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0e2b4d8306
Also take care of some more eols. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5843 8ced0084-cf51-0410-be5f-012b33b47a6e
33 lines
975 B
C++
33 lines
975 B
C++
// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _TEXTURESAMPLER_H_
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#define _TEXTURESAMPLER_H_
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#include "Common.h"
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namespace TextureSampler
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{
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void Sample(s32 s, s32 t, s32 lod, bool linear, u8 texmap, u8 *sample);
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void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample);
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}
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#endif
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