dolphin/Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp
EmptyChaos f39c301579 WX: HiDPI: NetPlay
Several refactors of GUI creation into separate functions where the
function was too large or intermixed different concerns making it hard
to modify.
2016-10-04 13:47:22 +11:00

115 lines
3.5 KiB
C++

// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <wx/button.h>
#include <wx/event.h>
#include <wx/gauge.h>
#include <wx/panel.h>
#include <wx/sizer.h>
#include <wx/statbox.h>
#include <wx/stattext.h>
#include "Common/StringUtil.h"
#include "DolphinWX/NetPlay/MD5Dialog.h"
#include "DolphinWX/NetPlay/NetWindow.h"
MD5Dialog::MD5Dialog(wxWindow* parent, NetPlayServer* server, std::vector<const Player*> players,
const std::string& game)
: wxDialog(parent, wxID_ANY, _("MD5 Checksum")), m_netplay_server(server)
{
const int space5 = FromDIP(5);
wxBoxSizer* const main_sizer = new wxBoxSizer(wxVERTICAL);
main_sizer->AddSpacer(space5);
main_sizer->Add(new wxStaticText(this, wxID_ANY,
wxString::Format(_("Computing MD5 Checksum for:\n%s"), game),
wxDefaultPosition, wxDefaultSize,
wxALIGN_CENTRE_HORIZONTAL | wxST_NO_AUTORESIZE),
0, wxEXPAND | wxLEFT | wxRIGHT, space5);
for (const Player* player : players)
{
wxStaticBoxSizer* const player_szr = new wxStaticBoxSizer(
wxVERTICAL, this, player->name + " (p" + std::to_string(player->pid) + ")");
wxGauge* gauge = new wxGauge(player_szr->GetStaticBox(), wxID_ANY, 100);
m_progress_bars[player->pid] = gauge;
m_result_labels[player->pid] =
new wxStaticText(player_szr->GetStaticBox(), wxID_ANY, _("Computing..."));
player_szr->AddSpacer(space5);
player_szr->Add(gauge, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
player_szr->AddSpacer(space5);
player_szr->Add(m_result_labels[player->pid], 0, wxALIGN_CENTER_HORIZONTAL | wxLEFT | wxRIGHT,
space5);
player_szr->AddSpacer(space5);
player_szr->SetMinSize(FromDIP(wxSize(250, -1)));
main_sizer->AddSpacer(space5);
main_sizer->Add(player_szr, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
}
m_final_result_label =
new wxStaticText(this, wxID_ANY,
" ", // so it takes space
wxDefaultPosition, wxDefaultSize, wxALIGN_CENTRE_HORIZONTAL);
main_sizer->AddSpacer(space5);
main_sizer->Add(m_final_result_label, 1, wxLEFT | wxRIGHT, space5);
main_sizer->AddSpacer(space5);
main_sizer->Add(CreateStdDialogButtonSizer(wxCLOSE), 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
main_sizer->AddSpacer(space5);
SetSizerAndFit(main_sizer);
Bind(wxEVT_BUTTON, &MD5Dialog::OnCloseBtnPressed, this, wxID_CLOSE);
Bind(wxEVT_CLOSE_WINDOW, &MD5Dialog::OnClose, this);
SetFocus();
Center();
}
void MD5Dialog::SetProgress(int pid, int progress)
{
if (m_progress_bars[pid] == nullptr)
return;
m_progress_bars[pid]->SetValue(progress);
m_result_labels[pid]->SetLabel(_("Computing: ") + std::to_string(progress) + "%");
Layout();
Update();
}
void MD5Dialog::SetResult(int pid, const std::string& result)
{
if (m_result_labels[pid] == nullptr)
return;
m_result_labels[pid]->SetLabel(result);
m_hashes.push_back(result);
if (m_hashes.size() > 1)
{
wxString label = AllHashesMatch() ? _("Hashes match!") : _("Hashes do not match.");
m_final_result_label->SetLabel(label);
}
Layout();
}
bool MD5Dialog::AllHashesMatch() const
{
return std::adjacent_find(m_hashes.begin(), m_hashes.end(), std::not_equal_to<>()) ==
m_hashes.end();
}
void MD5Dialog::OnClose(wxCloseEvent&)
{
m_netplay_server->AbortMD5();
}
void MD5Dialog::OnCloseBtnPressed(wxCommandEvent&)
{
Close();
}