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d14efe561b
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
114 lines
2.8 KiB
C
114 lines
2.8 KiB
C
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/wx.h
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// Purpose: wxWidgets central header including the most often used ones
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id: wx.h 66615 2011-01-07 05:26:57Z PC $
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_WX_H_
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#define _WX_WX_H_
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#include "wx/defs.h"
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#include "wx/object.h"
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#include "wx/dynarray.h"
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#include "wx/list.h"
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#include "wx/hash.h"
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#include "wx/string.h"
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#include "wx/hashmap.h"
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#include "wx/arrstr.h"
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#include "wx/intl.h"
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#include "wx/log.h"
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#include "wx/event.h"
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#include "wx/app.h"
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#include "wx/utils.h"
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#include "wx/stream.h"
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#include "wx/memory.h"
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#include "wx/math.h"
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#include "wx/stopwatch.h"
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#include "wx/timer.h"
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#include "wx/module.h"
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#include "wx/wxcrt.h"
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#include "wx/wxcrtvararg.h"
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#if wxUSE_GUI
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#include "wx/window.h"
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#include "wx/containr.h"
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#include "wx/panel.h"
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#include "wx/toplevel.h"
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#include "wx/frame.h"
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#include "wx/gdicmn.h"
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#include "wx/gdiobj.h"
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#include "wx/region.h"
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#include "wx/bitmap.h"
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#include "wx/image.h"
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#include "wx/colour.h"
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#include "wx/font.h"
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#include "wx/dc.h"
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#include "wx/dcclient.h"
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#include "wx/dcmemory.h"
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#include "wx/dcprint.h"
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#include "wx/dcscreen.h"
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#include "wx/button.h"
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#include "wx/menuitem.h"
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#include "wx/menu.h"
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#include "wx/pen.h"
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#include "wx/brush.h"
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#include "wx/palette.h"
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#include "wx/icon.h"
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#include "wx/cursor.h"
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#include "wx/dialog.h"
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#include "wx/settings.h"
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#include "wx/msgdlg.h"
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#include "wx/dataobj.h"
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#include "wx/control.h"
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#include "wx/ctrlsub.h"
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#include "wx/bmpbuttn.h"
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#include "wx/checkbox.h"
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#include "wx/checklst.h"
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#include "wx/choice.h"
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#include "wx/scrolbar.h"
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#include "wx/stattext.h"
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#include "wx/statbmp.h"
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#include "wx/statbox.h"
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#include "wx/listbox.h"
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#include "wx/radiobox.h"
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#include "wx/radiobut.h"
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#include "wx/textctrl.h"
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#include "wx/slider.h"
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#include "wx/gauge.h"
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#include "wx/scrolwin.h"
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#include "wx/dirdlg.h"
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#include "wx/toolbar.h"
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#include "wx/combobox.h"
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#include "wx/layout.h"
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#include "wx/sizer.h"
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#include "wx/statusbr.h"
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#include "wx/choicdlg.h"
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#include "wx/textdlg.h"
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#include "wx/filedlg.h"
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// this one is included by exactly one file (mdi.cpp) during wx build so even
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// although we keep it here for the library users, don't include it to avoid
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// bloating the PCH and (worse) rebuilding the entire library when it changes
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// when building the library itself
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#ifndef WXBUILDING
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#include "wx/mdi.h"
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#endif
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// always include, even if !wxUSE_VALIDATORS because we need wxDefaultValidator
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#include "wx/validate.h"
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#if wxUSE_VALIDATORS
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#include "wx/valtext.h"
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#endif // wxUSE_VALIDATORS
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#endif // wxUSE_GUI
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#endif // _WX_WX_H_
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