage.SetOption( wxIMAGE_OPTION_BMP_FORMAT, wxBMP_xBPP );
#define wxIMAGE_OPTION_BMP_FORMAT wxString(wxT("wxBMP_FORMAT"))
// These two options are filled in upon reading CUR file and can (should) be
// specified when saving a CUR file - they define the hotspot of the cursor:
#define wxIMAGE_OPTION_CUR_HOTSPOT_X wxT("HotSpotX")
#define wxIMAGE_OPTION_CUR_HOTSPOT_Y wxT("HotSpotY")
enum
{
wxBMP_24BPP = 24, // default, do not need to set
//wxBMP_16BPP = 16, // wxQuantize can only do 236 colors?
wxBMP_8BPP = 8, // 8bpp, quantized colors
wxBMP_8BPP_GREY = 9, // 8bpp, rgb averaged to greys
wxBMP_8BPP_GRAY = wxBMP_8BPP_GREY,
wxBMP_8BPP_RED = 10, // 8bpp, red used as greyscale
wxBMP_8BPP_PALETTE = 11, // 8bpp, use the wxImage's palette
wxBMP_4BPP = 4, // 4bpp, quantized colors
wxBMP_1BPP = 1, // 1bpp, quantized "colors"
wxBMP_1BPP_BW = 2 // 1bpp, black & white from red
};
// ----------------------------------------------------------------------------
// wxBMPHandler
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxBMPHandler : public wxImageHandler
{
public:
wxBMPHandler()
{
m_name = wxT("Windows bitmap file");
m_extension = wxT("bmp");
m_type = wxBITMAP_TYPE_BMP;
m_mime = wxT("image/x-bmp");
}
#if wxUSE_STREAMS
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
protected:
virtual bool DoCanRead( wxInputStream& stream );
bool SaveDib(wxImage *image, wxOutputStream& stream, bool verbose,
bool IsBmp, bool IsMask);
bool DoLoadDib(wxImage *image, int width, int height, int bpp, int ncolors,
int comp, wxFileOffset bmpOffset, wxInputStream& stream,
bool verbose, bool IsBmp, bool hasPalette);
bool LoadDib(wxImage *image, wxInputStream& stream, bool verbose, bool IsBmp);
#endif // wxUSE_STREAMS
private:
DECLARE_DYNAMIC_CLASS(wxBMPHandler)
};
#if wxUSE_ICO_CUR
// ----------------------------------------------------------------------------
// wxICOHandler
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxICOHandler : public wxBMPHandler
{
public:
wxICOHandler()
{
m_name = wxT("Windows icon file");
m_extension = wxT("ico");
m_type = wxBITMAP_TYPE_ICO;
m_mime = wxT("image/x-ico");
}
#if wxUSE_STREAMS
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
virtual bool DoLoadFile( wxImage *image, wxInputStream& stream, bool verbose, int index );
protected:
virtual int DoGetImageCount( wxInputStream& stream );
virtual bool DoCanRead( wxInputStream& stream );
#endif // wxUSE_STREAMS
private:
DECLARE_DYNAMIC_CLASS(wxICOHandler)
};
// ----------------------------------------------------------------------------
// wxCURHandler
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxCURHandler : public wxICOHandler
{
public:
wxCURHandler()
{
m_name = wxT("Windows cursor file");
m_extension = wxT("cur");
m_type = wxBITMAP_TYPE_CUR;
m_mime = wxT("image/x-cur");
}
// VS: This handler's meat is implemented inside wxICOHandler (the two
// formats are almost identical), but we hide this fact at
// the API level, since it is a mere implementation detail.
protected:
#if wxUSE_STREAMS
virtual bool DoCanRead( wxInputStream& stream );
#endif // wxUSE_STREAMS
private:
DECLARE_DYNAMIC_CLASS(wxCURHandler)
};
// ----------------------------------------------------------------------------
// wxANIHandler
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxANIHandler : public wxCURHandler
{
public:
wxANIHandler()
{
m_name = wxT("Windows animated cursor file");
m_extension = wxT("ani");
m_type = wxBITMAP_TYPE_ANI;
m_mime = wxT("image/x-ani");
}
#if wxUSE_STREAMS
virtual bool SaveFile( wxImage *WXUNUSED(image), wxOutputStream& WXUNUSED(stream), bool WXUNUSED(verbose=true) ){return false ;}
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
protected:
virtual int DoGetImageCount( wxInputStream& stream );
virtual bool DoCanRead( wxInputStream& stream );
#endif // wxUSE_STREAMS
private:
DECLARE_DYNAMIC_CLASS(wxANIHandler)
};
#endif // wxUSE_ICO_CUR
#endif // _WX_IMAGBMP_H_